Maintenance for the week of April 22:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – April 22, 4:00AM EDT (08:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
The maintenance is complete, and the PTS is now back online and patch 10.0.1 is available.
Revert the Dodge Changes
Here's something I haven't seen brought up yet. But the dodge changes made with the Murkmire patch need to be reverted. I don't know what the team was aiming to achieve with this, but it didn't work. Since the patch I've seen people dodge things where the animation of the ability clearly hits them while they're not dodging and I've seen targeted attacks and abilities hit people when they are literally in the middle of a dodge roll.
For PvP's sake please revert these dodge changes as a lot of dodging in combat feels so out of sync and "off"
The upcoming patch would be a great place to do this.
Edited by Mashille on January 31, 2019 7:08PM House Baratheon: 'Ours Is The Fury'