Game balance should not be designed around a small minority who are purposefully hurting themselves in their class/build choice.
As I said in the other time stop thread that got closedtime-stopped:
Maybe if it were the 5th psijic skill instead of the 1st one unlocked we'd see less of it? Would absolutely love to see less of it.
.
Game balance should not be designed around a small minority who are purposefully hurting themselves in their class/build choice.
Beg your pardon, but I highly doubt that players who create non-sheep builds or characters do it to "purposefully hurt themselves" and whether or not such players are a "small minority" is both unknown and irrelevant. I get what you are saying, but this was a very poor way to say it. Besides, the flipside is that "game balance" shouldn't be designed around PvP either. For better or worse, that's often how it ends up being in this game, though.
Time Stop is expensive to cast, one of the morphs is a cast time, and you can dodge roll out of it easily if you spend one iota of energy to spec some kind of stamina into your build. Stop crying that you keep getting stuck in Time Stop and put a freaking stam recovery enchant on your jewelry.
It isn't expensive to cast at all. It's the same cost of fear (3.7k magicka) while doing much more than fear can do.
The skill is too dense in effects for it's cost. Need's to be rebalanced so it is either much more expensive than it is or does not do as much as it does.
Time Stop is expensive to cast, one of the morphs is a cast time, and you can dodge roll out of it easily if you spend one iota of energy to spec some kind of stamina into your build. Stop crying that you keep getting stuck in Time Stop and put a freaking stam recovery enchant on your jewelry.
It isn't expensive to cast at all. It's the same cost of fear (3.7k magicka) while doing much more than fear can do.
The skill is too dense in effects for it's cost. Need's to be rebalanced so it is either much more expensive than it is or does not do as much as it does.
No, it is expensive and it does not do "much more than fear". In fact, you can completely avoid a Time Stop if you have a good reaction time. On top of that, if you're on cc cooldown and it hits you it's basically just a short duration snare. I don't have any issues with that skill on any class tbh.
lassitershawn wrote: »I didn't read any of it but awesome title.
Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.
JPcrazysquirrel3 wrote: »So, a skill you don't like because you can't properly roll dodge out of or avoid in advance, should be nerfed?
(nevermind the fact that the whole skill line had to be bought with real money as part of an expansion, and has an excruciatingly long and boring questline)
I don't know what you call this mechanic, but I'm sick of standing in the marked AOE, I dodge roll out of it, and when the bubble forms, I freeze mid-roll outside of the bubble. So annoying. I thought the formation of the AOE circle was the hint to GTFO???????

JPcrazysquirrel3 wrote: »So, a skill you don't like because you can't properly roll dodge out of or avoid in advance, should be nerfed?