Please no.
Cosmetic only races is so bland and honestly the bonuses in ESO whilst good and help power you up are not required.
If people want to play a race because they like it they can, and they'll do fine in all content with that if they're a skilled player.
If people want to be top of leaderboards or make their life easier they choose a race which fits the role.
Please no.
Cosmetic only races is so bland and honestly the bonuses in ESO whilst good and help power you up are not required.
If people want to play a race because they like it they can, and they'll do fine in all content with that if they're a skilled player.
If people want to be top of leaderboards or make their life easier they choose a race which fits the role.
This and it is clear Zos wants to keep some flavor, even if it is light flavor.
Race choices having meaning is a very attractive aspect of the game and a solid part of TES all along. While I expect tweaks to the change put forward, it still permits race choice having meaning but also has less of an impact on those who make these choices totally on cosmetics.
Please no.
Cosmetic only races is so bland and honestly the bonuses in ESO whilst good and help power you up are not required.
If people want to play a race because they like it they can, and they'll do fine in all content with that if they're a skilled player.
If people want to be top of leaderboards or make their life easier they choose a race which fits the role.
Maybe they're heroic because they stepped away from their strongest traits and still succeeded?AcadianPaladin wrote: »I agree with OP. I think race should make every bit as much difference as gender in ESO (zero/cosmetic only). I play magic Bosmer and have been doing so in TES games since 2007. The old ESO racials were worthless to her - as are the incoming changes. Each of our characters are told constantly that they are The Chosen One and the only one who can save Nirn by every NPC they meet. Surely, such a character does not need to fit within a stereotyped small racial box.
You have no idea how much it hurt my heart to change my MageKhajiit to a MageAltmer when doing my VMOL progression. My heart still aches 2 years later so I wear cat related things on my High elf to make me feel better (Queens-eye outfit and that Cat mask)Obviously if you play a Khajiit Majicka Sorc, you didn't much care about the passives anyway. I completely respect that and have no problem with that point of view whatsoever.
However, some people play ESO as a game. Traditionally in games, the goal is to make the best choices possible. That's not OCD.
Racial passives have significant impacts in competitive PVP and PVE. And when I say competitive, I'm putting the bar pretty low. I really just mean to to do their best. Those who don't have that kind of competitive mindset weren't really hurt by the old system because there is very easy versions of all content.
I think most players with a Dunmer caster feel the same right now.Kuramas9tails wrote: »You have no idea how much it hurt my heart to change my MageKhajiit to a MageAltmer when doing my VMOL progression. My heart still aches 2 years later so I wear cat related things on my High elf to make me feel better (Queens-eye outfit and that Cat mask)
Maybe they're heroic because they stepped away from their strongest traits and still succeeded?AcadianPaladin wrote: »I agree with OP. I think race should make every bit as much difference as gender in ESO (zero/cosmetic only). I play magic Bosmer and have been doing so in TES games since 2007. The old ESO racials were worthless to her - as are the incoming changes. Each of our characters are told constantly that they are The Chosen One and the only one who can save Nirn by every NPC they meet. Surely, such a character does not need to fit within a stereotyped small racial box.
Maybe they're heroic because they stepped away from their strongest traits and still succeeded?AcadianPaladin wrote: »I agree with OP. I think race should make every bit as much difference as gender in ESO (zero/cosmetic only). I play magic Bosmer and have been doing so in TES games since 2007. The old ESO racials were worthless to her - as are the incoming changes. Each of our characters are told constantly that they are The Chosen One and the only one who can save Nirn by every NPC they meet. Surely, such a character does not need to fit within a stereotyped small racial box.
I'm all for flavor. I love races that present different gameplay opportunities.
The problem here is that ZOS hasn't merely tweaked the existing system. They've changed the identity of some races. I don't think it is at all fair to change the identity of races 5 years in.
For example, my Dunmer have gone from the masters of fire magic to generalist jack of all trades, but master of none. Being mediocre for both Stam and Magicka builds is a pretty harsh kind of balance -- even if the floor is higher than before.
My condolence to them.I think most players with a Dunmer caster feel the same right now.Kuramas9tails wrote: »You have no idea how much it hurt my heart to change my MageKhajiit to a MageAltmer when doing my VMOL progression. My heart still aches 2 years later so I wear cat related things on my High elf to make me feel better (Queens-eye outfit and that Cat mask)
CipherNine wrote: »Please no.
Cosmetic only races is so bland and honestly the bonuses in ESO whilst good and help power you up are not required.
If people want to play a race because they like it they can, and they'll do fine in all content with that if they're a skilled player.
If people want to be top of leaderboards or make their life easier they choose a race which fits the role.
This and it is clear Zos wants to keep some flavor, even if it is light flavor.
Race choices having meaning is a very attractive aspect of the game and a solid part of TES all along. While I expect tweaks to the change put forward, it still permits race choice having meaning but also has less of an impact on those who make these choices totally on cosmetics.
Except that isn't true at all, because this community is such slaves to the meta. You can't get into trials unless your a meta race cause these morons put leaderboard run requirements on everything. Racial passives have done nothing but create a toxic atmosphere.
Best idea ever. I don´t see any point in forcing and punishing ppl to play an altmer for example if they dont like altmer. Its a roleplaying game after all.
CipherNine wrote: »Best idea ever. I don´t see any point in forcing and punishing ppl to play an altmer for example if they dont like altmer. Its a roleplaying game after all.
Yeah but you know people have this delusion that having racial passives makes them playing a certain race a special unique snowflake. It doesn't. You are not different than the other million other players of the same race.
I was against this before, but I now believe it is the only way the new racial passives can be accepted. The following idea has been presented in different forms by many others over the years.
I propose renaming Racial Passives to something like Heritage or Specialization and change Race to be only cosmetic. Perhaps preserve the free passives like swim speed. Heritage and Specialization work the same in practice, it's just the RP that's different.
With the Heritage model, a race would predisposed to a specific Heritage, but ultimately its background dictates its passives. So, for example, an Argonian raised by Dunmer would have Dunmer passives. Allow players to change this via gold and token.
With the Specialization model, racial passives would be changed to specific disciplines. For example, Argonian could be renamed to Alchemist.
I think there may be many players like me who chose their races based on stats and then later grew attached to the characters and don't want to change them.
You can´t change human nature, it´s but of our character to strive for the best.