Update 49 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts

Hey zos can you rework Shieldbreaker ?

  • Kadoin
    Kadoin
    ✭✭✭✭✭
    ✭✭
    Galarthor wrote: »
    Don't give it a cooldown. Get rid of it! Or make it universal with a cooldown, but don't creat sets designed to completely screw one particular class/build! That's pretty much the definition of imbalanced!

    You mean like.. Detection Potions? Not trying to derail the thread but it is a potion designed to "completely screw" one class/build.

    I'd like to see both Shield Breaker and Detection Potions reworked to be honest.

    Shield Breaker (New)
    When you hit an opponent with a light attack, deal an additional 5% of their resistance as Oblivion Damage.


    (Tank busting set that scales with resists, not targeting any single build, but punishes people for trying to play titanium-teddybear builds)


    Detection Potions (New)
    Increase your Stealth Detection by 20 meters for X seconds. Also ignore reflection and absorption abilities during this time.

    Rather than only removing a Nightblades primary defense, countering a classes primary defense, this would counter all "projectile defenses" including Shadowy Disguise making it useful for pressuring people when they are trying to tank up through reflects/absorbs.

    Do you know how many light, medium, and heavy builds have at or near max resist+ in PvP? This set would cause the forums to explode :D

    EDIT: I also don't think people would want obilvion damage even easier to achieve with light attacks...
    Edited by Kadoin on January 26, 2019 12:29PM
  • Galarthor
    Galarthor
    ✭✭✭✭✭
    Galarthor wrote: »
    Don't give it a cooldown. Get rid of it! Or make it universal with a cooldown, but don't creat sets designed to completely screw one particular class/build! That's pretty much the definition of imbalanced!

    You mean like.. Detection Potions? Not trying to derail the thread but it is a potion designed to "completely screw" one class/build.

    I'd like to see both Shield Breaker and Detection Potions reworked to be honest.

    Shield Breaker (New)
    When you hit an opponent with a light attack, deal an additional 5% of their resistance as Oblivion Damage.

    (Tank busting set that scales with resists, not targeting any single build, but punishes people for trying to play titanium-teddybear builds)


    Detection Potions (New)
    Increase your Stealth Detection by 20 meters for X seconds. Also ignore reflection and absorption abilities during this time.

    Rather than only removing a Nightblades primary defense, countering a classes primary defense, this would counter all "projectile defenses" including Shadowy Disguise making it useful for pressuring people when they are trying to tank up through reflects/absorbs.

    Sorry but detection potions and shield breaker are on two completely different levels. Sure, detection potions allow to counter cloak, but they do not allow the user to kill the NB within 7 to 10 seconds by only spamming light attacks. Besides, Detection Potions are necessary to provide builds with counters to cloak, slotting mage light is not an option b/c the duration and radius are just too small and randomly adding AoEs can and will completely gimp certain classes only so that they can have a chance at fighting NB - that's not really desireable. Whereas there are already plenty of counters to shields - i.e. everything that deals damage. In addition, NBs are not as reliant on cloak as sorcs are on shields.

    That being said, I am open to reworks of how cloak / detection pots work.

    Shield Breaker set might not have the effect you think it will. It will be 1500 damage at 30k resistences. That might not be enough. On the other hand I don't really like the concept of Oblivion Damage and Bleed Damage as it is just a lazy way of ZOS trying to address balance issues by covering them up. But your suggestion would be 1000 times more balanced than what we got now, since it would not single out a particular class and will hurt those the most that can afford it the most.


    Your suggestion for Detection Potions is an absolute mess though. It would render sorcs even more vulnerable than shield breaker does, as it effectively removes their only defense for 10 to 15 seconds. And again, sorcs dont have an alternative, while dodger rollers, healers, and resistence based builds will be virtually unaffected. Sounds pretty broken to me. For reason already outlined above, this potion would hit sorcs far harder than it does NBs, even though this potion is only needed due to the lack of counterplay against cloak on many builds / classes.

  • Nocturnalan
    Nocturnalan
    ✭✭✭
    No change needed. working as intended.
    Templar Healer PVP/PVE
    Stam/Mag Warden PVP
    MagSorc PVP
    XB1 NA 1100+CP
  • d3adpain
    d3adpain
    ✭✭✭
    No change needed. working as intended.

    you think shieldbreaker its balanced ??
    tell me why did they introduce that set ?
  • kypranb14_ESO
    kypranb14_ESO
    ✭✭✭✭✭
    Galarthor wrote: »
    Galarthor wrote: »
    Don't give it a cooldown. Get rid of it! Or make it universal with a cooldown, but don't creat sets designed to completely screw one particular class/build! That's pretty much the definition of imbalanced!

    You mean like.. Detection Potions? Not trying to derail the thread but it is a potion designed to "completely screw" one class/build.

    I'd like to see both Shield Breaker and Detection Potions reworked to be honest.

    Shield Breaker (New)
    When you hit an opponent with a light attack, deal an additional 5% of their resistance as Oblivion Damage.

    (Tank busting set that scales with resists, not targeting any single build, but punishes people for trying to play titanium-teddybear builds)


    Detection Potions (New)
    Increase your Stealth Detection by 20 meters for X seconds. Also ignore reflection and absorption abilities during this time.

    Rather than only removing a Nightblades primary defense, countering a classes primary defense, this would counter all "projectile defenses" including Shadowy Disguise making it useful for pressuring people when they are trying to tank up through reflects/absorbs.

    Sorry but detection potions and shield breaker are on two completely different levels. Sure, detection potions allow to counter cloak, but they do not allow the user to kill the NB within 7 to 10 seconds by only spamming light attacks. Besides, Detection Potions are necessary to provide builds with counters to cloak, slotting mage light is not an option b/c the duration and radius are just too small and randomly adding AoEs can and will completely gimp certain classes only so that they can have a chance at fighting NB - that's not really desireable. Whereas there are already plenty of counters to shields - i.e. everything that deals damage. In addition, NBs are not as reliant on cloak as sorcs are on shields.

    That being said, I am open to reworks of how cloak / detection pots work.

    Shield Breaker set might not have the effect you think it will. It will be 1500 damage at 30k resistences. That might not be enough. On the other hand I don't really like the concept of Oblivion Damage and Bleed Damage as it is just a lazy way of ZOS trying to address balance issues by covering them up. But your suggestion would be 1000 times more balanced than what we got now, since it would not single out a particular class and will hurt those the most that can afford it the most.


    Your suggestion for Detection Potions is an absolute mess though. It would render sorcs even more vulnerable than shield breaker does, as it effectively removes their only defense for 10 to 15 seconds. And again, sorcs dont have an alternative, while dodger rollers, healers, and resistence based builds will be virtually unaffected. Sounds pretty broken to me. For reason already outlined above, this potion would hit sorcs far harder than it does NBs, even though this potion is only needed due to the lack of counterplay against cloak on many builds / classes.

    @Galarthor
    To clarify, my suggested rework for Detection Potions wasn't meant to target Wards. It was meant to target Shadowy Disguise, DK Wings, Sorcs Ball of Lightning, Wardens Shimmering Shield, etc.

    This would not touch Sorcs main defense.
    Edited by kypranb14_ESO on January 26, 2019 5:57PM
  • elfantasmo
    elfantasmo
    ✭✭✭
    but how will the AD GOs kill decent sorcs?
    Edited by elfantasmo on January 26, 2019 8:02PM
  • elfantasmo
    elfantasmo
    ✭✭✭
    Gilvoth wrote: »
    i disagree,
    shields are stronger now then they have ever been in the history of eso.
    do you shield stack and spam shield stacking?
    this set was made to act as a counter, if anything it needs a buff to do more damage to shields.

    in pvp.


    If someone is constantly spamming shields then how are they dealing dmg to you? If you do not know the right way to counter all the various classes without gimp sets like this then you are a ltp issue. Furthermore the problem is not 1v1 using SB, from a sorc point of view this is a manageable fight. The problem is when the pleb zerglings use it and you cannot focus the SB user coz too much pressure and you cannot afford to drop your ward (SB counter) to avoid the dmg coz too much zergling pressure. Just because a good sorc can kite and kill your Zerg 1vx? So what. Is this not what pvp is about? When people slot a SB Resto staff on their stamblade you know the set is a gimp set.
  • Galarthor
    Galarthor
    ✭✭✭✭✭
    I agree with @elfantasmo , however, shield breaker is an issue in pretty much any scenario even 1on1. B/c the light attacks alone deal enough damage to force you to use shields, and then the Shield Breaker kicks in. And even if light attacks alone weren't enough. The skills they are woven in with definitely are enough to force the sorc into shielding.
  • d3adpain
    d3adpain
    ✭✭✭
    elfantasmo wrote: »
    but how will the AD GOs kill decent sorcs?

    with the help of BIG BOSS the best 1vx player :D:D:D
  • Lord_Eomer
    Lord_Eomer
    ✭✭✭✭✭
    ✭✭
    Sorcerer in PVP are still good, there is no need to nerf Shield Breaker.

    There are really un-killable sorcerer out there without shield breaker

    @ZOS_BrianWheeler there is no need for nerf.
  • Lord_Eomer
    Lord_Eomer
    ✭✭✭✭✭
    ✭✭
    d3adpain wrote: »
    No change needed. working as intended.

    you think shieldbreaker its balanced ??
    tell me why did they introduce that set ?

    This set is balanced and solution to those un-killable sorcers, shields can still be stacked and with resitance they are stronger in PVP.

    Bunch of sorcerers are not gonna kill anyway without this set.
  • d3adpain
    d3adpain
    ✭✭✭
    d3adpain wrote: »
    No change needed. working as intended.

    you think shieldbreaker its balanced ??
    tell me why did they introduce that set ?

    This set is balanced and solution to those un-killable sorcers, shields can still be stacked and with resitance they are stronger in PVP.

    Bunch of sorcerers are not gonna kill anyway without this set.

    there's no such thing as "unkillable" sorc every class stam or mag can kill it
    its either you don't know how to burst or pressure or that guy is playing over defence just streaking away (you got nbs too that just cloak and use shade,templars and just purge and breath of life and so on)
    tell me what's the point of having shields when someone that gets triggered can equip set that let him kill his enemy for just spamming light attacks

    if shields are really that op zos should nerf (which they already did)them to balance it for every encounter with them
    and not make this set that lets you IGNORE their defence and kill them
    now let say that shields are the most op thing ever they could have made set
    when you attack some 1 you reduce their shield strength by 15% percent
    or increase the cost of his next shield ability or something else creative
    instead of using cancer dmg(oblivion)

    and did you ever played mag sorc or nb ? or even used that set
    cause you seems clueless to how this set works
  • Icarus42
    Icarus42
    ✭✭✭
    Whoever these people are who say that shields are stronger than ever are wrong.
    Even with ~2600 crit mitigation and~24000 physical and spell mitigation my 11k shield gets taken down right after I put it up in most situations in pvp.
    So then I run 2 shields, and then 3 shields. I have no bar space for anything else, I run out of magic super fast, then someone with shield breaker comes along and wipes the floor with me. It doesn't happen often, however..
    Anyway the mystique that has arisen that shields are strong is all just smoke and mirrors, just throw pressure on us so we spend all of our magic on our shields, or simpler yet cc us to run our stamina out...
    Oh yeah then along comes shield breaker..
    It occurs to me that maybe they forgot about this pesky set and then decided to also forget about bastion at the same time.
    A lot of emphasis on destroying shields and 0 counter play makes Jack a dull boy..
    Ebonheart Pact - PC NA - Magicka Sorcerer
  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭
    lies, because if you spam light attack you will die. currently the shield stackers out damage this set.
    this set needs a buff because it is not working as strong of a help against shield stacking as it did years ago.
  • Galarthor
    Galarthor
    ✭✭✭✭✭
    Galarthor wrote: »
    Galarthor wrote: »
    Don't give it a cooldown. Get rid of it! Or make it universal with a cooldown, but don't creat sets designed to completely screw one particular class/build! That's pretty much the definition of imbalanced!

    You mean like.. Detection Potions? Not trying to derail the thread but it is a potion designed to "completely screw" one class/build.

    I'd like to see both Shield Breaker and Detection Potions reworked to be honest.

    Shield Breaker (New)
    When you hit an opponent with a light attack, deal an additional 5% of their resistance as Oblivion Damage.

    (Tank busting set that scales with resists, not targeting any single build, but punishes people for trying to play titanium-teddybear builds)


    Detection Potions (New)
    Increase your Stealth Detection by 20 meters for X seconds. Also ignore reflection and absorption abilities during this time.

    Rather than only removing a Nightblades primary defense, countering a classes primary defense, this would counter all "projectile defenses" including Shadowy Disguise making it useful for pressuring people when they are trying to tank up through reflects/absorbs.

    Sorry but detection potions and shield breaker are on two completely different levels. Sure, detection potions allow to counter cloak, but they do not allow the user to kill the NB within 7 to 10 seconds by only spamming light attacks. Besides, Detection Potions are necessary to provide builds with counters to cloak, slotting mage light is not an option b/c the duration and radius are just too small and randomly adding AoEs can and will completely gimp certain classes only so that they can have a chance at fighting NB - that's not really desireable. Whereas there are already plenty of counters to shields - i.e. everything that deals damage. In addition, NBs are not as reliant on cloak as sorcs are on shields.

    That being said, I am open to reworks of how cloak / detection pots work.

    Shield Breaker set might not have the effect you think it will. It will be 1500 damage at 30k resistences. That might not be enough. On the other hand I don't really like the concept of Oblivion Damage and Bleed Damage as it is just a lazy way of ZOS trying to address balance issues by covering them up. But your suggestion would be 1000 times more balanced than what we got now, since it would not single out a particular class and will hurt those the most that can afford it the most.


    Your suggestion for Detection Potions is an absolute mess though. It would render sorcs even more vulnerable than shield breaker does, as it effectively removes their only defense for 10 to 15 seconds. And again, sorcs dont have an alternative, while dodger rollers, healers, and resistence based builds will be virtually unaffected. Sounds pretty broken to me. For reason already outlined above, this potion would hit sorcs far harder than it does NBs, even though this potion is only needed due to the lack of counterplay against cloak on many builds / classes.

    @Galarthor
    To clarify, my suggested rework for Detection Potions wasn't meant to target Wards. It was meant to target Shadowy Disguise, DK Wings, Sorcs Ball of Lightning, Wardens Shimmering Shield, etc.

    This would not touch Sorcs main defense.

    That makes a lot more sense. I could live with that.
    Gilvoth wrote: »
    lies, because if you spam light attack you will die. currently the shield stackers out damage this set.
    this set needs a buff because it is not working as strong of a help against shield stacking as it did years ago.

    Dude ... I just wanted to go to bed to sleep when I read this. I am laughing so hard that I can't fall asleep anymore.
    Edited by Galarthor on January 27, 2019 10:12PM
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    The irony is that when this set came out harness magica only shielded against MAGICA based attacks, so it was magica characters who had a harder time bursting down other magica characters.
  • Galarthor
    Galarthor
    ✭✭✭✭✭
    Brrrofski wrote: »
    The irony is that when this set came out harness magica only shielded against MAGICA based attacks, so it was magica characters who had a harder time bursting down other magica characters.

    That doesn't bother ZOS as they are and always have been clearly favoring stamina in PvP.
  • barshemm
    barshemm
    ✭✭✭✭
    My experience with sheild breaker is it made bad sorcs even easier to kill and ensured I got t bagged by good sorcs. And that was when most mag sorcs were not even slotting resto staffs pre-sloads.
  • OrdoHermetica
    OrdoHermetica
    ✭✭✭✭✭
    d3adpain wrote: »
    No change needed. working as intended.

    you think shieldbreaker its balanced ??
    tell me why did they introduce that set ?

    This set is balanced and solution to those un-killable sorcers, shields can still be stacked and with resitance they are stronger in PVP.

    Bunch of sorcerers are not gonna kill anyway without this set.

    ...shields CAN be stronger. But only if someone is sacrificing quite a lot of damage output for a tanking set, is running a heavy armor setup, or is dumping a ton of CP into resistance bonuses. But, uh... light armor resistances aren't exactly great on their own, so if it's just a light armor damage dealer without a tanking set, then shields are very definitely MUCH weaker. Especially since shields can now also take critical damage.
    Edited by OrdoHermetica on January 28, 2019 3:49AM
  • d3adpain
    d3adpain
    ✭✭✭
    Gilvoth wrote: »
    lies, because if you spam light attack you will die. currently the shield stackers out damage this set.
    this set needs a buff because it is not working as strong of a help against shield stacking as it did years ago.

    "cUrrEnTLy tHe sHieLd sTaCKers Out DaMagE this set. "

    lol you have no idea how the set works while you tell me i'm lying
    that set deals OBLIVION damage, OBLIVION damage goes through shield that means
    that if i use light attack on player with 11k shield and he got 20k hp
    after the light attack he will have 11 shield with 18/20k hp and so on
    that set doesn't do anything with the shield its go TROUGH it making shield meaningless

    and you say that its not working against shield stacking user lol
    even if some 1 will equip every shield ability on him he will die
    cause its IGNORE the Shields

    those pictures aint my own ,they from another thread
    https://forums.elderscrollsonline.com/en/discussion/391965/the-problem-with-shieldbreaker/p1

    lxe1moC.jpg
    n6N13M0.jpg

    now you think its ok the recap ? just spamming light attacks to kill some one that use shield
    because shields are his defence if that set ok ,we need vigor breaker , breath of life breaker, cloak breaker
    so every noob can buy gear to nullify the enemy defence instead to learn how to play against it


    the people that use it they got destro or resto staff staff to attack from range if he streak
    and the resto light attacks are fast as hell and you cant dodge them

    now the most funny thing that the people that use that set are mag dk with 100% wings uptime or stam nb that spam cloak
    and do 100 roll dodges if you try to kill them before they destroy your hp
  • steven22
    steven22
    ✭✭✭
    elfantasmo wrote: »
    but how will the AD GOs kill decent sorcs?

    Another Perspektive : which good GOs do u mean ? o:)
    Main - Char : Dandriil - Tamriel Hero, Explorer, Stormproof,Overlord

    Nightblade since Beta , ESO Plus , PC EU

    Proud Magicka Nightblade
  • Hearts_Wake
    Hearts_Wake
    ✭✭✭
    barshemm wrote: »
    5 items: When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 9999999999 Oblivion Damage to all currently cloaked nightblades in your campaign, even your own alliance.

    Now we’re getting somewhere.
    QQ.
  • Galarthor
    Galarthor
    ✭✭✭✭✭
    barshemm wrote: »
    5 items: When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 9999999999 Oblivion Damage to all currently cloaked nightblades in your campaign, even your own alliance.

    Excess Damage is carried forward!
    (i.e. it is counted against you HP when you respawn).
  • d3adpain
    d3adpain
    ✭✭✭
    well gilvoth and dexter dont you guys something to say ?
    wtb
    5 items: When you deal damage with a Light or Heavy Attack against a Player that equipped Vigor or Breath Of Life on one of his bars , you deal an additional 9999999999 Oblivion Damage, PLUS if he got Earthgore or Troll King you delete his account
  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭

    Vivecpvp_zpsjwcmz3kn.png

    i just wanted to point something out about this picture above ^

    i did not make that photo, and i am not talking about the person whom made this picture photo.
    note: this has NOTHING to do with the person whom took the photo.

    what i am pointing out, is the fact that those 2 yellow faction characters are all alone against a big group of red players.
    and obviously they are going to die, why? because is a whole lot of Red players against just those 2 yellow players, yet what happens here on this forum every single day, is that normaly on a daily basis, 1 of those 2 yellow players is going to come to this forum and make a thread asking that what ever skill or weapon or or snipe or earthgore armor or sneak invisibility, or heavy armor, or wings, or healing, or light armnor, or sloads, or medium armor passive, or warewolf damage, or assylum weapon, or Master weapon, or ANYTHING whatsoever that was the final blow that killed them in the above picture situation above, was and is OBVIOUSLY "to them" is Overpowered and MUST BE NERFED!
    i mean they HAVE to be able to survive an entire LARGE GROUP like that or the game is COMPLETELY imbalanced and the entire staff of eso and all of the rest of us are just garbage players because we cant see and agree with them that what ever killed them in that situation above is ovepowered.
    when infact nothing was over powered, all that was over powered was that alot of the other alliance killed them and they were outnumbered was the only real thing that killed them.

    i hope one day that all of this forum members and all of eso members and all the staff and developers of the entire elderscrolls online community will see this trend and realize how it has caused massive nerfs and destroyed build after build and class after class just because 1 or a few people come to this forum and make threads continuously about things that killed them that MUST BE NERFED and that this has been going on now for YEARS.

    please zenimax, please make this stop happening.



    Edited by Gilvoth on January 31, 2019 8:43PM
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Shields are critable, and take all crit damage a players build allows.
    Shields are hard capped at 40 or 50 percent of health.
    Shields require the user to invest in armor, and shields are vulnerable to breach/fracture.
    Shields cannot themselves crit.
    Bastion CP has little or no effect anymore due to the health cap.

    So.. basically shield breaker has little or no purpose any longer. Shields have hard counters now, and shield breaker is just a completely ridiculous set.

    If anything, shied breaker should be like 'shattering blows' CP and add additional 20 percent damage to light and heavy attacks when striking a damage shield.
  • d3adpain
    d3adpain
    ✭✭✭
    Minalan wrote: »
    Shields are critable, and take all crit damage a players build allows.
    Shields are hard capped at 40 or 50 percent of health.
    Shields require the user to invest in armor, and shields are vulnerable to breach/fracture.
    Shields cannot themselves crit.
    Bastion CP has little or no effect anymore due to the health cap.

    So.. basically shield breaker has little or no purpose any longer. Shields have hard counters now, and shield breaker is just a completely ridiculous set.

    If anything, shied breaker should be like 'shattering blows' CP and add additional 20 percent damage to light and heavy attacks when striking a damage shield.

    bastion cp is useless lot of cp points for extra 0.4 shield
  • Lord_Eomer
    Lord_Eomer
    ✭✭✭✭✭
    ✭✭
    d3adpain wrote: »
    Gilvoth wrote: »
    lies, because if you spam light attack you will die. currently the shield stackers out damage this set.
    this set needs a buff because it is not working as strong of a help against shield stacking as it did years ago.

    "cUrrEnTLy tHe sHieLd sTaCKers Out DaMagE this set. "

    lol you have no idea how the set works while you tell me i'm lying
    that set deals OBLIVION damage, OBLIVION damage goes through shield that means
    that if i use light attack on player with 11k shield and he got 20k hp
    after the light attack he will have 11 shield with 18/20k hp and so on
    that set doesn't do anything with the shield its go TROUGH it making shield meaningless

    and you say that its not working against shield stacking user lol
    even if some 1 will equip every shield ability on him he will die
    cause its IGNORE the Shields

    those pictures aint my own ,they from another thread
    https://forums.elderscrollsonline.com/en/discussion/391965/the-problem-with-shieldbreaker/p1

    lxe1moC.jpg
    n6N13M0.jpg

    now you think its ok the recap ? just spamming light attacks to kill some one that use shield
    because shields are his defence if that set ok ,we need vigor breaker , breath of life breaker, cloak breaker
    so every noob can buy gear to nullify the enemy defence instead to learn how to play against it


    the people that use it they got destro or resto staff staff to attack from range if he streak
    and the resto light attacks are fast as hell and you cant dodge them

    now the most funny thing that the people that use that set are mag dk with 100% wings uptime or stam nb that spam cloak
    and do 100 roll dodges if you try to kill them before they destroy your hp

    if you stay dummy and then complain of dying by friend using Shield Breaker?

    Sorc are good in PVP and this set is cure!
  • d3adpain
    d3adpain
    ✭✭✭
    d3adpain wrote: »
    Gilvoth wrote: »
    lies, because if you spam light attack you will die. currently the shield stackers out damage this set.
    this set needs a buff because it is not working as strong of a help against shield stacking as it did years ago.

    "cUrrEnTLy tHe sHieLd sTaCKers Out DaMagE this set. "

    lol you have no idea how the set works while you tell me i'm lying
    that set deals OBLIVION damage, OBLIVION damage goes through shield that means
    that if i use light attack on player with 11k shield and he got 20k hp
    after the light attack he will have 11 shield with 18/20k hp and so on
    that set doesn't do anything with the shield its go TROUGH it making shield meaningless

    and you say that its not working against shield stacking user lol
    even if some 1 will equip every shield ability on him he will die
    cause its IGNORE the Shields

    those pictures aint my own ,they from another thread
    https://forums.elderscrollsonline.com/en/discussion/391965/the-problem-with-shieldbreaker/p1

    lxe1moC.jpg
    n6N13M0.jpg

    now you think its ok the recap ? just spamming light attacks to kill some one that use shield
    because shields are his defence if that set ok ,we need vigor breaker , breath of life breaker, cloak breaker
    so every noob can buy gear to nullify the enemy defence instead to learn how to play against it


    the people that use it they got destro or resto staff staff to attack from range if he streak
    and the resto light attacks are fast as hell and you cant dodge them

    now the most funny thing that the people that use that set are mag dk with 100% wings uptime or stam nb that spam cloak
    and do 100 roll dodges if you try to kill them before they destroy your hp

    if you stay dummy and then complain of dying by friend using Shield Breaker?

    Sorc are good in PVP and this set is cure!

    well lets me ask you this you think stamina nightblades are also good ? and warden ? ("lot of people complain about them too ")
    if yes we need set to destroy them so every one can buy and kill them cause
    "its good" and we need a cure for it, and PLS tell me why are they good ?
    did you play the game since murkmire ? cause you seems to think that shields are good defence now
  • Gnozo
    Gnozo
    ✭✭✭✭✭
    d3adpain wrote: »
    Gilvoth wrote: »
    lies, because if you spam light attack you will die. currently the shield stackers out damage this set.
    this set needs a buff because it is not working as strong of a help against shield stacking as it did years ago.

    "cUrrEnTLy tHe sHieLd sTaCKers Out DaMagE this set. "

    lol you have no idea how the set works while you tell me i'm lying
    that set deals OBLIVION damage, OBLIVION damage goes through shield that means
    that if i use light attack on player with 11k shield and he got 20k hp
    after the light attack he will have 11 shield with 18/20k hp and so on
    that set doesn't do anything with the shield its go TROUGH it making shield meaningless

    and you say that its not working against shield stacking user lol
    even if some 1 will equip every shield ability on him he will die
    cause its IGNORE the Shields

    those pictures aint my own ,they from another thread
    https://forums.elderscrollsonline.com/en/discussion/391965/the-problem-with-shieldbreaker/p1

    lxe1moC.jpg
    n6N13M0.jpg

    now you think its ok the recap ? just spamming light attacks to kill some one that use shield
    because shields are his defence if that set ok ,we need vigor breaker , breath of life breaker, cloak breaker
    so every noob can buy gear to nullify the enemy defence instead to learn how to play against it


    the people that use it they got destro or resto staff staff to attack from range if he streak
    and the resto light attacks are fast as hell and you cant dodge them

    now the most funny thing that the people that use that set are mag dk with 100% wings uptime or stam nb that spam cloak
    and do 100 roll dodges if you try to kill them before they destroy your hp

    if you stay dummy and then complain of dying by friend using Shield Breaker?

    Sorc are good in PVP and this set is cure!

    So, you actually watched me while i was trying to get some distance there or how do you know I played a dummy?

    There were 5+ enemies around so i actually needed my shield to have a defense against these players while i was trying to get rid of them by los. No 1vX intended. Just surviving. So in this Situation i was forced into my main defense and shieldbreaker ignores this and does 3k+ dps on me while healing on sorc is weak. No sorc can outheal 3k dps.

    The Shieldbreaker user doesnt need to aim good to hit me. The light attacks follow me around trees and stones. Every gapclose has a higher range then streak and can be spammed without a cost increase. Its so easy to follow a sorc and kill him with shieldbreaker light attacks and the sorc has no counter to this. 3k dps on light attacks, wich doesnt cost anything and proc weapon enchant.

    And no one can tell me a Build wich uses shieldbreaker is in such a disadvantage. Just backbar proc on your bow and you are fine. I saw players doing 7k incap and 5k surprise attacks on heavy armor builds while having shieldbreaker on backbar.

    This set needs a rework and there are so many options to make it work:

    3 seconds cooldown
    Only on heavy attackd
    Increase damage from light and heavy attacks to enemies with an active damage shield by 30%
    Increase your damage by 10% against players with a damage shield.

    But it still does this Oblivion damage thingy. Every pts players ask to rework this set. Since years. Nothing from ZOS. From what i see now they go into a good Direction. Patch notes look good, changes arent typical nerfs and they really listen to players Feedback. Only thing i want to hear from a Dev or @ZOS_GinaBruno is something like: "we heared your concerns and this set is indeed overperforming in certain Situation by bypassing your whole class defense. We will adjust it with Update 22"

    To much to ask for?
Sign In or Register to comment.