Here's something I haven't seen brought up yet. But the dodge changes made with the Murkmire patch need to be reverted. I don't know what the team was aiming to achieve with this, but it didn't work. Since the patch I've seen people dodge things where the animation of the ability clearly hits them while they're not dodging and I've seen targeted attacks and abilities hit people when they are literally in the middle of a dodge roll.
For PvP's sake please revert these dodge changes as a lot of dodging in combat feels so out of sync and "off"
The upcoming patch would be a great place to do this.
@Koolio
Yeah, that's one of the things I've found most with the changes. Just being nuked and stunned by Incap mid dodge feels so cheap
Here's something I haven't seen brought up yet. But the dodge changes made with the Murkmire patch need to be reverted. I don't know what the team was aiming to achieve with this, but it didn't work. Since the patch I've seen people dodge things where the animation of the ability clearly hits them while they're not dodging and I've seen targeted attacks and abilities hit people when they are literally in the middle of a dodge roll.
For PvP's sake please revert these dodge changes as a lot of dodging in combat feels so out of sync and "off"
The upcoming patch would be a great place to do this.
Crixus8000 wrote: »I get hit with snipe and incap all the time half way through a roll. It's just reflex at this point when you know it's coming but now it doesn't help and instead just get's you killed.