
Good questions, and no they can not make cast time on all spells. So fun with cast time on healing spells, trying to heal tank as he got hit in the face trying to cast an debuff.VaranisArano wrote: »Which animation canceling?
The one that lets you use a skill and then quickly block an incoming attack without waiting for the skill animation to finish?
Or the one that lets you bar swap to use skills after the GCD has passed even if a longer animation is still playing?
Or light attack weaving, which just got a loading screen tip explaining how to do it to go with the level up advisor tip explaining how to do it?
Right. None of those are changing anytime soon.
DeadlyRecluse wrote: »
...this is a silly question. Of course not. Removing animation cancelling at this point would require a significant overhaul of pretty much every major system.