xMovingTarget wrote: »@AndyMac
I have an Altmer NightBlade and Redguard Warden. Yesterday I put the crafter clothes on and that is what my Dunmer DK will be doing from now on. Only craft.
Such a shame.
SaintSubwayy wrote: »xMovingTarget wrote: »@AndyMac
I have an Altmer NightBlade and Redguard Warden. Yesterday I put the crafter clothes on and that is what my Dunmer DK will be doing from now on. Only craft.
Such a shame.
well we can still hope for some class buffs, to counter the Race nerfs atleast a little bit
The most common race, for obvious reasons was the Dunmer. The Dunmer was required, with the extra Flame damage, in order to make the MagDK hit at a reasonable level.If MagDK gets a buff, then all Dunmer MagDK's will just become Altmer MagDK's.What was once a pretty balanced debate between Altmer / Dunmer as BIS for mag has gone, the winner is clearly Altmer by a mile, for essentially all MagDPS now.Dunmer just seems lost now, the perfect synergy between Dunmer and the underperforming MagDK is gone.
On today's episode of "Why You're Over-Reacting to the Racial Changes":
The new spell damage buff outperforms the old 7% flame damage buff.
Look, I play a Dunmer magdk. I play two of them, actually. Full on Sun and Burning Spellweave and Skoria, all that jazz. Right now, people are fear-mongering because they don't understand the math behind the %->flat changes and what it means for their build. They're scared because they see classes with build diversity potential in their passives and think the new intended racial meta is a nonviable hybrid build. It's just not the case.
Since you like Flame Lash so much, take a look at these two skill tooltips:
I won't ask you to guess which is showing the old and which is showing the new dunmer passives, because you'd likely get it wrong. Instead I'll just repeat myself: The new passive outperforms the old one.
The most common race, for obvious reasons was the Dunmer. The Dunmer was required, with the extra Flame damage, in order to make the MagDK hit at a reasonable level.If MagDK gets a buff, then all Dunmer MagDK's will just become Altmer MagDK's.What was once a pretty balanced debate between Altmer / Dunmer as BIS for mag has gone, the winner is clearly Altmer by a mile, for essentially all MagDPS now.Dunmer just seems lost now, the perfect synergy between Dunmer and the underperforming MagDK is gone.
On today's episode of "Why You're Over-Reacting to the Racial Changes":
The new spell damage buff outperforms the old 7% flame damage buff.
Look, I play a Dunmer magdk. I play two of them, actually. Full on Sun and Burning Spellweave and Skoria, all that jazz. Right now, people are fear-mongering because they don't understand the math behind the %->flat changes and what it means for their build. They're scared because they see classes with build diversity potential in their passives and think the new intended racial meta is a nonviable hybrid build. It's just not the case.
Since you like Flame Lash so much, take a look at these two skill tooltips:
I won't ask you to guess which is showing the old and which is showing the new dunmer passives, because you'd likely get it wrong. Instead I'll just repeat myself: The new passive outperforms the old one.
I wish I could upvote and make a billboard out of your comment. I've been reading so much uninformed opinions of people who don't understand the basic numbers whatsoever even when it's right in front of their face.
Worse even, they don't understand the racial difference will be at most 1% in DPS between your chosen magicka/stamina race.
Also, more Spell damage also increasings healing... it's in everyway superior to just "7% fire damage"
But, I'm sure it will be tested in PTS and all the their favorite youtubers will post numbers and balance will be restored in their minds.
The most common race, for obvious reasons was the Dunmer. The Dunmer was required, with the extra Flame damage, in order to make the MagDK hit at a reasonable level.If MagDK gets a buff, then all Dunmer MagDK's will just become Altmer MagDK's.What was once a pretty balanced debate between Altmer / Dunmer as BIS for mag has gone, the winner is clearly Altmer by a mile, for essentially all MagDPS now.Dunmer just seems lost now, the perfect synergy between Dunmer and the underperforming MagDK is gone.
On today's episode of "Why You're Over-Reacting to the Racial Changes":
The new spell damage buff outperforms the old 7% flame damage buff.
Look, I play a Dunmer magdk. I play two of them, actually. Full on Sun and Burning Spellweave and Skoria, all that jazz. Right now, people are fear-mongering because they don't understand the math behind the %->flat changes and what it means for their build. They're scared because they see classes with build diversity potential in their passives and think the new intended racial meta is a nonviable hybrid build. It's just not the case.
Since you like Flame Lash so much, take a look at these two skill tooltips:
I won't ask you to guess which is showing the old and which is showing the new dunmer passives, because you'd likely get it wrong. Instead I'll just repeat myself: The new passive outperforms the old one.
https://www.youtube.com/watch?v=2WVr3_Rvu6wThey are? Suspected it with the move from +magic to spellpower.FrancisCrawford wrote: »Pet sorcerers are the real losers, actually. Again.
xMovingTarget wrote: »The most common race, for obvious reasons was the Dunmer. The Dunmer was required, with the extra Flame damage, in order to make the MagDK hit at a reasonable level.If MagDK gets a buff, then all Dunmer MagDK's will just become Altmer MagDK's.What was once a pretty balanced debate between Altmer / Dunmer as BIS for mag has gone, the winner is clearly Altmer by a mile, for essentially all MagDPS now.Dunmer just seems lost now, the perfect synergy between Dunmer and the underperforming MagDK is gone.
On today's episode of "Why You're Over-Reacting to the Racial Changes":
The new spell damage buff outperforms the old 7% flame damage buff.
Look, I play a Dunmer magdk. I play two of them, actually. Full on Sun and Burning Spellweave and Skoria, all that jazz. Right now, people are fear-mongering because they don't understand the math behind the %->flat changes and what it means for their build. They're scared because they see classes with build diversity potential in their passives and think the new intended racial meta is a nonviable hybrid build. It's just not the case.
Since you like Flame Lash so much, take a look at these two skill tooltips:
I won't ask you to guess which is showing the old and which is showing the new dunmer passives, because you'd likely get it wrong. Instead I'll just repeat myself: The new passive outperforms the old one.
I wish I could upvote and make a billboard out of your comment. I've been reading so much uninformed opinions of people who don't understand the basic numbers whatsoever even when it's right in front of their face.
Worse even, they don't understand the racial difference will be at most 1% in DPS between your chosen magicka/stamina race.
Also, more Spell damage also increasings healing... it's in everyway superior to just "7% fire damage"
But, I'm sure it will be tested in PTS and all the their favorite youtubers will post numbers and balance will be restored in their minds.
And? How is an Altmer not better in every aspect then? There is no reason at all to have a dunmer in this case at all. When Altmers now do everything better in every single aspect. That is what people like you apperantly cant comprehend. No offence.
So all you do is spam whip? Interesting.
Some players actually use Burning Embers, Engulf, Wall, Eruption, Elemental Rage, Banner and Flames of Oblivion, all pushing our flame damage. All combined do a great deal more than 9k, and all just got nerfed by 7%.
You're missing the point. I'm not saying the extra damage was bad, I was pointing out their are other viable options that are often just as good if not better. I'd rather play an argonian and have infinite resources between potion cool downs and my ultimate than a small amount more damage.
xMovingTarget wrote: »The most common race, for obvious reasons was the Dunmer. The Dunmer was required, with the extra Flame damage, in order to make the MagDK hit at a reasonable level.If MagDK gets a buff, then all Dunmer MagDK's will just become Altmer MagDK's.What was once a pretty balanced debate between Altmer / Dunmer as BIS for mag has gone, the winner is clearly Altmer by a mile, for essentially all MagDPS now.Dunmer just seems lost now, the perfect synergy between Dunmer and the underperforming MagDK is gone.
On today's episode of "Why You're Over-Reacting to the Racial Changes":
The new spell damage buff outperforms the old 7% flame damage buff.
Look, I play a Dunmer magdk. I play two of them, actually. Full on Sun and Burning Spellweave and Skoria, all that jazz. Right now, people are fear-mongering because they don't understand the math behind the %->flat changes and what it means for their build. They're scared because they see classes with build diversity potential in their passives and think the new intended racial meta is a nonviable hybrid build. It's just not the case.
Since you like Flame Lash so much, take a look at these two skill tooltips:
I won't ask you to guess which is showing the old and which is showing the new dunmer passives, because you'd likely get it wrong. Instead I'll just repeat myself: The new passive outperforms the old one.
I wish I could upvote and make a billboard out of your comment. I've been reading so much uninformed opinions of people who don't understand the basic numbers whatsoever even when it's right in front of their face.
Worse even, they don't understand the racial difference will be at most 1% in DPS between your chosen magicka/stamina race.
Also, more Spell damage also increasings healing... it's in everyway superior to just "7% fire damage"
But, I'm sure it will be tested in PTS and all the their favorite youtubers will post numbers and balance will be restored in their minds.
And? How is an Altmer not better in every aspect then? There is no reason at all to have a dunmer in this case at all. When Altmers now do everything better in every single aspect. That is what people like you apperantly cant comprehend. No offence.
Oh believe me, I can comprehend just fine.
You on the other hand, can only see PVE Dummy parses in front of your eyes and believe that 1% damage is gonna break everyones hopes of reaching 60k DPS in a trial.
Or the fact the good all round stats are awesome for PVP.
Or that its now also a very nice Stamina competitor. Nothing is just one sided for one purpose. There's way more to the game than that. There's options for everyones needs.
So get the hell out of here and go do your dummy parses so you can show your friends how great your DPS is in your beloved altmer.
xMovingTarget wrote: »The most common race, for obvious reasons was the Dunmer. The Dunmer was required, with the extra Flame damage, in order to make the MagDK hit at a reasonable level.If MagDK gets a buff, then all Dunmer MagDK's will just become Altmer MagDK's.What was once a pretty balanced debate between Altmer / Dunmer as BIS for mag has gone, the winner is clearly Altmer by a mile, for essentially all MagDPS now.Dunmer just seems lost now, the perfect synergy between Dunmer and the underperforming MagDK is gone.
On today's episode of "Why You're Over-Reacting to the Racial Changes":
The new spell damage buff outperforms the old 7% flame damage buff.
Look, I play a Dunmer magdk. I play two of them, actually. Full on Sun and Burning Spellweave and Skoria, all that jazz. Right now, people are fear-mongering because they don't understand the math behind the %->flat changes and what it means for their build. They're scared because they see classes with build diversity potential in their passives and think the new intended racial meta is a nonviable hybrid build. It's just not the case.
Since you like Flame Lash so much, take a look at these two skill tooltips:
I won't ask you to guess which is showing the old and which is showing the new dunmer passives, because you'd likely get it wrong. Instead I'll just repeat myself: The new passive outperforms the old one.
I wish I could upvote and make a billboard out of your comment. I've been reading so much uninformed opinions of people who don't understand the basic numbers whatsoever even when it's right in front of their face.
Worse even, they don't understand the racial difference will be at most 1% in DPS between your chosen magicka/stamina race.
Also, more Spell damage also increasings healing... it's in everyway superior to just "7% fire damage"
But, I'm sure it will be tested in PTS and all the their favorite youtubers will post numbers and balance will be restored in their minds.
And? How is an Altmer not better in every aspect then? There is no reason at all to have a dunmer in this case at all. When Altmers now do everything better in every single aspect. That is what people like you apperantly cant comprehend. No offence.
Oh believe me, I can comprehend just fine.
You on the other hand, can only see PVE Dummy parses in front of your eyes and believe that 1% damage is gonna break everyones hopes of reaching 60k DPS in a trial.
Or the fact the good all round stats are awesome for PVP.
Or that its now also a very nice Stamina competitor. Nothing is just one sided for one purpose. There's way more to the game than that. There's options for everyones needs.
So get the hell out of here and go do your dummy parses so you can show your friends how great your DPS is in your beloved altmer.
That's quite a jump in logic, look, if you are an end game meta builders who likes to make the best of the best possible, you will always choose the best race you can get for your class, it doesn't matter if it's a 1% or 10 % increase, think it like this, if someone offered you 20 dollars would you take it? and if it was 1? Probably yes in both.
It's not about muh dummy parses.
The most common race, for obvious reasons was the Dunmer. The Dunmer was required, with the extra Flame damage, in order to make the MagDK hit at a reasonable level.If MagDK gets a buff, then all Dunmer MagDK's will just become Altmer MagDK's.What was once a pretty balanced debate between Altmer / Dunmer as BIS for mag has gone, the winner is clearly Altmer by a mile, for essentially all MagDPS now.Dunmer just seems lost now, the perfect synergy between Dunmer and the underperforming MagDK is gone.
On today's episode of "Why You're Over-Reacting to the Racial Changes":
The new spell damage buff outperforms the old 7% flame damage buff.
Look, I play a Dunmer magdk. I play two of them, actually. Full on Sun and Burning Spellweave and Skoria, all that jazz. Right now, people are fear-mongering because they don't understand the math behind the %->flat changes and what it means for their build. They're scared because they see classes with build diversity potential in their passives and think the new intended racial meta is a nonviable hybrid build. It's just not the case.
Since you like Flame Lash so much, take a look at these two skill tooltips:
I won't ask you to guess which is showing the old and which is showing the new dunmer passives, because you'd likely get it wrong. Instead I'll just repeat myself: The new passive outperforms the old one.
xMovingTarget wrote: »@AndyMac
I have an Altmer NightBlade and Redguard Warden. Yesterday I put the crafter clothes on and that is what my Dunmer DK will be doing from now on. Only craft.
Such a shame.
xMovingTarget wrote: »I played Dunmer mDK since the game came out as main character. Well I took a long brake in between.
I have seen the mDK at its prime, I have done full mDK Meta Trials. When I came back to the game around 3 months ago, I was shocked what DKs have become as a class.
When I approached my old guild, they told me, Shelve that DK, its useless now.
This year I hoped with the new chapter and DLCs we might see DK be viable again. But what do they do? Ridicuously nerf the best synergizing race to go along with the mDK.
Why the heck do you want to be DKs such a bad performing class in the game ZOS. I do not understand. Why is our main race getting transformed 180°. I cant get a reason behind this..
You want us all to be Altmer NightBlades now or what..
These racials literally force the meta to play 2 classes only. Altmer and Redguard. It´s a shame..
Savos_Saren wrote: »There is no reason to play a Dunmer mDK over an Altmer mDK if these changes go live.
Because of the extra sustain that an Altmer receives- they can focus on stacking toward damage...
...a Dunmer, however, has to focus on stacking toward sustain. So even though both received 258 spell damage- only on race really gets to focus on exceeding it.
If Dunmer had a slight passive toward elemental damage or even penetration- then it might even out.
So all you do is spam whip? Interesting.
Some players actually use Burning Embers, Engulf, Wall, Eruption, Elemental Rage, Banner and Flames of Oblivion, all pushing our flame damage. All combined do a great deal more than 9k, and all just got nerfed by 7%.
You're missing the point. I'm not saying the extra damage was bad, I was pointing out their are other viable options that are often just as good if not better. I'd rather play an argonian and have infinite resources between potion cool downs and my ultimate than a small amount more damage.
The most common race, for obvious reasons was the Dunmer. The Dunmer was required, with the extra Flame damage, in order to make the MagDK hit at a reasonable level.If MagDK gets a buff, then all Dunmer MagDK's will just become Altmer MagDK's.What was once a pretty balanced debate between Altmer / Dunmer as BIS for mag has gone, the winner is clearly Altmer by a mile, for essentially all MagDPS now.Dunmer just seems lost now, the perfect synergy between Dunmer and the underperforming MagDK is gone.
On today's episode of "Why You're Over-Reacting to the Racial Changes":
The new spell damage buff outperforms the old 7% flame damage buff.
Look, I play a Dunmer magdk. I play two of them, actually. Full on Sun and Burning Spellweave and Skoria, all that jazz. Right now, people are fear-mongering because they don't understand the math behind the %->flat changes and what it means for their build. They're scared because they see classes with build diversity potential in their passives and think the new intended racial meta is a nonviable hybrid build. It's just not the case.
Since you like Flame Lash so much, take a look at these two skill tooltips:
I won't ask you to guess which is showing the old and which is showing the new dunmer passives, because you'd likely get it wrong. Instead I'll just repeat myself: The new passive outperforms the old one.
Everyone seems to be forgetting that we are getting more changes to the game than merely updated racials. The Dunmer v. Altmer imbalance is one thing, but we have no basis for saying MagDK will be in trouble. We have no idea what changes are planned for the class.