Maintenance for the week of February 23:
· [COMPLETE] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [COMPLETE] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Motif "giveaway" during special events. Is it good or bad thing?

  • fastolfv_ESO
    fastolfv_ESO
    ✭✭✭✭✭
    it destroys the economy pretty bad but sadly too many casuals want everything given to them for free without running content sooo its really a lose lose for anyone trying to make money. Great example was the akaviri and millitant ordinator motifs, they sold for a decent value and pvpers usually got 1/5 - 1/6 ap gold ratio for them and then an event came along that gave them away for free in mass quantity's, now they hold 0 value and pvpers have even less to profit on making sustaining thousands of pots a week even more impossible. Every giveaway seems to damage the in game economy in some way and i see no change ever happening to fix this
  • SpacemanSpiff1
    SpacemanSpiff1
    ✭✭✭✭✭
    ✭✭
    Biased poll is biased.

    I see as a good thing. New motifs are added regularly and it's a good way to help people catch up.
  • mairwen85
    mairwen85
    ✭✭✭✭✭
    ✭✭✭✭
    Bad. It decreases the interest in game for both sides
    Michae wrote: »
    ... grinding 100k isn't easy for people who can't dedicate that much time in a week for that ...

    Having a demanding full time job, and being a parent, I totally get the sentiment... but it's fundamentally untrue that you need vast amounts of time. I play on average 2 hours a day, longer on a weekend (my trial nights) -- I'm too old for all-nighters.

    You can earn 15-20K just by doing your 3 daily pledges on normal. That's approx 15-20 minutes per dungeon (if not dlc) = ~20K in under an hour. Just from selling the gear and crap you pick up, and any gold along the way. Repairing only at the vendor, and only fast travelling via wayshrine/residence also saves a huge amount of gold. You can bank 100k in 4-5 days, in just 1 hour a day (I sound like one of those pyramid scheme adverts :wink: ). Alternatively, run a couple vet dungeons, sell your crap to a vendor for quick gold (as before), if you get a motif or 2 sell them in the guild store.

    It's not about wanting something that no one else has either -- otherwise no one would be selling; they'd be hoarding. If one of my characters has it, I have either grinded it in game, or done enough other activities to earn the gold to purchase it from guild store -- either way, earned it. Is it too much to expect that other people do the same? I don't think so. The gold I make selling goes into buying other stuff, mostly motifs or materials, some times an armour piece -- so my selling motifs puts gold into the economy as purchases just as much as I draw out of it in sales.

    Prices are set by supply and demand; the rarer or harder it is to get, the more it'll cost -- even more again if people REALLY want it -- that's how it works.

    If the market is flooded with motifs everyone has, nothing is selling = less gold turned out through sales = less gold circulated back via purchases.
    Edited by mairwen85 on January 15, 2019 2:51PM
  • Reverb
    Reverb
    ✭✭✭✭✭
    ✭✭✭✭✭
    Your poll is bad and you should feel bad.

    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    Can't speak for PC but on PS4, motif prices are nonsensical.

    150k for Silver Dawn Shoulder motif vs 500k to have someone buy the crowns for the full book from Crown Store. Old motif pages, like TG and DB still sell into the 20k+ range, depending on what page.

    Guild Traders are stupid expensive so I guess you gotta turn a profit somehow.
    Argonian forever
  • Edziu
    Edziu
    ✭✭✭✭✭
    Bad. It decreases the interest in game for both sides
    mairwen85 wrote: »
    Prices are set by supply and demand; the rarer or harder it is to get, the more it'll cost -- even more again if people REALLY want it -- that's how it works.

    yeah and thats what and was meaning

    as every motif (except vMhK which is not yet in event drop table) have dropped with his value thanks to event most players farming gold have no point to farm these motifs anymore
    yesterday I got fang lair chests motf chapter (whie running just for achiev) and I think this is only page worth from this dung but tot his...we have chance only 1/14 to get this whiel rest pages are cheap af so even it is not worth to try running this dung for single page
  • JJBoomer
    JJBoomer
    ✭✭✭✭✭
    "Where would be the initiative to do vet or even HM then?"

    um for fun? that's the point of a game right? to be fun? Or is pixelated rewards that will eventually no longer exist really the only reason people play games anymore?

    I remember when games were played for fun, regardless of whether or not you got something.
  • Luigi_Vampa
    Luigi_Vampa
    ✭✭✭✭✭
    ✭✭
    You suck at making polls OP.
    PC/EU DC
  • Edziu
    Edziu
    ✭✭✭✭✭
    Bad. It decreases the interest in game for both sides
    JJBoomer wrote: »
    "Where would be the initiative to do vet or even HM then?"

    um for fun? that's the point of a game right? to be fun? Or is pixelated rewards that will eventually no longer exist really the only reason people play games anymore?

    I remember when games were played for fun, regardless of whether or not you got something.

    hm's from our last added dlcs are horribly hard even for most veteran experienced players...ofc are players who have no problem even with these....but every new dlc have even harder hm than before and so even less people are able to do this


    I myselft dont want to repeat again hm from MoS as once I get it for achiev, even when motifs will be added to this dung I oudl faster do this dung few times without hm than struggle on hm
  • Edziu
    Edziu
    ✭✭✭✭✭
    Bad. It decreases the interest in game for both sides
    Can't speak for PC but on PS4, motif prices are nonsensical.

    150k for Silver Dawn Shoulder motif vs 500k to have someone buy the crowns for the full book from Crown Store. Old motif pages, like TG and DB still sell into the 20k+ range, depending on what page.

    Guild Traders are stupid expensive so I guess you gotta turn a profit somehow.

    well for you problem is just platform on which you play + guild traders system joking from everyone who is not in trade guild with top spot trader + at all on consoles content like this are even harder than on PC also just because of no addons informing you if 1shot inc to you from your back which you even cant see or not
  • NeroBad
    NeroBad
    ✭✭✭✭
    Good. We beggars cant afford to get motifs the regular way
    Cpt_Teemo wrote: »
    Mayrael wrote: »
    Well, ignoring the fact the poll is so biased that you call people who enjoy motif rewards "beggars"...

    There's literally no downside. If grinding for rare motifs is your primary source of income you're doing it wrong.

    Things are pricey when they're new. Then when they've been around longer, they get cheaper. Then something else comes out that's new.

    Then there's the fact that the average person I know who plays ESO is not rich. A lot of people I know consider 100k to be a lot of money. I'm not one of them, but I also don't judge them for not wanting to spend hours grinding gold instead of just doing something fun. What's the harm in making motifs more accessible for the average player?

    Average player is not going to "work harder" for something stupidly rare, they're just going to go "Well, guess I'll never have that". If a motif that's been out for a year suddenly drops in price and tons of people can get it, how does that hurt?

    You say "pure harm in all aspects", I say making the game more enjoyable for the average player that may fall in a variety of playstyles, not just the "I want things to be rare so I feel special" subset.

    Im just gona tell you one downside, which IMO is the worst thing about giving motif "for free".... It screwes over the whole Trading System.

    There are ppl in this game who like doing Dungeons, DLC HM ect. and getting Motifs to sell helps them to get Gold, for buing potions ect. By making these Motivs accessable for everyone due to them beeing added into lootboxes, lootboxes which have nothing to do with the Dungeon, just floods the Market.

    Just remind yourself about Motif Prices during last years anniversary... Motifs like Mazzatun Pants dropped from ~40k down to ~20k within Days.

    Those motifs schould be bound IMO or only tradeable for x Hours, then bound.

    Furthermore, the Motifs should dropp according to the Event thats happening. And they need to be Capped on your account, so there's no oveerfarming, and they keep atleast some value)
    DLC Event, let only Motifs droppp from that DLC.
    ESO Anniversary, only Basegame + Chapters

    I'm gonna tell you a secret. Motif trading is not even close to "whole trading system", diversify your income sources or perish.

    It was for me the whole trading system during MW, I've made nearly 500m farming BA motifs at the launch of MW but ever since they added them to the store and have them drop in events I stopped farming them at all the prices for them literally dropped dirt cheap now. They turned the most expensive and sought after motif into a common trash tbh.

    500m like 500 000 000 Gold? what the actual bad word? If you are/were not a gold seller why would you want to farm so much gold? Just for the gold? - Then wow and I thought collecting gold motif books is strange. So many times the people with more then 100 million are the ones who talk about economy collaps.
  • coj901
    coj901
    ✭✭✭
    This dude with here complaining about free stuff. You must be a lot of fun at parties
    Edited by coj901 on January 15, 2019 2:19PM
  • bellatrixed
    bellatrixed
    ✭✭✭✭✭
    Good. We beggars cant afford to get motifs the regular way
    Im just gona tell you one downside, which IMO is the worst thing about giving motif "for free".... It screwes over the whole Trading System.

    There are ppl in this game who like doing Dungeons, DLC HM ect. and getting Motifs to sell helps them to get Gold, for buing potions ect. By making these Motivs accessable for everyone due to them beeing added into lootboxes, lootboxes which have nothing to do with the Dungeon, just floods the Market.


    It doesn't "screw over the trading system" in the least.

    I average about 1 mill a week and don't farm for motifs ever. But, for the people who do like farming motifs... there will ALWAYS be a new, expensive one. Right now Silver Dawn is still pretty pricey. The chest is going for 220k. Mazzatun and Fang Lair used to go for that, but now they've been out for a while so they're cheap. You really think old motifs should be locked at expensive, inaccessible prices forever? That's not how any economy works.

    New - Rare and expensive
    Old = No longer rare or expensive

    Being rich in MMOs is about moving on to the next new opportunity, not putting all your eggs in a multi-year old basket.

    Skwor wrote: »
    Please people just stop asking for free stuff. Earn it in game.

    How is grinding dailies for the chance of a motif not "earning it"?

    You'd have a point if when you clicked a button you got every motif available in game, but, you don't.

    For the anniversary event I average 78 gift boxes a day just from turning in my writs and can assure you I've never gotten every motif in game. It's lots of cheap ones and duplicates. Last year, despite opening hundreds of boxes, I didn't even finish the worm cult motif for "free" (apparently my time has no value and is not "earning") without having to buy some missing pieces.

    Anyway, I'm "earning it" just by doing the dailies that give reward boxes, sorry...
    ESO Roleplay | RP community for all factions/servers/platforms
  • dogman
    dogman
    ✭✭✭✭
    What giveaway? Never heard of
    that moment when you make a biased poll and expect everybody to agree with you lmao
    i'm just tryna have a good time
  • SaintSubwayy
    SaintSubwayy
    ✭✭✭✭✭
    Bad. It decreases the interest in game for both sides
    NeroBad wrote: »
    Cpt_Teemo wrote: »
    Mayrael wrote: »
    Well, ignoring the fact the poll is so biased that you call people who enjoy motif rewards "beggars"...

    There's literally no downside. If grinding for rare motifs is your primary source of income you're doing it wrong.

    Things are pricey when they're new. Then when they've been around longer, they get cheaper. Then something else comes out that's new.

    Then there's the fact that the average person I know who plays ESO is not rich. A lot of people I know consider 100k to be a lot of money. I'm not one of them, but I also don't judge them for not wanting to spend hours grinding gold instead of just doing something fun. What's the harm in making motifs more accessible for the average player?

    Average player is not going to "work harder" for something stupidly rare, they're just going to go "Well, guess I'll never have that". If a motif that's been out for a year suddenly drops in price and tons of people can get it, how does that hurt?

    You say "pure harm in all aspects", I say making the game more enjoyable for the average player that may fall in a variety of playstyles, not just the "I want things to be rare so I feel special" subset.

    Im just gona tell you one downside, which IMO is the worst thing about giving motif "for free".... It screwes over the whole Trading System.

    There are ppl in this game who like doing Dungeons, DLC HM ect. and getting Motifs to sell helps them to get Gold, for buing potions ect. By making these Motivs accessable for everyone due to them beeing added into lootboxes, lootboxes which have nothing to do with the Dungeon, just floods the Market.

    Just remind yourself about Motif Prices during last years anniversary... Motifs like Mazzatun Pants dropped from ~40k down to ~20k within Days.

    Those motifs schould be bound IMO or only tradeable for x Hours, then bound.

    Furthermore, the Motifs should dropp according to the Event thats happening. And they need to be Capped on your account, so there's no oveerfarming, and they keep atleast some value)
    DLC Event, let only Motifs droppp from that DLC.
    ESO Anniversary, only Basegame + Chapters

    I'm gonna tell you a secret. Motif trading is not even close to "whole trading system", diversify your income sources or perish.

    It was for me the whole trading system during MW, I've made nearly 500m farming BA motifs at the launch of MW but ever since they added them to the store and have them drop in events I stopped farming them at all the prices for them literally dropped dirt cheap now. They turned the most expensive and sought after motif into a common trash tbh.

    500m like 500 000 000 Gold? what the actual bad word? If you are/were not a gold seller why would you want to farm so much gold? Just for the gold? - Then wow and I thought collecting gold motif books is strange. So many times the people with more then 100 million are the ones who talk about economy collaps.

    Probably the ppl who play ESO as a MMOTS =Massiv Multiplayer Online Trading Simulator ;P

    Having 5 trades filled with 30 Items worth atleast 100k / Item

    But playn as trading simulation is not forbidden.
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • redlink1979
    redlink1979
    ✭✭✭✭✭
    ✭✭✭
    You should replace "beggars" with "people who want instant gratification".
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
    • Daggerfall's Mightiest | Eternal Champions | Legacy | Tamriel Melting Pot [PS][NA] 2300 CP
    • SweetTrolls | Spring Rose | Daggerfall Royal Legion | Tinnitus Delux [PC][EU] 2525 CP
    • Bacon Rats | Silverlight Brotherhood | Canis Root Tea Party | Vincula Doloris [PC][NA] 2300 CP
  • Skwor
    Skwor
    ✭✭✭✭✭
    ✭✭✭
    Bad. It decreases the interest in game for both sides
    Im just gona tell you one downside, which IMO is the worst thing about giving motif "for free".... It screwes over the whole Trading System.

    There are ppl in this game who like doing Dungeons, DLC HM ect. and getting Motifs to sell helps them to get Gold, for buing potions ect. By making these Motivs accessable for everyone due to them beeing added into lootboxes, lootboxes which have nothing to do with the Dungeon, just floods the Market.


    It doesn't "screw over the trading system" in the least.

    I average about 1 mill a week and don't farm for motifs ever. But, for the people who do like farming motifs... there will ALWAYS be a new, expensive one. Right now Silver Dawn is still pretty pricey. The chest is going for 220k. Mazzatun and Fang Lair used to go for that, but now they've been out for a while so they're cheap. You really think old motifs should be locked at expensive, inaccessible prices forever? That's not how any economy works.

    New - Rare and expensive
    Old = No longer rare or expensive

    Being rich in MMOs is about moving on to the next new opportunity, not putting all your eggs in a multi-year old basket.

    Skwor wrote: »
    Please people just stop asking for free stuff. Earn it in game.

    How is grinding dailies for the chance of a motif not "earning it"?

    You'd have a point if when you clicked a button you got every motif available in game, but, you don't.

    For the anniversary event I average 78 gift boxes a day just from turning in my writs and can assure you I've never gotten every motif in game. It's lots of cheap ones and duplicates. Last year, despite opening hundreds of boxes, I didn't even finish the worm cult motif for "free" (apparently my time has no value and is not "earning") without having to buy some missing pieces.

    Anyway, I'm "earning it" just by doing the dailies that give reward boxes, sorry...

    Like I said just earn it. Obviously you have not yet. I have every motif, every recipe and every trait researched. My next project is furniture, there are many others like myself who have managed to earn this stuff proving these give aways are not needed.

    In fact they are very much hurting the economy and even worse creating a class of entitlment based players that will in cuase the slow desth of this game if it is not stopped.
    Edited by Skwor on January 15, 2019 2:46PM
  • NeroBad
    NeroBad
    ✭✭✭✭
    Good. We beggars cant afford to get motifs the regular way
    NeroBad wrote: »
    Cpt_Teemo wrote: »
    Mayrael wrote: »
    Well, ignoring the fact the poll is so biased that you call people who enjoy motif rewards "beggars"...

    There's literally no downside. If grinding for rare motifs is your primary source of income you're doing it wrong.

    Things are pricey when they're new. Then when they've been around longer, they get cheaper. Then something else comes out that's new.

    Then there's the fact that the average person I know who plays ESO is not rich. A lot of people I know consider 100k to be a lot of money. I'm not one of them, but I also don't judge them for not wanting to spend hours grinding gold instead of just doing something fun. What's the harm in making motifs more accessible for the average player?

    Average player is not going to "work harder" for something stupidly rare, they're just going to go "Well, guess I'll never have that". If a motif that's been out for a year suddenly drops in price and tons of people can get it, how does that hurt?

    You say "pure harm in all aspects", I say making the game more enjoyable for the average player that may fall in a variety of playstyles, not just the "I want things to be rare so I feel special" subset.

    Im just gona tell you one downside, which IMO is the worst thing about giving motif "for free".... It screwes over the whole Trading System.

    There are ppl in this game who like doing Dungeons, DLC HM ect. and getting Motifs to sell helps them to get Gold, for buing potions ect. By making these Motivs accessable for everyone due to them beeing added into lootboxes, lootboxes which have nothing to do with the Dungeon, just floods the Market.

    Just remind yourself about Motif Prices during last years anniversary... Motifs like Mazzatun Pants dropped from ~40k down to ~20k within Days.

    Those motifs schould be bound IMO or only tradeable for x Hours, then bound.

    Furthermore, the Motifs should dropp according to the Event thats happening. And they need to be Capped on your account, so there's no oveerfarming, and they keep atleast some value)
    DLC Event, let only Motifs droppp from that DLC.
    ESO Anniversary, only Basegame + Chapters

    I'm gonna tell you a secret. Motif trading is not even close to "whole trading system", diversify your income sources or perish.

    It was for me the whole trading system during MW, I've made nearly 500m farming BA motifs at the launch of MW but ever since they added them to the store and have them drop in events I stopped farming them at all the prices for them literally dropped dirt cheap now. They turned the most expensive and sought after motif into a common trash tbh.

    500m like 500 000 000 Gold? what the actual bad word? If you are/were not a gold seller why would you want to farm so much gold? Just for the gold? - Then wow and I thought collecting gold motif books is strange. So many times the people with more then 100 million are the ones who talk about economy collaps.

    Probably the ppl who play ESO as a MMOTS =Massiv Multiplayer Online Trading Simulator ;P

    Having 5 trades filled with 30 Items worth atleast 100k / Item

    But playn as trading simulation is not forbidden.

    I like the trading and economy in this game, and why would it be forbidden? But making 500 million by focusing in one thing then complaining that if things are given out for much easier task (as mentioned not free just much easier obtainable) is ruining the game is an alert for me that he/she maybe a gold seller. I mean we can't deny that many people sells gold for cash (they had a very bad time with the Gifting system though) and I'm against it.

    In my opinion many of the hard gold farmers are rude, they don't have time for anything but profit, and I think they make a bad impact on the game's community and economy. And bless the exceptions who make great guild hubs helps the beginners and have time for a quick chat.
    Edited by NeroBad on January 15, 2019 2:54PM
  • Carbonised
    Carbonised
    ✭✭✭✭✭
    ✭✭✭✭✭
    Bad. It decreases the interest in game for both sides
    ZOS has been showering us with motifs so many times now, that the prices for all motifs have plummeted through the floor, with the few exceptions of the ones that as of yet haven't been given away en masse, which will change eventually for them too.

    However, it's not going to change, due to the crown store and ZOS' obsession with monetizing absolutely every aspect of this game. Motifs are a good business for ZOS, since people with motifs will start using the outfit system, which will cost outfit tokens for many to use, as well as outfit slots that ZOS will try and push on them. So it makes sense in a purely money grubbing way, to give people lots of motifs to lure them into spending money on the outfit system.

    This is also why we never see them reward for instance furniture recipes in the events. Every time someone finds a furniture recipe, it's potentially a loss of customers for their extremely overpriced crown store furnishings. Only once did they ever reward furnishing plans, that was with Clockwork city more than a year ago, and that has been the only time so far, and most likely we will never see them reward furnishing plans again, while they reward motif drops in like 6-7 events or more every year.

    It's a pity that they keep dumping motifs on people when they have already dropped so much in prices that its hardly worth selling them any more, but if you look at it from the store perspective, it's all just about the money for ZOS, as usual.

    Edited by Carbonised on January 15, 2019 3:14PM
  • Kagukan
    Kagukan
    ✭✭✭✭✭
    Good. Didn't select it on the skewed poll though.
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
    ✭✭✭✭✭
    ✭✭✭✭✭
    Good. We beggars cant afford to get motifs the regular way
    OP is just upset that these events cut into his motif selling profits.

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2560+
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    Good. We beggars cant afford to get motifs the regular way
    Well, the current event only includes Akaviri as a motif of note, and that has been out long enough that the price has gone down. Another factor that depressed the prices of AP earned motifs were the changes to AP gains a while back. People earn more AP, so they are willing to trade it for less gold.

    As for motifs dropping in the Jubilee event, the ones that do drop have been out in the game for several months, so the downward trend of prices is already ongoing. It just make them more accessible to the last few buyers who want them (or to the people willing to run all the dailies in the world to get them)

    I think the more important price depressant for motifs is putting them in the crown store, because the prices will inevitably go down to the gold/crown rate.

    In the meantime, ZOS has been putting enough new motifs into the game that unless you are spending a considerable amount of gold buying the ones that are least accessible to you, you are never going to catch up.

    Now excuse me while I go back to learning Scalecaller to learn the last pieces I need.
    The Moot Councillor
  • Jhalin
    Jhalin
    ✭✭✭✭✭
    ✭✭✭✭
    Bad. It decreases the interest in game for both sides
    It gets rid of the last bits of incentive to actually run the content.

  • bellatrixed
    bellatrixed
    ✭✭✭✭✭
    Good. We beggars cant afford to get motifs the regular way
    Skwor wrote: »

    Like I said just earn it. Obviously you have not yet. I have every motif, every recipe and every trait researched. My next project is furniture, there are many others like myself who have managed to earn this stuff proving these give aways are not needed.

    In fact they are very much hurting the economy and even worse creating a class of entitlment based players that will in cuase the slow desth of this game if it is not stopped.

    "I am earning it by spending hours a day on dailies that have a chance to give a random motif" gets a "Like I said just earn it" in response. Great communication skills bro.

    I never said I "need" these events but since I mainly make gold to decorate and spend 3-5mill per house I decorate, I don't often chase motifs. I eventually get them but don't mind waiting ti the price drops.

    You people are acting like it's UNUSUAL for old items in MMOs to eventually lose their value. It's not, it's really not.

    But please, tell me why 2-year old Mazzatun should still cost as much as 6 month old Silver Dawn.
    ESO Roleplay | RP community for all factions/servers/platforms
  • bellatrixed
    bellatrixed
    ✭✭✭✭✭
    Good. We beggars cant afford to get motifs the regular way
    Jhalin wrote: »
    It gets rid of the last bits of incentive to actually run the content.

    So, you spend massive amounts of time (and gold) gearing and perfecting your build to the point where vet DLC dungeons are easy to farm, and then repeatedly do these often grueling dungeons for the sole purpose of MAYBE looting a motif you can sell?

    Why bother doing difficult content if you don't enjoy the content? Why do difficult content when there are easier ways to make gold than sitting through a vet DLC dungeon?
    ESO Roleplay | RP community for all factions/servers/platforms
  • Varana
    Varana
    ✭✭✭✭✭
    ✭✭✭
    Good. We beggars cant afford to get motifs the regular way
    "Instant gratification", because waiting for a few months and then still putting down gold is "instant" now. :D

    Really, if getting a motif drop is the only reason for playing a dungeon, I think there might be larger issues.
  • FilteredRiddle
    FilteredRiddle
    ✭✭✭✭
    Good. We beggars cant afford to get motifs the regular way
    Agree with OP, or get insulted. Right. 🤔

    Anyways, I’ve zero issue with the events. I know every motif currently in the game and I sell all of my extras. Even with the drop in prices, I still manage to sell motifs for a decent price when they’re not dropping at Hollowjack/Skinchanger/Dremora rates. I would have zero issue with rewards only containing motifs relevant to the current event, but I see nothing wrong with how the events have been handled in the past (excluding the plethora of other issues, e.g. lag).
    Xbox One NA
    The Sentinels of Padomay
    Obsidian Guard (Social with PvX Events)

    Gamers always believe that an epic win is possible and that it's always worth trying, and trying now. Gamers don't sit around.
    - Jane McGonigal
  • Bouldercleave
    Bouldercleave
    ✭✭✭✭✭
    ✭✭✭
    So this is a poll by someone that is butt hurt that the motif pages he has been selling for insanely high prices are now down to a realistic value.




    Edited by Bouldercleave on January 15, 2019 4:36PM
  • Alinhbo_Tyaka
    Alinhbo_Tyaka
    ✭✭✭✭✭
    ✭✭
    Good. We beggars cant afford to get motifs the regular way
    Not showing any bias in your polling questions, are you now?

    With how many motifs there are and with more arriving all of the time offering them during events provides a means for newer players to get a little, emphasis on little, caught up. Not counting event based motifs I think I've gotten 5 or 6 motifs I didn't already have. Hardly a boon by any measure.
  • bellatrixed
    bellatrixed
    ✭✭✭✭✭
    Good. We beggars cant afford to get motifs the regular way
    Not showing any bias in your polling questions, are you now?

    With how many motifs there are and with more arriving all of the time offering them during events provides a means for newer players to get a little, emphasis on little, caught up. Not counting event based motifs I think I've gotten 5 or 6 motifs I didn't already have. Hardly a boon by any measure.

    Exactly, it's helpful, not game breaking.

    I have to wonder how many event boxes people who claim these events give everyone the motifs have opened. I got around 1,000 last anniversary event and couldn't even complete worm cult, got a couple rare motifs I didn't have, but mostly it was duplicates I sold. It's just a nice reward, not instant gratification.
    ESO Roleplay | RP community for all factions/servers/platforms
Sign In or Register to comment.