Best idea ever. I don´t see any point in forcing and punishing ppl to play an altmer for example if they dont like altmer. Its a roleplaying game after all.
Joy_Division wrote: »
speakingI've been heavily against this before, but...
Man, there's got to be a way to do something without skewering every build. This suggestion isn't too bad as it does pool into the archetype stuff.
Please no.
Cosmetic only races is so bland and honestly the bonuses in ESO whilst good and help power you up are not required.
If people want to play a race because they like it they can, and they'll do fine in all content with that if they're a skilled player.
If people want to be top of leaderboards or make their life easier they choose a race which fits the role.
CipherNine wrote: »Please no.
Cosmetic only races is so bland and honestly the bonuses in ESO whilst good and help power you up are not required.
If people want to play a race because they like it they can, and they'll do fine in all content with that if they're a skilled player.
If people want to be top of leaderboards or make their life easier they choose a race which fits the role.
This and it is clear Zos wants to keep some flavor, even if it is light flavor.
Race choices having meaning is a very attractive aspect of the game and a solid part of TES all along. While I expect tweaks to the change put forward, it still permits race choice having meaning but also has less of an impact on those who make these choices totally on cosmetics.
Except that isn't true at all, because this community is such slaves to the meta. You can't get into trials unless your a meta race cause these morons put leaderboard run requirements on everything. Racial passives have done nothing but create a toxic atmosphere.
Have you thought about trying a non meta trials guild? There are lots of them out there and they complete content just as efficiently.
Sylvermynx wrote: »You can´t change human nature, it´s but of our character to strive for the best.
*rolls eyes* Nope. I strive to have fun. That's the only reason for playing a game of any sort from my POV. I'm totally non-competitive - I actually do not have a competitive bone in my body, or a gene in my DNA. I don't care if you're better at something than I am.
FUN is the point, for me. I get you might be competitive - but I don't really believe it's "human nature".
CipherNine wrote: »Joy_Division wrote: »
You are a class representative. Don't act like you are not forced to play a certain race if you like to do high end game Trials.
A cosmetic only race? They're called Polymorphs and they're already in the game. Feel free to use them.
The problem is the toxicity that the min-maxers perpetuate...
Casuals always trying to ruin games for everyone else. I hope they don't make this mistake. Homogenization ruined World of Warcraft, a game that used to have 12m subs and will probably be dead within two years. Just keep that in mind.
Casuals always trying to ruin games for everyone else. I hope they don't make this mistake. Homogenization ruined World of Warcraft, a game that used to have 12m subs and will probably be dead within two years. Just keep that in mind.
The problem is the toxicity that the min-maxers perpetuate...
What a ridiculous statement. Min maxing just means intelligent character design. There's no correlation between intelligence and toxicity.
I consider myself to be a pretty casual gamer, but I still like to make intelligent choices when I game, so I always select the race with the stats that best suit the role I intend for the character. That's not elitism, that's called playing a game.
Best idea ever. I don´t see any point in forcing and punishing ppl to play an altmer for example if they dont like altmer. Its a roleplaying game after all.
Best idea ever. I don´t see any point in forcing and punishing ppl to play an altmer for example if they dont like altmer. Its a roleplaying game after all.
This comment perplexes me. It's a role playing game, and that's why races should be cosmetic only, to the point that Argonians are renamed to Alchemists (essentially turning race into another class/profession)? I don't get the logic behind that.
The problem is the toxicity that the min-maxers perpetuate...
What a ridiculous statement. Min maxing just means intelligent character design. There's no correlation between intelligence and toxicity.
I consider myself to be a pretty casual gamer, but I still like to make intelligent choices when I game, so I always select the race with the stats that best suit the role I intend for the character. That's not elitism, that's called playing a game.
You can make intelligent choices without being a mindless sheep. The toxicity comes from min-maxers pushing and pressuring everyone else. The Devs obviously agree thus the direction they are currently taking.
CipherNine wrote: »Casuals always trying to ruin games for everyone else. I hope they don't make this mistake. Homogenization ruined World of Warcraft, a game that used to have 12m subs and will probably be dead within two years. Just keep that in mind.
lol it would not ruin the game in the least. What is it with you people and your entire enjoyment of the game revolving around racial passives? You must not enjoy the game that much if they matter so much. The racial passives have never made any sense anyway.
When you lock a race down to the 1 set of passives. You are saying every person of that certain race is the same. Which is just idiotic especially in the Elder Scrolls world. I'm sick of hearing the Lore card thrown around in defense of passives. That makes even less sense.
If you want to throw around the Lore card well then racial passives should be a choice we make to fit whatever role we want to play. The current passives do not fit the lore whatsoever. Seeing as how the greatest mage of the 1st era, Shalidor. Is a NORD! Yet Nords have no magicka passives. Yet there is tons of Nord mages in their mages guild.
If your reasons for having racial passives is for lore reasons. Then nords should have no mages guild or any mages. same with every other race that dont have passives for magicka.
Lore is a stupid defense for keeping Racial passives. It's a baseless argument.
CipherNine wrote: »Casuals always trying to ruin games for everyone else. I hope they don't make this mistake. Homogenization ruined World of Warcraft, a game that used to have 12m subs and will probably be dead within two years. Just keep that in mind.
lol it would not ruin the game in the least. What is it with you people and your entire enjoyment of the game revolving around racial passives? You must not enjoy the game that much if they matter so much. The racial passives have never made any sense anyway.
When you lock a race down to the 1 set of passives. You are saying every person of that certain race is the same. Which is just idiotic especially in the Elder Scrolls world. I'm sick of hearing the Lore card thrown around in defense of passives. That makes even less sense.
If you want to throw around the Lore card well then racial passives should be a choice we make to fit whatever role we want to play. The current passives do not fit the lore whatsoever. Seeing as how the greatest mage of the 1st era, Shalidor. Is a NORD! Yet Nords have no magicka passives. Yet there is tons of Nord mages in their mages guild.
If your reasons for having racial passives is for lore reasons. Then nords should have no mages guild or any mages. same with every other race that dont have passives for magicka.
Lore is a stupid defense for keeping Racial passives. It's a baseless argument.
Daggerfall racials - https://en.uesp.net/wiki/Daggerfall:Races
Morrowind racials - https://en.uesp.net/wiki/Morrowind:Races
Oblivion racials - https://en.uesp.net/wiki/Oblivion:Races
Skyrim racials - https://en.uesp.net/wiki/Skyrim:Races
ESO racials - https://en.uesp.net/wiki/Online:Races
Oh, what's that? Racials have always been a core part of The Elder Scrolls franchise? Choosing a race has always mattered? Who would have thought?
The moment they remove racials, this stops being an elder scrolls game. The moment this stops being an elder scrolls game, they lose the people that are here because they fell in love with The Elder Scrolls franchise for what it is. And they would do so in favor of those who would rid the franchise of core elements, for the sake of capricious self entitlement. Casuals will never be happy with a game until the company developing it bends over and satisfies their every whim.
The moment they remove racials, this stops being an elder scrolls game. The moment this stops being an elder scrolls game, they lose the people that are here because they fell in love with The Elder Scrolls franchise for what it is.
CipherNine wrote: »Casuals always trying to ruin games for everyone else. I hope they don't make this mistake. Homogenization ruined World of Warcraft, a game that used to have 12m subs and will probably be dead within two years. Just keep that in mind.
lol it would not ruin the game in the least. What is it with you people and your entire enjoyment of the game revolving around racial passives? You must not enjoy the game that much if they matter so much. The racial passives have never made any sense anyway.
When you lock a race down to the 1 set of passives. You are saying every person of that certain race is the same. Which is just idiotic especially in the Elder Scrolls world. I'm sick of hearing the Lore card thrown around in defense of passives. That makes even less sense.
If you want to throw around the Lore card well then racial passives should be a choice we make to fit whatever role we want to play. The current passives do not fit the lore whatsoever. Seeing as how the greatest mage of the 1st era, Shalidor. Is a NORD! Yet Nords have no magicka passives. Yet there is tons of Nord mages in their mages guild.
If your reasons for having racial passives is for lore reasons. Then nords should have no mages guild or any mages. same with every other race that dont have passives for magicka.
Lore is a stupid defense for keeping Racial passives. It's a baseless argument.
Daggerfall racials - https://en.uesp.net/wiki/Daggerfall:Races
Morrowind racials - https://en.uesp.net/wiki/Morrowind:Races
Oblivion racials - https://en.uesp.net/wiki/Oblivion:Races
Skyrim racials - https://en.uesp.net/wiki/Skyrim:Races
ESO racials - https://en.uesp.net/wiki/Online:Races
Oh, what's that? Racials have always been a core part of The Elder Scrolls franchise? Choosing a race has always mattered? Who would have thought?
The moment they remove racials, this stops being an elder scrolls game. The moment this stops being an elder scrolls game, they lose the people that are here because they fell in love with The Elder Scrolls franchise for what it is. And they would do so in favor of those who would rid the franchise of its core elements, for the sake of capricious self entitlement. Casuals will never be happy with a game until the company developing it bends over and satisfies their every whim.
The moment they remove racials, this stops being an elder scrolls game. The moment this stops being an elder scrolls game, they lose the people that are here because they fell in love with The Elder Scrolls franchise for what it is.
No.
It being an Elder Scrolls game relies on the world and setting, and hopefully a general feel of the game.
Rules are secondary to that at best. The rule system has changed quite heavily over the decades. That doesn't have any influence on the games being Elder Scrolls or not.
Trying to hang that on this one particular - and very minor - detail of the game rules, is misrepresenting of what "an Elder Scrolls game" is about.
...
Also, casuals should rule.