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The new vet dungeon cosmetic changes

  • mcagatayg
    mcagatayg
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    Just get another 3 people and do it. It's not that hard. I'm sure ZoS will come up with other things you can BUY in the next chapter.
  • Wifeaggro13
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    Pevey wrote: »
    It seems to me that the core issue is that most people don’t want to do these dungeons. They are not fun for the majority of players. This is masked by the ESO+ subscription model. If they weren’t free, I think only a small minority of players would buy them. So ZOS tries to encourage people to play the content with the random daily rewards, gear, and cosmetics. Even so, it’s still hard to find people to do these dungeons.

    So to me the real question is, why do we keep getting so much of this content that so many players don’t want?

    What are you talking about all the dungeons combined and trials are maybe 10 % of the content the solo population wants the content they just dont want to actually have to he good at their role to do the content. From what I can see that is the issue. I wish the genre was still niche. By far this community is the complainiest of all MMO communities about content. The biggest issue with the game is its poorly designed.
    Edited by Wifeaggro13 on February 1, 2019 11:14PM
  • karekiz
    karekiz
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    No. Just no.
    Edited by karekiz on February 1, 2019 11:53PM
  • Jhalin
    Jhalin
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    Kalgert wrote: »
    Jhalin wrote: »
    Cosmetics are locked behind challenges in order to entice people to actually try that content. If you just had to step in once for the cosmetic you wanted, you wouldn’t buy it. You’d just grab eso+ for a month and get all the free stuff before dropping the sun.

    If you just had to run it once then it’d be the same thing

    Having difficult achievements tied to cosmetics is how the content gets players. You have to run it multiple times, get comfortable with the mechanics, improve your dps and your gear so you can pass the dps checks while completing the mechanics.

    Someone earlier said Hard Mode achievements should be the only requirement to the big cosmetics, and titles for the even harder challenges. I’m inclined to agree that’s a fair system.

    Nani.jpg

    You seriously don't believe this, right? Because what you said is the stupidest thing I have ever read.

    If the reason was to really inspire me to "Try the content", then they're doing a really bad job at it. At least the way the Wrathstone Dungeons are designed, I actually feel a little inspired to bother with the Veteran Dungeon mode. The Veteran Dungeons of yesteryear I don't even want to look at because there's no actual realistic incentive for me to try them out.

    In B-Four "Den Improv und git yer skinz" chants: The way the PvE in this game is done is ***. The idea of speedrunning a dungeon and getting no deaths to unlock a reward is ***. You are not going to convince me that it's totes legitimate to put cosmetic appearances behind really boggling achievements. This is why I will consider Wrathstone to be a positive direction to ACTUALLY inspiring people to trying out a Veteran Dungeon, as opposed to not bothering because "Oh, well we got killed or we took too long in a dungeon that may or may not be that enjoyable to begin with, let's pack our things and not go Veteran ever again".
    As a player who has been stat and skill cut off from acquiring such things I'm glad to hear just beating wrathstone malatar vet dungeon gets you the skin.

    I've always thought that for just paying and playing the cosmetics should be unlockable without jumping through extra hoops.
    You can already buy them. And for in game gold. There are people who will carry you through some of that content and let you get the skin. All you have to do is find them and pay them.

    Yeah, because everyone just has millions of gold sitting around to use to pay a bunch of personality-lacking baboons, who'd probably be more willing to spit on you IRL than actually do anything helpful.

    How about coming up with an actual realistic solution, instead of talking complete bolderdash?

    The most basic, fundamental aspect of game design is “increase difficulty and increase rewards”

    And you’re saying that’s stupid... uh huh... Sure shows a lot about what you know when it comes to games.

    Why should the rewards be stripped from veteran hard modes? Through practice they’re all perfectly reasonable. I don’t have all the “elite skins” either because I haven’t put in the time or because I simply don’t want them (hello Falkreath Chucky doll catastrophe)

    I don’t put in time and effort, I don’t get the rewards. That’s pretty simple logic. Vet hardmodes have no extra strings, just challenge and reward. They’re a good standard for big cosmetics and I’d say these new ones should have that standard instead of just a simple vet clear.
    Edited by Jhalin on February 2, 2019 12:56AM
  • SynodicOracle
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    I'm perfectly comfortable with them to do this with skins/cosmetics moving forward. I'm not exactly a hardcore player and I have very few rare cosmetics.

    But for those rare cosmetics I worked hard, so it would be an affront to those who earned it the hard way to suddenly give past ones away.

    Again, in future, I'm completely open to easier obtainables, but I don't support changing past cosmetics to become easier to get.

    This is coming from someone who isn't an elitist and took a long time to get good at this game to where I am now.
    @SynodicOracle
    "I'm a God, how can you kill a God? What a grand and intoxicating innocence"

    I'm a PvE Healer but mostly play solo questing these days. Lore enthusiast and long-term Elder Scrolls Fan, dating back to Morrowind, but my favourite is Oblivion.

    GUILD: The Thalmor Embassy PC EU
  • Reistr_the_Unbroken
    Reistr_the_Unbroken
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    Jhalin wrote: »
    Kalgert wrote: »
    Jhalin wrote: »
    Cosmetics are locked behind challenges in order to entice people to actually try that content. If you just had to step in once for the cosmetic you wanted, you wouldn’t buy it. You’d just grab eso+ for a month and get all the free stuff before dropping the sun.

    If you just had to run it once then it’d be the same thing

    Having difficult achievements tied to cosmetics is how the content gets players. You have to run it multiple times, get comfortable with the mechanics, improve your dps and your gear so you can pass the dps checks while completing the mechanics.

    Someone earlier said Hard Mode achievements should be the only requirement to the big cosmetics, and titles for the even harder challenges. I’m inclined to agree that’s a fair system.

    Nani.jpg

    You seriously don't believe this, right? Because what you said is the stupidest thing I have ever read.

    If the reason was to really inspire me to "Try the content", then they're doing a really bad job at it. At least the way the Wrathstone Dungeons are designed, I actually feel a little inspired to bother with the Veteran Dungeon mode. The Veteran Dungeons of yesteryear I don't even want to look at because there's no actual realistic incentive for me to try them out.

    In B-Four "Den Improv und git yer skinz" chants: The way the PvE in this game is done is ***. The idea of speedrunning a dungeon and getting no deaths to unlock a reward is ***. You are not going to convince me that it's totes legitimate to put cosmetic appearances behind really boggling achievements. This is why I will consider Wrathstone to be a positive direction to ACTUALLY inspiring people to trying out a Veteran Dungeon, as opposed to not bothering because "Oh, well we got killed or we took too long in a dungeon that may or may not be that enjoyable to begin with, let's pack our things and not go Veteran ever again".
    As a player who has been stat and skill cut off from acquiring such things I'm glad to hear just beating wrathstone malatar vet dungeon gets you the skin.

    I've always thought that for just paying and playing the cosmetics should be unlockable without jumping through extra hoops.
    You can already buy them. And for in game gold. There are people who will carry you through some of that content and let you get the skin. All you have to do is find them and pay them.

    Yeah, because everyone just has millions of gold sitting around to use to pay a bunch of personality-lacking baboons, who'd probably be more willing to spit on you IRL than actually do anything helpful.

    How about coming up with an actual realistic solution, instead of talking complete bolderdash?

    The most basic, fundamental aspect of game design is “increase difficulty and increase rewards”

    And you’re saying that’s stupid... uh huh... Sure shows a lot about what you know when it comes to games.

    Why should the rewards be stripped from veteran hard modes? Through practice they’re all perfectly reasonable. I don’t have all the “elite skins” either because I haven’t put in the time or because I simply don’t want them (hello Falkreath Chucky doll catastrophe)

    I don’t put in time and effort, I don’t get the rewards. That’s pretty simple logic. Vet hardmodes have no extra strings, just challenge and reward. They’re a good standard for big cosmetics and I’d say these new ones should have that standard instead of just a simple vet clear.
    Well they do have a point, unlike you
  • Ravena
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    I've been trying to get the Scalecaller skin for about a month now. At least 50CP out of my 660 CP must have been earned in that dungeon.

    I know the mechanics like the back of my hand at this point, on both my tank/healer characters. I don't die unless my team wipes. I think I've taught the mechanics to at least 50 players by now.

    However, I'm just too shy to go asking guilds to help me with this stuff, besides the guilds that do get these achievements done almost always have a crap ton of requirements and duties [have discord, have this build, have this race, have this pinky nail color], and all I really want is that skin to hide that ugly vampire skin. So I'm stuck in PUG hell.

    The no death achievement, for example, feels IMPOSSIBLE to get on PUGs. There's always one player dying at some point. I don't know how you people do it.
    Edited by Ravena on February 2, 2019 2:04AM
  • pelle412
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    Ravena wrote: »
    I don't know how you people do it.

    We make friends and find ones that have similar goals and we team up and work on it together.
  • Ravena
    Ravena
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    pelle412 wrote: »
    Ravena wrote: »
    I don't know how you people do it.

    We make friends and find ones that have similar goals and we team up and work on it together.

    That doesn't work, my friends suck. Tryhard guilds seem the only option but they are a headache to get into.
  • Kalgert
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    Ravena wrote: »
    pelle412 wrote: »
    Ravena wrote: »
    I don't know how you people do it.

    We make friends and find ones that have similar goals and we team up and work on it together.

    That doesn't work, my friends suck. Tryhard guilds seem the only option but they are a headache to get into.

    Then there is only one last thing that you can do:

    Perform a Daedric Ritual to Jyggalag and hope for the best.
  • Ohtimbar
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    But how can I feel like a special man-baby snowflake if casual players can have the same things I worked so hard for in the salt mines? Oh wait, it's just a frickin' game and it wouldn't affect me at all. Go for it zos. Don't worry about the elitists jerks and their fragile egos.
    forever stuck in combat
  • Kalgert
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    Ohtimbar wrote: »
    But how can I feel like a special man-baby snowflake if casual players can have the same things I worked so hard for in the salt mines? Oh wait, it's just a frickin' game and it wouldn't affect me at all. Go for it zos. Don't worry about the elitists jerks and their fragile egos.

    "But muh prestige and exclusivity!"

    I will be fair and acknowledge that people like to stand out, I can say the same for myself. But most people kinda undermine showing off their skins by usually wearing a bulk of armor on top of them, essentially hiding their oh-so prestigious skins.

    So if I want to stand out, I'll just customize my character, and then put on an outfit on them that will make them stand out.

    Example: My Khajiit.

    Khajiit.jpg

    Admitively I have been thinking of putting on a new set of clothes on him, but overall this is how I dress him. And if you ask me, he looks absolutely spiffing, and any skin applied to him would kinda ruin his appearance.
  • IzzyStardust
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    Kalgert wrote: »
    Cambruin wrote: »
    I personally disagree. Some things need to be near-impossible to attain. How else will players with the skill -and granted; time- differentiate themselves from scrubs like you and I?

    If you have to ask this, then you have no imagination.

    Let's see... Achievements, motifs for repeated runs of Veteran mode, special gear... All of that kinda help make people stand out a bit more.
    Cambruin wrote: »
    Don't get this wrong, I'd like to get everything possible as well, but if they make everything easily accessible you'd soon be left without goals and challenges. How is that any fun? Nope, I definately think there should be a tier of cosmetics (cosmetics, not actual gear) which require dedication and skill to get. If rarity is no longer a thing Tamriel will soon become a bore.

    Uh... No? Based on my experiences, people keep playing games because they find the game fun or because they'd like to beat the game, not because it has challenges to aspire to. At least, that is generally the reason why folks might play a game, can't say for everyone else.
    The thing is MANY PEOPLE WOULD HELP YOU..

    Really? Well you must have more luck finding those types of people, I only managed to find.... Two people at the moment, and one of them is a complete memelord so I don't trust his words. Everyone else I met were just passive-aggressive in their "Help".
    Facefister wrote: »
    Well, there are plenty of "10k dps dd who never dies to any mechanic". Just grab two, and get that skin. Easy.

    But wouldn't there be more DPS needed to get the speedrun reward?
    A challenge in a game will make me wanting to try it only if it's fun or gives good gear.

    I played a year, and no, even the cultist skin didn't lure me into the veteran Fang Lair. It's not that I wouldn't beat it eventually. I would, but the process will be roo long and not enjoyable.
    I play games for enjoyment. Even if get that skin I will still have very negative associations when looking at it, especially since it's still not perfect for my purposes to hide vamp look (I don't wear skins for boasting, mkay..).

    What can make me going to not fun places? Gear. I can go back to vet trials from time to time to pick up perfected gear. It's much more satisfying than bashing your head against the the wall trying to do that no death run for a 100th time for a piece of cosmetics.

    Pretty much this. I should know, I don't really want to go to a dungeon like Cradle of Shadows just because of some very bad experiences when tanking that dungeon. Bad experiences consist mostly of people not doing the mechanics properly, and people acting shocked and surprised as to why we're not able to beat a boss against a one-shot mechanic.

    And no amount of promises of rewards is gonna convince me to go there. I don't like the dungeon, therefore I am not likely to want to go there, unless there's a piece of gear that I really really want/need from there.
    Yamenstein wrote: »
    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.

    All I read was the whinging of a teenager who thinks everything is complicated.

    I'm an adult, thanks. Just because you don't agree with me, doesn't mean it's "Whinging", another word that has lost all meaning. I mean, technically, you're whinging just as well because people seem to be praising a change in the cosmetic rewards with Wrathstone's coming changes.
    Yamenstein wrote: »
    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.

    I'm glad you picked out entitlement, must be something you relate to. I'm glad you picked out hard work, must be something you're lacking. I'm glad you pick out handouts, sounds like it's what you want in the game. It's a bunch of words so don't worry.

    Only picked them out because they are just that, words. Words that have no meaning, that you decided to use to discredit anyone who dares to suggest a change that may benefit everyone around, or actually praise a change (Such as the Wrathstone rewards). Sad that you're too narrow-minded to see that.
    Yamenstein wrote: »
    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.

    You get rewarded for completing content. You can definitely run it and get something, a monster helm.
    Op is basically suggesting he wants all rewards for what completing it on normal? Because he bought the DLC?

    Monster Helms aren't exactly a good example of "A reward you can get for completing content". People tend to put more value in to appearances rather than a mask that most people probably aren't going to be showing.

    And it seems that you also can't read, thanks for showing that.

    No, it seems that the Wrathstone update will have dungeons rewarding you cosmetics if you complete the dungeon on VETERAN DIFFICULTY. This means that people are still gonna have to take the hard road to get their appearances, only without having to bash their head on the wall repeatedly to complete challenges that are, in all fairness, absolutely stupid.

    Hopefully my explanation helped you understand this a bit better.
    Yamenstein wrote: »
    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.

    Not my fault you can't get the unlocks. If you don't like how the game was set up don't play.

    Pretty sure I can get the unlocks if I suffered the kind of head trauma that would make me want to hit a wall a few more times to get speedrunning/no death achievements. Thing is, I actually don't want to, because those aren't actual challenges, but rather a bunch of arbitrary requirements. If one was to say.. Make affixes that changes how certain encounters function, then that would be a challenge, as it'd change how a dungeon works.

    But no, all we get are speedruns and no death runs... *yawns*

    Also, I quite like the game. Doesn't mean I can't say that the gearing system is *** though.
    Yamenstein wrote: »
    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.
    You think we should just get everything given to us sure. Let's sign that petition "Please give us all monster helms, skins and mounts for just stepping into a dungeon." ZOS might as well just made this a single player game, given us everything from the start and said go kill things. No need for any rewards other than the joy of doing quests.

    When you put it like that, anything can sound terrible.

    Congratulations, you discovered hyperbole/exaggeration. Give yourself a round of applause and a pat on the back, you totes deserves it!

    Holy. Look at this wall of text - and everyone else is the problem? Also I didn’t have to find those people - I am those people ;-)
  • IzzyStardust
    IzzyStardust
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    Kalgert wrote: »
    Arbit wrote: »
    Out of curiosity for everyone's education how much is it to hire 3 ppl to carry you through a vet dungeon annnd or all those vet achievements currently needed to get a skin or that necromancer personality?
    I once asked a person who was selling vMoL skin how much it cost and they said 1 mill

    And people decide to be snarky towards me when I say it's stupid to suggest to someone that they should buy a boost...

    My total gold amassed is nowhere even close to a million. And with that kind of money i could buy a house. Which then raises the question:

    Do I want to buy a house and furnish it to my heart's delight, or do I want to in a sense gamble a million gold at a chance of getting a skin/personality, which may or may not go unused after a few minutes of having it up?

    The choice sounds pretty simple to me.


    So you don’t play end game content but you also do not make gold....what part of the game are you enjoying playing?
  • Reistr_the_Unbroken
    Reistr_the_Unbroken
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    Kalgert wrote: »
    Arbit wrote: »
    Out of curiosity for everyone's education how much is it to hire 3 ppl to carry you through a vet dungeon annnd or all those vet achievements currently needed to get a skin or that necromancer personality?
    I once asked a person who was selling vMoL skin how much it cost and they said 1 mill

    And people decide to be snarky towards me when I say it's stupid to suggest to someone that they should buy a boost...

    My total gold amassed is nowhere even close to a million. And with that kind of money i could buy a house. Which then raises the question:

    Do I want to buy a house and furnish it to my heart's delight, or do I want to in a sense gamble a million gold at a chance of getting a skin/personality, which may or may not go unused after a few minutes of having it up?

    The choice sounds pretty simple to me.


    So you don’t play end game content but you also do not make gold....what part of the game are you enjoying playing?

    For me it’s just the overland
  • Kalgert
    Kalgert
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    Kalgert wrote: »
    Cambruin wrote: »
    I personally disagree. Some things need to be near-impossible to attain. How else will players with the skill -and granted; time- differentiate themselves from scrubs like you and I?

    If you have to ask this, then you have no imagination.

    Let's see... Achievements, motifs for repeated runs of Veteran mode, special gear... All of that kinda help make people stand out a bit more.
    Cambruin wrote: »
    Don't get this wrong, I'd like to get everything possible as well, but if they make everything easily accessible you'd soon be left without goals and challenges. How is that any fun? Nope, I definately think there should be a tier of cosmetics (cosmetics, not actual gear) which require dedication and skill to get. If rarity is no longer a thing Tamriel will soon become a bore.

    Uh... No? Based on my experiences, people keep playing games because they find the game fun or because they'd like to beat the game, not because it has challenges to aspire to. At least, that is generally the reason why folks might play a game, can't say for everyone else.
    The thing is MANY PEOPLE WOULD HELP YOU..

    Really? Well you must have more luck finding those types of people, I only managed to find.... Two people at the moment, and one of them is a complete memelord so I don't trust his words. Everyone else I met were just passive-aggressive in their "Help".
    Facefister wrote: »
    Well, there are plenty of "10k dps dd who never dies to any mechanic". Just grab two, and get that skin. Easy.

    But wouldn't there be more DPS needed to get the speedrun reward?
    A challenge in a game will make me wanting to try it only if it's fun or gives good gear.

    I played a year, and no, even the cultist skin didn't lure me into the veteran Fang Lair. It's not that I wouldn't beat it eventually. I would, but the process will be roo long and not enjoyable.
    I play games for enjoyment. Even if get that skin I will still have very negative associations when looking at it, especially since it's still not perfect for my purposes to hide vamp look (I don't wear skins for boasting, mkay..).

    What can make me going to not fun places? Gear. I can go back to vet trials from time to time to pick up perfected gear. It's much more satisfying than bashing your head against the the wall trying to do that no death run for a 100th time for a piece of cosmetics.

    Pretty much this. I should know, I don't really want to go to a dungeon like Cradle of Shadows just because of some very bad experiences when tanking that dungeon. Bad experiences consist mostly of people not doing the mechanics properly, and people acting shocked and surprised as to why we're not able to beat a boss against a one-shot mechanic.

    And no amount of promises of rewards is gonna convince me to go there. I don't like the dungeon, therefore I am not likely to want to go there, unless there's a piece of gear that I really really want/need from there.
    Yamenstein wrote: »
    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.

    All I read was the whinging of a teenager who thinks everything is complicated.

    I'm an adult, thanks. Just because you don't agree with me, doesn't mean it's "Whinging", another word that has lost all meaning. I mean, technically, you're whinging just as well because people seem to be praising a change in the cosmetic rewards with Wrathstone's coming changes.
    Yamenstein wrote: »
    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.

    I'm glad you picked out entitlement, must be something you relate to. I'm glad you picked out hard work, must be something you're lacking. I'm glad you pick out handouts, sounds like it's what you want in the game. It's a bunch of words so don't worry.

    Only picked them out because they are just that, words. Words that have no meaning, that you decided to use to discredit anyone who dares to suggest a change that may benefit everyone around, or actually praise a change (Such as the Wrathstone rewards). Sad that you're too narrow-minded to see that.
    Yamenstein wrote: »
    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.

    You get rewarded for completing content. You can definitely run it and get something, a monster helm.
    Op is basically suggesting he wants all rewards for what completing it on normal? Because he bought the DLC?

    Monster Helms aren't exactly a good example of "A reward you can get for completing content". People tend to put more value in to appearances rather than a mask that most people probably aren't going to be showing.

    And it seems that you also can't read, thanks for showing that.

    No, it seems that the Wrathstone update will have dungeons rewarding you cosmetics if you complete the dungeon on VETERAN DIFFICULTY. This means that people are still gonna have to take the hard road to get their appearances, only without having to bash their head on the wall repeatedly to complete challenges that are, in all fairness, absolutely stupid.

    Hopefully my explanation helped you understand this a bit better.
    Yamenstein wrote: »
    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.

    Not my fault you can't get the unlocks. If you don't like how the game was set up don't play.

    Pretty sure I can get the unlocks if I suffered the kind of head trauma that would make me want to hit a wall a few more times to get speedrunning/no death achievements. Thing is, I actually don't want to, because those aren't actual challenges, but rather a bunch of arbitrary requirements. If one was to say.. Make affixes that changes how certain encounters function, then that would be a challenge, as it'd change how a dungeon works.

    But no, all we get are speedruns and no death runs... *yawns*

    Also, I quite like the game. Doesn't mean I can't say that the gearing system is *** though.
    Yamenstein wrote: »
    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.
    You think we should just get everything given to us sure. Let's sign that petition "Please give us all monster helms, skins and mounts for just stepping into a dungeon." ZOS might as well just made this a single player game, given us everything from the start and said go kill things. No need for any rewards other than the joy of doing quests.

    When you put it like that, anything can sound terrible.

    Congratulations, you discovered hyperbole/exaggeration. Give yourself a round of applause and a pat on the back, you totes deserves it!

    Holy. Look at this wall of text - and everyone else is the problem? Also I didn’t have to find those people - I am those people ;-)

    What's your point? I decided to write a lengthy comment, since I enjoy writing, and I like to express my thoughts.

    And in regards to you "Being someone who helps people"... Prove it. You could easily just be saying it to discredit my views. Which means that you'd be a big fat liar.
    Kalgert wrote: »
    Arbit wrote: »
    Out of curiosity for everyone's education how much is it to hire 3 ppl to carry you through a vet dungeon annnd or all those vet achievements currently needed to get a skin or that necromancer personality?
    I once asked a person who was selling vMoL skin how much it cost and they said 1 mill

    And people decide to be snarky towards me when I say it's stupid to suggest to someone that they should buy a boost...

    My total gold amassed is nowhere even close to a million. And with that kind of money i could buy a house. Which then raises the question:

    Do I want to buy a house and furnish it to my heart's delight, or do I want to in a sense gamble a million gold at a chance of getting a skin/personality, which may or may not go unused after a few minutes of having it up?

    The choice sounds pretty simple to me.


    So you don’t play end game content but you also do not make gold....what part of the game are you enjoying playing?

    Have been trying to get in to End-Game, but don't really have a set amount of folks I could really play with, and pugs are stupid.

    And I do actually make gold, only not hundred of thousand amounts of gold because I don't play Guild Trades, so of course I won't end up with having a large amount of gold.

    Thieving and adventuring doesn't make for a very profitable venture, when the amount of loot you can sell is limited, and when the most valuable loot you can get is Ornate stuff.
  • Peekachu99
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    Wait! The new skin is buyable?

    Edit: I reread the thread. So vet completion alone gives you the skin. No, this should not be retroactive.
    Edited by Peekachu99 on February 2, 2019 2:06PM
  • Kalgert
    Kalgert
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    Peekachu99 wrote: »
    Wait! The new skin is buyable?

    Huh, was it said so?

    I understood that the OP now feels like buying or paying attention to the upcoming dungeons, because you need to just complete the Veteran mode of the dungeons to get their skins.

    Although someone might've been hyperbolic and exaggerated details because they find it super funny to do that.

    Edit: And why it shouldn't be retroactive?
    Edited by Kalgert on February 2, 2019 2:15PM
  • Olauron
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    I agree with those who say that for role-players cosmetics are not rewards and not things that should be worked for. Skins, personalities, hair styles and outfit styles are all the same, just parts of a character. If I have a character concept and I have an appropriate (from role-playing perspective) skin for it then I will create and level-up this character. If I don't have a skin then I won't bother with even creating this character.
    Edited by Olauron on February 2, 2019 5:28PM
    The Three Storm Sharks, episode 8 released on january the 8th.
    One mer to rule them all,
    one mer to find them,
    One mer to bring them all
    and in the darkness bind them.
  • IzzyStardust
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    Ravena wrote: »
    pelle412 wrote: »
    Ravena wrote: »
    I don't know how you people do it.

    We make friends and find ones that have similar goals and we team up and work on it together.

    That doesn't work, my friends suck. Tryhard guilds seem the only option but they are a headache to get into.

    Upon which server do you play?

    Also, the fact that you call them ‘tryhard’ guilds just doesn’t enamour people to you.

    There’s no need to say things like your friends suck and then call guilds that are a pain to get into ‘tryhard’ guilds.

    The only direction you’re not pointing your finger is likely the only direction you should point it.
    Edited by IzzyStardust on February 2, 2019 5:44PM
  • Kalgert
    Kalgert
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    Olauron wrote: »
    I agree with those who say that for role-players cosmetics are not rewards and not things that should be worked for. Skins, personalities, hair styles and outfit styles are all the same, just parts of a character. If I have a character concept and I have an appropriate (from role-playing perspective) skin for it then I will create and level-up this character. If I don't have a skin then I won't bother with even creating this character.

    This feels even more paramount, considering that ESO is, as a matter of fact, a Role-Playing-Game. Just happens to be an MMO ontop of it.

    Not sure how many full-fledged RPG Enthusiasts are there in the game, but I feel like they'd still be outnumbering the people who try to be the next *insert known MMO PvE competing guild here*
    Ravena wrote: »
    pelle412 wrote: »
    Ravena wrote: »
    I don't know how you people do it.

    We make friends and find ones that have similar goals and we team up and work on it together.

    That doesn't work, my friends suck. Tryhard guilds seem the only option but they are a headache to get into.

    Also, the fact that you call them ‘tryhard’ guilds just doesn’t enamour people to you.

    There’s no need to say things like your friends suck and then call guilds that are a pain to get into ‘tryhard’ guilds.

    The only direction you’re not pointing your finger is likely the only direction you should point it.

    He's not necessarily wrong, though.I mean, excluding the "My friends suck" part (Which does sound pretty terrible and makes one wonder what would their reaction be upon reading this sentiment), the guilds he's talking about certainly can be considered "Tryhard", and also a pain to try and join up with. And on a personal note: i treat any guild that advertises itself as welcoming and supportive with mistrust, based off of a few unpleasant experiences I had.
  • spartaxoxo
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    AntonShan wrote: »
    notyuu wrote: »
    Yeah, having this change applied retroactively to every other dlc dungeon would be a step in the right direction for showing that zos gives half a flying *** about the playerbase at large as opposed to the whining top 1% uber elite [which just so happen to make up a hefty chunk of the forum population]

    But the only group of player who is whining is casuals who don't want to l2p. "Fix animation cancelling", "Skill Y is killed me, nerf pls", "Dungeon X is too difficult, nerf pls".

    inb4: You're an elitist, your opinion doesn't matter.

    Well you are, but everyone's opinion matters.
  • spartaxoxo
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    I am glad that they are loosening the requirements. I hope they start making stuff hard, but reasonable enough that people don't have to not only get better at the game, but also know the right people just to be able to get real value out of the things they pay for.

    Leaderboard style rewards and titles are good enough for the 1% of those players fortunate enough to be able to do that kind of content AND do it better than others. They do not additonally make all of the cosmetic items and just basic clears out of reach for the people who don't have those things.
  • karekiz
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    Ohtimbar wrote: »
    But how can I feel like a special man-baby snowflake if casual players can have the same things I worked so hard for in the salt mines? Oh wait, it's just a frickin' game and it wouldn't affect me at all. Go for it zos. Don't worry about the elitists jerks and their fragile egos.

    Awesome.

    Hey ZoS can I haz Vmol skin and stuff for completing normal?
  • Kalgert
    Kalgert
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    karekiz wrote: »
    Ohtimbar wrote: »
    But how can I feel like a special man-baby snowflake if casual players can have the same things I worked so hard for in the salt mines? Oh wait, it's just a frickin' game and it wouldn't affect me at all. Go for it zos. Don't worry about the elitists jerks and their fragile egos.

    Awesome.

    Hey ZoS can I haz Vmol skin and stuff for completing normal?

    Guess you must be feeling like a real comedian with that hyperbolic comment.
  • AbysmalGhul
    AbysmalGhul
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    I wish they tied it to clearing hard mode. I don't like speed clear achievements because they encourage you to play without a healer and I don't like no death achievements because they are frustrating due to things like lag and the game's wonky hit boxes and physics getting you killed. But hard mode is actually fun and a decent challenge in the DLC dungeons. It would still keep the skins somewhat exclusive but not too frustrating to obtain.

    I agree with hardmode clears getting you a skin or personality. I've personnaly finished most of the no death/speed/hm requirements and I don't see a problem with that.

    A few problems with no death requirements.

    1. Cradle of Shadows: Velidreth's hunter sense/ceiling phase is glitched now. She either doesn't climb the ceiling or when she does climb, the red AOEs don't appear. Most people know the timing and can dodge roll or you can shield and block at full health and live, but that way is only limited with a mag class with a shield. Stam gets the short end of that stick.

    2. Falkreath: The shout mechanic ( last boss) will still get you while you are behind a pillar. I don't mean someone barely made it to safety in time....I mean they have been sitting there for a while twiddling their thumbs.... While it is a "semi" rare occurance, it's a pain . Sometimes the ground and pound attack with go through your shield combined with a 32k + barrier on the first slam and instanly kill you.

    Due to lag issues, the lava pull move Domihuas performs kills people right as they're getting pulled close to him before the lava holes start happening. Another occurence is that Domihuas will attack a random player with his heavy attack fireball even when he is properly aggro'd (sp?).

    Another issue is with the catpults/rocks during the begining of the dungeon. Sometimes the AOEs won't show and when you do get hit by one, it won't damage you, but instead it will stun you for a really long time and just like clockwork, a minotuar will actually fly across the map heavy attack the dps. I've seen it happen on several dozen occassions.

    3. Fang Lair: Most of the issues here are lag related. Revivefivers (sp?) will enrage the adds as soon as the tank pulls. The bone colossus has trouble being taunted sometimes and only will repsond to a taunt until after he's tried to hit/kill someone with his heavy attack. Sometimes his light attacks will register as heavy attacks.

    I'm not saying in anyway make it super easy for people to get these skins or personalities, because I feel if you want them, you must go out and earn them just like everyone else, but due to lag issues and broken mechanics, maybe remove the no death requirement or make the no death requirement on the individual and not the team.

    @ZOS_GinaBruno
  • RogueShark
    RogueShark
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    I would be a little irritated if they retroactively made the other skins/personalities as easy to get as Wrathstone.
    I am not a top player. I am not a min-maxing super-awesome stat-cruncher. I play a friggin' khajiit sorc healer... and I have completed the challenger achieves for my skins and personalities.

    I don't think I've completed any of them with all the same group comp or even all the same people. I have like 5-6 people on my friends list who ask me to do these achieves with them, or I know I can ask them. I met all of them through each other for the most part, and by simply starting with asking if anyone wanted to do challenger achieves.

    Are they difficult? They can be. No death MHK can be obnoxious.
    Are they impossible if you're not an "elite" top player? Absolutely not.
    Just put in the time and effort with people who have the same goals.
    PC NA
    Will heal DPS for memes.
  • emilyhyoyeon
    emilyhyoyeon
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    I wish they tied it to clearing hard mode. I don't like speed clear achievements because they encourage you to play without a healer and I don't like no death achievements because they are frustrating due to things like lag and the game's wonky hit boxes and physics getting you killed. But hard mode is actually fun and a decent challenge in the DLC dungeons. It would still keep the skins somewhat exclusive but not too frustrating to obtain.


    3. Fang Lair: Most of the issues here are lag related. Revivefivers (sp?) will enrage the adds as soon as the tank pulls. The bone colossus has trouble being taunted sometimes and only will repsond to a taunt until after he's tried to hit/kill someone with his heavy attack. Sometimes his light attacks will register as heavy attacks.


    I have a lot of experience tanking and have done vFL a bunch of times. I'm pretty sure the bone colossus HAing people thing is from it being aggroed by the group, choosing its first random target and randomly deciding to HA as its first attack on that target before the tank can get the taunt off. The BC has to finish its HA on the first group member, if that makes sense. This happens with any add and is particularly noticeable with priority adds like the BC.
    I'm pretty sure this is what you're talking about, if it isn't then ignore this. But this issue is solvable by having the other 3 group members stand far enough away from any add so that the add can't register an attack before the tank's taunt goes off
    IGN @ emilypumpkin
    Tullanisse Starborne altmer spellsword battlemage & scholar of the ayleids
    Qa'Rirra khajiit assassin & dancer
    Seliwequen Narilata altmer necromancer & debaucher
  • AbysmalGhul
    AbysmalGhul
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    I wish they tied it to clearing hard mode. I don't like speed clear achievements because they encourage you to play without a healer and I don't like no death achievements because they are frustrating due to things like lag and the game's wonky hit boxes and physics getting you killed. But hard mode is actually fun and a decent challenge in the DLC dungeons. It would still keep the skins somewhat exclusive but not too frustrating to obtain.


    3. Fang Lair: Most of the issues here are lag related. Revivefivers (sp?) will enrage the adds as soon as the tank pulls. The bone colossus has trouble being taunted sometimes and only will repsond to a taunt until after he's tried to hit/kill someone with his heavy attack. Sometimes his light attacks will register as heavy attacks.


    I have a lot of experience tanking and have done vFL a bunch of times. I'm pretty sure the bone colossus HAing people thing is from it being aggroed by the group, choosing its first random target and randomly deciding to HA as its first attack on that target before the tank can get the taunt off. The BC has to finish its HA on the first group member, if that makes sense. This happens with any add and is particularly noticeable with priority adds like the BC.
    I'm pretty sure this is what you're talking about, if it isn't then ignore this. But this issue is solvable by having the other 3 group members stand far enough away from any add so that the add can't register an attack before the tank's taunt goes off

    I know what you mean. It's actually targeting people who are far enough away. We ran into another bug that happened just once so far. So my group and I conducted various test ranges on my tank. I moved the BC miles away from the group (they stood far away in another room/not attacking) only to have the BC one shot a team mate while I took the heavy attack in another room. Telepathic backhand! hahaha!
  • ZeroXFF
    ZeroXFF
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    I think the best place for cosmetics would be vet HM. HM is still content, but no death and speed run are just a time sink for the truly obsessed and should only give you gold stars like the other pointless achievements.
This discussion has been closed.