Sylvermynx wrote: »
Ok.
Since I have zero interest in GW2 I'm just not.... going there.... I like ESO the way it is thanks.
So, for people who haven't played gw2 they do chapters, every 3 months they release new content that includes a new long adventure and a new map. The story is one long story where it just keeps going and going. Basically like a book, each time a new update hits it's like a book continuing a story.
While Eso each update brings a new short story and content.
I've been into gw2 recently and just fell in love with the story and can't wait for the next update because the suspense in the story. I'm curious if Eso players like that each update brings it's own short stories or if you'd prefer one large story that keeps going? Do you like the short content that ends with a finish each time or would you prefer a really long well written story?
Sylvermynx wrote: »@heavier -
If you aren't reading the quest dialogs.... I don't know what to tell you. There is an entire WORLD of information in the quest dialogs.
Failing that, if you don't have the time in game for whatever reason.... hit up the wiki.
Sylvermynx wrote: »@heavier -
If you aren't reading the quest dialogs.... I don't know what to tell you. There is an entire WORLD of information in the quest dialogs.
Failing that, if you don't have the time in game for whatever reason.... hit up the wiki.
there's 0 reason to read them tbh other than immersion and the nice voice acting
so what OP is trying to say is that other game is better than ESO in some way? impossible there are no other games besides ESO
#walledgarden
so what OP is trying to say is that other game is better than ESO in some way? impossible there are no other games besides ESO
#walledgarden
Of course not. Different people have different interests so it is good game have different approaches. However, we also have tainted opinions on the matter and that is all OP is sharing.
Sylvermynx wrote: »
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
I want to be punished for pressing 'e' through dialogs and just following my intuition when I skip over something critical
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Sylvermynx wrote: »
that's because you're incredibly limited in your range of experiences and wouldn't understand how a walled garden exist, because you're in one. I'm projecting pretty hard here, but that's my impression based on the overall whole of the game.
most people who advocate for it don't know any better or would rather the game stay unchanged just to avoid the possibility of further degeneration
I'm in the stay unchanged camp personally because change is dangerous
I want to be punished for pressing 'e' through dialogs and just following my intuition when I skip over something critical
there are quests in ESo that do that in that characters die if you rush choices, or you get different, sometimes lesser rewards. of course it requires you to actualy care about the characters that are part of the quests, and if you are skipping dialogue then you obviously don't so... don't know what kind of punishment are we talking about here.
jainiadral wrote: »GW2 does a lot of things right-- combat, the economy, PvE cooperative systems, the whole open world thing are all reasons I fire it up once in a while. Some of them I'd love to see ZoS copy-- the Auction House, credit to all types of contributions and all players during dolmens, etc., shared resource nodes, combat system. But the story isn't one of them. ESO's questing and storytelling are the best I've experienced in any MMO. GW2 storytelling is a pale shadow.