Furniture is not bind on use. This plays a HUGE factor in their pricing. The supply will always ever be increasing, and value is only generated from the rarity of the item.
Also, not that many players do player housing. It's very expensive, and most players of this game really do not have the money to devote to this.
Another example just came to mind that happened a few days ago. I found this really awesome-looking Nord carpet recipe that looked like the hide of a bear (head included), so I couldn't resist, I bought it for 100k. Dumb, I know. But I thought it looks unique enough, I can make some money with this.
I crafted one, next thing I know MMgives me something like this: 3 sales in 12 days, 3850g. I was shocked, that's about the mat cost of the item (being purple). So I just spent 100k on something that probably won't give me a cent return.
And I know what you're thinking. Why would crafters deserve profit? It's not like crafing is harder than pressing a button.
- It takes time to find the pretty rare crafting mats at appropiate prices
- It takes space to store them.
- It takes trader space to post them.
- It took time to level up my craft, plus many skill points to make it work.
I don't even know what I want to say, but this is frustrating.
in the couple of years I played this game I learned this:
Most players prefer to learn the recipes instead of selling them.
Weeks ago I was able to sell a Khajiit Skooma Bubbler recipe for a lot of gold, even if I don't own it.
Luckily for me, I'm in a very friendly Housing Guild and they gladly helped me to craft one as long as I provide the materials.
This is my conclusion:
You either learn the recipe and have a very slow (or non existant) income from it or sell it right away for gold.
The bright side of learning them is that you will be able to provide the service to your friends.
When housing first launched, I think the furniture market was pretty good, as many players didn't have the plans or the mats to make things themselves. I bought a lot of furniture at the beginning, as well as a lot of plans, until I realized how good of a deal the Hlaalu furnishing documents were (at 10 vouchers). But, the drop rate was bad, with Wood Elf and Nord, e.g. dropping far more frequently than Redguard. They fixed that drop rate, but only after they raised the price to 25 vouchers.
Are you selling it at a high price? I for one would rather find the recipe, and craft it myself than have to pay a high price for one time use. I have multiple houses, and don't feel like blowing my wad on 1 divider, Lower the price.
One of the reasons it's taking me forever to furnish my places: prices are overly inflated. I am a casual player, and have a maximum of about 100 to 200K in my bank at any one time. So buying expensive overpriced furnishings are not an option for me. I'd rather just craft it. Second, like you mentioned, any worthwhile recipe is impossible to come by. RNG is trash, where I've gotten 1000s of greens and blues, and occasionally a purple recipe comes along, like once a month. The RNG in this game is exhausting, and creating a superficial level of inflation.
People could probably sell furniture for less if, for example, a purple recipe didn't require 10 mundane runes that are selling for 300g each at the guild traders. That's 3000 gold right there that has to be taken into account when setting prices. And that doesn't even include the cost of the rest of the materials.