marius_buys wrote: »When one class makes use of one skill over and over in a fight the skill is too OP and shoulf be nerfed!
This is the case with wings.
Cut the nonsense and nerf it already.
marius_buys wrote: »When one class makes use of one skill over and over in a fight the skill is too OP and shoulf be nerfed!
This is the case with wings.
Cut the nonsense and nerf it already.
Savos_Saren wrote: »marius_buys wrote: »When one class makes use of one skill over and over in a fight the skill is too OP and shoulf be nerfed!
This is the case with wings.
Cut the nonsense and nerf it already.
So nerf cloak (again), empowered/hardened ward (again... because Sorcs still use it over and over in fights), shimmering shield, and breath of life (again).
Keep nerfing the things that allow classes to survive against multiple attackers?
Wings base: Deflects any direct damage from 15m+ for 4s. This doesn't reflect anymore on base, and like cloak, it has no projectile limit.
Savos_Saren wrote: »DanteMR1995 wrote: »Ive been seeing wings all over Cyrodiil lately. Normally when you see an overabundance of something in an mmorpg its because its op
Stop necroing old threads for an ability that’s barely a shade of what it used to be. Let me guess, you’re a nightblade? If we’re balancing on over abundance, your class needs extreme nerfs, because half of cyrodiil is sitting in stealth trying to snipe people.
Wouldn't have to necro if the broken mechanic of reflective all projectiles with no counter play was addressed.
Well, if you're going off of this mentality- then cloak is 100% OP. I see a ton of it in Cyrodiil.
Reflections are OP. Solution is simple, add a pvp specific rule like there is for other mechanics. In pvp reflections negate enemy projectiles instead of reflecting them. Done, problem solved.