If asking if the races are balanced and stating its ok if theyre not is balanced then they were always balanced. So yes theyre balanced.
But no, theyre not balanced.
Breton can tank, dd, heal.
Bosmer can dd, tank but not heal.
Stated goal was universal role application. Result - fail.
If asking if the races are balanced and stating its ok if theyre not is balanced then they were always balanced. So yes theyre balanced.
But no, theyre not balanced.
Breton can tank, dd, heal.
Bosmer can dd, tank but not heal.
Stated goal was universal role application. Result - fail.
Looking from the macro level, the races are balanced. But, we look at micro level and comparison the passives of individual races, their in-combat implications at various different situations, their set value strength and synergies with existing passives, there are cases when certain races are better than a similar other race in almost every single situation (Imperial vs Nord, Dunmer vs Khajiit, etc).
Looking from the macro level, the races are balanced. But, we look at micro level and comparison the passives of individual races, their in-combat implications at various different situations, their set value strength and synergies with existing passives, there are cases when certain races are better than a similar other race in almost every single situation (Imperial vs Nord, Dunmer vs Khajiit, etc).
But The difference between say, Khajiit and Dunmer is what? 800 dps max? That isn't even big enough to warrant worrying over a score run / Leader Board Run.
Seraphayel wrote: »Looking from the macro level, the races are balanced. But, we look at micro level and comparison the passives of individual races, their in-combat implications at various different situations, their set value strength and synergies with existing passives, there are cases when certain races are better than a similar other race in almost every single situation (Imperial vs Nord, Dunmer vs Khajiit, etc).
But The difference between say, Khajiit and Dunmer is what? 800 dps max? That isn't even big enough to warrant worrying over a score run / Leader Board Run.
Some were considering a ~ 200 DPS difference (<0.5%) to be too much. Those players cannot be pleased.
Couldn’t agree with you more. I think the upset comes primarily from min maxed dps types who have a lot of high elves and redguards and are now going to be pushed off the top place. Otherwise there’s no reason to really complain as most races are well within reach of one another, and as you say player skill will make the differences a non issue for probably 99% of the player base.
John_Falstaff wrote: »@Azyle1 , I'm not sure parses (those with 800 dps difference) were done with high warhorn uptime. I suspect the gap between khajiits and orcs/dunmers will skyrocket with raid buffs since khajiit's racial is additive with Major Force. And raid-buffed scenario is the one we should care about most.
Couldn’t agree with you more. I think the upset comes primarily from min maxed dps types who have a lot of high elves and redguards and are now going to be pushed off the top place. Otherwise there’s no reason to really complain as most races are well within reach of one another, and as you say player skill will make the differences a non issue for probably 99% of the player base.
The loudest whiners are people who are complaining about Bosmer loosing 3m reduction os stealth detection radius and Altmer fanboys who want their precious Altmers to be uncontended magicka BiS and cry foul because they got a (albeit not the greatest) diverstiy utility passive instead of pure magicka power increase. Real min/max DDs are pretty happy with new racials.
Seraphayel wrote: »Couldn’t agree with you more. I think the upset comes primarily from min maxed dps types who have a lot of high elves and redguards and are now going to be pushed off the top place. Otherwise there’s no reason to really complain as most races are well within reach of one another, and as you say player skill will make the differences a non issue for probably 99% of the player base.
The loudest whiners are people who are complaining about Bosmer loosing 3m reduction os stealth detection radius and Altmer fanboys who want their precious Altmers to be uncontended magicka BiS and cry foul because they got a (albeit not the greatest) diverstiy utility passive instead of pure magicka power increase. Real min/max DDs are pretty happy with new racials.
Bosmer players have a point though because their Stealth passives could be considered an integral part related to their lore which really matters. It's like taking away Altmer Magicka identity or Redguard Stamina identity. Altmer players on the other hand... lost nothing in that regard and are just complaining because, as you said, are not the superior race anymore.
John_Falstaff wrote: »@Azyle1 , I'm not sure parses (those with 800 dps difference) were done with high warhorn uptime. I suspect the gap between khajiits and orcs/dunmers will skyrocket with raid buffs since khajiit's racial is additive with Major Force. And raid-buffed scenario is the one we should care about most.
Looking from the macro level, the races are balanced. But, we look at micro level and comparison the passives of individual races, their in-combat implications at various different situations, their set value strength and synergies with existing passives, there are cases when certain races are better than a similar other race in almost every single situation (Imperial vs Nord, Dunmer vs Khajiit, etc).
But The difference between say, Khajiit and Dunmer is what? 800 dps max? That isn't even big enough to warrant worrying over a score run / Leader Board Run.
I think we hit the best balance in like 4.3.2 or something and I know things changed since then, but let's ask ourselves this question....
Are the races fairly balanced? Can all the races contribute in someway, somewhere?
Orc - DPS Stamina (Damage)
Dunmer - DPS Stam / Mag (Damage)
Khajiit - DPS Stam / Mag (Damage / little Sustain)
Breton - DPS Mag / Heal (Damage/Sustain)
Alter - DPS Mag (Damage)
Argonian - Tank / Heal
Nord - Tank
Imperial - Tank / Stam DPS
Woodelf - Stam DPS (sustain)
Redguard - Stam DPS (sustain)
"But Orc is the best Stam DPS!"
So? There will always be a best. I'll play Khajiit, and probably out DPS 99% of Orc and Dunmer on my Stamblade/StamWarden. Why? Cause I'm really good at knowing my rotations and how to play. Orc doesn't ALWAYS out dps a khajiit anyways. Look at the test, you will see.
"Breton is the best DPS for mag!"
I heard Altmer with sustain food is fine.
I feel like, compared to live, we are closer to balanced than not.
I'm not going into things like Bosmer stealth, spell recharge and lore stuff. That's a different topic. But based on posts and other such.... I think we will be OK folks.
Now that said... I think I am a little worried that some changes will be more PVP based ( like do people REALLY play this game for the PVP only? ) So, that is something to look out for in the future.
Lord_Dexter wrote: »I think we hit the best balance in like 4.3.2 or something and I know things changed since then, but let's ask ourselves this question....
Are the races fairly balanced? Can all the races contribute in someway, somewhere?
Orc - DPS Stamina (Damage)
Dunmer - DPS Stam / Mag (Damage)
Khajiit - DPS Stam / Mag (Damage / little Sustain)
Breton - DPS Mag / Heal (Damage/Sustain)
Alter - DPS Mag (Damage)
Argonian - Tank / Heal
Nord - Tank
Imperial - Tank / Stam DPS
Woodelf - Stam DPS (sustain)
Redguard - Stam DPS (sustain)
"But Orc is the best Stam DPS!"
So? There will always be a best. I'll play Khajiit, and probably out DPS 99% of Orc and Dunmer on my Stamblade/StamWarden. Why? Cause I'm really good at knowing my rotations and how to play. Orc doesn't ALWAYS out dps a khajiit anyways. Look at the test, you will see.
"Breton is the best DPS for mag!"
I heard Altmer with sustain food is fine.
I feel like, compared to live, we are closer to balanced than not.
I'm not going into things like Bosmer stealth, spell recharge and lore stuff. That's a different topic. But based on posts and other such.... I think we will be OK folks.
Now that said... I think I am a little worried that some changes will be more PVP based ( like do people REALLY play this game for the PVP only? ) So, that is something to look out for in the future.
You are mostly with wrong information, Breton are not best DPS for Magicka.
You should try out your self soon.
Races are pretty balance, its between sustain or damage.
#StopComplainingWrong
Looking from the macro level, the races are balanced. But, we look at micro level and comparison the passives of individual races, their in-combat implications at various different situations, their set value strength and synergies with existing passives, there are cases when certain races are better than a similar other race in almost every single situation (Imperial vs Nord, Dunmer vs Khajiit, etc).
But The difference between say, Khajiit and Dunmer is what? 800 dps max? That isn't even big enough to warrant worrying over a score run / Leader Board Run.
It's not the DPS though. It's the opportunity cost. What I mean here, say that if Khajiit did better as tanks than Dunmer, it would have been fine. But higher resource total+Flame resists means Dunmer will be better tanks too. Same with healers, where spell damage means Dunmers win with more consistent heals.
Sustain passive of Khajiit is already accounted for by the fact that Khajiit primary resource is lowest of all races and less than half of Dunmer. Even comparing the utility passive, Flame resists is better than Sneak bonus outside of Thief roleplay.
There is just no compelling reason to be a Khajiit gameplay wise as they lack a niche they excel at. Same for Nord.
If asking if the races are balanced and stating its ok if theyre not is balanced then they were always balanced. So yes theyre balanced.
But no, theyre not balanced.
Breton can tank, dd, heal.
Bosmer can dd, tank but not heal.
Stated goal was universal role application. Result - fail.
Looking from the macro level, the races are balanced. But, we look at micro level and comparison the passives of individual races, their in-combat implications at various different situations, their set value strength and synergies with existing passives, there are cases when certain races are better than a similar other race in almost every single situation (Imperial vs Nord, Dunmer vs Khajiit, etc).
But The difference between say, Khajiit and Dunmer is what? 800 dps max? That isn't even big enough to warrant worrying over a score run / Leader Board Run.
It's not the DPS though. It's the opportunity cost. What I mean here, say that if Khajiit did better as tanks than Dunmer, it would have been fine. But higher resource total+Flame resists means Dunmer will be better tanks too. Same with healers, where spell damage means Dunmers win with more consistent heals.
Sustain passive of Khajiit is already accounted for by the fact that Khajiit primary resource is lowest of all races and less than half of Dunmer. Even comparing the utility passive, Flame resists is better than Sneak bonus outside of Thief roleplay.
There is just no compelling reason to be a Khajiit gameplay wise as they lack a niche they excel at. Same for Nord.
Looking from the macro level, the races are balanced. But, we look at micro level and comparison the passives of individual races, their in-combat implications at various different situations, their set value strength and synergies with existing passives, there are cases when certain races are better than a similar other race in almost every single situation (Imperial vs Nord, Dunmer vs Khajiit, etc).
But The difference between say, Khajiit and Dunmer is what? 800 dps max? That isn't even big enough to warrant worrying over a score run / Leader Board Run.
It's not the DPS though. It's the opportunity cost. What I mean here, say that if Khajiit did better as tanks than Dunmer, it would have been fine. But higher resource total+Flame resists means Dunmer will be better tanks too. Same with healers, where spell damage means Dunmers win with more consistent heals.
Sustain passive of Khajiit is already accounted for by the fact that Khajiit primary resource is lowest of all races and less than half of Dunmer. Even comparing the utility passive, Flame resists is better than Sneak bonus outside of Thief roleplay.
There is just no compelling reason to be a Khajiit gameplay wise as they lack a niche they excel at. Same for Nord.
Exactly my issue. Dunmer and khajiit are essentially very similar. Both are raw DD races. Except Dunmer is a top-tier race in that aspect (2nd in average) while Khajiit is a mid-tier race (4th in average). Combat wise, why choose the 4th Khajiit when you can choose the 2nd Dunmer? This is compounded by the fact the exact next race, DD wise, Imperial has much higher resources, over twice the sustain, ultimate cost reduction etc. This means people want raw damage will go Dunmer and people want to be Jack of all trades will go Imperial.
Looking from the macro level, the races are balanced. But, we look at micro level and comparison the passives of individual races, their in-combat implications at various different situations, their set value strength and synergies with existing passives, there are cases when certain races are better than a similar other race in almost every single situation (Imperial vs Nord, Dunmer vs Khajiit, etc).
But The difference between say, Khajiit and Dunmer is what? 800 dps max? That isn't even big enough to warrant worrying over a score run / Leader Board Run.
It's not the DPS though. It's the opportunity cost. What I mean here, say that if Khajiit did better as tanks than Dunmer, it would have been fine. But higher resource total+Flame resists means Dunmer will be better tanks too. Same with healers, where spell damage means Dunmers win with more consistent heals.
Sustain passive of Khajiit is already accounted for by the fact that Khajiit primary resource is lowest of all races and less than half of Dunmer. Even comparing the utility passive, Flame resists is better than Sneak bonus outside of Thief roleplay.
There is just no compelling reason to be a Khajiit gameplay wise as they lack a niche they excel at. Same for Nord.
Exactly my issue. Dunmer and khajiit are essentially very similar. Both are raw DD races. Except Dunmer is a top-tier race in that aspect (2nd in average) while Khajiit is a mid-tier race (4th in average). Combat wise, why choose the 4th Khajiit when you can choose the 2nd Dunmer? This is compounded by the fact the exact next race, DD wise, Imperial has much higher resources, over twice the sustain, ultimate cost reduction etc. This means people want raw damage will go Dunmer and people want to be Jack of all trades will go Imperial.
I can play my KHajiit on Stamina dps and still out dps other people due to skill. I am not severely gimping myself. I do not see a HUGE problem with this.
Again, do I think the races still need tuning? Yes.
In general is Orc is a little overtuned and Khajiit/Bosmer could use some love but.. baby steps.
Looking from the macro level, the races are balanced. But, we look at micro level and comparison the passives of individual races, their in-combat implications at various different situations, their set value strength and synergies with existing passives, there are cases when certain races are better than a similar other race in almost every single situation (Imperial vs Nord, Dunmer vs Khajiit, etc).
But The difference between say, Khajiit and Dunmer is what? 800 dps max? That isn't even big enough to warrant worrying over a score run / Leader Board Run.
It's not the DPS though. It's the opportunity cost. What I mean here, say that if Khajiit did better as tanks than Dunmer, it would have been fine. But higher resource total+Flame resists means Dunmer will be better tanks too. Same with healers, where spell damage means Dunmers win with more consistent heals.
Sustain passive of Khajiit is already accounted for by the fact that Khajiit primary resource is lowest of all races and less than half of Dunmer. Even comparing the utility passive, Flame resists is better than Sneak bonus outside of Thief roleplay.
There is just no compelling reason to be a Khajiit gameplay wise as they lack a niche they excel at. Same for Nord.
Exactly my issue. Dunmer and khajiit are essentially very similar. Both are raw DD races. Except Dunmer is a top-tier race in that aspect (2nd in average) while Khajiit is a mid-tier race (4th in average). Combat wise, why choose the 4th Khajiit when you can choose the 2nd Dunmer? This is compounded by the fact the exact next race, DD wise, Imperial has much higher resources, over twice the sustain, ultimate cost reduction etc. This means people want raw damage will go Dunmer and people want to be Jack of all trades will go Imperial.
I can play my KHajiit on Stamina dps and still out dps other people due to skill. I am not severely gimping myself. I do not see a HUGE problem with this.
Again, do I think the races still need tuning? Yes.
In general is Orc is a little overtuned and Khajiit/Bosmer could use some love but.. baby steps.
Exactly this. I have two Khajiits, one Imperial, two Altmers and three Argonians and I won't race-change anyone. All I hope is that ZOS continues to tweak races to balance them further after the changes go live. Don't leave the races as it is on PTS for the next three years to come and we are all fine.