Pve content can be challenging, for sure. But once you learn those mechanics, where is the challenge?
I can fight the same guy in pvp 4x, for example, and all 4 of those fights will be different.
Reistr_the_Unbroken wrote: »Too bad not everyone feels the same as you or likes PvP. Not everyone finds it fun to torment others who want to do there own thing for their own sick amusement like some people on these forums. Some people don’t care about the war or like getting jumped.There should be no PvE exclusive Cyrodiil. Part of the fun in Cyrodiil is the risk of being jumped while out and about fishing, killing NPCs or whatever. It is a unique zone in the game and needs to stay as is.
Also since the idea seems to include being able to bring the same character to which ever server you want that would mean any changes would still affect PvE and PvP.
What happens when you copy your character across then your character gets a new monster helm and you want to use that helm in PvP? You have to transfer again. Same if you want caltrops for dungeon runs. You have to copy your character across and PvP to get your caltrops. Fun part is you can't play your PvE character without transferring back again or you will lose progression on one of the servers.
Oh and don’t say "well don’t go to Cyrodiil" or "do/try PvP it’s fun!". I honestly don’t care and have lost respect for PvPers trying to shove that down my throat because most are too selfish to look at the other side of the argument.
Reistr_the_Unbroken wrote: »I DONT CARE 👌
And this again is proof that pve players are just as much, if not more, toxic than any pvp player I've ever come across.
I don't see pvp players demanding whole zones are changed to suite their playstyle.
Are you that afraid to die in a video game?
Get out of your safe space!
And this again is proof that pve players are just as much, if not more, toxic than any pvp player I've ever come across.
I don't see pvp players demanding whole zones are changed to suite their playstyle.
Are you that afraid to die in a video game?
Get out of your safe space!
you can already pvp everywhere, just duel someone.
I don't want to be your content, go play with others like you.
EphemeraCrawford wrote: »They can give PVP the balancing and attention it needs without affecting the game as a whole. This will also create a PVE Cyrodil.
That's not how servers work in this game. If you log on to a different server, you start with nothing.
Ask Canadian Tourist, my character on the EU server...
I am mostly a solo player, and like the idea of a PvE only Cyrodiil. BUT, going into Cyrodiil alone to PvE in a PvP zone is refreshing. All the content elsewhere gets boring after a while, and the suspense, the looking over my shoulder, the anxiety of trying to accomplish a task without getting killed is awesome. I love it and hate it, but would not want to change it at all.
Tranquilizer wrote: »Reistr_the_Unbroken wrote: »I DONT CARE 👌
Wow, stomping with your feet on the ground and start crying just make you really look like an adult - NOT
This is the behavior of a defiant, spoiled brat that is used to be treated as if the whole universe is centered around him/her. That's the result when parents raise their children as if they were special snowflakes.
Ok, I'm out.
Safely? You act like you really die for real or something. lolTranquilizer wrote: »Reistr_the_Unbroken wrote: »I DONT CARE 👌
Wow, stomping with your feet on the ground and start crying just make you really look like an adult - NOT
This is the behavior of a defiant, spoiled brat that is used to be treated as if the whole universe is centered around him/her. That's the result when parents raise their children as if they were special snowflakes.
Ok, I'm out.
I introduce you: The PvP community, who will not give PvE players a chance to play the part of the zone they want to play without the constant risk of getting ganked.
In essence, the PvP community says:
''I do not want PvE players to do PvE safely, because I'm a PvP player!''
TequilaFire wrote: »Safely? You act like you really die for real or something. lolTranquilizer wrote: »Reistr_the_Unbroken wrote: »I DONT CARE 👌
Wow, stomping with your feet on the ground and start crying just make you really look like an adult - NOT
This is the behavior of a defiant, spoiled brat that is used to be treated as if the whole universe is centered around him/her. That's the result when parents raise their children as if they were special snowflakes.
Ok, I'm out.
I introduce you: The PvP community, who will not give PvE players a chance to play the part of the zone they want to play without the constant risk of getting ganked.
In essence, the PvP community says:
''I do not want PvE players to do PvE safely, because I'm a PvP player!''
Most of us could care less and don't even go out of the way to look for questers, not worth the time.
I bet you will find most of the people fighting you are fellow PvE players doing the same thing you are.
TequilaFire wrote: »Safely? You act like you really die for real or something. lolTranquilizer wrote: »Reistr_the_Unbroken wrote: »I DONT CARE 👌
Wow, stomping with your feet on the ground and start crying just make you really look like an adult - NOT
This is the behavior of a defiant, spoiled brat that is used to be treated as if the whole universe is centered around him/her. That's the result when parents raise their children as if they were special snowflakes.
Ok, I'm out.
I introduce you: The PvP community, who will not give PvE players a chance to play the part of the zone they want to play without the constant risk of getting ganked.
In essence, the PvP community says:
''I do not want PvE players to do PvE safely, because I'm a PvP player!''
Most of us could care less and don't even go out of the way to look for questers, not worth the time.
I bet you will find most of the people fighting you are fellow PvE players doing the same thing you are.
Oh please, you know fully well what I mean by ''safely''.
''Most of us could care less and don't even go out of the way to look for questers, not worth the time.''
Good.
So why object to the idea of seperation?
Also, no. PvE players don't appear in groups of 5 and kill you in two seconds time. Those are people we know as gankers.
What happens to people who like to play both then?
Tranquilizer wrote: »Reistr_the_Unbroken wrote: »I DONT CARE 👌
Wow, stomping with your feet on the ground and start crying just make you really look like an adult - NOT
This is the behavior of a defiant, spoiled brat that is used to be treated as if the whole universe is centered around him/her. That's the result when parents raise their children as if they were special snowflakes.
Ok, I'm out.
I introduce you: The PvP community, who will not give PvE players a chance to play the part of the zone they want to play without the constant risk of getting ganked.
In essence, the PvP community says:
''I do not want PvE players to do PvE safely, because I'm a PvP player!''
That's not how servers work in this game. If you log on to a different server, you start with nothing.
Ask Canadian Tourist, my character on the EU server...
TequilaFire wrote: »TequilaFire wrote: »Safely? You act like you really die for real or something. lolTranquilizer wrote: »Reistr_the_Unbroken wrote: »I DONT CARE 👌
Wow, stomping with your feet on the ground and start crying just make you really look like an adult - NOT
This is the behavior of a defiant, spoiled brat that is used to be treated as if the whole universe is centered around him/her. That's the result when parents raise their children as if they were special snowflakes.
Ok, I'm out.
I introduce you: The PvP community, who will not give PvE players a chance to play the part of the zone they want to play without the constant risk of getting ganked.
In essence, the PvP community says:
''I do not want PvE players to do PvE safely, because I'm a PvP player!''
Most of us could care less and don't even go out of the way to look for questers, not worth the time.
I bet you will find most of the people fighting you are fellow PvE players doing the same thing you are.
Oh please, you know fully well what I mean by ''safely''.
''Most of us could care less and don't even go out of the way to look for questers, not worth the time.''
Good.
So why object to the idea of seperation?
Also, no. PvE players don't appear in groups of 5 and kill you in two seconds time. Those are people we know as gankers.
Achievements in Cyrodill were created to be earned by doing them in a combined PvE/PvP environment.
You want them those are the rules. Thousands of players have obtained these achievements so now you want them handed to you negating what they have accomplished. Suck it up and earn them.
TequilaFire wrote: »Safely? You act like you really die for real or something. lolTranquilizer wrote: »Reistr_the_Unbroken wrote: »I DONT CARE 👌
Wow, stomping with your feet on the ground and start crying just make you really look like an adult - NOT
This is the behavior of a defiant, spoiled brat that is used to be treated as if the whole universe is centered around him/her. That's the result when parents raise their children as if they were special snowflakes.
Ok, I'm out.
I introduce you: The PvP community, who will not give PvE players a chance to play the part of the zone they want to play without the constant risk of getting ganked.
In essence, the PvP community says:
''I do not want PvE players to do PvE safely, because I'm a PvP player!''
Most of us could care less and don't even go out of the way to look for questers, not worth the time.
I bet you will find most of the people fighting you are fellow PvE players doing the same thing you are.
Oh please, you know fully well what I mean by ''safely''.
''Most of us could care less and don't even go out of the way to look for questers, not worth the time.''
Good.
So why object to the idea of seperation?
Also, no. PvE players don't appear in groups of 5 and kill you in two seconds time. Those are people we know as gankers.
TequilaFire wrote: »TequilaFire wrote: »Safely? You act like you really die for real or something. lolTranquilizer wrote: »Reistr_the_Unbroken wrote: »I DONT CARE 👌
Wow, stomping with your feet on the ground and start crying just make you really look like an adult - NOT
This is the behavior of a defiant, spoiled brat that is used to be treated as if the whole universe is centered around him/her. That's the result when parents raise their children as if they were special snowflakes.
Ok, I'm out.
I introduce you: The PvP community, who will not give PvE players a chance to play the part of the zone they want to play without the constant risk of getting ganked.
In essence, the PvP community says:
''I do not want PvE players to do PvE safely, because I'm a PvP player!''
Most of us could care less and don't even go out of the way to look for questers, not worth the time.
I bet you will find most of the people fighting you are fellow PvE players doing the same thing you are.
Oh please, you know fully well what I mean by ''safely''.
''Most of us could care less and don't even go out of the way to look for questers, not worth the time.''
Good.
So why object to the idea of seperation?
Also, no. PvE players don't appear in groups of 5 and kill you in two seconds time. Those are people we know as gankers.
Achievements in Cyrodill were created to be earned by doing them in a combined PvE/PvP environment.
You want them those are the rules. Thousands of players have obtained these achievements so now you want them handed to you negating what they have accomplished. Suck it up and earn them.
Who is talking about achievements?
TequilaFire wrote: »TequilaFire wrote: »TequilaFire wrote: »Safely? You act like you really die for real or something. lolTranquilizer wrote: »Reistr_the_Unbroken wrote: »I DONT CARE 👌
Wow, stomping with your feet on the ground and start crying just make you really look like an adult - NOT
This is the behavior of a defiant, spoiled brat that is used to be treated as if the whole universe is centered around him/her. That's the result when parents raise their children as if they were special snowflakes.
Ok, I'm out.
I introduce you: The PvP community, who will not give PvE players a chance to play the part of the zone they want to play without the constant risk of getting ganked.
In essence, the PvP community says:
''I do not want PvE players to do PvE safely, because I'm a PvP player!''
Most of us could care less and don't even go out of the way to look for questers, not worth the time.
I bet you will find most of the people fighting you are fellow PvE players doing the same thing you are.
Oh please, you know fully well what I mean by ''safely''.
''Most of us could care less and don't even go out of the way to look for questers, not worth the time.''
Good.
So why object to the idea of seperation?
Also, no. PvE players don't appear in groups of 5 and kill you in two seconds time. Those are people we know as gankers.
Achievements in Cyrodill were created to be earned by doing them in a combined PvE/PvP environment.
You want them those are the rules. Thousands of players have obtained these achievements so now you want them handed to you negating what they have accomplished. Suck it up and earn them.
Who is talking about achievements?
Achievements like Master Angler are they only thing a PvE player would miss out on by not going to Cyrodiil.
Why else would you need all the skyshards and quest completions?
There are more than enough shards and skill points in the main game.
So if you are not worried about achievements you have no real need to go to Cyrodiil at all as a PvE player.
TequilaFire wrote: »TequilaFire wrote: »TequilaFire wrote: »Safely? You act like you really die for real or something. lolTranquilizer wrote: »Reistr_the_Unbroken wrote: »I DONT CARE 👌
Wow, stomping with your feet on the ground and start crying just make you really look like an adult - NOT
This is the behavior of a defiant, spoiled brat that is used to be treated as if the whole universe is centered around him/her. That's the result when parents raise their children as if they were special snowflakes.
Ok, I'm out.
I introduce you: The PvP community, who will not give PvE players a chance to play the part of the zone they want to play without the constant risk of getting ganked.
In essence, the PvP community says:
''I do not want PvE players to do PvE safely, because I'm a PvP player!''
Most of us could care less and don't even go out of the way to look for questers, not worth the time.
I bet you will find most of the people fighting you are fellow PvE players doing the same thing you are.
Oh please, you know fully well what I mean by ''safely''.
''Most of us could care less and don't even go out of the way to look for questers, not worth the time.''
Good.
So why object to the idea of seperation?
Also, no. PvE players don't appear in groups of 5 and kill you in two seconds time. Those are people we know as gankers.
Achievements in Cyrodill were created to be earned by doing them in a combined PvE/PvP environment.
You want them those are the rules. Thousands of players have obtained these achievements so now you want them handed to you negating what they have accomplished. Suck it up and earn them.
Who is talking about achievements?
Achievements like Master Angler are they only thing a PvE player would miss out on by not going to Cyrodiil.
Why else would you need all the skyshards and quest completions?
There are more than enough shards and skill points in the main game.
So if you are not worried about achievements you have no real need to go to Cyrodiil at all as a PvE player.
I recommend you look up what the fanbase of this franchise is about before you make me laugh.