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The new vet dungeon cosmetic changes

  • Reistr_the_Unbroken
    Reistr_the_Unbroken
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    AntonShan wrote: »
    notyuu wrote: »
    Yeah, having this change applied retroactively to every other dlc dungeon would be a step in the right direction for showing that zos gives half a flying *** about the playerbase at large as opposed to the whining top 1% uber elite [which just so happen to make up a hefty chunk of the forum population]

    But the only group of player who is whining is casuals who don't want to l2p. "Fix animation cancelling", "Skill Y is killed me, nerf pls", "Dungeon X is too difficult, nerf pls".

    inb4: You're an elitist, your opinion doesn't matter.
    This comment ^ sounds even more elitist
  • LastAyleidKing
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    Jhalin wrote: »
    Cosmetics are locked behind challenges in order to entice people to actually try that content. If you just had to step in once for the cosmetic you wanted, you wouldn’t buy it. You’d just grab eso+ for a month and get all the free stuff before dropping the sun.

    If you just had to run it once then it’d be the same thing

    Having difficult achievements tied to cosmetics is how the content gets players. You have to run it multiple times, get comfortable with the mechanics, improve your dps and your gear so you can pass the dps checks while completing the mechanics.

    Someone earlier said Hard Mode achievements should be the only requirement to the big cosmetics, and titles for the even harder challenges. I’m inclined to agree that’s a fair system.

    The irony is I'm buying wrathstone primarily because the set foot in unlock is an Ayleid Crown XD
    So yea idk I spent years playing phantasy star universe on Xbox 360....
    I don't remember achievements or rare drops or gear sets I remember the friends I had, the jokes we made, the beautiful vistas, everyone bitching I spent so much meseta(in game currency) at makeover shops or changing my looks etc....

    In the end of that game the final hours alone the last player of my guild able to play for various irl reasons others in my guild couldnt....
    I put my character in her original starter gear, clothes, I equipped my antique low rank made myself gear dressed all my alts in they're best hopped back on main....
    Went to my beast characters planet moatoob went to the best view between mission lobby in icey cliff overlooking a sunrise and sat there till the servers booted the world .....I think now typing this out that's where part of me died that part the "sense of achievement" garbage everyone talks about.

    3686 hrs of gameplay on my main countless runs and adventures.... I never earned the Ely Scion sword despite changing to every class (maxed them all) using best weapons and skills including friends from everything from fighter melee, to guns, to magic....no matter my loadout I never could beat it the tag along npc Karen always died to megid.....

    When that game died I realised gear, achievements none of it meant anything even now most of you have no idea what game I'm talking about...
    The only thing that matters is the fun you have the memories you make the laughter, helping a friend, having cracks about fashion contests etc......those are what lasts....maybe that realization ended my give a *** I don't really know...

    What I do know is most of those who say I have to earn it or that making it easier or whatever is wrong are the people who already have it and enjoy lording that they have it....over others or that they spent vaults of gold to get where they are....

    Life is finite this games life is no different even my memories joys struggles etc will fade long after I'm gone and be forgotten
    What matters is here and now I want things I want to enjoy the moment to dress up my characters to play those missions the stories the friends etc it's not about making a leaderboard or getting an achievement it's enjoying the little things while I can.
  • IzzyStardust
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    I wish they tied it to clearing hard mode. I don't like speed clear achievements because they encourage you to play without a healer and I don't like no death achievements because they are frustrating due to things like lag and the game's wonky hit boxes and physics getting you killed. But hard mode is actually fun and a decent challenge in the DLC dungeons. It would still keep the skins somewhat exclusive but not too frustrating to obtain.

    MOST people I know play HMs with no healer - even though I main a healer; I do the same when I tank.

    I don't like it that way but 1 shot is unhealable - so more damage is better.

    I don't think it is as MUCH better as some people like to think - but if the DPS are strong (not just THINK they are) then it is much faster/better.
  • Kalgert
    Kalgert
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    Jhalin wrote: »
    Cosmetics are locked behind challenges in order to entice people to actually try that content. If you just had to step in once for the cosmetic you wanted, you wouldn’t buy it. You’d just grab eso+ for a month and get all the free stuff before dropping the sun.

    If you just had to run it once then it’d be the same thing

    Having difficult achievements tied to cosmetics is how the content gets players. You have to run it multiple times, get comfortable with the mechanics, improve your dps and your gear so you can pass the dps checks while completing the mechanics.

    Someone earlier said Hard Mode achievements should be the only requirement to the big cosmetics, and titles for the even harder challenges. I’m inclined to agree that’s a fair system.

    Nani.jpg

    You seriously don't believe this, right? Because what you said is the stupidest thing I have ever read.

    If the reason was to really inspire me to "Try the content", then they're doing a really bad job at it. At least the way the Wrathstone Dungeons are designed, I actually feel a little inspired to bother with the Veteran Dungeon mode. The Veteran Dungeons of yesteryear I don't even want to look at because there's no actual realistic incentive for me to try them out.

    In B-Four "Den Improv und git yer skinz" chants: The way the PvE in this game is done is ***. The idea of speedrunning a dungeon and getting no deaths to unlock a reward is ***. You are not going to convince me that it's totes legitimate to put cosmetic appearances behind really boggling achievements. This is why I will consider Wrathstone to be a positive direction to ACTUALLY inspiring people to trying out a Veteran Dungeon, as opposed to not bothering because "Oh, well we got killed or we took too long in a dungeon that may or may not be that enjoyable to begin with, let's pack our things and not go Veteran ever again".
    As a player who has been stat and skill cut off from acquiring such things I'm glad to hear just beating wrathstone malatar vet dungeon gets you the skin.

    I've always thought that for just paying and playing the cosmetics should be unlockable without jumping through extra hoops.
    You can already buy them. And for in game gold. There are people who will carry you through some of that content and let you get the skin. All you have to do is find them and pay them.

    Yeah, because everyone just has millions of gold sitting around to use to pay a bunch of personality-lacking baboons, who'd probably be more willing to spit on you IRL than actually do anything helpful.

    How about coming up with an actual realistic solution, instead of talking complete bolderdash?
    Edited by Kalgert on February 1, 2019 1:16PM
  • Rex-Umbra
    Rex-Umbra
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    Agree i really want the Dragon Bone cosmetics but as a casual pvp player those vet dungeons take too much of a toll on my life spending hours accomplishing nothing.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • IzzyStardust
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    Sometimes I'm nodding along like ok fair enough - then one group of players mocks another (9/10 it's self called casuals) and my brain changes from 'Sure OK, why not? It's only a skin who cares really?' to 'NO. L2P.'

    Seriously - adding Z to things and mocking the players who have what you want is _not_ the way forward.

    tenor.gif
  • Kalgert
    Kalgert
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    Sometimes I'm nodding along like ok fair enough - then one group of players mocks another (9/10 it's self called casuals) and my brain changes from 'Sure OK, why not? It's only a skin who cares really?' to 'NO. L2P.'

    Seriously - adding Z to things and mocking the players who have what you want is _not_ the way forward.

    If people say something completely stupid, I won't hesitate to call it out as something completely stupid.

    Telling someone that it's like that in order to inspire people to try Veteran dungeons: Stupid and unrealistic because regular folks will only see what kind of requirements they need to met to unlock a skin, and quickly turn and walk away because any reasonable person may weight their capabilities, and if they find themselves not that capable, then they won't bother.

    Telling someone to buy boosts: Stupid and unrealistic, because that requires money. Not that hard to get sure, but you're likely gonna need more than a few hundred thousand to pay for those people's demands. Not only that, the top still applies: You accidentally get killed or if one of them get killed? Well your reward is forfeit, and I doubt those mooks are gonna refund your gold.

    If that makes your thoughts shift so drastically, then that's your problem, not mine.

    And it's not like those people mock those who are "Not on their level" already. If they're not being patronizing with a pseudo-professional attitude, they are absolutely terrible people instead.

    I mean, if I got a thousand gold anytime I had a bad experience with these people, I'd be able to afford one of the notable homes.
  • LastAyleidKing
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    My point is if the challenge is the same, and the achievement is the same and the I "earned" these achievements regardless of a physical in-game reward that is or is not tied to it what is the deal?

    Like if bragging rights of saying I beat it without dying in under x minutes then awesome great for you....nice gear set you earned hunting cool!

    By why a cosmetic has to be tied to that like.....if they never put a cosmetic to those achievements and instead vet dungeons dropped sets with idk build in prismatic rune enchants would you still be so offended?


    I'm not saying you can't earn the self satisfaction of beating all those vet challenges if they are the draw then do them....I just don't understand why a cosmetic has to be tied to all that stuff.
    I mean fkkk if vet dropped prismatic gear or even runes even I might be tempted to play them....

    But a cosmetic is nothing to you if it's an enticement to sell a dlc make it attainable easily then ppl got the cosmetic they wanted and they will probably be repeat buyers because of that, and people that want to grind the physical gear, the metaphorical god rolls whatever and those oh so important I earned this sh** achievements get their cake too....

    Everyone buys, everyone plays, everyone gets stuff.

    Instead you'd rather hoard that to a select group of people you already can't sell dungeon gear outside of the party that beat it they already clipped that years back.
    I like to think that a vet gear drop replacing cosmetics that would then be tied to just a normal run through vet or not is fair compromise
    Maybe replace vet achievements with guaranteed motif pages untradable and then when they add motifs as drops those are sellable in guild shops/player trades.


    That way Roleplay fashioneers get our cosmetics and have a reason to at least run through the paid dungeons once (doing the story quest as well)
    The hardcore vet pro players get they're challenges, they're achievements, a chance at a gear set exclusive to that dungeon with built in super valuable runes (encouraging build experimentation not requiring you to play in cyrodiil) and you can get a guaranteed physical reward from your achievements followed by the ability to make bank on the tradable motifs
    While also filling out motif achievements all the while.



    And once you get a full set of achievements for 1 dungeon you get a title and the other dungeon a different title.




    Thoughts on this replacement idea? I think it raises the incentive to buy and play for both groups and kinda frees up pvps chokehold on prismatic runes...though not completely as there in imperial city and reward mails you still get hakeijos or whatever they are called...
  • Cambruin
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    I personally disagree. Some things need to be near-impossible to attain. How else will players with the skill -and granted; time- differentiate themselves from scrubs like you and I?

    Don't get this wrong, I'd like to get everything possible as well, but if they make everything easily accessible you'd soon be left without goals and challenges. How is that any fun? Nope, I definately think there should be a tier of cosmetics (cosmetics, not actual gear) which require dedication and skill to get. If rarity is no longer a thing Tamriel will soon become a bore.
  • IzzyStardust
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    The thing is MANY PEOPLE WOULD HELP YOU. I have spent 100s of hours helping people farm or get things I didn't need - but when someone comes at it like that- meh leet leetists meh I really feel like 'fine do it yourself then.'

    Like what do I need with _anything_ from any craglorn trial anymore? But am I in there 5+ times on a weekend for the benefit of others? Hell yeah I am.

    Unless they're an *** - then I am like *lolno. bye felicia!* why should I get armour repair bills for that? :P Nope.

    Most people would think the same, I guess.
    Edited by IzzyStardust on February 1, 2019 2:10PM
  • LastAyleidKing
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    Prismatic/triune...runes?
    I confess I can't remember the exact names ones for enchants other is for....trait stone yeah that's it lol
  • Facefister
    Facefister
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    Well, there are plenty of "10k dps dd who never dies to any mechanic". Just grab two, and get that skin. Easy.
  • siddique
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    There are a lot of helpful players. The first time I cleared vet ICP two people left after two hours. One experienced person joined they called their friend as fourth. They explained all the mechanics on mic. After about 10 wipes at final boss, we got it done.

    The first time I cleared normal Moon Hunter Keep, there was a player explaining mechanics as well.

    I think the community is great, yes you find an ass every now and then but that's life. If you are willing to learn there are many who are willing to teach.


    When the student is ready, the teacher will appear.
    "Knee-jerk reactionist."
    Lost Depths, 2015-2022.
  • NordSwordnBoard
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    I think they should keep HM skins (although, the choice of HM+SR/ND instead of all 3 would be a nice compromise) and keep doing event/grindable skins.

    What we need is a PvP earned skin!

    I disagree that I should get the Maelstrom polymorph just because I bought Wrothgar, and the same goes for skins. I think prestige skins are for prestige work. If you paid for a carry, you may have to explain why you can't beat "X content" because people have expectations for displaying your achievements with a skin.

    More skins through different methods should solve the problem, add variety instead of retro-active changes. I think the people who wear their trophies via skins inspire other people to see if they can accomplish it.

    If it's just a cosmetic issue, why can't I get the Emperor costume without being emperor? I love PvP, but not quite hardcore enough to get crowned Emperor ("Yet" I keep telling myself, lol). Do I deserve the costume anyway because it's merely cosmetic? I don't think so. It's a trophy you wear, like skins.

    TLDR:
    Trophies should be earned by being in the top echelon, not just for participation.
    Fear is the Mindkiller
  • LastAyleidKing
    LastAyleidKing
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    siddique wrote: »
    There are a lot of helpful players. The first time I cleared vet ICP two people left after two hours. One experienced person joined they called their friend as fourth. They explained all the mechanics on mic. After about 10 wipes at final boss, we got it done.

    The first time I cleared normal Moon Hunter Keep, there was a player explaining mechanics as well.

    I think the community is great, yes you find an ass every now and then but that's life. If you are willing to learn there are many who are willing to teach.


    When the student is ready, the teacher will appear.

    That's good advice 6 or 7 months ago one of my most active guilds was setting up teams of the stronger members to do dragon bone runs but idk if things hadn't gone super well or if they got burnt out or what....
    I will try and get a hold of some of them if I can actually catch em on see if we still have a dragon crew or not (ppl come and go or get wore out)
    I don't wanna pull the trigger on buying bones if I don't have a team lined up obviously with upcoming things coming out but yea maybe I have bad luck finding people or maybe I just suck at learning mechanics I just like to stab kill lol keeps it simple.....
  • StormChaser3000
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    A challenge in a game will make me wanting to try it only if it's fun or gives good gear.

    I played a year, and no, even the cultist skin didn't lure me into the veteran Fang Lair. It's not that I wouldn't beat it eventually. I would, but the process will be roo long and not enjoyable.
    I play games for enjoyment. Even if get that skin I will still have very negative associations when looking at it, especially since it's still not perfect for my purposes to hide vamp look (I don't wear skins for boasting, mkay..).

    What can make me going to not fun places? Gear. I can go back to vet trials from time to time to pick up perfected gear. It's much more satisfying than bashing your head against the the wall trying to do that no death run for a 100th time for a piece of cosmetics.
    Edited by StormChaser3000 on February 1, 2019 2:44PM
  • Yamenstein
    Yamenstein
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    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.

    All I read was the whinging of a teenager who thinks everything is complicated. I'm glad you picked out entitlement, must be something you relate to. I'm glad you picked out hard work, must be something you're lacking. I'm glad you pick out handouts, sounds like it's what you want in the game. It's a bunch of words so don't worry.

    You get rewarded for completing content. You can definitely run it and get something, a monster helm.
    Op is basically suggesting he wants all rewards for what completing it on normal? Because he bought the DLC?

    Not my fault you can't get the unlocks. If you don't like how the game was set up don't play.

    You think we should just get everything given to us sure. Let's sign that petition "Please give us all monster helms, skins and mounts for just stepping into a dungeon." ZOS might as well just made this a single player game, given us everything from the start and said go kill things. No need for any rewards other than the joy of doing quests.

    Crown Crates are a trap. Don't fall for the gamble! Balance? What Balance? Balance, smellance.
    Necro for them RP feels.
  • Yamenstein
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    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    So what your saying is that it's not enough to pay for it or to play it?

    But you have to also dump all the rest of that effort into getting a team, grinding a build, making the right gear, getting it to gold, etc replaying the dlc over and over and over to get a single skin or personality?
    The only thing in the entire 1500 crown purchase (roughly 15$) some of us even wanted?

    Your saying that?
    I could make arguments about working hard, or entitlements all that but I don't care I want skins and personalities from just playing content I paid for or will pay for....

    Morrowind never said hey to get the ending you have to do the tel fyr sanctorum trial, to beat summerset you had to do cloudrest....

    To beat fallout 4 you have to pay for some magical survival mode to unlock the true ending.....

    Life is life a game is a game
    A company produces a product to make money they sell motifs to people who don't own or play the sections of the game that unlock them that means that there is a tangible numerable population of players they sell them to because they know those people will either never buy those dungeons or not replay them enough to unlock them from drops.....

    I mean lemme go off my list alone of what I have and haven't paid for....1 sec

    2 physical imperial collectors editions pre launch of game Xbox one ordered the day it was announced for console the marriage rings were a bonus that's $200+ tax

    Eso membership under the misguided idea console players could earn loyalty rewards that was about 10months of delusion at 15$ a month

    Imperial city, dark brotherhood <3, thieves guild <3, horns of reach(another "delusion"), clockwork city <3, murkmire (monthly reward ironically)

    Morrowind Physical collectors edition another 100$ before factoring in gas back to retailer because my statue was broken

    Summerset digital collectors edition....

    God knows how many crowns/crates

    And over 2000 hours logged at least over what 4 years? 5?
    3 years of which I worked 10 to 12 hour days 6 days a week so much that my grandpa died and i wasted my time at a *** hole job that gave less than a *** about me and let a couple incompetents run the department into the ground?

    You say I think I'm entitled maybe I am maybe after trying to adult and look after my family and my life the only escape from which is playing games and laughing with friends and making memories and getting over the cold sweat nightmares of things....you know nothing about......


    I'm sorry that after all that I want a little robot pet, or a skin, or a personality
    That's just too much that is just a bridge too far the last straw the proverbial drop that busted the damn.....


    I hate that I do hate that attitude, I hate that after all I've spent I still want more, I hate that after all the hours I worked before I quit that hellhole and all the money I earned I couldn't trade it all for one last fishing trip with my grandpa, one more crazy story or joke,
    I'm sorry I couldn't work up the courage to come out early enough to know what he would have said to me what he might think of my bf.


    I'm sorry that the generation of screaming ppl on the internet has created a social nightmare the likes of which eats at the purity in people until they become mindless screeching vassals to a system of memes and bullying and hate.....

    And I'm sorry after all that I want to spend 15$ for a dlc I don't want that much to get a skin or personality they wouldn't sell me outright.


    And I am for sure sorry I threw out my sad little rundown of my life that you might mock or condemn as a waste...

    Remember this all started wanting some retro active cosmetic unlocks to be made easier....
    It sounds like you should definitely get some help.
    Going forward I'm super happy with the idea that ZOS is making skins more accessible, will it always be like that ? I doubt it. Will they add other rewards for completing achievements? I wouldn't be surprised!
    ________________________________________________

    So I just want to confirm, you play this game for memories and a good time ? I'm glad. So if you want all that content just because you bought it then they may as well just made a single player game. They may as well just given us everything and just let us play the game and not worry about any rewards. You don't need gold, you don't need ap, you don't need anything at all.

    You should either find yourself a group to play with and then feel the gratification of beating something difficult or earning something that took some time. Or maybe Roleplay a bit differently. Or if you can't do either that, continue with how you are going now. I think you'll be surprised with the accomplishments you can make if you find the right people to play with. Yes it's a game, and I get you want to just relax after a nightmare of a day but at the same time you can't expect all rewards to be handed to you for just stepping into a dungeon or because you paid for it.

    Maybe try a single player game to get lost in and make memories, sounds like it would be a better experience for you.
    _________________________________________________

    Crown Crates are a trap. Don't fall for the gamble! Balance? What Balance? Balance, smellance.
    Necro for them RP feels.
  • Tsar_Gekkou
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    I think it's good to make future things a little easier to obtain, but they should leave the older stuff alone. Why would anyone practice to get better and work towards something if everything just falls in your lap? They already made the March of Sacrifices hardmode easier than any other dlc dungeon hardmode to make it easier for people to get the Beast personality, but you still have to put in at least some effort for the no-death and speedruns. Next people are gonna be asking for the vHoF skin to be moved to beating HoF on normal, and the silver skin to drop from vAS+0. All it takes is a little effort and dedication for most of the vet content in this game, with vHoF, vAS+2, and vCR being the only things that you need to be super good to complete.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • Wifeaggro13
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    As a player who has been stat and skill cut off from acquiring such things I'm glad to hear just beating wrathstone malatar vet dungeon gets you the skin.

    I've always thought that for just paying and playing the cosmetics should be unlockable without jumping through extra hoops.

    My question is this I want the worm cult personality from dragon bones with the upcoming necromancer class finally being a thing I'm tempted to buy it but beyond having to get a team to beat it and on vet no less it's still tied to accomplishing a bunch of vet achievements same as shaman skin, same as werewolf sable skin etc.

    Can we the casual players expect a retroactive change to these cosmetic skins/personalities where just playing through it on veteran difficulty will be enough to get it?

    I hope to hear an official comment as I love to role play in eso I love all my character's to be just that "characters" to not just be a collection of stats and perks a calculation to some never ending quest for an edge in combat.
    I want them to have a story, to be a part of something for friends and strangers to look and say he put thought and effort into this I wonder if he plays up that look as a character really immerses himself.

    Every character I have is it's own person outfits, emotes personalities, skills playstyle I cater them all to how I play them be it a charming khajiit nightblade in thieves guild armor, or an altmer donned in Maormer gear wielding the storm elements they are known for a outcast from them finding his place amongst the normal races, or My dinner Vampire dk a master of sword and bow forged in the fires and ash dunes of morrowind granted the gift of immortality used not as a curse but as a way to ensure his work alongside his high elf werewolf templar friend of protecting tamriel from threats at home and abroad may be pursued diligently to bring the warring factions to some measure of peace (and more than a few coop vampire and werewolf playful banter to be had along the way)

    With the upcoming release of necromancy and previous undead themed mounts, pets, skins, and personalities there is alot of potential for my new future idea's to take root.

    So please make it easier for us roleplayers and adventurers to immerse ourselves in the bold and rich lore we love so much to become puckish rogues, dashing heroes, wicked villains, or any number of unique and created self made pocket stories that make up this online world.

    A humble request from a fan since original elder scrolls 3 Morrowind goty a game that changed my life and sparked a love of fantasy games that has endured and blossomed with every beautifully crafted world I've set boots claws and paws in since!

    So done with this game.
  • ralphylauren
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    OP don’t worry about the salt you are receiving from some players because when ZOS eventually do change the requirements to acquire the dlc skins all these same players will be then bragging about “get Gud scrub I got my cosmetic before the changes were made, get gud scrub”.

    And I’m only saying ZOS WILL change it because it would be the smartest thing to do business wise because I know for a fact that the 1% try hards do not pay half as much money In the crown store as the Causal / RP’ers... I find it hilarious that the 1% are so selfish that they wouldn’t want to make things more accessible to the Casual/RP crowd being that they are probably the very life line of the game (financially). ZOS could loose the entire population of “elite” “top” players and it wouldn’t have nearly the impact of losing the Casual/RP crowd.
  • Kalgert
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    Cambruin wrote: »
    I personally disagree. Some things need to be near-impossible to attain. How else will players with the skill -and granted; time- differentiate themselves from scrubs like you and I?

    If you have to ask this, then you have no imagination.

    Let's see... Achievements, motifs for repeated runs of Veteran mode, special gear... All of that kinda help make people stand out a bit more.
    Cambruin wrote: »
    Don't get this wrong, I'd like to get everything possible as well, but if they make everything easily accessible you'd soon be left without goals and challenges. How is that any fun? Nope, I definately think there should be a tier of cosmetics (cosmetics, not actual gear) which require dedication and skill to get. If rarity is no longer a thing Tamriel will soon become a bore.

    Uh... No? Based on my experiences, people keep playing games because they find the game fun or because they'd like to beat the game, not because it has challenges to aspire to. At least, that is generally the reason why folks might play a game, can't say for everyone else.
    The thing is MANY PEOPLE WOULD HELP YOU..

    Really? Well you must have more luck finding those types of people, I only managed to find.... Two people at the moment, and one of them is a complete memelord so I don't trust his words. Everyone else I met were just passive-aggressive in their "Help".
    Facefister wrote: »
    Well, there are plenty of "10k dps dd who never dies to any mechanic". Just grab two, and get that skin. Easy.

    But wouldn't there be more DPS needed to get the speedrun reward?
    A challenge in a game will make me wanting to try it only if it's fun or gives good gear.

    I played a year, and no, even the cultist skin didn't lure me into the veteran Fang Lair. It's not that I wouldn't beat it eventually. I would, but the process will be roo long and not enjoyable.
    I play games for enjoyment. Even if get that skin I will still have very negative associations when looking at it, especially since it's still not perfect for my purposes to hide vamp look (I don't wear skins for boasting, mkay..).

    What can make me going to not fun places? Gear. I can go back to vet trials from time to time to pick up perfected gear. It's much more satisfying than bashing your head against the the wall trying to do that no death run for a 100th time for a piece of cosmetics.

    Pretty much this. I should know, I don't really want to go to a dungeon like Cradle of Shadows just because of some very bad experiences when tanking that dungeon. Bad experiences consist mostly of people not doing the mechanics properly, and people acting shocked and surprised as to why we're not able to beat a boss against a one-shot mechanic.

    And no amount of promises of rewards is gonna convince me to go there. I don't like the dungeon, therefore I am not likely to want to go there, unless there's a piece of gear that I really really want/need from there.
    Yamenstein wrote: »
    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.

    All I read was the whinging of a teenager who thinks everything is complicated.

    I'm an adult, thanks. Just because you don't agree with me, doesn't mean it's "Whinging", another word that has lost all meaning. I mean, technically, you're whinging just as well because people seem to be praising a change in the cosmetic rewards with Wrathstone's coming changes.
    Yamenstein wrote: »
    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.

    I'm glad you picked out entitlement, must be something you relate to. I'm glad you picked out hard work, must be something you're lacking. I'm glad you pick out handouts, sounds like it's what you want in the game. It's a bunch of words so don't worry.

    Only picked them out because they are just that, words. Words that have no meaning, that you decided to use to discredit anyone who dares to suggest a change that may benefit everyone around, or actually praise a change (Such as the Wrathstone rewards). Sad that you're too narrow-minded to see that.
    Yamenstein wrote: »
    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.

    You get rewarded for completing content. You can definitely run it and get something, a monster helm.
    Op is basically suggesting he wants all rewards for what completing it on normal? Because he bought the DLC?

    Monster Helms aren't exactly a good example of "A reward you can get for completing content". People tend to put more value in to appearances rather than a mask that most people probably aren't going to be showing.

    And it seems that you also can't read, thanks for showing that.

    No, it seems that the Wrathstone update will have dungeons rewarding you cosmetics if you complete the dungeon on VETERAN DIFFICULTY. This means that people are still gonna have to take the hard road to get their appearances, only without having to bash their head on the wall repeatedly to complete challenges that are, in all fairness, absolutely stupid.

    Hopefully my explanation helped you understand this a bit better.
    Yamenstein wrote: »
    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.

    Not my fault you can't get the unlocks. If you don't like how the game was set up don't play.

    Pretty sure I can get the unlocks if I suffered the kind of head trauma that would make me want to hit a wall a few more times to get speedrunning/no death achievements. Thing is, I actually don't want to, because those aren't actual challenges, but rather a bunch of arbitrary requirements. If one was to say.. Make affixes that changes how certain encounters function, then that would be a challenge, as it'd change how a dungeon works.

    But no, all we get are speedruns and no death runs... *yawns*

    Also, I quite like the game. Doesn't mean I can't say that the gearing system is *** though.
    Yamenstein wrote: »
    Kalgert wrote: »
    Yamenstein wrote: »
    Lol. What is with people now a days. So what makes you entitled to these rewards ? All the players before you worked hard to get it. You just want it handed to you. You can't go about your life like that.

    Life is hard, you work for it. The game gives you the means to achieve the special rewards, join a guild and go achieve it. You can't expect to be handed something for doing nothing.

    All I read was "Muh entitlement, muh hard work, muh handouts". Just a bunch of buzzwords that have no meaning.

    Last I checked, you don't get skins just by entering the dungeon and killing a random enemy. You still gotta finish it, and then get your rewards.

    Unless you think that you also have to sing to the Dali Llama while playing the dungeon blindfolded to somehow make yourself worthy of unlocking said skins, then you're not only full of yourself, but you're also downright stupid.
    You think we should just get everything given to us sure. Let's sign that petition "Please give us all monster helms, skins and mounts for just stepping into a dungeon." ZOS might as well just made this a single player game, given us everything from the start and said go kill things. No need for any rewards other than the joy of doing quests.

    When you put it like that, anything can sound terrible.

    Congratulations, you discovered hyperbole/exaggeration. Give yourself a round of applause and a pat on the back, you totes deserves it!
  • Kalgert
    Kalgert
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    OP don’t worry about the salt you are receiving from some players because when ZOS eventually do change the requirements to acquire the dlc skins all these same players will be then bragging about “get Gud scrub I got my cosmetic before the changes were made, get gud scrub”.

    And I’m only saying ZOS WILL change it because it would be the smartest thing to do business wise because I know for a fact that the 1% try hards do not pay half as much money In the crown store as the Causal / RP’ers... I find it hilarious that the 1% are so selfish that they wouldn’t want to make things more accessible to the Casual/RP crowd being that they are probably the very life line of the game (financially). ZOS could loose the entire population of “elite” “top” players and it wouldn’t have nearly the impact of losing the Casual/RP crowd.

    Truer words could not be said, even if an honest thief tried really hard.
  • Orticia
    Orticia
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    For me the fact that most dungeon DLC rewards are sooo out of reach for me from the dungeons makes these DLC's loose a LOT of meaning and appeal they might still have compared to the money. I rarely do dungeons to begin with. My choice.

    Due to time constraints, lacking skill/stats these days, and lack of will to jump though all the hoops to even attempt to get the dungeon finished and the extra's for the rewards. Also PUG's tend to rush so doing it for the joy I would like to do it for besides the rewards, the story and experiencing it, is limited. And I won't want to feel like I might be the player people feel is holding them back/making it hard/impossible to get the rewards. I don't want to be a burden.

    And yes I fully admit most if not all of these hurdles stem from me personally, me as a person, my skill, my motivation and real life restraints. I used to be pretty damned good in wow as dd, tank and healer when I had the time, energy and will to poor in that, to get the best stuff, push myself, be the best player I could be. I am not that type of player anymore and never will be or want to be anymore. I am fine with that.

    If the rewards were easily casual obtainable then part of the money I spend on the dlc would feel like having been spend on those things. That would add to the value and reason to buying such a DLC. But that's not the case, so I will pass. I am not the target audience. So be it. That's fine. Though honestly I still would not buy, just have it be enough justification to sub for a month.
    Edited by Orticia on February 1, 2019 5:41PM
  • Arbit
    Arbit
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    Out of curiosity for everyone's education how much is it to hire 3 ppl to carry you through a vet dungeon annnd or all those vet achievements currently needed to get a skin or that necromancer personality?
    I once asked a person who was selling vMoL skin how much it cost and they said 1 mill
    Argonian Master Race
  • Kalgert
    Kalgert
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    Arbit wrote: »
    Out of curiosity for everyone's education how much is it to hire 3 ppl to carry you through a vet dungeon annnd or all those vet achievements currently needed to get a skin or that necromancer personality?
    I once asked a person who was selling vMoL skin how much it cost and they said 1 mill

    And people decide to be snarky towards me when I say it's stupid to suggest to someone that they should buy a boost...

    My total gold amassed is nowhere even close to a million. And with that kind of money i could buy a house. Which then raises the question:

    Do I want to buy a house and furnish it to my heart's delight, or do I want to in a sense gamble a million gold at a chance of getting a skin/personality, which may or may not go unused after a few minutes of having it up?

    The choice sounds pretty simple to me.
  • Agenericname
    Agenericname
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    ✭✭
    Kalgert wrote: »
    Arbit wrote: »
    Out of curiosity for everyone's education how much is it to hire 3 ppl to carry you through a vet dungeon annnd or all those vet achievements currently needed to get a skin or that necromancer personality?
    I once asked a person who was selling vMoL skin how much it cost and they said 1 mill

    And people decide to be snarky towards me when I say it's stupid to suggest to someone that they should buy a boost...

    My total gold amassed is nowhere even close to a million. And with that kind of money i could buy a house. Which then raises the question:

    Do I want to buy a house and furnish it to my heart's delight, or do I want to in a sense gamble a million gold at a chance of getting a skin/personality, which may or may not go unused after a few minutes of having it up?

    The choice sounds pretty simple to me.

    It's not a million for every skin. Its a million for that skin from that group. Its vMoL. I've seen people advertising vSCP for a small fraction of that cost.

    Personally I wouldn't even consider it. I like playing the game. Paying someone else to play it for me seems like an odd concept, but none-the-less, the groups that I have seen advertising are advertising the skins, not the chance at a skin.
    OP don’t worry about the salt you are receiving from some players because when ZOS eventually do change the requirements to acquire the dlc skins all these same players will be then bragging about “get Gud scrub I got my cosmetic before the changes were made, get gud scrub”.

    And I’m only saying ZOS WILL change it because it would be the smartest thing to do business wise because I know for a fact that the 1% try hards do not pay half as much money In the crown store as the Causal / RP’ers... I find it hilarious that the 1% are so selfish that they wouldn’t want to make things more accessible to the Casual/RP crowd being that they are probably the very life line of the game (financially). ZOS could loose the entire population of “elite” “top” players and it wouldn’t have nearly the impact of losing the Casual/RP crowd.

    I have no idea of whether or not ZoS will continue this or not, but I'd like to see proof that its 1% of the player base. That sounds made up.
  • Pevey
    Pevey
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    It seems to me that the core issue is that most people don’t want to do these dungeons. They are not fun for the majority of players. This is masked by the ESO+ subscription model. If they weren’t free, I think only a small minority of players would buy them. So ZOS tries to encourage people to play the content with the random daily rewards, gear, and cosmetics. Even so, it’s still hard to find people to do these dungeons.

    So to me the real question is, why do we keep getting so much of this content that so many players don’t want?
    Edited by Pevey on February 1, 2019 9:14PM
  • Kalgert
    Kalgert
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    Pevey wrote: »
    It seems to me that the core issue is that most people don’t want to do these dungeons. They are not fun for the majority of players. This is masked by the ESO+ subscription model. If they weren’t free, I think only a small minority of players would buy them. So ZOS tries to encourage people to play the content with the random daily rewards, gear, and cosmetics. Even so, it’s still hard to find people to do these dungeons.

    So to me the real question is, why do we keep getting so much of this content that so many players don’t want?

    Good question. The main stuff people probably desire most, are new land masses and stories to play through (I mean, we've got a lot of places still untapped in terms of places to visit).

    But I will admit, there can be some value in the dungeons, but it is a big issue in terms of "The dungeons aren't particularly enjoyable/unrewarding in the cosmetic department). Of course I'm hoping with Wrathstone there will be more people wanting to try the Content Pack dungeon, given that the appearance rewards will be obtainable with still a bit of a struggle, but not a masochistic struggle.

    But to answer your question why we're getting this: I guess because they think there's such a big market of PvE players? Well granted, there certainly are quite a fair bit of them playing the game, but I think it would be fair to say that those PvE players are more busy doing overland stuff and normal dungeons, a small amount doing them in Veteran mode, and a smaller amount trying to be ESO's variant of Method from WoW.

    Long story short? There is still a market out there for Zenimax to benefit from, even if it's a small market.
  • pelle412
    pelle412
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    I prefer that skins and personalities are kept behind dungeon challenger achievements. That way when I finally get them, it will feel like a very nice reward. This is the pattern we have had with dungeons. Trial skins have been locked away behind plain veteran clear which is reasonable.
This discussion has been closed.