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Hey zos can you rework Shieldbreaker ?

d3adpain
d3adpain
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When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 2150 Oblivion Damage to them.
does 2k OBLIVION dmg seems ok to you for just spamming light attacks on opponent that got shield?
that set is used against every mag char that got shield up sorc nightblade warden

nightblade and warden when they face opponent like they can drop their shield because its not the only defence they got
and they got some heals ,now sorc on the other hand they got only shields as their defence they got no heals
even heal ward doesn't heal any more and put shield that let people bypass your defence to your hp
my only healing option is resto ulti which you cant keep up all the fight and i MUST drop my shields when i face an opponent that use shieldbreaker
but if i do after 2 light attack the person will use hard hitting ability or ulti if i don't use my shields and im dead

that set is been like that for long time and we already got our shields nerfed and they can crit our shields
that set is NOT hard counter to sorc its one sided thing there's nothing to do against an opponent that use that set (other then run away with streak)
hard counter for sorc is dk with wings ,warden with shimmering shield and templar with total dark

also when they use it its not like they got daggers or 2h and they weave the light attacks with skills
they use bow ,resto or fire staff on the bar back and spam light attacks from distance (or inside zerg )and with resto staff
they hit a lot faster and you cant even DODGE the the light attacks

that set straight up need to be rework either make it proc on melee dmg only or add cooldown for the proc
  • Galarthor
    Galarthor
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    I agree and many people have pointed out how brokenly OP this set is. Yet so far ZOS has issued no comment in this regard. This set has never been balanced and was just introduced to placate stambuilds crying how they could not one-shot sorcs.

    The fact that it is the only set in the game that is designed as a hard counter to a specific class shows how imbalanced it is by nature. And make no mistake, this set was designed with the sole purpose of screwing sorcs. On top of that is is even ridiculously easy to use since it procs on light attacks. There is no other set in the game that kills a class / build guaranteed within 7 to 10 seconds by simply spamming light attacks.

    This combined with ZOS refusal to address or admit the issue shows how blatantly biased they are.

    Sure the forum Sorc-haters will come in here and tell you
    1) how this set sucks: if it was so great more people would use it OR it is only good against sorcs, so they will have to make a sacrifice - ignoring that sorcs are being easily killed without that set and that the latter arguement is irrelevant to the discussion whether this particular set is imbalanced since it completely kills a class without any effort.

    2) or how sorcs are so OP that it is necessary: yet far more people play stamina builds and easily dominate sorcs. Sorcs are always popluar in games, since you can wield a sword in real life, but you cannot cast spells. If you factor that in, then sorcs are heavily underrepresented in the population - especially at the competitive level. This illustrates that sorcs are NOT OP as these forum-warriors claim.

    All their claims are subjective and as such not really relevant for the balancing. From an objective point of view, the existence of the shield breaker set cannot be justified.
  • Dracane
    Dracane
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    I always found that with all the changes to shields that ZoS has made, they force people into stacking even more, while punishing single shields.

    Shieldbreaker should either only work when the opponent has more than one shield, or at least deal more damage based on how many shields are active.
    Shields have been so streamlined though, they really need no counter anymore. In pvp we are at a point where the Bastion CP does not boost shield strenght, yet shields are still affected by shattering blows in the same manner.

    This is the main problem of shields right now and in my opinion the main reason why they feel so weak right now.
    Edited by Dracane on January 25, 2019 9:09PM
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Lord_Eomer
    Lord_Eomer
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    Should not change, shield breaker is working as intended.
  • ToRelax
    ToRelax
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    Over 4 years and still the worst example of bad balance in the game. That's some achievement.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • ezio45
    ezio45
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    Ya something should probably be done about this now that shields are already weak as a defense too. Shattering blows also now that bastion is useless. The supposedly were designed to balance each other out
  • d3adpain
    d3adpain
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    Should not change, shield breaker is working as intended.

    that set stayed the same since it came out 4 years ago and since then shields have changed and nerfed
    people that complain now days that shields are strong are just dont know how to burst and stun the moment before you re-apply the shield, its so easy and shields are weak you got bastion cp now with the recent nerfs is completely useless while shattering blow works good against them

    that set is over performing against shield users and it didn't got touched because they didn't thought of that set while they nerfing shields

    to top that you got people that use infused shieldbreaker weapons with oblivion dmg

    you really think that is shields still strong ?
  • Casul
    Casul
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    Just make is work like knight slayer, bow heavy attacks are slow.

    Obviously increase damage as a result or else it would become worthless because you could just use Torug pact.
    Edited by Casul on January 24, 2019 4:12PM
    PvP needs more love.
  • Galarthor
    Galarthor
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    BuildMan wrote: »
    Just make is work like knight slayer, bow heavy attacks are slow.

    Obviously increase damage as a result or else it would become worthless because you could just use Torug pact.

    Increase damage? Shield Breaker is already dealing more damage with light attacks than Knight Slayer is dealing with heavy attacks. So simply converting the light attacks into heavy attacks would still result in higher over all damage.

    And where are the dodge-breaker, cloak-breaker, block-breaker, and heal-breaker sets? Nowhere to be seen. There should not be sets that completely circumvent the defensive tools of a class / build. It is horribly imbalanced and just lazy design on part of ZOS.

    Oblivion damage is a bad game mechanic overall ... and so is bleed for that matter. It's only in the game b/c ZOS could not be bothered to properly balance the abilities and classes in the game. ZOS is just trying to placate players who want easy kills and cannot be bothered to learn to play their class properly. "Oh you can't kill that opponent b/c he doesn't simply hold still and that frustrates you? Here take oblivion damage that circumvents almost all his defensive tools so it doesn't matter what he does - not dodge roll though ... can't allow you to kill our overlords the stamblades." - ZOS
    Edited by Galarthor on January 24, 2019 4:25PM
  • jaime1982
    jaime1982
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    We need a new set (cloak breaker) lol
  • olsborg
    olsborg
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    jaime1982 wrote: »
    We need a new set (cloak breaker) lol

    Blockbreaker and healbreaker too pls^^ then in the end we see gamebreaker set.

    PC EU
    PvP only
  • Dracane
    Dracane
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    olsborg wrote: »
    jaime1982 wrote: »
    We need a new set (cloak breaker) lol

    Blockbreaker and healbreaker too pls^^ then in the end we see gamebreaker set.

    Oh dear lord Anu. :D Stop already Olsborg.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • Lord-Otto
    Lord-Otto
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    It's outdated. The original intention of combatting shields has lost meaning after the continuous shield reworks, especially the Murkmire ones. Also, it's plain bad design. Monumentally so.
  • Lord_Eomer
    Lord_Eomer
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    d3adpain wrote: »
    Should not change, shield breaker is working as intended.

    that set stayed the same since it came out 4 years ago and since then shields have changed and nerfed
    people that complain now days that shields are strong are just dont know how to burst and stun the moment before you re-apply the shield, its so easy and shields are weak you got bastion cp now with the recent nerfs is completely useless while shattering blow works good against them

    that set is over performing against shield users and it didn't got touched because they didn't thought of that set while they nerfing shields

    to top that you got people that use infused shieldbreaker weapons with oblivion dmg

    you really think that is shields still strong ?

    Shields are doign fair in No CP PVP!
  • Galarthor
    Galarthor
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    olsborg wrote: »
    jaime1982 wrote: »
    We need a new set (cloak breaker) lol

    Blockbreaker and healbreaker too pls^^ then in the end we see gamebreaker set.

    Unfortunately, neither Block-, Cloak-, and Dodge-sets will hit the other classes as hard as Shield Breaker hits sorcs as these classes have a multitude of defensive tools - e.g. stamblades: dodge, cloak, and heal with a decent amount of blocking possible. We had a lengthy discussion about that during one of the latest PTS cycles.

    As for the gamebreaker set, this one has been implemented years ago. Can't you see how the game and its performance is continuously getting worse?
  • Galarthor
    Galarthor
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    d3adpain wrote: »
    Should not change, shield breaker is working as intended.

    that set stayed the same since it came out 4 years ago and since then shields have changed and nerfed
    people that complain now days that shields are strong are just dont know how to burst and stun the moment before you re-apply the shield, its so easy and shields are weak you got bastion cp now with the recent nerfs is completely useless while shattering blow works good against them

    that set is over performing against shield users and it didn't got touched because they didn't thought of that set while they nerfing shields

    to top that you got people that use infused shieldbreaker weapons with oblivion dmg

    you really think that is shields still strong ?

    Shields are doign fair in No CP PVP!

    And you'd still get *** by a guy using shield breaker ... totally balanced.
    And none of the "shield breaker is necessary / balanced" faction can ever really produce logical sound reasoning why it should exist and why no equivalent set should exist for other classes / builds.
  • d3adpain
    d3adpain
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    d3adpain wrote: »
    Should not change, shield breaker is working as intended.

    that set stayed the same since it came out 4 years ago and since then shields have changed and nerfed
    people that complain now days that shields are strong are just dont know how to burst and stun the moment before you re-apply the shield, its so easy and shields are weak you got bastion cp now with the recent nerfs is completely useless while shattering blow works good against them

    that set is over performing against shield users and it didn't got touched because they didn't thought of that set while they nerfing shields

    to top that you got people that use infused shieldbreaker weapons with oblivion dmg

    you really think that is shields still strong ?

    Shields are doign fair in No CP PVP!

    shields are ok in cp and non cp
    but guess what shieldbreaker kill shield users easily in cp and non cp which is not ok
    and like i said its not hard counter its one side set ,that must get re-worked
  • TheYKcid
    TheYKcid
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    And Sorc remains the only class in the game with multiple hardcounters. Shieldbreaker and Oblivion damage in general is a joke in 2019.

    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • d3adpain
    d3adpain
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    TheYKcid wrote: »
    And Sorc remains the only class in the game with multiple hardcounters. Shieldbreaker and Oblivion damage in general is a joke in 2019.

    they should change oblivion, its stupid that every type of dmg going throw mitigation while oblivion doesn't
    and its unhealthy for the game
  • Universe
    Universe
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    @ZOS_BrianWheeler congratulations for your new position as the Lead Combat Designer!
    Please consider implementing a cooldown of 2 seconds between each Shield breaker's proc.
    There is no doubt that this set has gone untouched for far too long.
    Old:
    5 items: When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 25-2150 Oblivion Damage to them.
    New:
    5 items: When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 25-2150 Oblivion Damage to them. This effect can occur once every 2 seconds.
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • labambao
    labambao
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    5 items: When you deal damage with a Light or Heavy Attack against a Player with a equipped curse eater set, you deal an additional 3000 Oblivion Damage to them
  • Galarthor
    Galarthor
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    Don't give it a cooldown. Get rid of it! Or make it universal with a cooldown, but don't creat sets designed to completely screw one particular class/build! That's pretty much the definition of imbalanced!
  • d3adpain
    d3adpain
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    they can give it a cool down but if they does a long one 6-8 sec
    but i hope more that they would change how oblivion works to make it go trough mitigations
    cause its really bad that some builds ignore resistances in general
  • Gilvoth
    Gilvoth
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    i disagree,
    shields are stronger now then they have ever been in the history of eso.
    do you shield stack and spam shield stacking?
    this set was made to act as a counter, if anything it needs a buff to do more damage to shields.

    in pvp.


    Edited by Gilvoth on January 25, 2019 7:17PM
  • Kadoin
    Kadoin
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    I'm glad I stopped using shields on all my chars...

    Damn it, reinforced turned on...!
  • d3adpain
    d3adpain
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    Gilvoth wrote: »
    i disagree,
    shields are stronger now then they have ever been in the history of eso.
    do you shield stack and spam shield stacking?
    this set was made to act as a counter, if anything it needs a buff to do more damage to shields.

    in pvp.


    shield are stronger lol ? its need a buff MEGA LUL
    shieldbreaker user spotted xD

    so tell me how its stronger now ?? and what your class
  • Galarthor
    Galarthor
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    d3adpain wrote: »
    Gilvoth wrote: »
    i disagree,
    shields are stronger now then they have ever been in the history of eso.
    do you shield stack and spam shield stacking?
    this set was made to act as a counter, if anything it needs a buff to do more damage to shields.

    in pvp.


    shield are stronger lol ? its need a buff MEGA LUL
    shieldbreaker user spotted xD

    so tell me how its stronger now ?? and what your class

    The other day I activated my shield when an entire DC zerg attacked me. Then I went afk b/c I figured I can't kill these guys anyway. When I came back 3 hours later my shield had been broken even though the entire zerg has been attacking me the whole time. That's how strong shields are ... at least in the deranged minds of many stam builds (most stamblades).
  • ccmedaddy
    ccmedaddy
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    Galarthor wrote: »
    d3adpain wrote: »
    Gilvoth wrote: »
    i disagree,
    shields are stronger now then they have ever been in the history of eso.
    do you shield stack and spam shield stacking?
    this set was made to act as a counter, if anything it needs a buff to do more damage to shields.

    in pvp.


    shield are stronger lol ? its need a buff MEGA LUL
    shieldbreaker user spotted xD

    so tell me how its stronger now ?? and what your class

    The other day I activated my shield when an entire DC zerg attacked me. Then I went afk b/c I figured I can't kill these guys anyway. When I came back 3 hours later my shield had been broken even though the entire zerg has been attacking me the whole time. That's how strong shields are ... at least in the deranged minds of many stam builds (most stamblades).
    👏👏👏👍
  • barshemm
    barshemm
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    5 items: When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional 9999999999 Oblivion Damage to all currently cloaked nightblades in your campaign, even your own alliance.
  • ToRelax
    ToRelax
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    Gilvoth wrote: »
    i disagree,
    shields are stronger now then they have ever been in the history of eso.
    do you shield stack and spam shield stacking?
    this set was made to act as a counter, if anything it needs a buff to do more damage to shields.

    in pvp.


    You do realize it ignores resistances? :joy:
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • kypranb14_ESO
    kypranb14_ESO
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    Galarthor wrote: »
    Don't give it a cooldown. Get rid of it! Or make it universal with a cooldown, but don't creat sets designed to completely screw one particular class/build! That's pretty much the definition of imbalanced!

    You mean like.. Detection Potions? Not trying to derail the thread but it is a potion designed to "completely screw" one class/build.

    I'd like to see both Shield Breaker and Detection Potions reworked to be honest.

    Shield Breaker (New)
    When you hit an opponent with a light attack, deal an additional 5% of their resistance as Oblivion Damage.

    (Tank busting set that scales with resists, not targeting any single build, but punishes people for trying to play titanium-teddybear builds)


    Detection Potions (New)
    Increase your Stealth Detection by 20 meters for X seconds. Also ignore reflection and absorption abilities during this time.

    Rather than only removing a Nightblades primary defense, countering a classes primary defense, this would counter all "projectile defenses" including Shadowy Disguise making it useful for pressuring people when they are trying to tank up through reflects/absorbs.
    Edited by kypranb14_ESO on January 26, 2019 4:19AM
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