All this drama for something that plays on the absolute margins. The number of players who'll even feel these changes are vanishingly few, and they're all on this forum.
Quelle surprise....
AlienatedGoat wrote: »
How about you speak for yourself?
AlienatedGoat wrote: »I have 15 characters, and I play every single one. They are each specced to specific classes and roles, and I tend to swap between them often for my endgame activities. They each serve an important purpose.
I've spent enough time with this game to know when my characters are getting nerfed. I don't need to "test the changes" on PTS. I've tested them on paper, and the results lead me to believe that my entire roster is going to need a race change to stay competitive.
I feel like giving 1 is a kind gesture. I mean when they nerf class skills you don't even have an option to switch classes you have to start from scratch or when they change how skills work they haven't even discounted skill resets lately. People should grateful they get a free race change token and if your lucky maybe a discount on them.
No one likes change but it was a change that was needed. When it comes to MMO's this is how it always is. Every MMO I have played they end up doing major changes for balance and you live with it or you don't. This is not a normal single player Elder Scrolls game so expect balance changes and live with the fact you made the choice to stay with the meta. Meta never last it will always move around in some way or forum.BoneShatterer wrote: »basicly im against it.
[*] you created your char the way it was because YOU the player wanted that. BARE WITH IT! YOUR CHOICE YOUR BURDEN
[*] historicly speaking only bethesda added this feature in the past 30 years of online gaming and sadly thats because you guys are so busy argueing over petty crap that you cant see the whole litterbox filled with crap.
[*] this feature should have never been added to a mmo but bethesda did it simply because by chaning the meta they get player to spend money and that brings profit wich in turn bring people to spend more if the meta is always changing. the basic of the cashgrab wheel.
[*] if you want to be that much of a dps god per xpac simple: make 1 char max it ,c rafts skills, make it your main craft and w/e suits you. then make chars you wont give a *** and delete the lamest of them all every time bethesda changes the meta in anew "dlc"
[*] also doing the above will require you to buy character space if you dont delete the ones you wont be using
Heres the problem with this ***. When zos changes a class you have multiple options. You can make or another class, im not sure how many character slots come with the game now but i think it was 4 when i started.
And most of the time they dont nerf the class so badly that nothing can work on it so you can still play it and do well..
But racial passives are different. This is something that has been in the game since the beginning. Zos gave us races that were better for certain classes, this is how they wanted it and this is how it was.
Now they have decided to turn things upside down. You want people with 12 characters to delete half of them? Because thats what im looking at for myself right now. Either race changing or deleting half of them.. Races are not something like a build you can just change, or a class skill where you can go find a weapon skill and try to compensate.
A lot of us care about having a good race for our play style and its just spitting in the face of players who have spent thousands of hours and dollars on this game. As these new changes stand, i think nord might actually be better than orc for my stam sorc in solo pvp. Ill have to try it out, but nord looks very strong. Meanwhile orc got hit HARD which means my stam sorc, which is already in a bad spot, got hit hard too.
There is no need to flip the races around like this, make a huge mess, upset a ton of people, and not give us one change per character. Thats it, just one change per character on each account. Hell, even if its for like a week or two... But IMO, the worst thing is how it looks to a lot of us.
This seems like such a blatant cash grab. And this might be one of the worst ive ever seen. A company flips all the racial passives around because they KNOW people care about min maxing. They 1000% know this. So they KNOW a lot of people will buy race changes instead of deleting their characters that they've had for years. Countless achievements and hours gone. This is so scummy if they do this.
And the sad part is, even if they do give us one per character, they still will sell a lot of race changes. Because console players cant test things on the PTS, and the ones who are willing to spend the money will end up playing around with different races.
I feel like giving 1 is a kind gesture. I mean when they nerf class skills you don't even have an option to switch classes you have to start from scratch or when they change how skills work they haven't even discounted skill resets lately. People should grateful they get a free race change token and if your lucky maybe a discount on them.
No one likes change but it was a change that was needed. When it comes to MMO's this is how it always is. Every MMO I have played they end up doing major changes for balance and you live with it or you don't. This is not a normal single player Elder Scrolls game so expect balance changes and live with the fact you made the choice to stay with the meta. Meta never last it will always move around in some way or forum.
Mettaricana wrote: »Entitled much not like the argonians or bosmer or even altmers and redguards suffered any crippling change to warrent a change from the way they are now.
HappyLittleTree wrote: »Or you could stop chasing the meta noone is forcing you to play that way.
Why blame ZOS when you can just play the way you like?
This.HappyLittleTree wrote: »Or you could stop chasing the meta noone is forcing you to play that way.
Why blame ZOS when you can just play the way you like?
shaielzafine wrote: »HappyLittleTree wrote: »Or you could stop chasing the meta noone is forcing you to play that way.
Why blame ZOS when you can just play the way you like?
I like getting HM achievements for skins and I like making my own builds & min maxing them for PvP. That's exactly the way I like to play the game. If I don't perform well, either I get kicked or we don't clear content like vAS / vCR... so as much as I want to be on my Khajiit Stamnb healer dps hybrid I actually show up to vet trials on my min maxed characters. ZOS gated some achievements like Immortal Redeemer and Gryphon Heart so people try and they replay content they created, and that's fine. Achievements like skins give interested high level players something to work towards at end game because this game has no vertical progression, only horizontal progression. PvP is another form of end game, if I show up in a ridiculous RPer build then I will just get demolished by other players even faster. The meta doesn't matter to casual players and to new players that are leveling, but what are higher level players supposed to be doing if not end game content? You can say trading or fashion or housing, I guess. But I have millions of in game gold and 14 furnished ESO houses, a bunch of housing titles like Countess. The only things left for me to do in this game is PvP & end game PvE achievements, and I like having min maxed builds. That's why I purchased race change token in the past from their store in the first place, now they're changing passives so that was a waste I guess. And a bunch of my toons will need changing unless they revert the racial changes.
shaielzafine wrote: »HappyLittleTree wrote: »Or you could stop chasing the meta noone is forcing you to play that way.
Why blame ZOS when you can just play the way you like?
I like getting HM achievements for skins and I like making my own builds & min maxing them for PvP. That's exactly the way I like to play the game. If I don't perform well, either I get kicked or we don't clear content like vAS / vCR... so as much as I want to be on my Khajiit Stamnb healer dps hybrid I actually show up to vet trials on my min maxed characters. ZOS gated some achievements like Immortal Redeemer and Gryphon Heart so people try and they replay content they created, and that's fine. Achievements like skins give interested high level players something to work towards at end game because this game has no vertical progression, only horizontal progression. PvP is another form of end game, if I show up in a ridiculous RPer build then I will just get demolished by other players even faster. The meta doesn't matter to casual players and to new players that are leveling, but what are higher level players supposed to be doing if not end game content? You can say trading or fashion or housing, I guess. But I have millions of in game gold and 14 furnished ESO houses, a bunch of housing titles like Countess. The only things left for me to do in this game is PvP & end game PvE achievements, and I like having min maxed builds. That's why I purchased race change token in the past from their store in the first place, now they're changing passives so that was a waste I guess. And a bunch of my toons will need changing unless they revert the racial changes.
You're basically saying that if you don't have the right minor passives then your character sucks?
You can make a good character no matter your race choice
shaielzafine wrote: »HappyLittleTree wrote: »Or you could stop chasing the meta noone is forcing you to play that way.
Why blame ZOS when you can just play the way you like?
I like getting HM achievements for skins and I like making my own builds & min maxing them for PvP. That's exactly the way I like to play the game. If I don't perform well, either I get kicked or we don't clear content like vAS / vCR... so as much as I want to be on my Khajiit Stamnb healer dps hybrid I actually show up to vet trials on my min maxed characters. ZOS gated some achievements like Immortal Redeemer and Gryphon Heart so people try and they replay content they created, and that's fine. Achievements like skins give interested high level players something to work towards at end game because this game has no vertical progression, only horizontal progression. PvP is another form of end game, if I show up in a ridiculous RPer build then I will just get demolished by other players even faster. The meta doesn't matter to casual players and to new players that are leveling, but what are higher level players supposed to be doing if not end game content? You can say trading or fashion or housing, I guess. But I have millions of in game gold and 14 furnished ESO houses, a bunch of housing titles like Countess. The only things left for me to do in this game is PvP & end game PvE achievements, and I like having min maxed builds. That's why I purchased race change token in the past from their store in the first place, now they're changing passives so that was a waste I guess. And a bunch of my toons will need changing unless they revert the racial changes.
You're basically saying that if you don't have the right minor passives then your character sucks?
You can make a good character no matter your race choice
shaielzafine wrote: »Why settle for good when I know it could be better? For example, after I race changed and fixed my build on one of my healer toons I found I had no more problems with magicka sustain because it wasn't a Nord anymore. Most people that play casually will never run into this problem, but for trials leaderboard runs and for PvP, you will notice a difference when you set up your build properly vs when you do it "for fun". And yes, racial passives matter, that's why when you Google ESO builds they have recommended races. I don't see why it's hard to understand that there is a segment of the game's population that prefer min-maxing builds. It's a preference, just because you don't prefer to play that way doesn't mean nobody else does. And considering ZOS sells race change tokens in the first place, clearly there is enough demand from enough players to have specific racial passives.
I get that from an endgame players perspective even minor changes in passives can cause problems (go tell a sprint runner that half a second is irrelevant), but given this, what changes to racial passives could be acceptable for the leaderboards crowd?
ZOS_Gilliam wrote: »The Problem Space
Below are the higher level reasons on why we decided to move toward reworking many of the racial changes for U21, and explanations of them to help understand their impact.
- Right now there are a lack of effective options in picking your race/class combination.
- This is mainly due to the fact that many of the racial bonuses are percent increases of stats, rather than flat ones. This means races that provided a bonus to a stat that you didn’t focus into gave very little tangible impact.
- Many racial bonuses do not have universal applicability.
- Many bonuses provided from races had narrow application or requirements, such as specific damage types or proc conditions. For example, Orc’s have a damage bonus that only applied to melee attacks, instead of all physical attacks.
- Not every race provides a completely unique gameplay element.
- Some races currently provide smaller unique bonuses such as immunity to specific status effects, or sneaking; but not every race has something of this manner. On top of this, some of the larger, more defining passives were not comparable in terms of impact. For instance, compare the Argonian Resourceful passive to Imperial’s Red Diamond.
- Some races provided far more mathematical combat power than others.
- The delta between some races is noticeably high, leaving some races feeling left behind while others feel too good to pass up from a combat perspective.
To summarize, we decided to focus more on racial balance this update because racial choice was one of the larger outliers to our core mantra of the game - freedom. We wanted to expand the horizon for choice and present players with a self-reflecting question of “What is my playstyle or ideal build?”, providing options to help reach that individual answer. Now, instead of having a single race that focuses almost exclusively on a specific playstyle, you can pick based on a personal level.
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f047ys3v3n wrote: »Honestly, I don't think they intended it to be a scam or money grab pay to win thing. I think they are really trying to address the huge racism problem Tamriel has. I don't think the first look at execution of this is probably quite right (ie. dark elves are not good at anything, wood elves dodge roll builds will be miserable to fight against in CYR, and Redgaurd looks to lead the stam deeps by even greater margins) but I do think the intentions are tword balance and not the balance sheet. Despite what people say, I think ZOS has played pretty straight on revenue with the exception of the whole "chapter" thing preventing subbed players from having all content be paid for by their sub. I don't feel like they have dipped into pay to win anyway. If I did feel that, I would not be here to talk about it.
juttaa77b16_ESO wrote: »f047ys3v3n wrote: »
This is a balancing issue. We didn't pick the wrong races and just willy nilly want to change. No. They made a mistake and instead of owning it and giving us the name and race change tokens free per char, they want us to foot the bill, a very expensive one at that. They claim in multiple posts that they've been actively working on balancing and that sub pays for things like servers, balancing, and all of the other costs they have. now add the expansions and dlcs we pay for over the years to that. So why? are we to pay for a balancing issue? We sometimes get our skill respecs for free and sometimes reduced for 1 gold per point. So now because these tokens cost real money for us they don't want to give us the race/name respec token even though the changes were caused by their mistake. I think not. The token cost nothing for them. they only cost something for us, but we didn't make the mistake so why? why should we pay our hard earned money for someone else's mistake.
Some of you are getting so busy arguing with each other, flat out insulting each other and putting each other down, that you forgot you have a sh@t sandwich in front of you. It won't clean itself up and throw itself away. We have performance issues, outdated servers, bugs galore piling up, balance issues, half way communications, and now they're draining people's pockets for a mistake ZOS made.
ZOS can turn this around if they want to, but they won't have incentive to do so, if we keep taking the sh@t sandwich. Are you going to continue to let them feed you and your fellow players those sandwiches, or are you going to finally let them know you all want to be treated well like customers should be treated.
shaielzafine wrote: »That's basically my point. It's already like this, they already identified the problem, some races feel too good to pass up from a combat perspective. Do they solve this problem with the proposed rework? No. Redguard & High elf remain good for mag & stam dps, some of them are the same but a bunch of them got switched around. So for those characters, players that want to min max will need to race change. In the end, it doesn't solve a problem, it is an extra problem.
xxthir13enxx wrote: »Indeed...should be 1 character bound token per character...most will likely never be used...but ZOS greed says “BEEEEEEEEEEP”