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Guild Wars 2 story

seipher09
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So, for people who haven't played gw2 they do chapters, every 3 months they release new content that includes a new long adventure and a new map. The story is one long story where it just keeps going and going. Basically like a book, each time a new update hits it's like a book continuing a story.

While Eso each update brings a new short story and content.

I've been into gw2 recently and just fell in love with the story and can't wait for the next update because the suspense in the story. I'm curious if Eso players like that each update brings it's own short stories or if you'd prefer one large story that keeps going? Do you like the short content that ends with a finish each time or would you prefer a really long well written story?
  • Sylvermynx
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    To quote @Rake -

    Ok.

    Since I have zero interest in GW2 I'm just not.... going there.... I like ESO the way it is thanks.
  • idk
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    Glad you like GW2, however, you seem to be looking at it through rose colored glasses of it being new and something you like.

    Heck, I did not find Summerset to be a short story and it was clearly well written. I seriously doubt GW2 is a much better story teller, if better at all. If you are saying GW2 offers much more quest content when they add a zone, I doubt it is much more if at all.

    In the end, we all find different things interesting and again, glad you are enjoying GW2.
  • HowlKimchi
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    GW2’s living world is indeed like a chaptered book and something I wish ESO would try. An overarching story is really nice. Having said that though, ESO’s stories are really really good self contained stories as well, with some crossovers here and there.
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • idk
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    Sylvermynx wrote: »

    Ok.

    Since I have zero interest in GW2 I'm just not.... going there.... I like ESO the way it is thanks.

    This pretty much sums things up. There is a reason most players that play ESO do not play GW2.
  • heavier
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    make a story that requires thought on my behalf to complete, has widely varied outcomes depending on the path I choose, and requires a party to complete
    kthanks
    gw2 looked epic when it first drop but I never played
  • heavier
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    I want to be punished for pressing 'e' through dialogs and just following my intuition when I skip over something critical
  • Sylvermynx
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    @heavier -

    If you aren't reading the quest dialogs.... I don't know what to tell you. There is an entire WORLD of information in the quest dialogs.

    Failing that, if you don't have the time in game for whatever reason.... hit up the wiki.
  • eso_lags
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    seipher09 wrote: »
    So, for people who haven't played gw2 they do chapters, every 3 months they release new content that includes a new long adventure and a new map. The story is one long story where it just keeps going and going. Basically like a book, each time a new update hits it's like a book continuing a story.

    While Eso each update brings a new short story and content.

    I've been into gw2 recently and just fell in love with the story and can't wait for the next update because the suspense in the story. I'm curious if Eso players like that each update brings it's own short stories or if you'd prefer one large story that keeps going? Do you like the short content that ends with a finish each time or would you prefer a really long well written story?

    Gw2 is amazing. There are a lot of things i think it does better than eso but the combat in eso has me stuck. I've tried sticking with gw2 many times because of the terrible, shameful, performance issues in eso but unfortunately i always come back to eso because i love the combat..

    Although if eso goes from mostly unplayable to completely unplayable, i would probably start playing gw2 again.. I enjoy the combat in gw2 even more than bdo (which is supposed to be the best combat in any mmo, but id say its 3rd behind eso and gw2, imo)..

    But gw2 doesn't do everything right either. In fact its pretty for me to find an mmo with everything i want. Archeage came close but the p2w, and the way gearing works with the p2w, ruined it. Also the combat wasnt as good as those other games. But gw2 has some really cool classes, a really good story, and a somewhat different take on a lot of things you see in many mmos.

    And to answer your question im not that concerned with story. I have played both and i think both were good, even similar in some ways, although i probably like the way gw2 does it a bit better.. But apparently each update in 2019 for eso is supposed to have the same theme so that seems to be a bit different from how they usually do it.
  • heavier
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    Sylvermynx wrote: »
    @heavier -

    If you aren't reading the quest dialogs.... I don't know what to tell you. There is an entire WORLD of information in the quest dialogs.

    Failing that, if you don't have the time in game for whatever reason.... hit up the wiki.

    there's 0 reason to read them tbh other than immersion and the nice voice acting
  • Sylvermynx
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    heavier wrote: »
    Sylvermynx wrote: »
    @heavier -

    If you aren't reading the quest dialogs.... I don't know what to tell you. There is an entire WORLD of information in the quest dialogs.

    Failing that, if you don't have the time in game for whatever reason.... hit up the wiki.

    there's 0 reason to read them tbh other than immersion and the nice voice acting

    Yeah.... I HATE VA.... so that doesn't fly for me. But I LOVE me my immersion.
    Edited by Sylvermynx on January 14, 2019 3:56AM
  • heavier
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    portal and halflife got dialog right where you're being spoken to while having full control over toon usually
  • Sylvermynx
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    Ugh. NOT my sort of game. Nope.
  • MLGProPlayer
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    ESO does have an overarching story. All the stories so far have been connected, some more explicitly than others.

    For example, Morrowind > Clockwork City > Summerset were all direct sequels to one another. And that story was built up and hinted at in Orsinium and Dark Bortherhood.

    And GW2 has no story beyond the main quest, while ESO has hundreds of hours of side quest content, with each quest having a unique and interesting story.
    Edited by MLGProPlayer on January 14, 2019 4:01AM
  • j.greenmanb16_ESO
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    You are aware, though they are pretty self contained, that Morrowind, Clockwork and Summerset's main stories are all connected, right? Like, ya know, a long ongoing story?

    Perhaps that story is over now with the next update, but it was a story that spanned over 3 dlc's
    "You are brave and you are strong, of this there is no doubt. But without me at your side, your deeds will go unknown, your death unwept and your story unsung - Sings-In-Shade, the Argonian Bard
  • heavier
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    so what OP is trying to say is that other game is better than ESO in some way? impossible there are no other games besides ESO
    #walledgarden
    Edited by heavier on January 14, 2019 4:08AM
  • Kikazaru
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    I play both, and the storytelling in each game is fine in its own way.
    Mizaru


    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • Sylvermynx
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    heavier wrote: »
    so what OP is trying to say is that other game is better than ESO in some way? impossible there are no other games besides ESO
    #walledgarden

    Well, that's a total personal thing really. And I have no clue what your hashtag is supposed to refer to.
  • idk
    idk
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    heavier wrote: »
    so what OP is trying to say is that other game is better than ESO in some way? impossible there are no other games besides ESO
    #walledgarden

    Of course not. Different people have different interests so it is good game have different approaches. However, we also have tainted opinions on the matter and that is all OP is sharing.
  • heavier
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    idk wrote: »
    heavier wrote: »
    so what OP is trying to say is that other game is better than ESO in some way? impossible there are no other games besides ESO
    #walledgarden

    Of course not. Different people have different interests so it is good game have different approaches. However, we also have tainted opinions on the matter and that is all OP is sharing.

    nah it'd be a bad idea to acknowledge there are any other videogames besides fallout and tes, that way we don't realize we should be playing them instead
  • heavier
    heavier
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    Sylvermynx wrote: »
    heavier wrote: »
    so what OP is trying to say is that other game is better than ESO in some way? impossible there are no other games besides ESO
    #walledgarden

    Well, that's a total personal thing really. And I have no clue what your hashtag is supposed to refer to.

    that's because you're incredibly limited in your range of experiences and wouldn't understand how a walled garden exist, because you're in one. I'm projecting pretty hard here, but that's my impression based on the overall whole of the game.

    most people who advocate for it don't know any better or would rather the game stay unchanged just to avoid the possibility of further degeneration

    I'm in the stay unchanged camp personally because change is dangerous :)
  • Linaleah
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    I prefer self contained stories that are connected in some way but can also be played out of sequence thing that ESO does. personaly. but I also have many other varied issues with living world chapters, and current state of GW2 in general, so... /shrug

    GW2 is not the only game that does continuous story btw, a lot of MMO's - do it that way. having little individual stand alone stories that don't make me feel like I HAVE to do preceeding stuff or be lost - is a breath of fresh air.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • jainiadral
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    GW2 does a lot of things right-- combat, the economy, PvE cooperative systems, the whole open world thing are all reasons I fire it up once in a while. Some of them I'd love to see ZoS copy-- the Auction House, credit to all types of contributions and all players during dolmens, etc., shared resource nodes, combat system. But the story isn't one of them. ESO's questing and storytelling are the best I've experienced in any MMO. GW2 storytelling is a pale shadow.
  • Linaleah
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    heavier wrote: »
    I want to be punished for pressing 'e' through dialogs and just following my intuition when I skip over something critical

    there are quests in ESo that do that in that characters die if you rush choices, or you get different, sometimes lesser rewards. of course it requires you to actualy care about the characters that are part of the quests, and if you are skipping dialogue then you obviously don't so... don't know what kind of punishment are we talking about here.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Sylvermynx
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    heavier wrote: »
    Sylvermynx wrote: »
    heavier wrote: »
    so what OP is trying to say is that other game is better than ESO in some way? impossible there are no other games besides ESO
    #walledgarden

    Well, that's a total personal thing really. And I have no clue what your hashtag is supposed to refer to.

    that's because you're incredibly limited in your range of experiences and wouldn't understand how a walled garden exist, because you're in one. I'm projecting pretty hard here, but that's my impression based on the overall whole of the game.

    most people who advocate for it don't know any better or would rather the game stay unchanged just to avoid the possibility of further degeneration

    I'm in the stay unchanged camp personally because change is dangerous :)

    Um. I'm 71. I find change refreshing, because stagnation is.... abhorrent to me personally. Now, while I do understand the walled garden metaphor (from books.... you know.... I read widely, and have done so all my life), I didn't get what you meant with that phrase as regards this game.

    As for the "stay unchanged" camp - well, no, I'm not really "for" that. A game like this needs to change. I might not be really thrilled about the sort of things that are changing - but I'm not against that change. When it lands, I'll look at it - and at that point I'll decide if it fits my girls and their playstyle.
  • Claudman
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    I like GW2 almost as much as ESO, but I think ESO is far better at story-telling...I can also take the Elder Scrolls universe a lot more seriously, GW2's lore has so little strict rules that it's left up to imagination which often leads to "Rule of Cool" formula and death has little meaning when characters can be resurrected at a whim. GW2 was truly at its worst with the introduction of Scarlet Briar...Never have I ever experience a villain who was so poorly written. The fact that GW2 managed to make a Villain Sue out of her is astonishing, making Villain Sues can be quite difficult.

    However, ESO has no little Villain Sues (even in the Ebonheart Pact's awful story surprisingly) and when someone dies in ESO...They're dead. There is no way in Oblivion they're coming back. The only NPC to come back from death was a Bosmeri male which I won't discuss further due to potential spoilers or Necromancers/Daedra for obvious reasons.
    Welcome, Moon-and-Star, to this place where destiny is made.

    I play healers or DPS often for vet dungeons and trials (NA, CP810+). I play mostly elves or Argonians.
    I primarily play Damage-Based stuff in PvP, but occasionally I'll play something tanky or got the heals.
    I also love gaining more knowledge both metaphysical and mundane regarding TES lore.

    I also occasionally role-play, but I prefer playing the game.
  • heavier
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    Linaleah wrote: »
    heavier wrote: »
    I want to be punished for pressing 'e' through dialogs and just following my intuition when I skip over something critical

    there are quests in ESo that do that in that characters die if you rush choices, or you get different, sometimes lesser rewards. of course it requires you to actualy care about the characters that are part of the quests, and if you are skipping dialogue then you obviously don't so... don't know what kind of punishment are we talking about here.

    like needing to listen to the NPC again because a piece of a puzzle is missing
    I got a 200% EXP scroll in clockwork city because I did what I felt was good even though I knew choosing the other option would gran 250%
    it's really frustrating because it was an arbitrary decision I didn't really feel like making personally and would have rather the whole thing been left to be dealt with by the proper authorities. I hate choosing to kill people or save them like WTF kind of choice. I don't care about this character or their betrayal enough to act as judge.
    that's the kind of "reward for paying attention despite it not really mattering what's going on" that I want to avoid.

    hire the devs of Myst and Riven, talk to the people who made Portal and Half Life about what kind of physics puzzles and real time pattern matching you can incorporate to make stuff engaging.
    play classic TERA dungeons/pvp and learn about how to design challenging bosses without giving them lockon oneshots

  • Perwulf
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    Rated T for teens.
    "Monsters doesn't exist, we create them"
  • heavier
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    jainiadral wrote: »
    GW2 does a lot of things right-- combat, the economy, PvE cooperative systems, the whole open world thing are all reasons I fire it up once in a while. Some of them I'd love to see ZoS copy-- the Auction House, credit to all types of contributions and all players during dolmens, etc., shared resource nodes, combat system. But the story isn't one of them. ESO's questing and storytelling are the best I've experienced in any MMO. GW2 storytelling is a pale shadow.

    Runescape is still ahead of ESO in terms of storytelling for me personally. maybe it was because I was 8 at the time I started playing.
    ye a lot of that is good and should be copied into ESO.
    GW2 as I understand it has great world building
    I like the guild traders personally. tamriel trade center is enough of an auction house for me. maybe a UI revamp is needed.

    direfrost keep is just about the only dungeon I was enthusiastic about the mechanics of. good stuff.
  • Sylvermynx
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    Ugh. I really dislike games like Myst and Riven and (holy **** someones going to kill me now) Witcher.

    I don't want games to "tell me a story". I HATE games that don't let me choose to be female (I NEVER play males - I have never ONCE in my entire life had any interest in being male, or thought about how it would be to be male in life or - *GASP* - play a male in a game....)

    Open world games are my only interest. Games like TES. And ESO. And WoW and RIFT when I was playing them. Games like them are what is fun for me.

    Now, I'm aware that others find other games fun. That works for them. More power to them. Doesn't work for me.
  • karekiz
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    IIRC someone stated that they plan on doing a more connected story over the year?
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