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ESO vs others MMO RPG

  • Malacthulhu
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    Putinof wrote: »
    Stratloc wrote: »

    Why are you on these forums? Honest question. If I play a game I generally don't like it would never occur to me to browse their forum.

    OR maybe his dissapointed with a game he has spent hundreds/thousand hours on, and wants to see if anythings going to improve anytime soon, and what others think about it. im on the same boat, and i agree. ESO is 4/10 overall, and i just cant make myself play the game anymore.

    ^Bingo lol.
    Xbox One Na
  • Malacthulhu
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    Stratloc wrote: »
    Putinof wrote: »
    Stratloc wrote: »

    Why are you on these forums? Honest question. If I play a game I generally don't like it would never occur to me to browse their forum.

    OR maybe his dissapointed with a game he has spent hundreds/thousand hours on, and wants to see if anythings going to improve anytime soon, and what others think about it. im on the same boat, and i agree. ESO is 4/10 overall, and i just cant make myself play the game anymore.

    What do you mean "OR"? I didn't supply an alternative answer. But sure, you could be right. Personally though, I can't relate to that.

    It is because you aretoo use to homoginization from playing this game and its hard to accept, different folks different strokes. One thing you should understand, it is an honest review not an emotional one, your reaction about why I am around and an ability to "relate" is absurd I could make that same arguement about every last player lol.
    Xbox One Na
  • CavalryPK
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    WOW
    6.PvP = 6

    FFXIV
    6.PvP = 4

    ESO
    6.PvP = 7

    GW2
    6.PvP = 6

    BDO
    6.PvP = 7


    Well. now I want to check out BDO. Respectable OP, could you please put a pvp number on Ashes of Creation?

    Much love.

    Edit: even tho I complain about balance/performance changes left and right. I do agree that ESO has the best pvp combat out there.
    Edited by CavalryPK on December 27, 2018 7:59PM
    THE CAVELRY HAS ARRIVED! Cav is a professional magblade, (in his not so professional opinion). He is immortal and is fighting for the Pact since 2E 572, amidst the turmoil of the Second Akaviri Invasion. He protects the provinces of Skyrim, Morrowind and Black Marsh.

    Check out his PVP YouTube channel !

    https://youtube.com/TheCavalryPK
  • Jimmy_The_Fixer
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    Giving wow a 4 in graphics seems unfair, it’s got a low pixel count but it has a unique and evocative art style that perfectly matches the tone of the game and isn’t really harmed by having some low-res assets.
  • Kiwi
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    your opinion is different than mine and therefore invalid

    good day sir
    A large rectangle
    
  • Lord_Sando
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    FFXIV has PVP LMAO
  • Stratloc
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    Stratloc wrote: »
    Putinof wrote: »
    Stratloc wrote: »

    Why are you on these forums? Honest question. If I play a game I generally don't like it would never occur to me to browse their forum.

    OR maybe his dissapointed with a game he has spent hundreds/thousand hours on, and wants to see if anythings going to improve anytime soon, and what others think about it. im on the same boat, and i agree. ESO is 4/10 overall, and i just cant make myself play the game anymore.

    What do you mean "OR"? I didn't supply an alternative answer. But sure, you could be right. Personally though, I can't relate to that.

    It is because you aretoo use to homoginization from playing this game and its hard to accept, different folks different strokes. One thing you should understand, it is an honest review not an emotional one, your reaction about why I am around and an ability to "relate" is absurd I could make that same arguement about every last player lol.

    Not sure I understand what you're saying here. English is not my native tongue.
    I understand it was an honest rewiev, hence my honest question.
  • Nerftheforums
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    Performance 4? Mate you optimistic af!
  • EvilAutoTech
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    Opinions are like armpits, everybody has them and they all stink.

    This is my first and probably last mmo. With the time it takes to do anything, I just keep hearing Judge Smails "Well, we're waiting"

    Most of the time I know it's in my head and Ted Knight is not actually talking to me from beyond the grave.
  • idk
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    Riverlynn wrote: »
    killmove wrote: »
    @ZOS_GinaBruno please take a look on this this may help you better focus on the most important improvements on ESO.


    Best bit of the whole post. :)

    I'm sure everyone at ZOS are really thankful that you have played more than one MMO and are therefore in a unique position to note down your comparison scores for them. ;)


    This is the best post in this thread.
  • idk
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    Vasoka wrote: »
    You missed SWTOR. It's decent atm.

    Which is why SWTOR has fewer than 5% of the population they had at their peak. They chased away their serious players, casual players and most of the RP community. It is has been a shell of its former self for years.
  • Alinhbo_Tyaka
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    mague wrote: »
    For combat controls I would like to see the ability to have everything on one action bar and not have to try to deal with laggy and buggy bar swapping but is still better the point and click style of FFXIV.

    Not true with gamepad. There is no point and click in FFX. The move and look with the two sticks is exactly the same as in ESO. But the crossbars beat the ESO bar swapping. I think there is also WASD support for the western world users.

    The landscapes of FFX are better then in ESO. Some details like the visible breath in cold areas or mounts with footprints are better in FFX. But the rendering of ESO is better. FFX ground plants tend to flicker with any anti aliasing.

    Both games have their ups and downs. But they are not the same fruit and it is not really possible to compare them.

    I assume you mean FFXIV every place you type FFX. I play on a PC and don't use a gamepad. It is keyboard and mouse. To use the mouse for movement in FFXIV you have to hold down the left mouse button. Not comfortable at all so you are pretty much stuck with WASD for movement which to me is clunky. I didn't mention the global CD's and need to stand still which I also find clunky. I still think FFXIV has the best story lines and I went back for their free return month to do the most recent content but just I couldn't go back to that combat system for anything long term. I still think ESO's is better.

    Alinhbo_Tyaka wrote: »
    For combat controls I would like to see the ability to have everything on one action bar and not have to try to deal with laggy and buggy bar swapping but is still better the point and click style of FFXIV.


    sry to break your bubble, i played ff14 for quite a while and click and attack nah... not for combat tab and attack ok because it also helps alot for cc and taunt compared to esos insta death on raid bosses if you you lose a monster and it you cant taunt it back.

    also in case you point out npc interraction while they are surrounded by waves of players..... theres an option called click through players so.... the name states what happens.
    so plz stop saying eso is the best mmo ever made its not. its a great game but it snot the greatest mmo ever made.this title belongs to EQ. FF11 comes 2nd because it was the first mmorpg to run on a console.


    - snip -

    sadly too true both games have their pros and cons. and happyly they are not from the same company <3 it would be a sad day if ff14 was turned into a cashgrab where oly cash shop is working properly

    I never claimed ESO was the best ever. If you read other posts of mine you will find I think there is plenty of room for improvement in ESO. I'd be much more satisfied if ZOS skipped a content release to work on some of the game infrastructure issues than continuing they way they have.

    I only play DPS. As to FFXIV the tab targeting much like WoW picks targets who knows where. You could be wanting to target the NPC closest to you and it picks one halfway across the room. Using the mouse and reticule is much more reliable as is the ability to control direction with the mouse without having to use other buttons such as it is in ESO.

    I can only base my rankings on those games I've played. I have not played EQ nor FFXI. I'm pretty sure I would not like FFXI if its game play is like FFXIV's Eureka as many players claimed. It was Eureka and the poor object culling algorithm that finally made me decide to quit FFXIV. I have also played Wildstar an Rift although I didn't mention them. Both had some good features but neither would be in my top three.

    Sadly FFXIV is becoming more cash shop oriented so I think it is just a matter of time before it is like ESO in that regard. One plus for the FF cash shop is everything is sold for real currency so you know how much it costs unlike the ESO costs being hidden behind Crowns of varying cost.

  • Slack
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    I will never understand how all these random dudes can feel so entitled to summon the CMs to their subjective, mostly vapid threads, expecting ZOS to even us them as a guideline

    As if, Yea they will definitely instantly fix performance issues and push 2 new classes, just so you can give them an 8/10
    Edited by Slack on December 28, 2018 4:34AM
    PC EU
    Betty Breeze - Magwarden
    Hunts S'hitblades - Stamplar
    Aschavi - Magplar
  • Jeremy
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    idk wrote: »
    Vasoka wrote: »
    You missed SWTOR. It's decent atm.

    Which is why SWTOR has fewer than 5% of the population they had at their peak. They chased away their serious players, casual players and most of the RP community. It is has been a shell of its former self for years.

    SWTOR is pretty horrendous from a game play perspective. It's combat is even more clunky than WoW's combat is.

    But I have to hand it to them in the story department. They do a really good job at bringing their characters to life and creating stories that actually involve the player. So it caters to a niche out there that prioritizes storytelling. Which is probably the only reason the game has survived as long as it has.
    Edited by Jeremy on December 28, 2018 8:30AM
  • Jeremy
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    killmove wrote: »

    BDO
    1. Gameplay = 9
    2. Performance = 4
    3. Graphics = 9
    4. Sound track = 6
    5. Lore = 4
    6. PvP = 7
    7. PvE = 4
    8. Class number and uniqueness = 7
    9. Economic model = 4
    10. Active players = 5

    How on earth can you give Black Desert Online (I am declaring war on acronyms) a 9 in gameplay?

    Aside from having the most boring questing system I think I've ever seen on a video game - it's literally just a grind fest where you slaughter mobs in a few spots for hours on end using the same combos over and over and over again.

    I would consider a 4 generous in terms of game play where it concerns Black Desert Online. That game is literally one of the most repetitive and boring game experiences I've ever had.
    Edited by Jeremy on December 28, 2018 9:24AM
  • ccfeeling
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    killmove wrote: »
    I've played many RPG like WOW, FFXIV, ESO, GW2 and BDO, so i come up with a score to compare them.

    The score is based on a notation from 0 to 10 (best) and takes into account many aspects of each mmo which are categorized as follow:
    1. Gameplay
    2. Performance
    3. Graphics
    4. Sound track
    5. Lore
    6. PvP
    7. PvE
    8. Class number and uniqueness
    9. Economic model (Sub vs B2P vs F2P)
    10. Active players

    so here each :

    EVERQUEST
    1. Gameplay = 7
    2. Performance = 9 the requirements to play this game are very low and if private server you can box the game until your pc lags, biggest boxer has 72-80 clients running for himself
    3. Graphics = 4 its dated so....
    4. Sound track = 8
    5. Lore = 10 theres 20 years of content to plow through before you are done
    6. PvP = 3 eq always was about pve
    7. PvE = 9 elitism in EQ does not exist <3
    8. Class number and uniqueness = 10 you cant beat the gamewho made all the other mmos possible
    9. Economic model = 0 cash shop
    10. Active players = 5 no bots

    Total Score = 65


    I love EQ1 , it was the 3D MMORPG pioneer :)

    I still remember the day 100 guildmates vs The Avatar of War in Kael , and other classic raid such as POH , POA and POF ,
    was fun .
  • idk
    idk
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    Jeremy wrote: »
    idk wrote: »
    Vasoka wrote: »
    You missed SWTOR. It's decent atm.

    Which is why SWTOR has fewer than 5% of the population they had at their peak. They chased away their serious players, casual players and most of the RP community. It is has been a shell of its former self for years.

    SWTOR is pretty horrendous from a game play perspective. It's combat is even more clunky than WoW's combat is.

    But I have to hand it to them in the story department. They do a really good job at bringing their characters to life and creating stories that actually involve the player. So it caters to a niche out there that prioritizes storytelling. Which is probably the only reason the game has survived as long as it has.

    I found WoW and FF14 much more clunky. Especially FF14. Even SWTOR figured out having to stand like a turret while doing damage is not fun. I never found any redeeming qualities for either of those games.
  • ewenness
    ewenness
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    Sylvermynx wrote: »
    karekiz wrote: »
    I don't get how WoW can be below anyone else in active population? Even today doesn't it have the most players?

    I don't know. I haven't played WoW since 2013. My daughter, her husband, my sister still play some though not a lot. According to them, there's a lot of people in the major areas, but most of them are.... well, can't repeat what they said. So it's not "optimal" for them.

    I think that probably WoW is still ahead in active pop - but whether that active pop is quality..... who knows? Then again, as long as the active pop subs and pays the bills.... that's likely what the suits see as "quality".

    WoW has the largest MMORPG population but you don't feel it because their sharding and cross realm technology is so badly implemented that most of the time you see no one and even when you do encounter other players (usually through the use of the group finder) they are either completely silent or downright hostile because the aforementioned overzealous sharding and extremely sloppily done realm crossing killed server communities, killed a large percentage of guilds, and most of all killed the incentive to ever help another player or even just socialize with them.

    FF14 is implementing hired NPCs in their upcoming expansion, you will be able to have a full party of them even. No need to ever interact with another player again. Might as well play a single player game.

    In fact, seems like that is what all MMORPGs are moving towards unfortunately. Always online single player games with subscription and/or microtransaction fees.

    PC / EU / EP
    SEES-NO-SENSE
    ARGONIAN WARDEN
  • Jeremy
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    idk wrote: »
    Jeremy wrote: »
    idk wrote: »
    Vasoka wrote: »
    You missed SWTOR. It's decent atm.

    Which is why SWTOR has fewer than 5% of the population they had at their peak. They chased away their serious players, casual players and most of the RP community. It is has been a shell of its former self for years.

    SWTOR is pretty horrendous from a game play perspective. It's combat is even more clunky than WoW's combat is.

    But I have to hand it to them in the story department. They do a really good job at bringing their characters to life and creating stories that actually involve the player. So it caters to a niche out there that prioritizes storytelling. Which is probably the only reason the game has survived as long as it has.

    I found WoW and FF14 much more clunky. Especially FF14. Even SWTOR figured out having to stand like a turret while doing damage is not fun. I never found any redeeming qualities for either of those games.

    Final Fantasy 14 had a boring, shallow combat system. But I wouldn't describe it as 'clunky'. It was responsive with generally good play control. WoW less so, but I found SWTOR to have even stiffer play control than WoW did.

    Usually the term "clunky" is used to describe a system that is difficult or clumsy to control. It's not generally a term used to describe a lack of fun.
    Edited by Jeremy on December 28, 2018 10:57AM
  • Jeremy
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    ewenness wrote: »
    Sylvermynx wrote: »
    karekiz wrote: »
    I don't get how WoW can be below anyone else in active population? Even today doesn't it have the most players?

    I don't know. I haven't played WoW since 2013. My daughter, her husband, my sister still play some though not a lot. According to them, there's a lot of people in the major areas, but most of them are.... well, can't repeat what they said. So it's not "optimal" for them.

    I think that probably WoW is still ahead in active pop - but whether that active pop is quality..... who knows? Then again, as long as the active pop subs and pays the bills.... that's likely what the suits see as "quality".

    WoW has the largest MMORPG population but you don't feel it because their sharding and cross realm technology is so badly implemented that most of the time you see no one and even when you do encounter other players (usually through the use of the group finder) they are either completely silent or downright hostile because the aforementioned overzealous sharding and extremely sloppily done realm crossing killed server communities, killed a large percentage of guilds, and most of all killed the incentive to ever help another player or even just socialize with them.

    FF14 is implementing hired NPCs in their upcoming expansion, you will be able to have a full party of them even. No need to ever interact with another player again. Might as well play a single player game.

    In fact, seems like that is what all MMORPGs are moving towards unfortunately. Always online single player games with subscription and/or microtransaction fees.

    Sounds like Trusts from Final Fantasy 11 - which actually enhanced the single player experience without removing the benefits of having a group of real players. So that actually sounds like a smart decision to me.

    Though I can't help but ask - what would be the purpose of hiring these NPCs on Final Fantasy 14 to begin with? Unless the game has changed dramatically since I played it - most things are easily soloed anyway outside of dungeons.
    Edited by Jeremy on December 28, 2018 10:58AM
  • ewenness
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    Jeremy wrote: »

    Sounds like Trusts from Final Fantasy 11 - which actually enhanced the single player experience without removing the benefits of having a group of real players. So that actually sounds like a smart decision to me.

    Though I can't help but ask - what would be the purpose of hiring these NPCs on Final Fantasy 14 to begin with? Unless the game has changed dramatically since I played it - most things are easily soloed anyway outside of dungeons.

    You will be able to take them into dungeons with you. Perhaps even into older raids? Not sure about the latter.


    PC / EU / EP
    SEES-NO-SENSE
    ARGONIAN WARDEN
  • Zardayne
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    I don't have the time at the moment to do a full rating on these but..

    I'm definitely no blinded ESO fanboi but let's be honest, ESOs graphics are definitely a 10 for MMOs.

    If ESO's soundtrack is an 8 then Age of Conan was a 12. ESO's is pretty good but it is far from the best. My preference is a bit more epic sounding.

    I know its the cool thing to knock WoW by a lot in the gaming community but after many years of playing it, it had and still has a lot going for it. IMO WoW had the best battlegrounds of any MMO with Daoc and Warhammer right behind if not even with it,

    RVR scale PVP still goes to Daoc for me but ESO's is close. To me there isn't anything like in Daoc and holding the Lords room from the impending rush of enemy trying to claim a castle. I also really miss Warhammer's collision detection where shield users could actually create a shield wall which opened up new tactics to be played.

  • ploddab16_ESO
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    The only thing I'll rate ESO highly on are the music and the visuals.

    Combat is pretty much just the bog standard as far as I'm concerned, a model more new MOG's are using of late. The fact that any class can do any role is nice as well, but it's still devolved into the cookie cutter build problem that games like WoW have had.

    PVP is nice, but the main draw that was Cyrodiil is direly in need of new content and new updates. More siege engines, keeps, and different challenges will be what keep more people coming back for longer, instead it just seems to have stagnated and is too reliant on it's scale as a selling point.

    Story is... A mixed one. The game does nice random side stories, but when it comes to a main storyline I just don't really follow it, I've never felt committed to killing the big bad of the game and the lack of a real connecting storyline to thread the DLC's together does the game a disservice, because now it just feels like random adventures through Nirn instead of the Journeys of the Vestige.

    The game's economic model is where it really falls down for me. At first, the B2P/Sub-optional model was nice, but over time it's dragged the game into RMT hell, where 90% of the new stuff added isn't free and earnable in game but is instead treated as a limited time fire sale at hugely inflated prices or is shoved into gambling boxes that prey on those with impulsive spending and gambling issues. When it becomes a regular occurrence that a single house in the game can cost more than two copies of the game itself, or the game and all of it's DLC, something is going very, very wrong with the marketing department. I can honestly see things coming to a head when new rules on loot boxes are passed by government regulators, and it'll be interesting to see what ZOS will do with the items that are already in the crates. Either they'll vanish forever after a last chance sale to drain as much money from the players as possible, or they'll just be shoved onto the crown store to show that the crown crates were never needed in the first place.
  • Jeremy
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    ewenness wrote: »
    Jeremy wrote: »

    Sounds like Trusts from Final Fantasy 11 - which actually enhanced the single player experience without removing the benefits of having a group of real players. So that actually sounds like a smart decision to me.

    Though I can't help but ask - what would be the purpose of hiring these NPCs on Final Fantasy 14 to begin with? Unless the game has changed dramatically since I played it - most things are easily soloed anyway outside of dungeons.

    You will be able to take them into dungeons with you. Perhaps even into older raids? Not sure about the latter.

    Oh I see. You can take them into dungeons. Interesting.
  • Jeremy
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    The game's economic model is where it really falls down for me.

    I disagree with most of your criticisms. But on this one we see eye to eye.

    Their guild trader system is crap, and has been crap since the beginning. Why on earth a player should have to download third party programs that eat up additional resources just to view a price history or access what should be basic features like an effective search filter is anyone's guess.
    Edited by Jeremy on December 29, 2018 9:19AM
  • Jameliel
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    idk wrote: »
    Jameliel wrote: »
    idk wrote: »
    LOL. This is not OPs first foray into this area. Link provided below.

    https://forums.elderscrollsonline.com/en/discussion/418251/rate-eso-benchmark-for-top-mmo-on-the-market/p1

    My guess, based on the games OP seems to like, is they are challenged adjusting to the more robust and flowing combat in ESO vs what seems more like turn based combat that WoW and FF have due to long GCDs involved and for the most part turret combat designs where we cannot move when using most skills. Combat in those games are much easier and simplistic.

    It just makers sense due to the different designs of the games. That is ok as well because we all enjoy what we enjoy but that does not give actual value to the rankings above. I expect OP spends more time in those other games.

    When you said "robust and flowing combat", did you actually mean "clunky and barely responsive"? Serious question.

    Not at all. Far from it. Clunky would be waiting 2 seconds to be able to use the next skill. Clunky would be having to stand still to use more skills. The games OP likes the best are clunky and antiquated combat systems. Yes, I know some like it and have difficulty getting this one down well, but that is a skill level issue.

    Have to strongly disagree. Its definitely good that you seem to have a great connection and that it works well for you. For myself, most of my pvp guildies and friends I play with, its terribly clunky in every sense of the word. Skills often need to be hit several times before they respond, even if the UI shows they went off. Potions and ultrs are slow to respond as well. This happens in PVE as well as PVP, though it's the worst when fighting other players. Having played many mmos over many years, ESOs combat stands out as exceptionally suboptimal.
  • Morgul667
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    ccmedaddy wrote: »
    So the tl;dr is that ESO could be the best MMO in the market if the performance wasn't so bad. Sounds about right.

    this
  • Kalifas
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    Gameplay = ESO- 8, XIV- 8, Wow- 8, GW2- 8
    Performance = ESO- 4, XIV- 8, Wow- 8, GW2- 7
    Graphics = ESO- 8, XIV- 8, Wow- 6, GW2- 6 Voted cause graphics, not art style.
    Sound track = ESO- 9, XIV- 9, Wow- 7, GW2- 8
    Lore = ESO- 9, XIV- 6, Wow- 8, GW2- 7
    PvP = ESO- 8, XIV- 4, Wow- 5, GW2- 8
    PvE = ESO- 8, XIV- 9, Wow- 7, GW2- 7
    Class number and uniqueness = ESO- 4, XIV- 10, Wow- 5, GW2- 7 Idc how broad classes are XIV has 18 classes.
    Economic model = ESO- 2, XIV- 7, Wow- 6, GW2- 4 Hate no AH, homers love it though
    Active players = I don't care
    An Avid fan of Elder Scrolls Online. Check out my Concepts Repository!
  • Reistr_the_Unbroken
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    Inb4lock before this thread gets taken to the very depths of Oblivion
  • Bakkagami
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    Mostly agree but... ESO's pve is a solid 5 imo. generally uninteresting mechanic and story is ok. GW2 has better pve mechanics, difficulty balance, and more interesting plot. In truth ESO's pve is only held afloat by their core combat mechanics being interesting. They do almost nothing to take advantage of that and make pve great though.

    As for PvP, ESO and GW2 should get the same score imo. GW2 does MUCH better organized pvp (Battlegrounds) and their open world mechanics are more nuanced and interesting. ESO has better core combat mechanics that make combat fast paced and rewarding but sacrifice meaningful gameplay decisions for reactionary gameplay. ESO large scale pvp has more consistent action than GW2 though so points from that as well.

    Also FFXIV's soundtrack is better than any of the others but that just might be nostalgia talking.
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