EphemeraCrawford wrote: »They can let you copy your characters like they do on the PTS. They can level seperately, specced and geared for their specific environment.
Too bad not everyone feels the same as you or likes PvP. Not everyone finds it fun to torment others who want to do there own thing for their own sick amusement like some people on these forums. Some people don’t care about the war or like getting jumped.There should be no PvE exclusive Cyrodiil. Part of the fun in Cyrodiil is the risk of being jumped while out and about fishing, killing NPCs or whatever. It is a unique zone in the game and needs to stay as is.
Also since the idea seems to include being able to bring the same character to which ever server you want that would mean any changes would still affect PvE and PvP.
What happens when you copy your character across then your character gets a new monster helm and you want to use that helm in PvP? You have to transfer again. Same if you want caltrops for dungeon runs. You have to copy your character across and PvP to get your caltrops. Fun part is you can't play your PvE character without transferring back again or you will lose progression on one of the servers.
Reistr_the_Unbroken wrote: »Oh and don’t say "well don’t go to Cyrodiil" or "do/try PvP it’s fun!". I honestly don’t care and have lost respect for PvPers trying to shove that down my throat because most are too selfish to look at the other side of the argument.
Reistr_the_Unbroken wrote: »Too bad not everyone feels the same as you or likes PvP. Not everyone finds it fun to torment others who want to do there own thing for their own sick amusement like some people on these forums. Some people don’t care about the war or like getting jumped.There should be no PvE exclusive Cyrodiil. Part of the fun in Cyrodiil is the risk of being jumped while out and about fishing, killing NPCs or whatever. It is a unique zone in the game and needs to stay as is.
Also since the idea seems to include being able to bring the same character to which ever server you want that would mean any changes would still affect PvE and PvP.
What happens when you copy your character across then your character gets a new monster helm and you want to use that helm in PvP? You have to transfer again. Same if you want caltrops for dungeon runs. You have to copy your character across and PvP to get your caltrops. Fun part is you can't play your PvE character without transferring back again or you will lose progression on one of the servers.
Oh and don’t say "well don’t go to Cyrodiil" or "do/try PvP it’s fun!". I honestly don’t care and have lost respect for PvPers trying to shove that down my throat because most are too selfish to look at the other side of the argument.
Reistr_the_Unbroken wrote: »Too bad not everyone feels the same as you or likes PvP. Not everyone finds it fun to torment others who want to do there own thing for their own sick amusement like some people on these forums. Some people don’t care about the war or like getting jumped.There should be no PvE exclusive Cyrodiil. Part of the fun in Cyrodiil is the risk of being jumped while out and about fishing, killing NPCs or whatever. It is a unique zone in the game and needs to stay as is.
Also since the idea seems to include being able to bring the same character to which ever server you want that would mean any changes would still affect PvE and PvP.
What happens when you copy your character across then your character gets a new monster helm and you want to use that helm in PvP? You have to transfer again. Same if you want caltrops for dungeon runs. You have to copy your character across and PvP to get your caltrops. Fun part is you can't play your PvE character without transferring back again or you will lose progression on one of the servers.
Oh and don’t say "well don’t go to Cyrodiil" or "do/try PvP it’s fun!". I honestly don’t care and have lost respect for PvPers trying to shove that down my throat because most are too selfish to look at the other side of the argument.
Selfish? 98% of the game is already PvE, and still, that's not good enough...you want a 100% PvE option...and you throw a word around like "selfish" because you can't play a zone as it was designed to be played?
If you don't "care about the war", what the hell are you going to the war zone for? It's not meant for you...stay out. It's not "tormenting" you to be jumped and killed...that's by design. The other faction sees you, they kill you. It's rewarded for doing so. That is by design. You not liking it doesn't change the rules. Stick to 98% of the rest of the game if you can't handle dying in a game.
98% of the game is for you, and you got the nerve to call others selfish?
SMDH
I DONT CARE 👌Tranquilizer wrote: »Reistr_the_Unbroken wrote: »Oh and don’t say "well don’t go to Cyrodiil" or "do/try PvP it’s fun!". I honestly don’t care and have lost respect for PvPers trying to shove that down my throat because most are too selfish to look at the other side of the argument.
But that's exactly what it is. If you don't like PvP, don't go to Cyrodiil.
If you wish, look at Cyrodiil as a separated PvP server, what in fact it is. You can not reach Cyrodiil through the normal wayshrines, you have to queue for it like for another server, just not from your character screen but ingame.
And why is it not an option for you to let Cyrodiil untouched ? Because of some skyshards and some achievements ? That's selfish, because you think everybody has to cater just for your needs. And because of this selfishness you want to ruin the experience for a lot of people.
For me, it's good as it is. I don't like open PvP forced on me when I'm questing or doing other things, but if I actively decide to I can go to Cyrodiil.
On the other hand, I don't like time consuming and difficult dungeons that much, so I just stay out of them. I don't demand to make them shorter or easier because I know there are a lot of people who like them, even if I miss achievements and gear.
It just seems that Cyrodiil isn't for you, deal with it.
Sorry for my english, it's not my native language.
There should be no PvE exclusive Cyrodiil. Part of the fun in Cyrodiil is the risk of being jumped while out and about fishing, killing NPCs or whatever. It is a unique zone in the game and needs to stay as is.
Also since the idea seems to include being able to bring the same character to which ever server you want that would mean any changes would still affect PvE and PvP.
There should be no PvE exclusive Cyrodiil. Part of the fun in Cyrodiil is the risk of being jumped while out and about fishing, killing NPCs or whatever. It is a unique zone in the game and needs to stay as is.
Reistr_the_Unbroken wrote: »Reistr_the_Unbroken wrote: »Too bad not everyone feels the same as you or likes PvP. Not everyone finds it fun to torment others who want to do there own thing for their own sick amusement like some people on these forums. Some people don’t care about the war or like getting jumped.There should be no PvE exclusive Cyrodiil. Part of the fun in Cyrodiil is the risk of being jumped while out and about fishing, killing NPCs or whatever. It is a unique zone in the game and needs to stay as is.
Also since the idea seems to include being able to bring the same character to which ever server you want that would mean any changes would still affect PvE and PvP.
What happens when you copy your character across then your character gets a new monster helm and you want to use that helm in PvP? You have to transfer again. Same if you want caltrops for dungeon runs. You have to copy your character across and PvP to get your caltrops. Fun part is you can't play your PvE character without transferring back again or you will lose progression on one of the servers.
Oh and don’t say "well don’t go to Cyrodiil" or "do/try PvP it’s fun!". I honestly don’t care and have lost respect for PvPers trying to shove that down my throat because most are too selfish to look at the other side of the argument.
Selfish? 98% of the game is already PvE, and still, that's not good enough...you want a 100% PvE option...and you throw a word around like "selfish" because you can't play a zone as it was designed to be played?
If you don't "care about the war", what the hell are you going to the war zone for? It's not meant for you...stay out. It's not "tormenting" you to be jumped and killed...that's by design. The other faction sees you, they kill you. It's rewarded for doing so. That is by design. You not liking it doesn't change the rules. Stick to 98% of the rest of the game if you can't handle dying in a game.
98% of the game is for you, and you got the nerve to call others selfish?
SMDHI DONT CARE 👌Tranquilizer wrote: »Reistr_the_Unbroken wrote: »Oh and don’t say "well don’t go to Cyrodiil" or "do/try PvP it’s fun!". I honestly don’t care and have lost respect for PvPers trying to shove that down my throat because most are too selfish to look at the other side of the argument.
But that's exactly what it is. If you don't like PvP, don't go to Cyrodiil.
If you wish, look at Cyrodiil as a separated PvP server, what in fact it is. You can not reach Cyrodiil through the normal wayshrines, you have to queue for it like for another server, just not from your character screen but ingame.
And why is it not an option for you to let Cyrodiil untouched ? Because of some skyshards and some achievements ? That's selfish, because you think everybody has to cater just for your needs. And because of this selfishness you want to ruin the experience for a lot of people.
For me, it's good as it is. I don't like open PvP forced on me when I'm questing or doing other things, but if I actively decide to I can go to Cyrodiil.
On the other hand, I don't like time consuming and difficult dungeons that much, so I just stay out of them. I don't demand to make them shorter or easier because I know there are a lot of people who like them, even if I miss achievements and gear.
It just seems that Cyrodiil isn't for you, deal with it.
Sorry for my english, it's not my native language.