@MinalanGive an altmer 250 spell damage and 2K Magicka and players complain it's too little.
Give an orc 250 weapon damage and 2K stamina, and everyone loses their minds!
IronWooshu wrote: »All I think they need to do is change Orc to 1.5k Health and 1k Stamina, this allows Redguard and Wood Elf to have the larger Stamina Pools and Dunmer and Orc to get that top end weapon damage (even tho Redguards are the finest Warriors in all Tamriel) but for ESO it will do.
However Dunmer needs a change too, I would give them 2k Magicka and 1.2k Stamina
This would really give each Stamina potential race a different flavor in flat stats
IronWooshu wrote: »All I think they need to do is change Orc to 1.5k Health and 1k Stamina, this allows Redguard and Wood Elf to have the larger Stamina Pools and Dunmer and Orc to get that top end weapon damage (even tho Redguards are the finest Warriors in all Tamriel) but for ESO it will do.
However Dunmer needs a change too, I would give them 2k Magicka and 1.2k Stamina
This would really give each Stamina potential race a different flavor in flat stats
What redguard has over orc is both regen and cost reduction, this is HUGE. Do not devalue the abilty to apply sustained demage. It may be one of the most determinate factors in damage out put in the game. Snare reduction is also great. While orcs get a lot of raw damage which forces you to either play with low resource regen or sacrifice damage sets and enchants for regen. I promise you that redguards and orcs will be very similar in DPS and that warden redguards will be extremely popular in PvP. Woodelves go an entirely different direction, favoring a playstyle with evasion and shouldn’t be compared to redguard and orc. I’m not saying that the penetration was the right idea but all their other stats are fine.
Toc de Malsvi wrote: »@MinalanGive an altmer 250 spell damage and 2K Magicka and players complain it's too little.
Give an orc 250 weapon damage and 2K stamina, and everyone loses their minds!
Bad argument that is blatantly ignoring passives, and was already addressed earlier in the thread.
Altimer get off-stat return along with those stats.
Orc gets 1k health, 600 heal every 4 sec, 10% to speed while sprinting, 12% reduction to sprint cost.
The sprint and heal components might be comparable to Altimer but the health is not.
The Orc was already strong with the 500 Health/Stamina before the Increase to 1000 Health and 2000 Stamina. Now the Orc is the strongest Stamina DD in both PvP and PvE. Of course there are people in this thread that are biased and want the Orc to stay as the absolute strongest Stamina DD. These are the same people who compare it to the Redguard (the former strongest Stamina DD, and still a strong race) instead of comparing it to the Imperial and Bosmer. The Orc with 500 Stamina/Health was already a better Stamina DD than both the Imperial and Bosmer, and with these new changes, they're in a completely different league.
clocksstoppe wrote: »Toc de Malsvi wrote: »@MinalanGive an altmer 250 spell damage and 2K Magicka and players complain it's too little.
Give an orc 250 weapon damage and 2K stamina, and everyone loses their minds!
Bad argument that is blatantly ignoring passives, and was already addressed earlier in the thread.
Altimer get off-stat return along with those stats.
Orc gets 1k health, 600 heal every 4 sec, 10% to speed while sprinting, 12% reduction to sprint cost.
The sprint and heal components might be comparable to Altimer but the health is not.
Stamina doesn't attack from range and has less heals so the healing passives make up for that. So yes it is comparable because your altmer scaredy cat attacks from 28m while orc has to literally run that distance to even start doing damage.
Nobody loves orkz. All love redguard, but their time is gone.
You know, red goes faster.
https://www.youtube.com/watch?v=KxXWipNdGmwThe Orc was already strong with the 500 Health/Stamina before the Increase to 1000 Health and 2000 Stamina. Now the Orc is the strongest Stamina DD in both PvP and PvE. Of course there are people in this thread that are biased and want the Orc to stay as the absolute strongest Stamina DD. These are the same people who compare it to the Redguard (the former strongest Stamina DD, and still a strong race) instead of comparing it to the Imperial and Bosmer. The Orc with 500 Stamina/Health was already a better Stamina DD than both the Imperial and Bosmer, and with these new changes, they're in a completely different league.
Except neither you nor anyone else knows that because, again, no ones tested it. Are they looking good? Absolutely. But only because people who play orcs like that aggressive style, regen be damned. But keep in mind they lost healing done, a lot of health regen, max health. Stamina is likely to come out equal to what it is on live or there about (again can’t tell until PTS), and they took away the stamina regen, which, if you read any of the parse tests was the reason orc came out on top after the first round. Please, please, please look at the facts and don’t just make assumptions.clocksstoppe wrote: »Toc de Malsvi wrote: »@MinalanGive an altmer 250 spell damage and 2K Magicka and players complain it's too little.
Give an orc 250 weapon damage and 2K stamina, and everyone loses their minds!
Bad argument that is blatantly ignoring passives, and was already addressed earlier in the thread.
Altimer get off-stat return along with those stats.
Orc gets 1k health, 600 heal every 4 sec, 10% to speed while sprinting, 12% reduction to sprint cost.
The sprint and heal components might be comparable to Altimer but the health is not.
Stamina doesn't attack from range and has less heals so the healing passives make up for that. So yes it is comparable because your altmer scaredy cat attacks from 28m while orc has to literally run that distance to even start doing damage.
Altmers are also getting 5% damage reduction while channeling which is very, very strong especially for magplars. And is off stat return as bad as some say? It’s basically giving you help wherever you need it. For PvP I’m pretty sure that’s good, though it needs to be tested. It’s not so good for PvE until you get down below 10-12k magicka. But then sprint speed and cost reduction is equally if not more useless in PvE.
The Orc was already strong with the 500 Health/Stamina before the Increase to 1000 Health and 2000 Stamina. Now the Orc is the strongest Stamina DD in both PvP and PvE. Of course there are people in this thread that are biased and want the Orc to stay as the absolute strongest Stamina DD. These are the same people who compare it to the Redguard (the former strongest Stamina DD, and still a strong race) instead of comparing it to the Imperial and Bosmer. The Orc with 500 Stamina/Health was already a better Stamina DD than both the Imperial and Bosmer, and with these new changes, they're in a completely different league.
Except neither you nor anyone else knows that because, again, no ones tested it. Are they looking good? Absolutely. But only because people who play orcs like that aggressive style, regen be damned. But keep in mind they lost healing done, a lot of health regen, max health. Stamina is likely to come out equal to what it is on live or there about (again can’t tell until PTS), and they took away the stamina regen, which, if you read any of the parse tests was the reason orc came out on top after the first round. Please, please, please look at the facts and don’t just make assumptions.clocksstoppe wrote: »Toc de Malsvi wrote: »@MinalanGive an altmer 250 spell damage and 2K Magicka and players complain it's too little.
Give an orc 250 weapon damage and 2K stamina, and everyone loses their minds!
Bad argument that is blatantly ignoring passives, and was already addressed earlier in the thread.
Altimer get off-stat return along with those stats.
Orc gets 1k health, 600 heal every 4 sec, 10% to speed while sprinting, 12% reduction to sprint cost.
The sprint and heal components might be comparable to Altimer but the health is not.
Stamina doesn't attack from range and has less heals so the healing passives make up for that. So yes it is comparable because your altmer scaredy cat attacks from 28m while orc has to literally run that distance to even start doing damage.
Altmers are also getting 5% damage reduction while channeling which is very, very strong especially for magplars. And is off stat return as bad as some say? It’s basically giving you help wherever you need it. For PvP I’m pretty sure that’s good, though it needs to be tested. It’s not so good for PvE until you get down below 10-12k magicka. But then sprint speed and cost reduction is equally if not more useless in PvE.
There were a few tests done on the orc prior to 4.3.2, and it was in a good spot. Secondly, I don't need to test everything to know the results.
Imperial
2000 Stamina
Bosmer
2000 Stamina
258 Stamina Recovery
Orc
2000 Stamina
258 Weapon damage.
There were tests done on the DUNMER, and even with only 1250 Stamina, they came up at the top on Stamina DD. I don't need to test things to know that a Breton is a better magicka DD than an Imperial, and just the same way, I don't need to test things to figure out that the Orc is superior to the Bosmer, and vastly superior to the Imperial and Nord.
luen79rwb17_ESO wrote: »
IronWooshu wrote: »What is Khajiits buff for PVP? Their entire crit passive is nullified since I run crit resistance on all armor pcs other than head, chest, pants.Dunmer also have 2K stam and the same amount of weapon damage. Redguards have 2K stam and superior sustain. PVE diversity is alive and well for stam DPS.
Orc will continue to be very good in PVP, but it also got a couple of nerfs, and Khajiit and Nord both got big buffs for PVP. The sky isn’t falling.
Dunmer also have 2K stam and the same amount of weapon damage. Redguards have 2K stam and superior sustain. PVE diversity is alive and well for stam DPS.
Orc will continue to be very good in PVP, but it also got a couple of nerfs, and Khajiit and Nord both got big buffs for PVP. The sky isn’t falling.
Sorry dude, but u are forgettig all the others passives they gained.
10% buff speed
2k stam
1k hp
256 weapon damage
Healing each 5 second
10% redcue cost speed
Does it seem normal for one race to recieve that much while others get much less?
Thats a face of someone who knew his race got rigged a fhttps://youtu.be/zExyMieUb3s?t=11100
@Vapirko
But they did gain a speed buff, you tested it yourself here: https://forums.elderscrollsonline.com/en/discussion/comment/5765877/#Comment_5765877
The 10% Sprint Speed bonus on live buffs the 40% Movement Speed you gain while sprinting, thus resulting in a Sprint Speed bonus of 44%.
Now, on the pts you gain a flat 10% Movement Speed while sprinting ontop of the 40%, thus resulting in a Sprint Speed bonus of 50%.
6% faster sprinting on Orc, pretty convenient during the: „Stuck in the mud“ era.
CurvedSwords123 wrote: »Anyone playing Orc Stamsorc on the PTS? How is that health return playing out in PvP gents? I'm wondering how it would stack with Seventh/Crit surge/Briar.