Aside from your flawed analogy and overblown reward implication?rosendoichinoveb17_ESO wrote: »As I read all I see here are upset people that haven't gone with the easy route, where the ones that went for it did not suffer any consequences.
Picture this. You join a marathon and just as the race starts the racer next to you runs over to the go-kart track located nearby and completes a single lap. The judges hand him the first place trophy for the marathon along with the $20,000 cash prize.
Do you really not see a problem here?
Merlin13KAGL wrote: »You got one box, per alt, per day, max.
It gets irritating carrying people who have no idea how to play this game, it was ok at first but after 5000 my patience is thin for sub 5k dps.
Im not carrying bad players or 'casuals' through dlc stuff however I can solo fg1 easily so....
All the people that were wanting to stop the fast option have 1 or 2 characters to do stuff on, I have 25 so I like to speed through crap, boring, lazy content.
If you have a problem with people doing the fast way then don't do it but don't try to force us to play how you want us to for the carry!
So everybody needs to change the way they play the game to cater to you and your 25 characters? Who is forcing who in this scenario? You could have easily typed in guild chat asking for three other people to do a FG1 run. Some of my guild mates did that and it was much faster than sitting in a queue. If you thing the content is crap or boring maybe quit doing the content and let those that still enjoy the content play it as they see fit.
And if you don't want to play with people that aren't as good at the game as you are quit using the random group tool. It will make everybody much happier.
Except it was not an maraton, it was running or walking an mile and it was an diplom for participating.rosendoichinoveb17_ESO wrote: »As I read all I see here are upset people that haven't gone with the easy route, where the ones that went for it did not suffer any consequences.
Picture this. You join a marathon and just as the race starts the racer next to you runs over to the go-kart track located nearby and completes a single lap. The judges hand him the first place trophy for the marathon along with the $20,000 cash prize.
Do you really not see a problem here?
The issue is that fungal dungeon is the easiest fastest run dungeon it’s the reason that everyone goes to that dungeon first but is the most annoying run I have
Fungal 1 is designed so you can skip bosses 3 & 4 which annoys me because It’s the one dungeon I probably don’t have the all bosses achievements because people just keep skipping these bosses
Fungal 2 is just as bad because people skip boss 3 all the time so again no achievements there for my characters
The solution is simple block the jump up area and make it so if you jump in the water the only way back up is either near to where they jump off or you have to go all the way back to the beginning and run back and also make the pledge count bosses 3 & 4 in to the pledge so they can’t be skipped
Boss 3 is actually an interesting fight as you have to not kill adds to make the boss die faster so it a good test of skill for the group
But the issue is that it’s a quick dungeon to do because you can skip half the map
Just solo it ffs. is FG 1.
StormChaser3000 wrote: »Jeez... people why are trying to do stuff that you are obviously not ready for?
The best answer I read came from another thread on this topic. Wish I could find it to give the poster proper credit:
"You were trying to cross the street during a parade"
https://www.youtube.com/watch?v=cgpV1W6QTH0 MasterSpatula wrote: »When a bug is abused by so many players, it becomes impossible to discipline.
I don't want to see anyone banned, but I think the way people are justifying abusing this bug speaks to why Western civilization is approaching a crisis. We have become experts at justifying all the improper things we do.
Abuse it all you like, but stop deluding yourselves into believing it might be intended.
I actually LOL’d at this. Now porting to FG1 has gone from maybe an exploit to the reason for the downfall of western civilization. Well that escalated quickly.
Actually, @zk is pretty damned astute here.
There's nothing particularly special about finding a workaround in the system in order to get rewards for something you didn't actually do. It's not good, but it's in the realms of normal human nature.
It's all the justification as to how people who do this aren't exploiting, Heck, they're not just trying to assert that they've done nothing wrong; they're making themselves the victims, the heroes, and anyone who has the audacity to suggest maybe you ought to just do the event the way it was intended is the villain of the story.
And that's a really excellent reflection, in microcosm, of the current crises in human society right now.
The thing here is that not one thread was opened to state it wasn't an exploit. However, several threads were opened asking for some sort of punishment for those who "exploited".
Since only ZOS can define in their created virtual/fantasy world what is an exploit or is not (just look at what happened with Animation Canceling), people are simply surprised that some people decided to:
1. Outright define it as an exploit.
2. From that premise that it is an exploit, they are asking, almost demanding,that people should be punished for it.
Maybe what is symptomatic of that so called crisis (not sure this is a new phenomenon anyway) in the Western culture. is that some people think they are the chosen ones who can define what is right and what is wrong, with absolute certainty.
And not only do they think in absolute terms they are absolutely right(eous), they also seem to think that whomever doesn't abide by their vision of the world should be punished, and the harsher the better.
It's the "pitch and forks, burn'em all witches!" mentality that is frightening in my opinion.
Not the people saying "yeah, it might be an exploit, but it's a completely harmless one so no need to be draconian about it"
On one side you have the minds that only deal with absolutes and are strictly intolerant about the other side, trying to enforce their position by ... force (punishment)
On the other side you have the minds that deal with complex realities and try to add relativism and nuances to the black/white vision of the world, accepting doubt as a natural part of the human condition.
biovitalb16_ESO wrote: »With all the problems in this game, this is what you millennials cry about?
Merlin13KAGL wrote: »Aside from your flawed analogy and overblown reward implication?rosendoichinoveb17_ESO wrote: »As I read all I see here are upset people that haven't gone with the easy route, where the ones that went for it did not suffer any consequences.
Picture this. You join a marathon and just as the race starts the racer next to you runs over to the go-kart track located nearby and completes a single lap. The judges hand him the first place trophy for the marathon along with the $20,000 cash prize.
Do you really not see a problem here?
The problem isn't go-cart tracks. The problem is, some people got to run a 26 Mile marathon, others got to run 5k, some had to run a 100 mile desert rally, others simply got to walk down the block.
Some of those got the starting gun right away, others had to wait 20 minutes, some couldn't even get to the starting line. Factor in the relay race aspect and it makes a difference if you got paired up with Olympians and Triathletes, average individuals that run at the gym, or you got paired up with the local elementary school's finest, hand picked off the playground.
Furthermore, there is no trophy for 'winning.' Everyone crossing the finish line gets the trophy (it's still a completion trophy, not a participation one) and everyone gets the same prize money.
If you flip it around, groups that got unclearable dungeons within their group would never have the option to get anything other than some arbitrary amount of time to 'rest' between marathon attempts. (Brick wall time in current dungeon, find a replacement time in current dungeon, subsequent 'someone declined' time in follow up dungeon, after the potential queue penalty time from departing.)
You got one box, per alt, per day, max. There was never going to be any more reward than that, no matter what you did, or how you did it. You could run all the follow-up marathons you liked, it wasn't going to change the final prize.
biovitalb16_ESO wrote: »With all the problems in this game, this is what you millennials cry about?
Merlin13KAGL wrote: »Aside from your flawed analogy and overblown reward implication?rosendoichinoveb17_ESO wrote: »As I read all I see here are upset people that haven't gone with the easy route, where the ones that went for it did not suffer any consequences.
Picture this. You join a marathon and just as the race starts the racer next to you runs over to the go-kart track located nearby and completes a single lap. The judges hand him the first place trophy for the marathon along with the $20,000 cash prize.
Do you really not see a problem here?
The problem isn't go-cart tracks. The problem is, some people got to run a 26 Mile marathon, others got to run 5k, some had to run a 100 mile desert rally, others simply got to walk down the block.
Some of those got the starting gun right away, others had to wait 20 minutes, some couldn't even get to the starting line. Factor in the relay race aspect and it makes a difference if you got paired up with Olympians and Triathletes, average individuals that run at the gym, or you got paired up with the local elementary school's finest, hand picked off the playground.
Furthermore, there is no trophy for 'winning.' Everyone crossing the finish line gets the trophy (it's still a completion trophy, not a participation one) and everyone gets the same prize money.
If you flip it around, groups that got unclearable dungeons within their group would never have the option to get anything other than some arbitrary amount of time to 'rest' between marathon attempts. (Brick wall time in current dungeon, find a replacement time in current dungeon, subsequent 'someone declined' time in follow up dungeon, after the potential queue penalty time from departing.)
You got one box, per alt, per day, max. There was never going to be any more reward than that, no matter what you did, or how you did it. You could run all the follow-up marathons you liked, it wasn't going to change the final prize.
biovitalb16_ESO wrote: »With all the problems in this game, this is what you millennials cry about?
With all the problems in the world, you old people have nothing better to do than cry about millenials like the entitled brats you are? Nothing worse than the spawn of the greatest generation.
rosendoichinoveb17_ESO wrote: »As I read all I see here are upset people that haven't gone with the easy route, where the ones that went for it did not suffer any consequences.
Picture this. You join a marathon and just as the race starts the racer next to you runs over to the go-kart track located nearby and completes a single lap. The judges hand him the first place trophy for the marathon along with the $20,000 cash prize.
Do you really not see a problem here?

Joy_Division wrote: »Nothing.
But it would be nice of ZOS to give those who did not engage in the FG nonsense a choice drop.
and those who went along with whatever the group was doing? which means sometimes it would be full run of City of Ash 2 (I had several of those over the course of event, got some skillpoints for alts too, which is nice) and sometimes it would be "the nonsense". and what about that times when group would legitimately zone into fungal grotto as the actual random dungeon? (happened to me several times over the course of the event as well) how do they even tell the difference? or what about groups that did not port to fungal grotto but rather to whatever daily pledge was? which could be and sometime was much more difficult and longer then original dungeon they got dropped into.
honestly the biggest problem here is that there are people that I fit into the category of "this is why we cannot have nice things"
you know.. the ones springing the fungal grotto on a group - with no communication, no asking if all agree, getting angry when not everyone in a group wants to follow along. THEY are the biggest toxic problem, ruining it for everyone else, basically.
AGREE 100%!
rosendoichinoveb17_ESO wrote: »As I read all I see here are upset people that haven't gone with the easy route, where the ones that went for it did not suffer any consequences.
Picture this. You join a marathon and just as the race starts the racer next to you runs over to the go-kart track located nearby and completes a single lap. The judges hand him the first place trophy for the marathon along with the $20,000 cash prize.
Do you really not see a problem here?
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Facefister wrote: »kathandira wrote: »
- I couldn't find dungeons first day due to group finder broken
- I couldn't get into game second day due to steam login problem
- Even all these things I did not follow group members when they tp to fungal grotto because from my point of view it is wrong
- I waited for 15 minutes to re-queue while these people finished their map and entered another fg1.
- My precious time for finding a dungeon + loading screens + inside dungeon + queue + loading screens lost.
Clearly why I am the problem here? Why I am called the toxic in the community?
I reported those people tp to fg. If they are doing nothing wrong, then am I abusing the report system?
Until ZOS comes out and says that this is not the intended functionality, it is fair game. For better or for worse.
Some GM on the german forums already stated that it isn't intentional but they also wont take any steps against the "exploiters"
sudaki_eso wrote: »This discussion is still going on? Why is here no offical response like we got in the german forum which would end this discussion in seconds?
This is what ZOS said about it:Das ist sicher nicht im Sinne des Erfinders, wie man so schön sagt. Allerdings verstehe ich auch, wenn jemand z.B. in der Mittagspause oder bei begrenzter Zeit im Spiel unglücklich ist, wenn er bei Zufallsverliesen eines der komplizierteren oder längerwierigeren zugewiesen bekommt.
Ich sehe keinen Grund, das zu ahnden aber vielleicht können wir es spieltechnisch für die Zukunft unterbinden.
In english:That is certainly not in the sense of the inventor, as the saying goes. However, I also understand when someone, e.g. is unhappy in the lunch break or limited time in the game, when he gets assigned to one of the more complicated or longer-lasting random dungeons.
I see no reason to punish this, but maybe we can stop it for the future.
https://forums.elderscrollsonline.com/de/discussion/comment/5646569/#Comment_5646569
Your right the problem isn't the go carts. The problem is (keeping with the analogy) some people signed up for a marathon, showed up for a marathon then on race day are told sorry today we are going on a jog to the corner and back. They don't care about the reward for running to the corner and back. They don't want to run to the corner and back and they don't want to sign up for another marathon later hoping it won't be a run to the corner and back also.
For me it isn't the switching dungeons for the reward that is the problem. The problem is doing it while a member of a random group. If you wanted to switch you should have used zone chat to find others that also wanted to take that option.