kypranb14_ESO wrote: »Don't give it a cooldown. Get rid of it! Or make it universal with a cooldown, but don't creat sets designed to completely screw one particular class/build! That's pretty much the definition of imbalanced!
You mean like.. Detection Potions? Not trying to derail the thread but it is a potion designed to "completely screw" one class/build.
I'd like to see both Shield Breaker and Detection Potions reworked to be honest.
Shield Breaker (New)
When you hit an opponent with a light attack, deal an additional 5% of their resistance as Oblivion Damage.
(Tank busting set that scales with resists, not targeting any single build, but punishes people for trying to play titanium-teddybear builds)
Detection Potions (New)
Increase your Stealth Detection by 20 meters for X seconds. Also ignore reflection and absorption abilities during this time.
Rather than only removing a Nightblades primary defense, countering a classes primary defense, this would counter all "projectile defenses" including Shadowy Disguise making it useful for pressuring people when they are trying to tank up through reflects/absorbs.
kypranb14_ESO wrote: »Don't give it a cooldown. Get rid of it! Or make it universal with a cooldown, but don't creat sets designed to completely screw one particular class/build! That's pretty much the definition of imbalanced!
You mean like.. Detection Potions? Not trying to derail the thread but it is a potion designed to "completely screw" one class/build.
I'd like to see both Shield Breaker and Detection Potions reworked to be honest.
Shield Breaker (New)
When you hit an opponent with a light attack, deal an additional 5% of their resistance as Oblivion Damage.
(Tank busting set that scales with resists, not targeting any single build, but punishes people for trying to play titanium-teddybear builds)
Detection Potions (New)
Increase your Stealth Detection by 20 meters for X seconds. Also ignore reflection and absorption abilities during this time.
Rather than only removing a Nightblades primary defense, countering a classes primary defense, this would counter all "projectile defenses" including Shadowy Disguise making it useful for pressuring people when they are trying to tank up through reflects/absorbs.
Nocturnalan wrote: »No change needed. working as intended.
kypranb14_ESO wrote: »Don't give it a cooldown. Get rid of it! Or make it universal with a cooldown, but don't creat sets designed to completely screw one particular class/build! That's pretty much the definition of imbalanced!
You mean like.. Detection Potions? Not trying to derail the thread but it is a potion designed to "completely screw" one class/build.
I'd like to see both Shield Breaker and Detection Potions reworked to be honest.
Shield Breaker (New)
When you hit an opponent with a light attack, deal an additional 5% of their resistance as Oblivion Damage.
(Tank busting set that scales with resists, not targeting any single build, but punishes people for trying to play titanium-teddybear builds)
Detection Potions (New)
Increase your Stealth Detection by 20 meters for X seconds. Also ignore reflection and absorption abilities during this time.
Rather than only removing a Nightblades primary defense, countering a classes primary defense, this would counter all "projectile defenses" including Shadowy Disguise making it useful for pressuring people when they are trying to tank up through reflects/absorbs.
Sorry but detection potions and shield breaker are on two completely different levels. Sure, detection potions allow to counter cloak, but they do not allow the user to kill the NB within 7 to 10 seconds by only spamming light attacks. Besides, Detection Potions are necessary to provide builds with counters to cloak, slotting mage light is not an option b/c the duration and radius are just too small and randomly adding AoEs can and will completely gimp certain classes only so that they can have a chance at fighting NB - that's not really desireable. Whereas there are already plenty of counters to shields - i.e. everything that deals damage. In addition, NBs are not as reliant on cloak as sorcs are on shields.
That being said, I am open to reworks of how cloak / detection pots work.
Shield Breaker set might not have the effect you think it will. It will be 1500 damage at 30k resistences. That might not be enough. On the other hand I don't really like the concept of Oblivion Damage and Bleed Damage as it is just a lazy way of ZOS trying to address balance issues by covering them up. But your suggestion would be 1000 times more balanced than what we got now, since it would not single out a particular class and will hurt those the most that can afford it the most.
Your suggestion for Detection Potions is an absolute mess though. It would render sorcs even more vulnerable than shield breaker does, as it effectively removes their only defense for 10 to 15 seconds. And again, sorcs dont have an alternative, while dodger rollers, healers, and resistence based builds will be virtually unaffected. Sounds pretty broken to me. For reason already outlined above, this potion would hit sorcs far harder than it does NBs, even though this potion is only needed due to the lack of counterplay against cloak on many builds / classes.
i disagree,
shields are stronger now then they have ever been in the history of eso.
do you shield stack and spam shield stacking?
this set was made to act as a counter, if anything it needs a buff to do more damage to shields.
in pvp.
elfantasmo wrote: »but how will the AD GOs kill decent sorcs?
Nocturnalan wrote: »No change needed. working as intended.
you think shieldbreaker its balanced ??
tell me why did they introduce that set ?
Lord_Dexter wrote: »Nocturnalan wrote: »No change needed. working as intended.
you think shieldbreaker its balanced ??
tell me why did they introduce that set ?
This set is balanced and solution to those un-killable sorcers, shields can still be stacked and with resitance they are stronger in PVP.
Bunch of sorcerers are not gonna kill anyway without this set.
kypranb14_ESO wrote: »kypranb14_ESO wrote: »Don't give it a cooldown. Get rid of it! Or make it universal with a cooldown, but don't creat sets designed to completely screw one particular class/build! That's pretty much the definition of imbalanced!
You mean like.. Detection Potions? Not trying to derail the thread but it is a potion designed to "completely screw" one class/build.
I'd like to see both Shield Breaker and Detection Potions reworked to be honest.
Shield Breaker (New)
When you hit an opponent with a light attack, deal an additional 5% of their resistance as Oblivion Damage.
(Tank busting set that scales with resists, not targeting any single build, but punishes people for trying to play titanium-teddybear builds)
Detection Potions (New)
Increase your Stealth Detection by 20 meters for X seconds. Also ignore reflection and absorption abilities during this time.
Rather than only removing a Nightblades primary defense, countering a classes primary defense, this would counter all "projectile defenses" including Shadowy Disguise making it useful for pressuring people when they are trying to tank up through reflects/absorbs.
Sorry but detection potions and shield breaker are on two completely different levels. Sure, detection potions allow to counter cloak, but they do not allow the user to kill the NB within 7 to 10 seconds by only spamming light attacks. Besides, Detection Potions are necessary to provide builds with counters to cloak, slotting mage light is not an option b/c the duration and radius are just too small and randomly adding AoEs can and will completely gimp certain classes only so that they can have a chance at fighting NB - that's not really desireable. Whereas there are already plenty of counters to shields - i.e. everything that deals damage. In addition, NBs are not as reliant on cloak as sorcs are on shields.
That being said, I am open to reworks of how cloak / detection pots work.
Shield Breaker set might not have the effect you think it will. It will be 1500 damage at 30k resistences. That might not be enough. On the other hand I don't really like the concept of Oblivion Damage and Bleed Damage as it is just a lazy way of ZOS trying to address balance issues by covering them up. But your suggestion would be 1000 times more balanced than what we got now, since it would not single out a particular class and will hurt those the most that can afford it the most.
Your suggestion for Detection Potions is an absolute mess though. It would render sorcs even more vulnerable than shield breaker does, as it effectively removes their only defense for 10 to 15 seconds. And again, sorcs dont have an alternative, while dodger rollers, healers, and resistence based builds will be virtually unaffected. Sounds pretty broken to me. For reason already outlined above, this potion would hit sorcs far harder than it does NBs, even though this potion is only needed due to the lack of counterplay against cloak on many builds / classes.
@Galarthor
To clarify, my suggested rework for Detection Potions wasn't meant to target Wards. It was meant to target Shadowy Disguise, DK Wings, Sorcs Ball of Lightning, Wardens Shimmering Shield, etc.
This would not touch Sorcs main defense.
lies, because if you spam light attack you will die. currently the shield stackers out damage this set.
this set needs a buff because it is not working as strong of a help against shield stacking as it did years ago.
Lord_Dexter wrote: »Nocturnalan wrote: »No change needed. working as intended.
you think shieldbreaker its balanced ??
tell me why did they introduce that set ?
This set is balanced and solution to those un-killable sorcers, shields can still be stacked and with resitance they are stronger in PVP.
Bunch of sorcerers are not gonna kill anyway without this set.
lies, because if you spam light attack you will die. currently the shield stackers out damage this set.
this set needs a buff because it is not working as strong of a help against shield stacking as it did years ago.


elfantasmo wrote: »but how will the AD GOs kill decent sorcs?
5 items: When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 9999999999 Oblivion Damage to all currently cloaked nightblades in your campaign, even your own alliance.
5 items: When you deal damage with a Light or Heavy Attack against a Player that equipped Vigor or Breath Of Life on one of his bars , you deal an additional 9999999999 Oblivion Damage, PLUS if he got Earthgore or Troll King you delete his account
unknown-forumPoster-456512 wrote:
Shields are critable, and take all crit damage a players build allows.
Shields are hard capped at 40 or 50 percent of health.
Shields require the user to invest in armor, and shields are vulnerable to breach/fracture.
Shields cannot themselves crit.
Bastion CP has little or no effect anymore due to the health cap.
So.. basically shield breaker has little or no purpose any longer. Shields have hard counters now, and shield breaker is just a completely ridiculous set.
If anything, shied breaker should be like 'shattering blows' CP and add additional 20 percent damage to light and heavy attacks when striking a damage shield.
lies, because if you spam light attack you will die. currently the shield stackers out damage this set.
this set needs a buff because it is not working as strong of a help against shield stacking as it did years ago.
"cUrrEnTLy tHe sHieLd sTaCKers Out DaMagE this set. "
lol you have no idea how the set works while you tell me i'm lying
that set deals OBLIVION damage, OBLIVION damage goes through shield that means
that if i use light attack on player with 11k shield and he got 20k hp
after the light attack he will have 11 shield with 18/20k hp and so on
that set doesn't do anything with the shield its go TROUGH it making shield meaningless
and you say that its not working against shield stacking user lol
even if some 1 will equip every shield ability on him he will die
cause its IGNORE the Shields
those pictures aint my own ,they from another thread
https://forums.elderscrollsonline.com/en/discussion/391965/the-problem-with-shieldbreaker/p1
now you think its ok the recap ? just spamming light attacks to kill some one that use shield
because shields are his defence if that set ok ,we need vigor breaker , breath of life breaker, cloak breaker
so every noob can buy gear to nullify the enemy defence instead to learn how to play against it
the people that use it they got destro or resto staff staff to attack from range if he streak
and the resto light attacks are fast as hell and you cant dodge them
now the most funny thing that the people that use that set are mag dk with 100% wings uptime or stam nb that spam cloak
and do 100 roll dodges if you try to kill them before they destroy your hp
Lord_Dexter wrote: »lies, because if you spam light attack you will die. currently the shield stackers out damage this set.
this set needs a buff because it is not working as strong of a help against shield stacking as it did years ago.
"cUrrEnTLy tHe sHieLd sTaCKers Out DaMagE this set. "
lol you have no idea how the set works while you tell me i'm lying
that set deals OBLIVION damage, OBLIVION damage goes through shield that means
that if i use light attack on player with 11k shield and he got 20k hp
after the light attack he will have 11 shield with 18/20k hp and so on
that set doesn't do anything with the shield its go TROUGH it making shield meaningless
and you say that its not working against shield stacking user lol
even if some 1 will equip every shield ability on him he will die
cause its IGNORE the Shields
those pictures aint my own ,they from another thread
https://forums.elderscrollsonline.com/en/discussion/391965/the-problem-with-shieldbreaker/p1
now you think its ok the recap ? just spamming light attacks to kill some one that use shield
because shields are his defence if that set ok ,we need vigor breaker , breath of life breaker, cloak breaker
so every noob can buy gear to nullify the enemy defence instead to learn how to play against it
the people that use it they got destro or resto staff staff to attack from range if he streak
and the resto light attacks are fast as hell and you cant dodge them
now the most funny thing that the people that use that set are mag dk with 100% wings uptime or stam nb that spam cloak
and do 100 roll dodges if you try to kill them before they destroy your hp
if you stay dummy and then complain of dying by friend using Shield Breaker?
Sorc are good in PVP and this set is cure!
Lord_Dexter wrote: »lies, because if you spam light attack you will die. currently the shield stackers out damage this set.
this set needs a buff because it is not working as strong of a help against shield stacking as it did years ago.
"cUrrEnTLy tHe sHieLd sTaCKers Out DaMagE this set. "
lol you have no idea how the set works while you tell me i'm lying
that set deals OBLIVION damage, OBLIVION damage goes through shield that means
that if i use light attack on player with 11k shield and he got 20k hp
after the light attack he will have 11 shield with 18/20k hp and so on
that set doesn't do anything with the shield its go TROUGH it making shield meaningless
and you say that its not working against shield stacking user lol
even if some 1 will equip every shield ability on him he will die
cause its IGNORE the Shields
those pictures aint my own ,they from another thread
https://forums.elderscrollsonline.com/en/discussion/391965/the-problem-with-shieldbreaker/p1
now you think its ok the recap ? just spamming light attacks to kill some one that use shield
because shields are his defence if that set ok ,we need vigor breaker , breath of life breaker, cloak breaker
so every noob can buy gear to nullify the enemy defence instead to learn how to play against it
the people that use it they got destro or resto staff staff to attack from range if he streak
and the resto light attacks are fast as hell and you cant dodge them
now the most funny thing that the people that use that set are mag dk with 100% wings uptime or stam nb that spam cloak
and do 100 roll dodges if you try to kill them before they destroy your hp
if you stay dummy and then complain of dying by friend using Shield Breaker?
Sorc are good in PVP and this set is cure!