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[Class Rep] Warden Feedback Thread

  • LeHarrt91
    LeHarrt91
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    LeHarrt91 wrote: »
    As has been discussed on the Warden Discord.
    Arctic Blast is bugged and not calculating healing done and taken % properly, also the stun is not reflectable.

    Frozen Gate is being reflected by Dk wings and affecting the caster.

    How is frozen gate reflectable? Also...there's a warden discord? How do i get access?

    Discord: https://discord.gg/sTFY4ys

    you place the gate, a dk uses wings and walks onto it and you get teleported to them and take frost damage... they broke the coding with Murkmire. im guessing they crossed the wires with Arctic Blast since the Stun Projectile is not reflectable.
    Edited by LeHarrt91 on December 11, 2018 3:36AM
    PS NA
    Have played all classes.
    Warden Main
  • MLGProPlayer
    MLGProPlayer
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    Tryxus wrote: »
    The Bear nerf def hurt: even with the Advanced Species increase the Bear is doing a lot less damage than before, whereas in PvP it is noticably harder to execute someone with it. 30% was too severe a nerf

    Perhaps ZOS could increase the damage of the Magicka morph seperately, or increase the HP % threshold for execute damage instead. A small damage boost to Winter's Revenge (10% ?) wouldn't hurt either. And ofc the Fetcherflies rework...

    Speaking of Fetcherflies: a not-so-serious idea that I had regarding the Growing Swarm morph was to change the damage type to Ice Damage and have the DoT spread upon a Chilled proc.

    Healer-wise, the Warden is doing excellent. The changes to Maturation and War Horn definitely helped in giving the class a place in PvE groups.

    Arctic Blast... I kinda like this skill on an Ice Staff or a S&B setup where I don't have access to a Clench that stuns (also not a vampire so yeah: low on options). However, the change was incredibly lazy, like they just copy/pasted a stun on this skill. If ZOS is keen on keeping this skill as a stun, then they're def gonna have to work on improving Blast

    Magden parses the lowest of any magicka DPS class. Even without the bear nerf, they still wouldn't be the top DPS class, but they'd certainly be more competitive.

    Magden needs to be near the top of magicka DPS because they rely on a single target ultimate and its unreliable AI pathing. This automatically puts them at a disadvantage in most content. Having the lowest DPS + no AOE ult/reliance on pet AI, makes them a truly awful DPS class. Magdens make magsorcs seem like the best class in the game.
    Edited by MLGProPlayer on December 11, 2018 4:38AM
  • ESO_Nightingale
    ESO_Nightingale
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    LeHarrt91 wrote: »
    As has been discussed on the Warden Discord.
    Arctic Blast is bugged and not calculating healing done and taken % properly, also the stun is not reflectable.

    Frozen Gate is being reflected by Dk wings and affecting the caster.

    How is frozen gate reflectable? Also...there's a warden discord? How do i get access?

    https://www.youtube.com/edit?o=U&video_id=Axgy2ilBzx4

    https://discord.gg/f32Fhe
    Edited by ESO_Nightingale on December 11, 2018 4:13AM
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • Tryxus
    Tryxus
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    Tryxus wrote: »
    The Bear nerf def hurt: even with the Advanced Species increase the Bear is doing a lot less damage than before, whereas in PvP it is noticably harder to execute someone with it. 30% was too severe a nerf

    Perhaps ZOS could increase the damage of the Magicka morph seperately, or increase the HP % threshold for execute damage instead. A small damage boost to Winter's Revenge (10% ?) wouldn't hurt either. And ofc the Fetcherflies rework...

    Speaking of Fetcherflies: a not-so-serious idea that I had regarding the Growing Swarm morph was to change the damage type to Ice Damage and have the DoT spread upon a Chilled proc.

    Healer-wise, the Warden is doing excellent. The changes to Maturation and War Horn definitely helped in giving the class a place in PvE groups.

    Arctic Blast... I kinda like this skill on an Ice Staff or a S&B setup where I don't have access to a Clench that stuns (also not a vampire so yeah: low on options). However, the change was incredibly lazy, like they just copy/pasted a stun on this skill. If ZOS is keen on keeping this skill as a stun, then they're def gonna have to work on improving Blast

    Bear nerf was plain stupid. just remember the Arctic Wind Master Plan. it's the best thing to do to blast. yeah, we don't have many options and it is your only one as a non vampire ice mage although accel drain worked like a charm, @Dottzgaming did a livestream 2 days ago where he used accelerating drain. and it was amazing for him(src: https://www.twitch.tv/videos/342031589).

    But if you're still insisting, then frost reach is a still a better skill. it might not be a hard counter but its still decent with a frost DoT proccing winterborn and its initial damage with vDSA staff is nothing to laugh at. hell, it even costs 1 point less of magicka. blast in its current state is just useless *** unless you're a pvp tank. heal is poxy unless your health is like 40k.

    I actually "regressed" back to vampirism for a week or 2 last update, mostly for Mist Form and the passives but I've done a few duels using Accelarating Drain. It's pretty good and the extra Ulti gain is really strong on a Warden, especially with the Balorgh set. It makes Permafrost even more lethal and with the Bear being a situational Ultimate, allowing me to accumulate a lot of ulti before using it, it enables some good burst

    But yeah, I removed vampirism about a week before Murkmire went live because of the fire weakness. MagDens are countered somewhat by Mag DKs with Talons and Wings, so I didn't want to make myself even weaker against them.

    I don't consider Arctic Blast a trash skill, but it's not the best thing since sliced bread either and the change was really lazy. The self heal does help a bit, it goes through Wings (it's saving grace imo) and it does work well alongside Frost Clench so yeah... But it is in dire need of an update, and that Arctic Blast master plan of yours does sound good. Maybe they should do smth like that for every Winter's Embrace skill: one defensive morph and one offensive?
    Tryxus wrote: »
    The Bear nerf def hurt: even with the Advanced Species increase the Bear is doing a lot less damage than before, whereas in PvP it is noticably harder to execute someone with it. 30% was too severe a nerf

    Perhaps ZOS could increase the damage of the Magicka morph seperately, or increase the HP % threshold for execute damage instead. A small damage boost to Winter's Revenge (10% ?) wouldn't hurt either. And ofc the Fetcherflies rework...

    Speaking of Fetcherflies: a not-so-serious idea that I had regarding the Growing Swarm morph was to change the damage type to Ice Damage and have the DoT spread upon a Chilled proc.

    Healer-wise, the Warden is doing excellent. The changes to Maturation and War Horn definitely helped in giving the class a place in PvE groups.

    Arctic Blast... I kinda like this skill on an Ice Staff or a S&B setup where I don't have access to a Clench that stuns (also not a vampire so yeah: low on options). However, the change was incredibly lazy, like they just copy/pasted a stun on this skill. If ZOS is keen on keeping this skill as a stun, then they're def gonna have to work on improving Blast

    Magden parses the lowest of any magicka DPS class. Even without the bear nerf, they still wouldn't be the top DPS class, but they'd certainly be more competitive.

    Magden needs to be near the top of magicka DPS because they rely on a single target ultimate and its unreliable AI pathing. This automatically puts them at a disadvantage in most content. Having the lowest DPS + no AOE ult/reliance on pet AI, makes them a truly awful DPS class. Magdens make magsorcs seem like the best class in the game.

    You don't have to repeat the "lowest Magicka DPS" all the time, you know? Pretty sure all of Tamriel is aware of that by now...

    I do agree on 2 things though:

    - They need an increase in DPS, at least enough to close the gap somewhat. Like buffing Winter's Revenge and Fetcher Infection like I mentioned
    - A "preferential" treatment, but not making them the best Magicka DPS cause they're relying on a double barred ultimate. But rather making Wardens the exception to double barring combat pets: make the Bear a permanent pet on 1 bar only (would also be nice for PvP as well)

    Right now, I think ZOS needs to work on making the MagDen's rotation easier (durations and skill mechanics like Fetcher Infection) and making the class more user-friendly (single bar Bear) while removing the DPS gap with the other classes.
    Edited by Tryxus on December 12, 2018 6:02PM
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • ESO_Nightingale
    ESO_Nightingale
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    Tryxus wrote: »
    Tryxus wrote: »
    The Bear nerf def hurt: even with the Advanced Species increase the Bear is doing a lot less damage than before, whereas in PvP it is noticably harder to execute someone with it. 30% was too severe a nerf

    Perhaps ZOS could increase the damage of the Magicka morph seperately, or increase the HP % threshold for execute damage instead. A small damage boost to Winter's Revenge (10% ?) wouldn't hurt either. And ofc the Fetcherflies rework...

    Speaking of Fetcherflies: a not-so-serious idea that I had regarding the Growing Swarm morph was to change the damage type to Ice Damage and have the DoT spread upon a Chilled proc.

    Healer-wise, the Warden is doing excellent. The changes to Maturation and War Horn definitely helped in giving the class a place in PvE groups.

    Arctic Blast... I kinda like this skill on an Ice Staff or a S&B setup where I don't have access to a Clench that stuns (also not a vampire so yeah: low on options). However, the change was incredibly lazy, like they just copy/pasted a stun on this skill. If ZOS is keen on keeping this skill as a stun, then they're def gonna have to work on improving Blast

    Bear nerf was plain stupid. just remember the Arctic Wind Master Plan. it's the best thing to do to blast. yeah, we don't have many options and it is your only one as a non vampire ice mage although accel drain worked like a charm, @Dottzgaming did a livestream 2 days ago where he used accelerating drain. and it was amazing for him(src: https://www.twitch.tv/videos/342031589).

    But if you're still insisting, then frost reach is a still a better skill. it might not be a hard counter but its still decent with a frost DoT proccing winterborn and its initial damage with vDSA staff is nothing to laugh at. hell, it even costs 1 point less of magicka. blast in its current state is just useless *** unless you're a pvp tank. heal is poxy unless your health is like 40k.

    I actually "regressed" back to vampirism for a week or 2 last update, mostly for Mist Form and the passives but I've done a few duels using Accelarating Drain. It's pretty good and the extra Ulti gain is really strong on a Warden, especially with the Balorgh set. It makes Permafrost even more lethal and with the Bear being a situational Ultimate, allowing me to accumulate a lot of ulti before using it, it enables some good burst

    But yeah, I removed vampirism about a week before Murkmire went live because of the fire weakness. MagDens are countered somewhat by Mag DKs with Talons and Wings, so I didn't want to make myself even weaker against them.

    I don't consider Arctic Blast a trash skill, but it's not the best thing since sliced bread either and the change was really lazy. The self heal does help a bit, it goes through Wings (it's saving grace imo) and it does work well alongside Frost Clench so yeah... But it is in dire need of an update, and that Arctic Blast master plan of yours does sound good. Maybe they should do smth like that for every Winter's Embrace skill: one defensive morph and one offensive?
    Tryxus wrote: »
    The Bear nerf def hurt: even with the Advanced Species increase the Bear is doing a lot less damage than before, whereas in PvP it is noticably harder to execute someone with it. 30% was too severe a nerf

    Perhaps ZOS could increase the damage of the Magicka morph seperately, or increase the HP % threshold for execute damage instead. A small damage boost to Winter's Revenge (10% ?) wouldn't hurt either. And ofc the Fetcherflies rework...

    Speaking of Fetcherflies: a not-so-serious idea that I had regarding the Growing Swarm morph was to change the damage type to Ice Damage and have the DoT spread upon a Chilled proc.

    Healer-wise, the Warden is doing excellent. The changes to Maturation and War Horn definitely helped in giving the class a place in PvE groups.

    Arctic Blast... I kinda like this skill on an Ice Staff or a S&B setup where I don't have access to a Clench that stuns (also not a vampire so yeah: low on options). However, the change was incredibly lazy, like they just copy/pasted a stun on this skill. If ZOS is keen on keeping this skill as a stun, then they're def gonna have to work on improving Blast

    Magden parses the lowest of any magicka DPS class. Even without the bear nerf, they still wouldn't be the top DPS class, but they'd certainly be more competitive.

    Magden needs to be near the top of magicka DPS because they rely on a single target ultimate and its unreliable AI pathing. This automatically puts them at a disadvantage in most content. Having the lowest DPS + no AOE ult/reliance on pet AI, makes them a truly awful DPS class. Magdens make magsorcs seem like the best class in the game.

    You don't have to repeat the "lowest Magicka DPS" all the time, you know? Pretty sure all of Tamriel is aware of that by now...

    I do agree on 2 things though:

    - They need an increase in DPS, at least enough to close the gap somewhat. Like buffing Winter's Revenge and Fetcher Infection like I mentioned
    - A "preferential" treatment, but not making them the best Magicka DPS cause they're relying on a double barred ultimate. But rather making Wardens the exception to double barring combat pets: make the Bear a permanent pet on 1 bar only (would also be nice for PvP as well)

    Right now, I think ZOS needs to work on making the MagDen's rotation easier (durations and skill mechanics like Fetcher Infection) and making the class more user-friendly (single bar Bear) while removing the DPS gap with the other classes.

    Thanks! the Warden Discord helped hone it! it seems like you're using the Invigorating Drain morph which is something you have to hold down for ulti. that isnt bad, but the other morph still gives you minor expedition when you block cancel it! but i still stand by my feelings on arctic. its just too expensive when accel costs less, is harder to see coming, gives minor expedition and can heal you/ damage enemies. they also have the same effective range for a stun too as blast travels as fast as a snail.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • Tryxus
    Tryxus
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    ✭✭✭✭✭
    Tryxus wrote: »
    Tryxus wrote: »
    The Bear nerf def hurt: even with the Advanced Species increase the Bear is doing a lot less damage than before, whereas in PvP it is noticably harder to execute someone with it. 30% was too severe a nerf

    Perhaps ZOS could increase the damage of the Magicka morph seperately, or increase the HP % threshold for execute damage instead. A small damage boost to Winter's Revenge (10% ?) wouldn't hurt either. And ofc the Fetcherflies rework...

    Speaking of Fetcherflies: a not-so-serious idea that I had regarding the Growing Swarm morph was to change the damage type to Ice Damage and have the DoT spread upon a Chilled proc.

    Healer-wise, the Warden is doing excellent. The changes to Maturation and War Horn definitely helped in giving the class a place in PvE groups.

    Arctic Blast... I kinda like this skill on an Ice Staff or a S&B setup where I don't have access to a Clench that stuns (also not a vampire so yeah: low on options). However, the change was incredibly lazy, like they just copy/pasted a stun on this skill. If ZOS is keen on keeping this skill as a stun, then they're def gonna have to work on improving Blast

    Bear nerf was plain stupid. just remember the Arctic Wind Master Plan. it's the best thing to do to blast. yeah, we don't have many options and it is your only one as a non vampire ice mage although accel drain worked like a charm, @Dottzgaming did a livestream 2 days ago where he used accelerating drain. and it was amazing for him(src: https://www.twitch.tv/videos/342031589).

    But if you're still insisting, then frost reach is a still a better skill. it might not be a hard counter but its still decent with a frost DoT proccing winterborn and its initial damage with vDSA staff is nothing to laugh at. hell, it even costs 1 point less of magicka. blast in its current state is just useless *** unless you're a pvp tank. heal is poxy unless your health is like 40k.

    I actually "regressed" back to vampirism for a week or 2 last update, mostly for Mist Form and the passives but I've done a few duels using Accelarating Drain. It's pretty good and the extra Ulti gain is really strong on a Warden, especially with the Balorgh set. It makes Permafrost even more lethal and with the Bear being a situational Ultimate, allowing me to accumulate a lot of ulti before using it, it enables some good burst

    But yeah, I removed vampirism about a week before Murkmire went live because of the fire weakness. MagDens are countered somewhat by Mag DKs with Talons and Wings, so I didn't want to make myself even weaker against them.

    I don't consider Arctic Blast a trash skill, but it's not the best thing since sliced bread either and the change was really lazy. The self heal does help a bit, it goes through Wings (it's saving grace imo) and it does work well alongside Frost Clench so yeah... But it is in dire need of an update, and that Arctic Blast master plan of yours does sound good. Maybe they should do smth like that for every Winter's Embrace skill: one defensive morph and one offensive?
    Tryxus wrote: »
    The Bear nerf def hurt: even with the Advanced Species increase the Bear is doing a lot less damage than before, whereas in PvP it is noticably harder to execute someone with it. 30% was too severe a nerf

    Perhaps ZOS could increase the damage of the Magicka morph seperately, or increase the HP % threshold for execute damage instead. A small damage boost to Winter's Revenge (10% ?) wouldn't hurt either. And ofc the Fetcherflies rework...

    Speaking of Fetcherflies: a not-so-serious idea that I had regarding the Growing Swarm morph was to change the damage type to Ice Damage and have the DoT spread upon a Chilled proc.

    Healer-wise, the Warden is doing excellent. The changes to Maturation and War Horn definitely helped in giving the class a place in PvE groups.

    Arctic Blast... I kinda like this skill on an Ice Staff or a S&B setup where I don't have access to a Clench that stuns (also not a vampire so yeah: low on options). However, the change was incredibly lazy, like they just copy/pasted a stun on this skill. If ZOS is keen on keeping this skill as a stun, then they're def gonna have to work on improving Blast

    Magden parses the lowest of any magicka DPS class. Even without the bear nerf, they still wouldn't be the top DPS class, but they'd certainly be more competitive.

    Magden needs to be near the top of magicka DPS because they rely on a single target ultimate and its unreliable AI pathing. This automatically puts them at a disadvantage in most content. Having the lowest DPS + no AOE ult/reliance on pet AI, makes them a truly awful DPS class. Magdens make magsorcs seem like the best class in the game.

    You don't have to repeat the "lowest Magicka DPS" all the time, you know? Pretty sure all of Tamriel is aware of that by now...

    I do agree on 2 things though:

    - They need an increase in DPS, at least enough to close the gap somewhat. Like buffing Winter's Revenge and Fetcher Infection like I mentioned
    - A "preferential" treatment, but not making them the best Magicka DPS cause they're relying on a double barred ultimate. But rather making Wardens the exception to double barring combat pets: make the Bear a permanent pet on 1 bar only (would also be nice for PvP as well)

    Right now, I think ZOS needs to work on making the MagDen's rotation easier (durations and skill mechanics like Fetcher Infection) and making the class more user-friendly (single bar Bear) while removing the DPS gap with the other classes.

    Thanks! the Warden Discord helped hone it! it seems like you're using the Invigorating Drain morph which is something you have to hold down for ulti. that isnt bad, but the other morph still gives you minor expedition when you block cancel it! but i still stand by my feelings on arctic. its just too expensive when accel costs less, is harder to see coming, gives minor expedition and can heal you/ damage enemies. they also have the same effective range for a stun too as blast travels as fast as a snail.

    Whoops. Yeah, I meant Invigorating :p I prefer that morph because even if I hold it for 1 sec, that's still 5 Ulti which is a large gain (or 10 when I get greedy/Deep Fissure is ready to pop :p ). It helped me discover the wonders of Balorgh which has become my fav monster set to use on my MagDen.

    I may try Vampirism out again soon >:)
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • MLGProPlayer
    MLGProPlayer
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    Tryxus wrote: »
    You don't have to repeat the "lowest Magicka DPS" all the time, you know? Pretty sure all of Tamriel is aware of that by now...

    Everyone knows it, except ZOS. So yes, it does need to be repeated until something changes.
  • ESO_Nightingale
    ESO_Nightingale
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    Tryxus wrote: »
    Tryxus wrote: »
    Tryxus wrote: »
    The Bear nerf def hurt: even with the Advanced Species increase the Bear is doing a lot less damage than before, whereas in PvP it is noticably harder to execute someone with it. 30% was too severe a nerf

    Perhaps ZOS could increase the damage of the Magicka morph seperately, or increase the HP % threshold for execute damage instead. A small damage boost to Winter's Revenge (10% ?) wouldn't hurt either. And ofc the Fetcherflies rework...

    Speaking of Fetcherflies: a not-so-serious idea that I had regarding the Growing Swarm morph was to change the damage type to Ice Damage and have the DoT spread upon a Chilled proc.

    Healer-wise, the Warden is doing excellent. The changes to Maturation and War Horn definitely helped in giving the class a place in PvE groups.

    Arctic Blast... I kinda like this skill on an Ice Staff or a S&B setup where I don't have access to a Clench that stuns (also not a vampire so yeah: low on options). However, the change was incredibly lazy, like they just copy/pasted a stun on this skill. If ZOS is keen on keeping this skill as a stun, then they're def gonna have to work on improving Blast

    Bear nerf was plain stupid. just remember the Arctic Wind Master Plan. it's the best thing to do to blast. yeah, we don't have many options and it is your only one as a non vampire ice mage although accel drain worked like a charm, @Dottzgaming did a livestream 2 days ago where he used accelerating drain. and it was amazing for him(src: https://www.twitch.tv/videos/342031589).

    But if you're still insisting, then frost reach is a still a better skill. it might not be a hard counter but its still decent with a frost DoT proccing winterborn and its initial damage with vDSA staff is nothing to laugh at. hell, it even costs 1 point less of magicka. blast in its current state is just useless *** unless you're a pvp tank. heal is poxy unless your health is like 40k.

    I actually "regressed" back to vampirism for a week or 2 last update, mostly for Mist Form and the passives but I've done a few duels using Accelarating Drain. It's pretty good and the extra Ulti gain is really strong on a Warden, especially with the Balorgh set. It makes Permafrost even more lethal and with the Bear being a situational Ultimate, allowing me to accumulate a lot of ulti before using it, it enables some good burst

    But yeah, I removed vampirism about a week before Murkmire went live because of the fire weakness. MagDens are countered somewhat by Mag DKs with Talons and Wings, so I didn't want to make myself even weaker against them.

    I don't consider Arctic Blast a trash skill, but it's not the best thing since sliced bread either and the change was really lazy. The self heal does help a bit, it goes through Wings (it's saving grace imo) and it does work well alongside Frost Clench so yeah... But it is in dire need of an update, and that Arctic Blast master plan of yours does sound good. Maybe they should do smth like that for every Winter's Embrace skill: one defensive morph and one offensive?
    Tryxus wrote: »
    The Bear nerf def hurt: even with the Advanced Species increase the Bear is doing a lot less damage than before, whereas in PvP it is noticably harder to execute someone with it. 30% was too severe a nerf

    Perhaps ZOS could increase the damage of the Magicka morph seperately, or increase the HP % threshold for execute damage instead. A small damage boost to Winter's Revenge (10% ?) wouldn't hurt either. And ofc the Fetcherflies rework...

    Speaking of Fetcherflies: a not-so-serious idea that I had regarding the Growing Swarm morph was to change the damage type to Ice Damage and have the DoT spread upon a Chilled proc.

    Healer-wise, the Warden is doing excellent. The changes to Maturation and War Horn definitely helped in giving the class a place in PvE groups.

    Arctic Blast... I kinda like this skill on an Ice Staff or a S&B setup where I don't have access to a Clench that stuns (also not a vampire so yeah: low on options). However, the change was incredibly lazy, like they just copy/pasted a stun on this skill. If ZOS is keen on keeping this skill as a stun, then they're def gonna have to work on improving Blast

    Magden parses the lowest of any magicka DPS class. Even without the bear nerf, they still wouldn't be the top DPS class, but they'd certainly be more competitive.

    Magden needs to be near the top of magicka DPS because they rely on a single target ultimate and its unreliable AI pathing. This automatically puts them at a disadvantage in most content. Having the lowest DPS + no AOE ult/reliance on pet AI, makes them a truly awful DPS class. Magdens make magsorcs seem like the best class in the game.

    You don't have to repeat the "lowest Magicka DPS" all the time, you know? Pretty sure all of Tamriel is aware of that by now...

    I do agree on 2 things though:

    - They need an increase in DPS, at least enough to close the gap somewhat. Like buffing Winter's Revenge and Fetcher Infection like I mentioned
    - A "preferential" treatment, but not making them the best Magicka DPS cause they're relying on a double barred ultimate. But rather making Wardens the exception to double barring combat pets: make the Bear a permanent pet on 1 bar only (would also be nice for PvP as well)

    Right now, I think ZOS needs to work on making the MagDen's rotation easier (durations and skill mechanics like Fetcher Infection) and making the class more user-friendly (single bar Bear) while removing the DPS gap with the other classes.

    Thanks! the Warden Discord helped hone it! it seems like you're using the Invigorating Drain morph which is something you have to hold down for ulti. that isnt bad, but the other morph still gives you minor expedition when you block cancel it! but i still stand by my feelings on arctic. its just too expensive when accel costs less, is harder to see coming, gives minor expedition and can heal you/ damage enemies. they also have the same effective range for a stun too as blast travels as fast as a snail.

    Whoops. Yeah, I meant Invigorating :p I prefer that morph because even if I hold it for 1 sec, that's still 5 Ulti which is a large gain (or 10 when I get greedy/Deep Fissure is ready to pop :p ). It helped me discover the wonders of Balorgh which has become my fav monster set to use on my MagDen.

    I may try Vampirism out again soon >:)

    it's certainly fun!
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • ESO_Nightingale
    ESO_Nightingale
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    so i just made an unofficial frost discord if you guys want to join it to talk about anything and everything frost related!: https://discord.gg/5zdYapx

    come and join us so we can change the fate of frost!
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • IronWooshu
    IronWooshu
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    As a Warden tank, I love the Winters Embrace tree. I am disappointment at the Artic Blast changes. However I don't understand the people that want the Winter's Embrace tree reworked to DPS? I don't if its going to ruin Warden tank

    Animal is DPS, Nature is Heal, Frost is Tank so why change Frost to DPS?

    Leave my tank alone, revert Arctic Blast and let me have the AOE damage tick back but keep the % of heal off health the same as it is live.

    I would suggest change Arctic Wind to allow a stun, the healing another ally is nice but as a tank that's not my job and there are other ways for me to do that if needed with Healing Lotus and others.

    As it is now, I use every Winter's Embrace skill as a tank, Frozen Gate allows me to gather adds, Crystallized Shield keeps me safe from projectiles, Arctic Wind is my burst heal, Impaling Shards is always at my feet to snare adds gathered by my Frozen Gates and Frost Cloak allows me to become tanky without having to use the Lady mundas stone.

    I would suggest making a new class for ice DPS. It's such a niche group of people that actually want Winter's Embrace changed to Ice DPS.

    My Question is to those Wardens unhappy Winter's Embrace is a tank tree. If you knew Winter's Embrace was tank tree why did you even create a Warden? Ice Staff always taunted enemies, Ice even before Warden was released was intended to be a tanking tree and now some want it an Ice DPS tree? I hope to hell not.


    EDIT: Also where was that Arctic Wind Master Plan? I remember reading it but I can't find it.
    Edited by IronWooshu on December 27, 2018 1:35AM
  • ESO_Nightingale
    ESO_Nightingale
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    IronWooshu wrote: »
    As a Warden tank, I love the Winters Embrace tree. I am disappointment at the Artic Blast changes. However I don't understand the people that want the Winter's Embrace tree reworked to DPS? I don't if its going to ruin Warden tank

    Animal is DPS, Nature is Heal, Frost is Tank so why change Frost to DPS?

    Leave my tank alone, revert Arctic Blast and let me have the AOE damage tick back but keep the % of heal off health the same as it is live.

    I would suggest change Arctic Wind to allow a stun, the healing another ally is nice but as a tank that's not my job and there are other ways for me to do that if needed with Healing Lotus and others.

    As it is now, I use every Winter's Embrace skill as a tank, Frozen Gate allows me to gather adds, Crystallized Shield keeps me safe from projectiles, Arctic Wind is my burst heal, Impaling Shards is always at my feet to snare adds gathered by my Frozen Gates and Frost Cloak allows me to become tanky without having to use the Lady mundas stone.

    I would suggest making a new class for ice DPS. It's such a niche group of people that actually want Winter's Embrace changed to Ice DPS.

    My Question is to those Wardens unhappy Winter's Embrace is a tank tree. If you knew Winter's Embrace was tank tree why did you even create a Warden? Ice Staff always taunted enemies, Ice even before Warden was released was intended to be a tanking tree and now some want it an Ice DPS tree? I hope to hell not.


    EDIT: Also where was that Arctic Wind Master Plan? I remember reading it but I can't find it.

    Blast Master Plan:https://forums.elderscrollsonline.com/en/discussion/449432/the-arctic-wind-master-plan/p1?new=1

    I hope you enjoy that because I don't hate ice tanks like you might think.

    There are actually quite a lot of people who would prefer to use ice dps skills but there are also people who like ice tanking. that's fine but you have to fully understand what we are doing. I severely doubt that they will ever make a new class with ice. There are a lot of unused morphs that you forget about. People rarely use Expansive Frost Cloak, Crystallised Slab, Arctic Blast and Frozen Retreat. mostly because the other morph is just better in more situations or in general. We are still keeping with frost tanking. But we want to rework underused/bad morphs in this skill line so that Magdps have more than 4 DPS skills. this means that we dont want to touch Ice Fortress, Gripping Shards, Shimmering Shield or Frozen Device, (and if we do at all, we seek to improve how they already perform. you will see this with Polar Wind in The Arctic Wind Master Plan) I hope you understand now? Why did we create a warden? you can't ask that as a whole. but individually. I personally play Magden because it's the closest thing to an ice mage and it also has nature magic too. and don't worry we ARE leaving your tank alone, or seeking to improve it minimally. we don't want to take any effects away from the good tanking morphs. we seek to change the ones that perform worse.

    We got a half-assed tanking line with only around half of the skills being useful and boring passives. The current DPS, Healing and Tanking lines being organised like that, is stupid and it doesn't work. Because 2 buffs are in the dps line and it means there are less options to play with. They even broke this rule by making Winter's Revenge in the tanking line. Ice is also DPS no-one needs an entire line+ morphs dedicated to tanking. even the DK's Draconic Power has DPS skills and morphs. They mostly aren't great mind you, but they still exist. Coagulating Blood is supposed to be the magdps's main heal but it has problems, Burning Talons is seemingly for dps but can work for tanks if it was improved. same with Inhale.
    Volatile Armor works pretty well for DPS and tanks and the ultimates are pretty much solely for both DPS.

    sorry for the rushed post, I may have repeated a thing or two. But it should tell you that we aren't here to delete ice tanking. We are here to make room in that line for DPS skills to improve the Magden AND Ice DPS experience.

    If you want to talk more, join the discord discussion below in my signature and we will talk more.
    Edited by ESO_Nightingale on December 27, 2018 3:08AM
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • IronWooshu
    IronWooshu
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    Blast Master Plan:https://forums.elderscrollsonline.com/en/discussion/449432/the-arctic-wind-master-plan/p1?new=1

    I hope you enjoy that because I don't hate ice tanks like you might think.

    There are actually quite a lot of people who would prefer to use ice dps skills but there are also people who like ice tanking. that's fine but you have to fully understand what we are doing. I severely doubt that they will ever make a new class with ice. There are a lot of unused morphs that you forget about. People rarely use Expansive Frost Cloak, Crystallised Slab, Arctic Blast and Frozen Retreat. mostly because the other morph is just better in more situations or in general. We are still keeping with frost tanking. But we want to rework underused/bad morphs in this skill line so that Magdps have more than 4 DPS skills. this means that we dont want to touch Ice Fortress, Gripping Shards, Shimmering Shield or Frozen Device, (and if we do at all, we seek to improve how they already perform. you will see this with Polar Wind in The Arctic Wind Master Plan) I hope you understand now? Why did we create a warden? you can't ask that as a whole. but individually. I personally play Magden because it's the closest thing to an ice mage and it also has nature magic too. and don't worry we ARE leaving your tank alone, or seeking to improve it minimally. we don't want to take any effects away from the good tanking morphs. we seek to change the ones that perform worse.

    We got a half-assed tanking line with only around half of the skills being useful and boring passives. The current DPS, Healing and Tanking lines being organised like that, is stupid and it doesn't work. Because 2 buffs are in the dps line and it means there are less options to play with. They even broke this rule by making Winter's Revenge in the tanking line. Ice is also DPS no-one needs an entire line+ morphs dedicated to tanking. even the DK's Draconic Power has DPS skills and morphs. They mostly aren't great mind you, but they still exist. Coagulating Blood is supposed to be the magdps's main heal but it has problems, Burning Talons is seemingly for dps but can work for tanks if it was improved. same with Inhale.
    Volatile Armor works pretty well for DPS and tanks and the ultimates are pretty much solely for both DPS.

    sorry for the rushed post, I may have repeated a thing or two. But it should tell you that we aren't here to delete ice tanking. We are here to make room in that line for DPS skills to improve the Magden AND Ice DPS experience.

    If you want to talk more, join the discord discussion below in my signature and we will talk more.
    Master plan is alright but what is the actual chance of ZOS actually reverting a big time injustice dont to a class and returning Arctic Wind?

    That nerf just proves they really have no feet on the ground when making decisions for this game while our Warden representative is failing at his job (sorry if that's you).

    Few points from your post I would like to touch on. You said you were trying to improve the tanking tree? How? You also said no one needs an entire tree for tanking which I disagree because I utilize all skills. Changing some skills would not make Warden tank better. Changing some unused Morphs however would and these are the Morphs I never use and are downright pretty bad for any role.

    - Expansive Frost Cloak
    - Polar Wind
    - Crystallized Slab
    - Frozen Retreat

    You mention skills tho, tell me what skills in the Winters Embrace tree do you find half assed and I will try to explain how to properly use said skill (not all morphs) to make us good tanks.

    What buffs are in the animal skill line you talk about? The passives are all fine and benefit all trees at least in animal. The major fracture or breach off shalks is not needed with Pierce Armor which allows me to do major facture and breach. Betty is a staple to tanks and gives me weapon damage + healing from passives out of the animal tree. Shalks in itself both morphs are fine, the only ones who would probably complain are those who want to play hybrid. Falcons Swiftness was butchered and nerfed, it's pointless to double bar the skill for the 8% damage, I wish it was on activation.

    I'm getting off tanking topic, sorry, Warden is my only class I extensively play and I love with a passion in this game. I want to touch on all roles Warden because I play more than tank but my main priority is making sure we still have a tanking tree. When all is said and done I hope we are still good tanks because I feel it's not being defended enough in this thread which is probably the case since tanks are the least favored role.

    Btw is this Discord the official one or just a private one?
    Edited by IronWooshu on December 27, 2018 4:30PM
  • ESO_Nightingale
    ESO_Nightingale
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    IronWooshu wrote: »
    Blast Master Plan:https://forums.elderscrollsonline.com/en/discussion/449432/the-arctic-wind-master-plan/p1?new=1

    I hope you enjoy that because I don't hate ice tanks like you might think.

    There are actually quite a lot of people who would prefer to use ice dps skills but there are also people who like ice tanking. that's fine but you have to fully understand what we are doing. I severely doubt that they will ever make a new class with ice. There are a lot of unused morphs that you forget about. People rarely use Expansive Frost Cloak, Crystallised Slab, Arctic Blast and Frozen Retreat. mostly because the other morph is just better in more situations or in general. We are still keeping with frost tanking. But we want to rework underused/bad morphs in this skill line so that Magdps have more than 4 DPS skills. this means that we dont want to touch Ice Fortress, Gripping Shards, Shimmering Shield or Frozen Device, (and if we do at all, we seek to improve how they already perform. you will see this with Polar Wind in The Arctic Wind Master Plan) I hope you understand now? Why did we create a warden? you can't ask that as a whole. but individually. I personally play Magden because it's the closest thing to an ice mage and it also has nature magic too. and don't worry we ARE leaving your tank alone, or seeking to improve it minimally. we don't want to take any effects away from the good tanking morphs. we seek to change the ones that perform worse.

    We got a half-assed tanking line with only around half of the skills being useful and boring passives. The current DPS, Healing and Tanking lines being organised like that, is stupid and it doesn't work. Because 2 buffs are in the dps line and it means there are less options to play with. They even broke this rule by making Winter's Revenge in the tanking line. Ice is also DPS no-one needs an entire line+ morphs dedicated to tanking. even the DK's Draconic Power has DPS skills and morphs. They mostly aren't great mind you, but they still exist. Coagulating Blood is supposed to be the magdps's main heal but it has problems, Burning Talons is seemingly for dps but can work for tanks if it was improved. same with Inhale.
    Volatile Armor works pretty well for DPS and tanks and the ultimates are pretty much solely for both DPS.

    sorry for the rushed post, I may have repeated a thing or two. But it should tell you that we aren't here to delete ice tanking. We are here to make room in that line for DPS skills to improve the Magden AND Ice DPS experience.

    If you want to talk more, join the discord discussion below in my signature and we will talk more.
    Master plan is alright but what is the actual chance of ZOS actually reverting a big time injustice dont to a class and returning Arctic Wind?

    That nerf just proves they really have no feet on the ground when making decisions for this game while our Warden representative is failing at his job (sorry if that's you).

    Few points from your post I would like to touch on. You said you were trying to improve the tanking tree? How? You also said no one needs an entire tree for tanking which I disagree because I utilize all skills. Changing some skills would not make Warden tank better. Changing some unused Morphs however would and these are the Morphs I never use and are downright pretty bad for any role.

    - Expansive Frost Cloak
    - Polar Wind
    - Crystallized Slab
    - Frozen Retreat

    You mention skills tho, tell me what skills in the Winters Embrace tree do you find half assed and I will try to explain how to properly use said skill (not all morphs) to make us good tanks.

    What buffs are in the animal skill line you talk about? The passives are all fine and benefit all trees at least in animal. The major fracture or breach off shalks is not needed with Pierce Armor which allows me to do major facture and breach. Betty is a staple to tanks and gives me weapon damage + healing from passives out of the animal tree. Shalks in itself both morphs are fine, the only ones who would probably complain are those who want to play hybrid. Falcons Swiftness was butchered and nerfed, it's pointless to double bar the skill for the 8% damage, I wish it was on activation.

    I'm getting off tanking topic, sorry, Warden is my only class I extensively play and I love with a passion in this game. I want to touch on all roles Warden because I play more than tank but my main priority is making sure we still have a tanking tree. When all is said and done I hope we are still good tanks because I feel it's not being defended enough in this thread which is probably the case since tanks are the least favored role.

    Btw is this Discord the official one or just a private one?

    I dont know if i worded my comment incorrectly or something but don't think you understand what i said. Ill try to make the long story shorter.

    At the moment Magwarden DPS have 4 Damaging Skills to make builds with. 3 of them are magic damage in the animal companions line and one of them is an ice damage ground aoe. Many people in the community want ice dps or expected it and to most people ive talked to. 4 skills is not enough. What we aim to do is change the lesser used morphs. The ones i listed and will list again:

    -Expansive Frost Cloak
    -Arctic Wind Line
    -Crystallized Slab
    -Frozen Retreat

    What you stated is what i meant in the first place. We are aiming to change these rarely used morphs into things magden needs such as a non ultimate execute, or a proc skill for example (grim focus, flame lash, crystal frags). This shouldn't really change tanks. I think you got confused with my interchangeability between "skills" and "morphs". Sorry about that.

    I only seek to improve tanks minimally at the current moment just with polar wind. To add back the damage means you get the insane proc chance for chilled back. That was really nice for tanks and we want it back for you.

    Our discord is not the Official one. And i am not a Class Representative.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • barbarian340
    barbarian340
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    ice mage...or no go for me
  • proteinexe
    proteinexe
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    Please give Magden a form of execute.

    Id love to explain why but I have an exam in an hour :smiley:
  • ccmedaddy
    ccmedaddy
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    Honestly, I have very few complaints about the magden atm, at least from PvP perspective. The Murkmire changes (e.g. Advanced Species buff, Bird of Prey granting Minor Berserk passively, etc) resulted in a pretty big boost in dmg, and now my bird has 14k tooltip on a build that is tanky and sustainable... o.o

    I also don't really care about magden's CC anymore, after having complained about it for months. I've gotten used to using clench anyways. And based on other players' plans to "fix" Arctic Blast I don't think I'll ever use it even if ZOS changes the skill according to the 'masterplan'. I think magden's other strengths can make up for it.

    However, lack of mobility still hurts. I feel like magdens are more susceptible to snares than any other specs in this game atm, despite having a passive to combat that specifically. Stamina specs and magDKs all have access to snare removal. Magplars can cleanse. MagNBs and magsorcs have mobility skills that can be used to kite enemies. What do magdens have? A snare reduction passive that is barely noticeable in combat and a cleanse that is completely unreliable for the purpose for snare removal.

    If they fix this issue in an upcoming patch I feel like magden will be a truly great PvP class that no longer feels like stamden's ugly stepsister.
  • MLGProPlayer
    MLGProPlayer
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    ccmedaddy wrote: »
    Honestly, I have very few complaints about the magden atm, at least from PvP perspective. The Murkmire changes (e.g. Advanced Species buff, Bird of Prey granting Minor Berserk passively, etc) resulted in a pretty big boost in dmg, and now my bird has 14k tooltip on a build that is tanky and sustainable... o.o

    I also don't really care about magden's CC anymore, after having complained about it for months. I've gotten used to using clench anyways. And based on other players' plans to "fix" Arctic Blast I don't think I'll ever use it even if ZOS changes the skill according to the 'masterplan'. I think magden's other strengths can make up for it.

    However, lack of mobility still hurts. I feel like magdens are more susceptible to snares than any other specs in this game atm, despite having a passive to combat that specifically. Stamina specs and magDKs all have access to snare removal. Magplars can cleanse. MagNBs and magsorcs have mobility skills that can be used to kite enemies. What do magdens have? A snare reduction passive that is barely noticeable in combat and a cleanse that is completely unreliable for the purpose for snare removal.

    If they fix this issue in an upcoming patch I feel like magden will be a truly great PvP class that no longer feels like stamden's ugly stepsister.

    Too bad they are still absolutely useless in PvE.

    5-6k DPS behind the top DD (NB/templar) and zero utility.

    If their DPS is going to be that low, at least give them some *** utility. You can't have the lowest DPS while providing nothing else to the team.
    Edited by MLGProPlayer on January 8, 2019 8:29PM
  • ccmedaddy
    ccmedaddy
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    Yeah... I wish y'all the best of luck in making magden viable in PvE. I gave up a while ago and race changed mine from Altmer to Argonian. I just don't think magden as PvE DPS is anywhere near the top of ZOS's priorities atm.
  • Maura_Neysa
    Maura_Neysa
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    ccmedaddy wrote: »
    Yeah... I wish y'all the best of luck in making magden viable in PvE. I gave up a while ago and race changed mine from Altmer to Argonian. I just don't think magden as PvE DPS is anywhere near the top of ZOS's priorities atm.

    I have lost all hope. I just play mine for solo content.
    Edited by Maura_Neysa on January 8, 2019 10:31PM
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • IronWooshu
    IronWooshu
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    I mean is it really so bad a class cant be top PVE DPS? If we are top in PVP and good tanks, good healers.. is that not good enough without breaking the other aspects of the class thats good for a single role.

    If you want to be top DPS than dont play the class for DPS trials.
    Edited by IronWooshu on January 8, 2019 10:37PM
  • MLGProPlayer
    MLGProPlayer
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    IronWooshu wrote: »
    I mean is it really so bad a class cant be top PVE DPS? If we are top in PVP and good tanks, good healers.. is that not good enough without breaking the other aspects of the class thats good for a single role.

    If you want to be top DPS than dont play the class for DPS trials.

    Who is asking to be top DPS?

    We just don't want to be this bad. That's all. The class is currently 5-6k DPS behind the top DPS and has zero utility. There is no reason for any class to be that bad.

    Either give us 2-3k more DPS or give us some utility. But right now, we are bottom in DPS and utility. That's inexcusable.
    Edited by MLGProPlayer on January 8, 2019 11:29PM
  • IronWooshu
    IronWooshu
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    IronWooshu wrote: »
    I mean is it really so bad a class cant be top PVE DPS? If we are top in PVP and good tanks, good healers.. is that not good enough without breaking the other aspects of the class thats good for a single role.

    If you want to be top DPS than dont play the class for DPS trials.

    Who is asking to be top DPS?

    We just don't want to be this bad. That's all. The class is currently 5-6k DPS behind the top DPS and has zero utility. There is no reason for any class to be that bad.

    Either give us 2-3k more DPS or give us some utility. But right now, we are bottom in DPS and utility. That's inexcusable.
    I don't think we are that bad, Magden is fine for 99% of content other than leaderboards.
  • ESO_Nightingale
    ESO_Nightingale
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    IronWooshu wrote: »
    IronWooshu wrote: »
    I mean is it really so bad a class cant be top PVE DPS? If we are top in PVP and good tanks, good healers.. is that not good enough without breaking the other aspects of the class thats good for a single role.

    If you want to be top DPS than dont play the class for DPS trials.

    Who is asking to be top DPS?

    We just don't want to be this bad. That's all. The class is currently 5-6k DPS behind the top DPS and has zero utility. There is no reason for any class to be that bad.

    Either give us 2-3k more DPS or give us some utility. But right now, we are bottom in DPS and utility. That's inexcusable.
    I don't think we are that bad, Magden is fine for 99% of content other than leaderboards.

    this is what the discussion is about though. leaderboards. why would anyone give a *** about dps pulls if there weren't leaderboards?
    Edited by ESO_Nightingale on January 9, 2019 7:26AM
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • Qbiken
    Qbiken
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    IronWooshu wrote: »
    IronWooshu wrote: »
    I mean is it really so bad a class cant be top PVE DPS? If we are top in PVP and good tanks, good healers.. is that not good enough without breaking the other aspects of the class thats good for a single role.

    If you want to be top DPS than dont play the class for DPS trials.

    Who is asking to be top DPS?

    We just don't want to be this bad. That's all. The class is currently 5-6k DPS behind the top DPS and has zero utility. There is no reason for any class to be that bad.

    Either give us 2-3k more DPS or give us some utility. But right now, we are bottom in DPS and utility. That's inexcusable.
    I don't think we are that bad, Magden is fine for 99% of content other than leaderboards.

    Cries in 57k single target DPS
    :cry:
  • IronWooshu
    IronWooshu
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    IronWooshu wrote: »
    IronWooshu wrote: »
    I mean is it really so bad a class cant be top PVE DPS? If we are top in PVP and good tanks, good healers.. is that not good enough without breaking the other aspects of the class thats good for a single role.

    If you want to be top DPS than dont play the class for DPS trials.

    Who is asking to be top DPS?

    We just don't want to be this bad. That's all. The class is currently 5-6k DPS behind the top DPS and has zero utility. There is no reason for any class to be that bad.

    Either give us 2-3k more DPS or give us some utility. But right now, we are bottom in DPS and utility. That's inexcusable.
    I don't think we are that bad, Magden is fine for 99% of content other than leaderboards.

    this is what the discussion is about though. leaderboards. why would anyone give a *** about dps pulls if there weren't leaderboards?

    I would bet that only 0.01% of the playerbase even cares about leaderboards, the average player is not noticing the 5k DPS loss, the average raider is not noticing the 5k DPS loss. The only people this complaint caters to is the hardcore min/maxers. If it's really that big of a problem then ZoS should do away with leaderboards (PROBLEM SOLVED).

    However I am not arguing against buffing Warden some more, by all means make us more powerful but when they add that extra power, we better not be losing power in other places because that's what ZoS does, they give and little but also take away more.
  • MLGProPlayer
    MLGProPlayer
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    IronWooshu wrote: »
    IronWooshu wrote: »
    I mean is it really so bad a class cant be top PVE DPS? If we are top in PVP and good tanks, good healers.. is that not good enough without breaking the other aspects of the class thats good for a single role.

    If you want to be top DPS than dont play the class for DPS trials.

    Who is asking to be top DPS?

    We just don't want to be this bad. That's all. The class is currently 5-6k DPS behind the top DPS and has zero utility. There is no reason for any class to be that bad.

    Either give us 2-3k more DPS or give us some utility. But right now, we are bottom in DPS and utility. That's inexcusable.
    I don't think we are that bad, Magden is fine for 99% of content other than leaderboards.

    That 5-6k less DPS and lack of utility hurts the class in ALL content. It means DPS burns take longer and DLC dungeons and 4-man arenas are also morr difficult. If you're in a progression guild, you'll be progressing much more smoothly with more damage and/or utility.

    You hurt your group by playing magden. It's as simple as that. It doesn't matter if you're doing a leader board run or not. You're forcing everyone to work harder than they need to by using a very substandard class. You could argue that it hurts non-leader board groups even more where there isn't as much group optimization to cover for the warden's shortcomings.
    Edited by MLGProPlayer on January 9, 2019 10:54AM
  • MLGProPlayer
    MLGProPlayer
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    IronWooshu wrote: »
    However I am not arguing against buffing Warden some more, by all means make us more powerful but when they add that extra power, we better not be losing power in other places because that's what ZoS does, they give and little but also take away more.

    Why would buffing warden damage take away from warden tanks (which I know is all you care about)? They don't even share any abilities due to how warden skills are broken down.

    I get you're defensive because some people keep asking for ice skills to be turned into DPS skills (because they want to play an "ice mage"), but these discussions are not productive and hurt the class. We shouldn't be having these kinds of divisions within.

    No, magden DPS is not fine and absolutely needs a buff. You're being purposely disingenuous when you argue otherwise.

    And no, ice skills should not be changed to DPS skills. Ice mage warden will never be a thing and doesn't need to be a thing. It's just an archetype.
    Edited by MLGProPlayer on January 9, 2019 11:16AM
  • ESO_Nightingale
    ESO_Nightingale
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    IronWooshu wrote: »
    However I am not arguing against buffing Warden some more, by all means make us more powerful but when they add that extra power, we better not be losing power in other places because that's what ZoS does, they give and little but also take away more.

    Why would buffing warden damage take away from warden tanks (which I know is all you care about)? They don't even share any abilities due to how warden skills are broken down.

    I get you're defensive because some people keep asking for ice skills to be turned into DPS skills (because they want to play an "ice mage"), but these discussions are not productive and hurt the class. We shouldn't be having these kinds of divisions within.

    No, magden DPS is not fine and absolutely needs a buff. You're being purposely disingenuous when you argue otherwise.

    And no, ice skills should not be changed to DPS skills. Ice mage warden will never be a thing and doesn't need to be a thing. It's just an archetype.

    Ice skills should be changed. There are several unused/underperforming morphs. Not enough dps skills and a lot of people wanting to play an ice dps mage since its been in every other game. It DOES need to be a thing to increase our dps. Why give us increased ice damage passives at all if it wasn't supposed to be a thing?

    This sentiment is ridiculous. You may argue that its just an archetype. But i see it as warden gets more dps options and increased dps. While ice mages have more skills to play around with and ysgrammors will finally become useful.
    Edited by ESO_Nightingale on January 10, 2019 4:54AM
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • MLGProPlayer
    MLGProPlayer
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    IronWooshu wrote: »
    However I am not arguing against buffing Warden some more, by all means make us more powerful but when they add that extra power, we better not be losing power in other places because that's what ZoS does, they give and little but also take away more.

    Why would buffing warden damage take away from warden tanks (which I know is all you care about)? They don't even share any abilities due to how warden skills are broken down.

    I get you're defensive because some people keep asking for ice skills to be turned into DPS skills (because they want to play an "ice mage"), but these discussions are not productive and hurt the class. We shouldn't be having these kinds of divisions within.

    No, magden DPS is not fine and absolutely needs a buff. You're being purposely disingenuous when you argue otherwise.

    And no, ice skills should not be changed to DPS skills. Ice mage warden will never be a thing and doesn't need to be a thing. It's just an archetype.

    Ice skills should be changed. There are several unused/underperforming morphs. Not enough dps skills and a lot of people wanting to play an ice dps mage since its been in every other game. It DOES need to be a thing to increase our dps. Why give us increased ice damage passives at all if it wasn't supposed to be a thing?

    This sentiment is ridiculous. You may argue that its just an archetype. But i see it as warden gets more dps options and increased dps. While ice mages have more skills to play around with and ysgrammors will finally become useful.

    As long as there are skills that are completely useless for tanking, then sure. I don't play warden tank to know what those skills are, but I do see tank players getting defensive at every suggestion so it's obviously a sensitive topic.

    But right now, every warden thread devolves into the following:

    Group 1: Let's change some ice skills to DPS skills.

    Group 2: No, magicka DPS is fine. Leave ice skills for tanking.

    And 20 months later, nothing has changed because the player base can't even form a unified front around the issues plaguing the class. You get warden tanks furthering the agenda that "magden DPS is fine" every chance they get as a way of "protecting" their ice skills. While on the DPS side, we are constantly recommending changes that the tanks are opposed to and that ZOS doesn't seem receptive to since to them, ice is a tanking element.
    Edited by MLGProPlayer on January 10, 2019 3:12PM
  • ESO_Nightingale
    ESO_Nightingale
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    IronWooshu wrote: »
    However I am not arguing against buffing Warden some more, by all means make us more powerful but when they add that extra power, we better not be losing power in other places because that's what ZoS does, they give and little but also take away more.

    Why would buffing warden damage take away from warden tanks (which I know is all you care about)? They don't even share any abilities due to how warden skills are broken down.

    I get you're defensive because some people keep asking for ice skills to be turned into DPS skills (because they want to play an "ice mage"), but these discussions are not productive and hurt the class. We shouldn't be having these kinds of divisions within.

    No, magden DPS is not fine and absolutely needs a buff. You're being purposely disingenuous when you argue otherwise.

    And no, ice skills should not be changed to DPS skills. Ice mage warden will never be a thing and doesn't need to be a thing. It's just an archetype.

    Ice skills should be changed. There are several unused/underperforming morphs. Not enough dps skills and a lot of people wanting to play an ice dps mage since its been in every other game. It DOES need to be a thing to increase our dps. Why give us increased ice damage passives at all if it wasn't supposed to be a thing?

    This sentiment is ridiculous. You may argue that its just an archetype. But i see it as warden gets more dps options and increased dps. While ice mages have more skills to play around with and ysgrammors will finally become useful.

    As long as there are skills that are completely useless for tanking, then sure. I don't play warden tank to know what those skills are, but I do see tank players getting defensive at every suggestion so it's obviously a sensitive topic.

    But right now, every warden thread devolves into the following:

    Group 1: Let's change some ice skills to DPS skills.

    Group 2: No, magicka DPS is fine. Leave ice skills for tanking.

    And 20 months later, nothing has changed because the player base can't even form a unified front around the issues plaguing the class. You get warden tanks furthering the agenda that "magden DPS is fine" every chance they get as a way of "protecting" their ice skills. While on the DPS side, we are constantly recommending changes that the tanks are opposed to and that ZOS doesn't seem receptive to since to them, ice is a tanking element.

    we are looking at reworking underused and underperforming morphs. we don't want to change the entire line to be dps. we want to KEEP ice for tanking too. i don't see what you're describing here happening at all (this Group 2). there may be a few objectors. but it seems like a few of them don't understand what we want to do. we don't want to delete ice tanking. we just wish to create dps skills from the tank skills people rarely use because they underperform. i understand a few people may not like this. but i have not seen any massive backlash. never before has there been a movement like the one we are building for ice.
    Edited by ESO_Nightingale on January 10, 2019 4:28PM
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
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