GallantGuardian wrote: »The monster set that gives back stats.... which I’m sure pvp will hate and get nerfed
GallantGuardian wrote: »The monster set that gives back stats.... which I’m sure pvp will hate and get nerfed
Doesn't work on self
GallantGuardian wrote: »The monster set that gives back stats.... which I’m sure pvp will hate and get nerfed
Doesn't work on self
GallantGuardian wrote: »GallantGuardian wrote: »The monster set that gives back stats.... which I’m sure pvp will hate and get nerfed
Doesn't work on self
Stonekeeper (Monster Mask)
1 – Adds 548 Maximum Stamina
1 – Adds 548 Maximum Magicka
1 – Adds 603 Maximum Health
2 – When you block an attack, you gain an energy Charge stack, up to one stack per second. When you gain 6 Charges, you release the energy, restoring 5350 Stamina and Magicka, and healing for 5350. After releasing the Charges, you cannot regain new Charges for 14 seconds.
Depths of Malata
My bad this was the monster set I was referring to
The other one is nice and I realized it was for others not for us
This one is more selfish but I don’t care
cpuScientist wrote: »GallantGuardian wrote: »GallantGuardian wrote: »The monster set that gives back stats.... which I’m sure pvp will hate and get nerfed
Doesn't work on self
Stonekeeper (Monster Mask)
1 – Adds 548 Maximum Stamina
1 – Adds 548 Maximum Magicka
1 – Adds 603 Maximum Health
2 – When you block an attack, you gain an energy Charge stack, up to one stack per second. When you gain 6 Charges, you release the energy, restoring 5350 Stamina and Magicka, and healing for 5350. After releasing the Charges, you cannot regain new Charges for 14 seconds.
Depths of Malata
My bad this was the monster set I was referring to
The other one is nice and I realized it was for others not for us
This one is more selfish but I don’t care
I wonder how that synergizes with sword and board ultimate gee whiz and argonian pot passive and just wear 2 sevenths fury and have so many fight resets.
GallantGuardian wrote: »GallantGuardian wrote: »The monster set that gives back stats.... which I’m sure pvp will hate and get nerfed
Doesn't work on self
Stonekeeper (Monster Mask)
1 – Adds 548 Maximum Stamina
1 – Adds 548 Maximum Magicka
1 – Adds 603 Maximum Health
2 – When you block an attack, you gain an energy Charge stack, up to one stack per second. When you gain 6 Charges, you release the energy, restoring 5350 Stamina and Magicka, and healing for 5350. After releasing the Charges, you cannot regain new Charges for 14 seconds.
Depths of Malata
My bad this was the monster set I was referring to
The other one is nice and I realized it was for others not for us
This one is more selfish but I don’t care
GallantGuardian wrote: »GallantGuardian wrote: »The monster set that gives back stats.... which I’m sure pvp will hate and get nerfed
Doesn't work on self
Stonekeeper (Monster Mask)
1 – Adds 548 Maximum Stamina
1 – Adds 548 Maximum Magicka
1 – Adds 603 Maximum Health
2 – When you block an attack, you gain an energy Charge stack, up to one stack per second. When you gain 6 Charges, you release the energy, restoring 5350 Stamina and Magicka, and healing for 5350. After releasing the Charges, you cannot regain new Charges for 14 seconds.
Depths of Malata
My bad this was the monster set I was referring to
The other one is nice and I realized it was for others not for us
This one is more selfish but I don’t care
I mean for monster sets most for tanks aren't that supportive.
cpuScientist wrote: »GallantGuardian wrote: »GallantGuardian wrote: »The monster set that gives back stats.... which I’m sure pvp will hate and get nerfed
Doesn't work on self
Stonekeeper (Monster Mask)
1 – Adds 548 Maximum Stamina
1 – Adds 548 Maximum Magicka
1 – Adds 603 Maximum Health
2 – When you block an attack, you gain an energy Charge stack, up to one stack per second. When you gain 6 Charges, you release the energy, restoring 5350 Stamina and Magicka, and healing for 5350. After releasing the Charges, you cannot regain new Charges for 14 seconds.
Depths of Malata
My bad this was the monster set I was referring to
The other one is nice and I realized it was for others not for us
This one is more selfish but I don’t care
I wonder how that synergizes with sword and board ultimate gee whiz and argonian pot passive and just wear 2 sevenths fury and have so many fight resets.
GallantGuardian wrote: »GallantGuardian wrote: »The monster set that gives back stats.... which I’m sure pvp will hate and get nerfed
Doesn't work on self
Stonekeeper (Monster Mask)
1 – Adds 548 Maximum Stamina
1 – Adds 548 Maximum Magicka
1 – Adds 603 Maximum Health
2 – When you block an attack, you gain an energy Charge stack, up to one stack per second. When you gain 6 Charges, you release the energy, restoring 5350 Stamina and Magicka, and healing for 5350. After releasing the Charges, you cannot regain new Charges for 14 seconds.
Depths of Malata
My bad this was the monster set I was referring to
The other one is nice and I realized it was for others not for us
This one is more selfish but I don’t care
GallantGuardian wrote: »GallantGuardian wrote: »The monster set that gives back stats.... which I’m sure pvp will hate and get nerfed
Doesn't work on self
Stonekeeper (Monster Mask)
1 – Adds 548 Maximum Stamina
1 – Adds 548 Maximum Magicka
1 – Adds 603 Maximum Health
2 – When you block an attack, you gain an energy Charge stack, up to one stack per second. When you gain 6 Charges, you release the energy, restoring 5350 Stamina and Magicka, and healing for 5350. After releasing the Charges, you cannot regain new Charges for 14 seconds.
Depths of Malata
My bad this was the monster set I was referring to
The other one is nice and I realized it was for others not for us
This one is more selfish but I don’t care
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.