Sylvermynx wrote: »Eh, you both miss the point. The point is I spent almost 8 years playing WoW (yeah.... you know.... an MMO) and then another almost 4 years playing RIFT (eh, yep, an MMO). So I know how MMOs work and are different from SPMR game. I did NOT come to ESO expecting a SPMR game. I came here expecting the same sort of MMO experience I'd had in previous MMOs - that is, a lot of social stupidity (yep, check) combined with a world I know well from other games (yep, check).
Now, past that, I did expect that getting to max level would work similarly to the other MMOs. However, that's not the case at all. For one thing, the other games just add levels - in other words, there's never really a "max level" - and gear is predicated on that fact; whereas this game has artificially truncated itself at level 50, and then somehow thinks that a player will be thrilled to grind CP rather than real levels. Strange, but yeah, I can deal with it. I'll just consider CP "real levels"....
So regardless that I did a very large amount of research before deciding to "pay to play" (yes, I sub ESO+ - I always support with real money the games I play), somehow I missed that this one aspect of this game was.... so very different. Hence my surprise at level 47, discovering as I did more research, that apparently there is only one "endgame" setup - basically either raiding, or pvp.
Not doing either one. Hate them both. So guess what? I'll just continue with my tankden, run around doing all the stuff I didn't ever get through, and be perfectly happy. And I'm probably NOT changing her into either mag or stam. What a silly concept.
Oh. And BTW - I am "she". Not he.
Then I do not understand what even is an issue for you? For you purposes of general running around and not touching raiding and PvP pretty much anything works. Go nuts. This is that Elder Scrolls-like part I was talking about. And since you hate the other part so badly, why would you even be interested in whats happening to it?
Morgha_Kul wrote: »This is actually something I've been agonizing over, but my character is a special case.
He's intended to be equally able to use magic and staves as swords and bows. This has meant dividing his trait points between Stamina and Magicka (I'd like to put some in Health too, but his damage is dismal enough as it is).
This has meant trying to figure out what kind of armour to wear (Light helps the magic damage, and Medium the weapon damage, but without Heavy armour he's really, REALLY squishy), and what SETS to use. Ideally, he'd have two sets with 5 bits each, but how to divide them up? Do I go for the armour skills that require 5 parts to be useful? Do I spend CP on armour types? Actually, how to I spend my CP at all?
He's proving to be a daunting challenge... Equipment sets are but one small part of his problems.
Now, on my OTHER characters, it often depends on their particular backstory. For instance, Morgha Kul was a summoner in the original Morrowind game, so I took the Defiler set to get the Hunger popping in on occasion... and since it seems that he now MUST have all his trait points in Magicka in order to do adequate damage and have an adequate shield, that also means using Light armour to boost that damage. The Light armour he's using summons a Fabricant (I don't recall the name of it). So, because of his concept, the armour he uses is more or less chosen for me.
Sylvermynx wrote: »Sylvermynx wrote: »Eh, you both miss the point. The point is I spent almost 8 years playing WoW (yeah.... you know.... an MMO) and then another almost 4 years playing RIFT (eh, yep, an MMO). So I know how MMOs work and are different from SPMR game. I did NOT come to ESO expecting a SPMR game. I came here expecting the same sort of MMO experience I'd had in previous MMOs - that is, a lot of social stupidity (yep, check) combined with a world I know well from other games (yep, check).
Now, past that, I did expect that getting to max level would work similarly to the other MMOs. However, that's not the case at all. For one thing, the other games just add levels - in other words, there's never really a "max level" - and gear is predicated on that fact; whereas this game has artificially truncated itself at level 50, and then somehow thinks that a player will be thrilled to grind CP rather than real levels. Strange, but yeah, I can deal with it. I'll just consider CP "real levels"....
So regardless that I did a very large amount of research before deciding to "pay to play" (yes, I sub ESO+ - I always support with real money the games I play), somehow I missed that this one aspect of this game was.... so very different. Hence my surprise at level 47, discovering as I did more research, that apparently there is only one "endgame" setup - basically either raiding, or pvp.
Not doing either one. Hate them both. So guess what? I'll just continue with my tankden, run around doing all the stuff I didn't ever get through, and be perfectly happy. And I'm probably NOT changing her into either mag or stam. What a silly concept.
Oh. And BTW - I am "she". Not he.
Then I do not understand what even is an issue for you? For you purposes of general running around and not touching raiding and PvP pretty much anything works. Go nuts. This is that Elder Scrolls-like part I was talking about. And since you hate the other part so badly, why would you even be interested in whats happening to it?
The issue is people telling me I have to do whatever - in other words, mag or stam - and run specific gear sets (which require STUPID amounts of group content). Nope, I don't have a problem NOT doing that - I have a problem with people I don't know well messaging me in game to tell me I'm doing it wrong.
If that's never happened to you, that's good, and I'm very happy for you. I swear, the number of busybodies in this game is enough to drive a person to drink.
Sylvermynx wrote: »Sylvermynx wrote: »Eh, you both miss the point. The point is I spent almost 8 years playing WoW (yeah.... you know.... an MMO) and then another almost 4 years playing RIFT (eh, yep, an MMO). So I know how MMOs work and are different from SPMR game. I did NOT come to ESO expecting a SPMR game. I came here expecting the same sort of MMO experience I'd had in previous MMOs - that is, a lot of social stupidity (yep, check) combined with a world I know well from other games (yep, check).
Now, past that, I did expect that getting to max level would work similarly to the other MMOs. However, that's not the case at all. For one thing, the other games just add levels - in other words, there's never really a "max level" - and gear is predicated on that fact; whereas this game has artificially truncated itself at level 50, and then somehow thinks that a player will be thrilled to grind CP rather than real levels. Strange, but yeah, I can deal with it. I'll just consider CP "real levels"....
So regardless that I did a very large amount of research before deciding to "pay to play" (yes, I sub ESO+ - I always support with real money the games I play), somehow I missed that this one aspect of this game was.... so very different. Hence my surprise at level 47, discovering as I did more research, that apparently there is only one "endgame" setup - basically either raiding, or pvp.
Not doing either one. Hate them both. So guess what? I'll just continue with my tankden, run around doing all the stuff I didn't ever get through, and be perfectly happy. And I'm probably NOT changing her into either mag or stam. What a silly concept.
Oh. And BTW - I am "she". Not he.
Then I do not understand what even is an issue for you? For you purposes of general running around and not touching raiding and PvP pretty much anything works. Go nuts. This is that Elder Scrolls-like part I was talking about. And since you hate the other part so badly, why would you even be interested in whats happening to it?
The issue is people telling me I have to do whatever - in other words, mag or stam - and run specific gear sets (which require STUPID amounts of group content). Nope, I don't have a problem NOT doing that - I have a problem with people I don't know well messaging me in game to tell me I'm doing it wrong.
If that's never happened to you, that's good, and I'm very happy for you. I swear, the number of busybodies in this game is enough to drive a person to drink.
I guess I was never bothered by that. Either the advice was something I wanted to hear or I politely declined it saying that I have no need for that. Even then there is that beautiful function called ignore in the game too. Although I can't really say I do any kind of content with random people these days. A group of like minded people to play with is a great way to solve most of the problems people are having in this thread
Sylvermynx wrote: »Sylvermynx wrote: »Sylvermynx wrote: »Eh, you both miss the point. The point is I spent almost 8 years playing WoW (yeah.... you know.... an MMO) and then another almost 4 years playing RIFT (eh, yep, an MMO). So I know how MMOs work and are different from SPMR game. I did NOT come to ESO expecting a SPMR game. I came here expecting the same sort of MMO experience I'd had in previous MMOs - that is, a lot of social stupidity (yep, check) combined with a world I know well from other games (yep, check).
Now, past that, I did expect that getting to max level would work similarly to the other MMOs. However, that's not the case at all. For one thing, the other games just add levels - in other words, there's never really a "max level" - and gear is predicated on that fact; whereas this game has artificially truncated itself at level 50, and then somehow thinks that a player will be thrilled to grind CP rather than real levels. Strange, but yeah, I can deal with it. I'll just consider CP "real levels"....
So regardless that I did a very large amount of research before deciding to "pay to play" (yes, I sub ESO+ - I always support with real money the games I play), somehow I missed that this one aspect of this game was.... so very different. Hence my surprise at level 47, discovering as I did more research, that apparently there is only one "endgame" setup - basically either raiding, or pvp.
Not doing either one. Hate them both. So guess what? I'll just continue with my tankden, run around doing all the stuff I didn't ever get through, and be perfectly happy. And I'm probably NOT changing her into either mag or stam. What a silly concept.
Oh. And BTW - I am "she". Not he.
Then I do not understand what even is an issue for you? For you purposes of general running around and not touching raiding and PvP pretty much anything works. Go nuts. This is that Elder Scrolls-like part I was talking about. And since you hate the other part so badly, why would you even be interested in whats happening to it?
The issue is people telling me I have to do whatever - in other words, mag or stam - and run specific gear sets (which require STUPID amounts of group content). Nope, I don't have a problem NOT doing that - I have a problem with people I don't know well messaging me in game to tell me I'm doing it wrong.
If that's never happened to you, that's good, and I'm very happy for you. I swear, the number of busybodies in this game is enough to drive a person to drink.
I guess I was never bothered by that. Either the advice was something I wanted to hear or I politely declined it saying that I have no need for that. Even then there is that beautiful function called ignore in the game too. Although I can't really say I do any kind of content with random people these days. A group of like minded people to play with is a great way to solve most of the problems people are having in this thread
I don't have any any interest in groups period. My lag is so bad.... I won't even consider dumping that on anyone. Of course, I'm a totally solo player anyway, so the lag is a convenient excuse, ain't?
Anyway.... the whole point is for me that this game is.... as MMOs go.... so different I'm not even sure what to think. Now, I don't have any interest in going back to WoW or RIFT (where my guilds now belong to my sister and daughter who still play - no clue why, but *shrug* - different strokes for different folks I guess)
I am enjoying ESO. It's just that some things regarding the MMO component have truly caused me to say "lol WUT?"
comes together with this:Sylvermynx wrote: »I don't have any any interest in groups period
If you are not in a group with anyone why would they even question your build? And even if this was the case (and I really can't imagine that there are massive amounts of people running around overworld giving end-game advice to every player they meet) why don't you put yourself on offline mode so people can't message you? Since you are only interested in solo stuff anyway?Sylvermynx wrote: »The issue is people telling me I have to do whatever
DocFrost72 wrote: »Juju_beans wrote: »DocFrost72 wrote: »There are certainly sets that defy their own logic. Two examples:
Ashen grip is a stamina dps oriented set that uses a 5 piece damage base that scales off of magic damage. Your stamina specced character loses out in the buffs from cp and gear on the five piece.
Vampire's kiss seems like a tank set from its 2-4 piece bonuses, but the fifth one requires you to get a killing blow for a weak hot. The hot gets even weaker when you realize, proportionally, it's less than 1% of a tank's health every second. In pvp, this heal would be even more laughable (especially compared to sets like 7th legion).
I chalk it up to the original crafted and drop sets being made in a totally different environment than we play in now, coupled with the arms race of each new patch trying to provide unique or interesting set concepts.
Ashen Grip has a place though. It's a great set for a brand new player just getting started and learning crafting.
That was the first set I made as a brand new player when I hit level 10. At only 2 traits I was able to make the full 5 piece set because the research at that level is short and sweet.
Im glad you found use for that set. It still doesn't change the fact that the 5 piece bonus on that set contradicts the vision of the other three bonuses, penalizing most players.
Though I think at that point we'd be arguing two entirely different positions.
Getting back on topic some sets maybe got outdated because of vision of gameplay didn't appeal to right audience or too niche.
Also new direction are some sets over nerfed as the term is used?
2. A term used in mmo meaning the Most Effective Tactic Available.
Juju_beans wrote: »DocFrost72 wrote: »There are certainly sets that defy their own logic. Two examples:
Ashen grip is a stamina dps oriented set that uses a 5 piece damage base that scales off of magic damage. Your stamina specced character loses out in the buffs from cp and gear on the five piece.
Vampire's kiss seems like a tank set from its 2-4 piece bonuses, but the fifth one requires you to get a killing blow for a weak hot. The hot gets even weaker when you realize, proportionally, it's less than 1% of a tank's health every second. In pvp, this heal would be even more laughable (especially compared to sets like 7th legion).
I chalk it up to the original crafted and drop sets being made in a totally different environment than we play in now, coupled with the arms race of each new patch trying to provide unique or interesting set concepts.
Ashen Grip has a place though. It's a great set for a brand new player just getting started and learning crafting.
That was the first set I made as a brand new player when I hit level 10. At only 2 traits I was able to make the full 5 piece set because the research at that level is short and sweet.
There is generally one BIS, with some variance.
Saying that lets be honest 99% of this forums. Most players probably won't ever hit that ceiling anyway so the difference between BIS/non BIS won't matter a huge issue <assuming player is at least decent enough to come up with sets the function and work for the role>.
The amount of times I have randomed into groups with Reliquen + AY / Spell strat + Sirioria and they do max 15-20K DPS on a tank and spank classic vet is quite high.
Wolfchild07 wrote: »Ashen Grip is bad? Nonsense!
I'll be waiting to see a video of an all werewolf trial run with Ashen + Thunderbug + Ilambris.
This is the challenge. GO!
I really can't imagine that there are massive amounts of people running around overworld giving end-game advice to every player they meet)
https://www.youtube.com/watch?v=eH56UOjDQ4ATequilaFire wrote: »
This made me laugh, not gonna lie ^^
On a serious note, there are only few sets (for each role) that are actually good; mathematically and practically. This will always be the case, whatever devs do. If you rate the best sets 10/10, others fall behind. Some are 9, some are 1 out of 10. If a player cares about the group and its performance, they should go for the 10/10 sets. It's basic logic and a part of being a teamplayer. That's why I said on my first post that if you care about the group, there are only few sets to choose from. If not, do whatever you want.
There are many groups out there who don't care about max performance, including one of my own groups. We have Argonian DPS players, MagSorcs, Stam DDs in Cloudrest/Asylum etc. because we don't care. It's for fun. On the other hand, I am also in groups where raid leaders tell people what to use or swap characters even. Guess what, they follow word by word because they care about reaching the max performance in that group.
That's not how it works though. Not all these meta sets work on each fight the best.
That's exactly how it works. That's why they are called meta sets. META = Most Effective Tactic Available.
It's this kind of ingorance what makes wrobel injore you. How about you actually think about the question for once instead of arguing in my threads.
The question is asking about the scope of the subject there are only a few usable sets. It's to discuss the actual problem not enforce just one belief.
This kinda of attitude doesn't solve Problems but create them.
"What I say is the meta"
I remember the days when we would compare parses. Now we seem to be comparing degrees. It's a game, people.