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The new vet dungeon cosmetic changes

LastAyleidKing
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As a player who has been stat and skill cut off from acquiring such things I'm glad to hear just beating wrathstone malatar vet dungeon gets you the skin.

I've always thought that for just paying and playing the cosmetics should be unlockable without jumping through extra hoops.

My question is this I want the worm cult personality from dragon bones with the upcoming necromancer class finally being a thing I'm tempted to buy it but beyond having to get a team to beat it and on vet no less it's still tied to accomplishing a bunch of vet achievements same as shaman skin, same as werewolf sable skin etc.

Can we the casual players expect a retroactive change to these cosmetic skins/personalities where just playing through it on veteran difficulty will be enough to get it?

I hope to hear an official comment as I love to role play in eso I love all my character's to be just that "characters" to not just be a collection of stats and perks a calculation to some never ending quest for an edge in combat.
I want them to have a story, to be a part of something for friends and strangers to look and say he put thought and effort into this I wonder if he plays up that look as a character really immerses himself.

Every character I have is it's own person outfits, emotes personalities, skills playstyle I cater them all to how I play them be it a charming khajiit nightblade in thieves guild armor, or an altmer donned in Maormer gear wielding the storm elements they are known for a outcast from them finding his place amongst the normal races, or My dinner Vampire dk a master of sword and bow forged in the fires and ash dunes of morrowind granted the gift of immortality used not as a curse but as a way to ensure his work alongside his high elf werewolf templar friend of protecting tamriel from threats at home and abroad may be pursued diligently to bring the warring factions to some measure of peace (and more than a few coop vampire and werewolf playful banter to be had along the way)

With the upcoming release of necromancy and previous undead themed mounts, pets, skins, and personalities there is alot of potential for my new future idea's to take root.

So please make it easier for us roleplayers and adventurers to immerse ourselves in the bold and rich lore we love so much to become puckish rogues, dashing heroes, wicked villains, or any number of unique and created self made pocket stories that make up this online world.

A humble request from a fan since original elder scrolls 3 Morrowind goty a game that changed my life and sparked a love of fantasy games that has endured and blossomed with every beautifully crafted world I've set boots claws and paws in since!
  • notyuu
    notyuu
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    Yeah, having this change applied retroactively to every other dlc dungeon would be a step in the right direction for showing that zos gives half a flying *** about the playerbase at large as opposed to the whining top 1% uber elite [which just so happen to make up a hefty chunk of the forum population]
  • LastAyleidKing
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    Yea I mean players who've unlocked those already have that "bragging right/trophy"

    But I've purposely not bought any dungeon dlc other than horns of reach only to find the skin was behind all that vet stuff I wouldn't mind buying them if the reward was as easy as....just step foot there, or beat it once, or play through it on vet difficulty (even though that would be a challenge)

    I just feel like especially after the pvpve mess of imperial city then wasting 1500 crowns on a dungeon dlc I've only ever been able to run through once for last year's random dungeon finder event for horns of reach (not friendly to vamp players all that fire) i just feel like a huge hardcore social paywall gets thrown up and discourages most of us from even considering buying a dungeon dlc.

    I mean they hype up these dungeons like omfg they are so amazing and these mechanics are awesome and you uncover the reason behind the x doing the y thing...

    But at the end of the day you only do those stories once after that it's just for gear which is usually outclassed my vet trials, or master crafted stuff.

    So for us casual players the only interest is
    A neat pair of stories, and cosmetics which I could be happy with spending 15$ on I love my cosmetics but when they get tied to really hardcore mechanics and requirements I'm never going to do just randomly, why spend my money....

    I'd buy every dungeon pack if it auto gave me those skins, hats, personalities then I might even play through them too.

    But the hyped up difficulty and set bonuses they don't interest me replaying a dungeon 100+ times on veteran getting my butt kicked trying to get me and 4 players in sync and able to beat it isn't fun after the 1st,2nd, or even 3rd run.

    Hell I replayed the crap put of crypt of hearts normal with friends just grinding lich pieces because it's retro and no one wears it and I did it way before any hint of necromancer announcements.

    So again I want to know bethesda/zenimax
    Can we casual expect to see retroactive changes to these dlc dungeon cosmetic unlocks?
    Can those of us begging for years for a valid reason to purchase or play finally be given that reason to try the dungeons?
    The hardcore players already do they're thing but for us to consider it we want that attainable incentive....

    I don't remember when horns of reach released and I skipped the first black marsh dungeon pack, and I only ever beat molag bal in imperial city once...
    So in all these year's of waiting will you step up to give me a reason? Will you give US the opportunity to acquire these things we have all but given up hope on ever getting?
  • AntonShan
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    notyuu wrote: »
    Yeah, having this change applied retroactively to every other dlc dungeon would be a step in the right direction for showing that zos gives half a flying *** about the playerbase at large as opposed to the whining top 1% uber elite [which just so happen to make up a hefty chunk of the forum population]

    But the only group of player who is whining is casuals who don't want to l2p. "Fix animation cancelling", "Skill Y is killed me, nerf pls", "Dungeon X is too difficult, nerf pls".

    inb4: You're an elitist, your opinion doesn't matter.
    Edited by AntonShan on February 1, 2019 8:00AM
  • MLGProPlayer
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    I wish they tied it to clearing hard mode. I don't like speed clear achievements because they encourage you to play without a healer and I don't like no death achievements because they are frustrating due to things like lag and the game's wonky hit boxes and physics getting you killed. But hard mode is actually fun and a decent challenge in the DLC dungeons. It would still keep the skins somewhat exclusive but not too frustrating to obtain.
    Edited by MLGProPlayer on February 1, 2019 8:05AM
  • JaZ2091
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    I think its pretty cool they are loosening restrictions on rewards regarding future vet dungeons but I have to give a big HELL NO to retroactive changes to pander to casuals. I'm all for new changes regarding new content, but reverting changes to past content for the sake of pleasing everyone spits in the face of those who worked hard and endured the hours it took to achieve.
  • LastAyleidKing
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    But those who've already unlocked it unlocked it?
    Those who have not beyond brand new players might still never?

    It's not spitting in the face of anything if anything it's trying to pull up those players who don't enjoy crunching numbers or who can't spend hundreds of hours and thousands of gold playing these dungeons over and over ppl have lives and patience of varying degrees not every one enjoys replaying a vet dungeon 200+ times trying to get an achievement and those that put in the work awesome YOU HAVE THAT ACHIEVEMENT ALREADY and those that don't Can still get those achievements.

    I'm talking about cosmetics
    Welkynar, fang lair , Mazzatun all those cosmetic "styles" are buyable just cosmetic
    But if you want the actual set drops you have to play the dungeon normal or vet.

    I'm not arguing you didn't go above and beyond to earn a skin or emote but seriously some of us can't do those dungeons we aren't good at swapping bars, sustain dps whatever some of us just play the game and occasionally pay for stuff we want with dollars but most of it is time.

    Letting us earn it just by beating it once isn't going to destroy anything I find it funny that most of the people who argue against giving things to casuals are the ones who have millions of coin, or giant active guilds or dozens of eso friends, countless hours to play and "mad skillz and buildz"

    But for me eso has always been me and on a good day maybe 6 friends but mostly adventuring alone....
    No drama, no bullsh**, no you have to reach this level of dps or your expelled from guild or you must earn X amount of gold coin in dues each week.

    It's just been me a few friends now and then a long lonely road most days and a 2 to 3 year out of date build adapted and tweaked to fit the weapons I use.

    I don't hate the way hardcore ppl play, pvp'rs etc sometimes I envy your ability to take damage deal damage and dance around like little god tyrants killing things or coordinating against a boss.

    But I can't whether by mental deficiency, or an old worn out gamer soul I just play day in day out.....it's pathetic but it's what I have to keep me going my sad little years out of date build my tiny little gold pile, my antiquated gear, my fashion, and my love of the game.....

    I haven't put my time and money into eso just to sit silent and accept the big bad hardcore folks, and the whales get to make choices and I have to live through them.

    Elder scrolls has never been about elitism it's been about open acceptance of all players from the casuals to the hardcore...the saints and the sinners (insert any random clip of towns murdered to the last by players)

    Some content combat oriented content is designed to challenge players to the point of tearing your hair out cussing at screen lol....

    But cosmetics those are visual they have no place to be used as an in your face tough sh** kiddo get guud insult.
    Just because we play differently than you doesn't make us lesser.

    I'm sorry I rant I'm sorry I want to just do my lonely little Roleplay pay my money and time and get my enjoyment sorry that my wants are less than your wants
    That because my opinions are different you call me an elitist casual (I didn't realise that was a thing) I just considered myself a player in love with a rich tapestry of an online world full of exciting adventures, wondrous sights, and interesting npcs....and players when we break out of our solitary bubbles lol.

    So whatever the point is my original question stands....and I'm sorry for the god awful amount of text I type.
  • Kalgert
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    JaZ2091 wrote: »
    I think its pretty cool they are loosening restrictions on rewards regarding future vet dungeons but I have to give a big HELL NO to retroactive changes to pander to casuals. I'm all for new changes regarding new content, but reverting changes to past content for the sake of pleasing everyone spits in the face of those who worked hard and endured the hours it took to achieve.

    Being a bit dramatic, aren't we?
  • Vrienda
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    I'm so happy they're finally loosening restrictions on these items, even if it is only going forward. This is the first DLC dungeon I'll complete on veteran and I'm looking forward to it!

    If they made a retroactive change so we could get the older stuff then I'd actually do all those previous DLC Dungeons instead of avoiding them like the plague.

    But thus far, great change ZOS, thank you!
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • Kalgert
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    To add my own input: I too find the idea of loosened requirements to be quite nice. Granted I am not sire if I will still feel confident in going to the Veteran mode dungeon because years of terrible exposure has kinda soured me from wanting to try taking them on (Like I can perform mechanics well emough, but I can't say that I am all that great with survivability and DPS, which is what makes people foam with rage).

    If anyone's got ties with a PvE guild with decent human beings, do let me know who to get in touch with.
  • lillybit
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    Vrienda wrote: »
    I'm so happy they're finally loosening restrictions on these items, even if it is only going forward. This is the first DLC dungeon I'll complete on veteran and I'm looking forward to it!

    If they made a retroactive change so we could get the older stuff then I'd actually do all those previous DLC Dungeons instead of avoiding them like the plague.

    But thus far, great change ZOS, thank you!

    Or, I don't know, you could actually do the older dungeons before dismissing them as too hard...

    This makes no sense. Hard modes on the earlier dungeons are easier than just completing on vet for the later ones but you're happy to complete the latest, hardest content while still complaining about much easier dungeons
    PS4 EU
  • LastAyleidKing
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    Yea Vrienda I'm literally ready to buy dragon bones, wrathstone just to get
    Personilty, and ayleid crown
    But obviously can't forget elswyr
    XD
    But with dragon bones I've already heard how much harder it is compared to other dungeons so pile that against needing do it on vet as well and its just super disheartening however just beating it on vet sounds easy enough obviously party wipes, soul gems, respawns and repairs would happen but I'm not adding in the stress of like 7 to 12 different magical vet criteria I have to meet as well.

    Idk it just reminds me of why I gave up on destiny it wasn't enough to play the game or pay for expansions you had to do raids, PvP etc otherwise you were treated like a POS.
    It's cool ppl love tgat game and do it's raids
    I for one had too many bad experiences in destiny raids both with finding ppl, completing them and or not getting kicked because I wasn't learning the mechanics in the 30sec windows using artifacts while getting shot all the while the team members are screaming and gunfire blazing.

    Bleh sorry for that ramble
  • Minyassa
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    It's a pity that they didn't consider the different reasons for people wanting the skins/personalities, etc. If they'd looked at their rp types versus their achievement-oriented hardcore minmaxers, I think they'd see that when it comes to trophies, rp players tend not to give a flying flip about *titles*, whereas the people who want to show off their achievement are happy with titles and just like to have the cosmetic thing too. I wish they'd just make the super hard stuff titles that the casuals don't care about and leave that to the people who want to do the most challenging content. That way they'd still have something exclusive to show off what they've done, and the casual players/rp players would not feel locked out of something they would be using for its own sake rather than a trophy. As it is, it's sort of like having a group of young kids and a group of extreme sports champions, and making the prizes for completing uber-athletic feats be toys.
  • LastAyleidKing
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    Yea I tried hardcore PvP and being hardcore back in the day now I'm just burnt out I just want to habe fun and look cool I don't need to be god, I don't need to whip my metaphorical junk out to rub in people's faces I just want to play immerse myself and cosmetically role play lol.

    I'm just glad they haven't added a battle royale and things like that.
    Cyrodill can be rough enough if your not prepared after a long haul of playing PvE.

  • TiaFrye
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    I'm just happy I will see less forrest gumps in nordic bath towels in the world so desperate to show off their super rare skin and to ruin my immersion.
    But overall changes are higly welcome, more players will try vet now, when it's not punishing you for your mistakes and being slow by locking the skin behind you know wat. I doubt that they will change it for old DLCs tho, some people will be pissed.
    Edited by TiaFrye on February 1, 2019 9:37AM
  • LastAyleidKing
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    Yea still I had to give up on ever getting those loyalty rewards they had on console
    Despite my investments on the game I'll never get a dwarven sphere pet....


    But this this one thing.....I want this not to be mean not to rub in people's faces simply to bring myself more joy while playing to be my own little cackling necromancer swearing to use mannimarcos own power against him after tearing my soul asunder having clawed my way back to life jokes.

    Idk just a thought I'm dying to get that personality tbh I just lack the abilities and coordinated manpower to get it....

    Beating it will be enough of a challenge let alone getting a coordinated team that can beat vet....we all prolly know by now my character isn't a dps powerhouse like other Vet runner mlg pro elitist achievement grinder ppl haha no offense to anyone who loves that stuff that's cool I know people who collect every pet, every recipe, every outfit, every style etc...
    We all do what brings us joy it's why we play
  • Princess_Ciri
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    If you are an unskilled player but want the dungeon achievements for the skin and personality, you can always pay better players to carry you through the content :)
    GM and raid leader of Hot Girls Play DPS, the cutest guild EU
  • Yamenstein
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    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.
    Crown Crates are a trap. Don't fall for the gamble! Balance? What Balance? Balance, smellance.
    Necro for them RP feels.
  • mairwen85
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    Yamenstein wrote: »
    ... You can't expect to be handed something for doing nothing ...

    Some people think it works like this:

    giphy.gif

    Which is nice, but the harsh reality is... for little effort:

    giphy.gif

    I think it's a nice move on ZoS part to make cosmetics more obtainable(even though still difficult as vet clear required) -- and not just for hardcore achievements. I don't think it should be retrofitted as that invalidates the effort of those who achieved what they earned as intended/required.

    The alternative is, buy a carry, or do the content -- maybe an offshoot in crown store; who knows. There are many skins I would like and haven't got yet. Some I can't be bothered with... :smiley:
    Edited by mairwen85 on February 1, 2019 10:24AM
  • Kalgert
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    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.
  • LastAyleidKing
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    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    So what your saying is that it's not enough to pay for it or to play it?

    But you have to also dump all the rest of that effort into getting a team, grinding a build, making the right gear, getting it to gold, etc replaying the dlc over and over and over to get a single skin or personality?
    The only thing in the entire 1500 crown purchase (roughly 15$) some of us even wanted?

    Your saying that?
    I could make arguments about working hard, or entitlements all that but I don't care I want skins and personalities from just playing content I paid for or will pay for....

    Morrowind never said hey to get the ending you have to do the tel fyr sanctorum trial, to beat summerset you had to do cloudrest....

    To beat fallout 4 you have to pay for some magical survival mode to unlock the true ending.....

    Life is life a game is a game
    A company produces a product to make money they sell motifs to people who don't own or play the sections of the game that unlock them that means that there is a tangible numerable population of players they sell them to because they know those people will either never buy those dungeons or not replay them enough to unlock them from drops.....

    I mean lemme go off my list alone of what I have and haven't paid for....1 sec

    2 physical imperial collectors editions pre launch of game Xbox one ordered the day it was announced for console the marriage rings were a bonus that's $200+ tax

    Eso membership under the misguided idea console players could earn loyalty rewards that was about 10months of delusion at 15$ a month

    Imperial city, dark brotherhood <3, thieves guild <3, horns of reach(another "delusion"), clockwork city <3, murkmire (monthly reward ironically)

    Morrowind Physical collectors edition another 100$ before factoring in gas back to retailer because my statue was broken

    Summerset digital collectors edition....

    God knows how many crowns/crates

    And over 2000 hours logged at least over what 4 years? 5?
    3 years of which I worked 10 to 12 hour days 6 days a week so much that my grandpa died and i wasted my time at a *** hole job that gave less than a *** about me and let a couple incompetents run the department into the ground?

    You say I think I'm entitled maybe I am maybe after trying to adult and look after my family and my life the only escape from which is playing games and laughing with friends and making memories and getting over the cold sweat nightmares of things....you know nothing about......


    I'm sorry that after all that I want a little robot pet, or a skin, or a personality
    That's just too much that is just a bridge too far the last straw the proverbial drop that busted the damn.....


    I hate that I do hate that attitude, I hate that after all I've spent I still want more, I hate that after all the hours I worked before I quit that hellhole and all the money I earned I couldn't trade it all for one last fishing trip with my grandpa, one more crazy story or joke,
    I'm sorry I couldn't work up the courage to come out early enough to know what he would have said to me what he might think of my bf.


    I'm sorry that the generation of screaming ppl on the internet has created a social nightmare the likes of which eats at the purity in people until they become mindless screeching vassals to a system of memes and bullying and hate.....

    And I'm sorry after all that I want to spend 15$ for a dlc I don't want that much to get a skin or personality they wouldn't sell me outright.


    And I am for sure sorry I threw out my sad little rundown of my life that you might mock or condemn as a waste...

    Remember this all started wanting some retro active cosmetic unlocks to be made easier....

  • Royaji
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    If you get that worked up about a flashy skin in a game you should probably find someone to talk about it.

    More on topic. I really recommend that you do not expect any retroactive changes or replies from the devs here. That's not how ZOS works. Same way we are never getting perfected versions of Maelstrom and Master's weapons.

    I don't mind the skin being accessible through conqueror achievement but I would perefer if every dungeon skin had two tiers. A slighlty less flashy one being rewarded for just conqueror and another fancier one for challenger. And I'm saying this as someone who has every single dungeon skin in the game.
  • LastAyleidKing
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    Yea idk maybe I never get an official reply but at least I tried I only get emotional because I'm sick of the you don't deserve, you think your entitled, console peasant, insert list of derogatory identifiers here stuff.

    Maybe someday I'll give up I will cave I will buy the dlc, offer to bribe players to carry me through it....I mean when you can't throw money at your problems throw money "at" your problems......

    Sigh I'm just tired of being tired inside of somewhere along the way having lost that spark that made me say *** yea let's go smash that vet dungeon lol
    I got older, I guess maybe I've played so much worked so hard at so much for so long I'm exhausted with it all
  • Mr_Walker
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    AntonShan wrote: »
    But the only group of player who is whining is casuals who don't want to l2p. "Fix animation cancelling", "Skill Y is killed me, nerf pls", "Dungeon X is too difficult, nerf pls".

    inb4: You're an elitist, your opinion doesn't matter.

    Bulldust. I am an Aussie, and sheer distance lag, if I were to run a fibre optic cable from where I live to the server would be 90ms. That's a straight point-to-point, so realistically 200ms+. With the occasional lag in this game much more. When I play a tank I regularly block "big hits" that still hit me because the server thinks I'm hit even though on my end I know I've blocked/interrupted. Ani-cancelling is also sketchy, as is bar-swapping. I will never be on the top side of DPS because animation cancelling simply doesn't work properly for me. At best I can sort of get it to happen, and I've demonstrated this to American guildies, who seem incredulous.

    Consider that 200ms+ is on the faster side of reaction time for a human. I'm not the greatest player, I'll freely admit, but I'm often basically playing with one hand tied behind my back.

    Not complaining, just have a think next time before posting. The world's bigger than you.
  • InvictusApollo
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    As a player who has been stat and skill cut off from acquiring such things I'm glad to hear just beating wrathstone malatar vet dungeon gets you the skin.

    I've always thought that for just paying and playing the cosmetics should be unlockable without jumping through extra hoops.
    You can already buy them. And for in game gold. There are people who will carry you through some of that content and let you get the skin. All you have to do is find them and pay them.
  • HappyLittleTree
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    No.

    I am far from beeing perfect but vet dungeos as of now (inkl. the dlc ones) are not too hard on vet i for myself wear the skin i earned (Mazzatun) with pride. if every skin/ personality would be earned by "just" completing vet (which is a joke) they wouldn't be special anymore.

    I would say yesbut only if they add something similar as a reward. I for one don't like title as a reward for hm content.

    If they'd add say something like armor styles/costumes of the vet mask that drop in that dungeon as a reward for hm/nodeath/time/completion that would be awesome instead.
    Edited by HappyLittleTree on February 1, 2019 11:51AM
    Thuu chakkuth lod Hajhiit c’oo? Hajhiit gortsuquth gorihuth thuu gooluthduj thdeitoluu!

    XBox-EU
  • siddique
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    No. Let there be some exclusivity.

    I don't understand the need to be handed out everything. I don't have any of the fancier skins but I don't want them served to me on a platter either.

    There is a sense of achievement when you finally get it, let it remain.
    Edited by siddique on February 1, 2019 12:04PM
    "Knee-jerk reactionist."
    Lost Depths, 2015-2022.
  • LastAyleidKing
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    Out of curiosity for everyone's education how much is it to hire 3 ppl to carry you through a vet dungeon annnd or all those vet achievements currently needed to get a skin or that necromancer personality?
  • siddique
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    Sometime ago, I was playing Vet Vaults of Madness. The DPS was so good we cleared it in under 20 minutes and no death. All the players knew what they were doing but that DPS. Few times I am impressed like that.
    Edited by siddique on February 1, 2019 12:14PM
    "Knee-jerk reactionist."
    Lost Depths, 2015-2022.
  • Mettaricana
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    I wish they tied it to clearing hard mode. I don't like speed clear achievements because they encourage you to play without a healer and I don't like no death achievements because they are frustrating due to things like lag and the game's wonky hit boxes and physics getting you killed. But hard mode is actually fun and a decent challenge in the DLC dungeons. It would still keep the skins somewhat exclusive but not too frustrating to obtain.

    Please make this change honestly speed ru should never have been a mechanic for an mmorpg. Nor should no death run given alot of these mechanics are hard to follow poorly telegraphed or invisible one shots due to lag or game performance issues... even worse we pay eso plus or buy the dungeon packs and can barely clear vet if at all like finding 4 players capable of doing vet in a guild or group finder is like finding a needle in a haystack. Most of my dlc runs are galf incomplete due to dead dungeon populations we queue up for a du geon end up in scale caller or bloodroot half the group drops takes the penalty just to avoid the hassle.
  • Jhalin
    Jhalin
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    Cosmetics are locked behind challenges in order to entice people to actually try that content. If you just had to step in once for the cosmetic you wanted, you wouldn’t buy it. You’d just grab eso+ for a month and get all the free stuff before dropping the sun.

    If you just had to run it once then it’d be the same thing

    Having difficult achievements tied to cosmetics is how the content gets players. You have to run it multiple times, get comfortable with the mechanics, improve your dps and your gear so you can pass the dps checks while completing the mechanics.

    Someone earlier said Hard Mode achievements should be the only requirement to the big cosmetics, and titles for the even harder challenges. I’m inclined to agree that’s a fair system.
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