TheTombstone wrote: »People keep saying we want hand outs. That isn't what I am asking. You are STILL doing the work. Just less times. Whether it's 1 time, or 5 times, you still do the work to unlock an area of shards for other characters.
Someone mentioned loot sharing (I assume being able to trade loot after a boss kill) being a thing that helps reduce grind.... No. That isn't what that is for. That's for "This item is useless for me, anyone else want it?" Just about every MMO has that. WoW, SWTOR, etc etc.
TheTombstone wrote: »People keep saying we want hand outs. That isn't what I am asking. You are STILL doing the work. Just less times. Whether it's 1 time, or 5 times, you still do the work to unlock an area of shards for other characters.
Someone mentioned loot sharing (I assume being able to trade loot after a boss kill) being a thing that helps reduce grind.... No. That isn't what that is for. That's for "This item is useless for me, anyone else want it?" Just about every MMO has that. WoW, SWTOR, etc etc.
You are only doing the work if you regard characters as interchangeable templates. If you regard them as separate entities then you are not doing the work. They are. And they are doing it individually.
That's like saying you want to be paid for a weeks work even tho you only showed up one day. Try it with your boss sometime... "Hey, I already did the work on monday..." you could say, and then demand you get the usual weekly pay. See where that gets you...TheTombstone wrote: »People keep saying we want hand outs. That isn't what I am asking. You are STILL doing the work. Just less times. Whether it's 1 time, or 5 times, you still do the work to unlock an area of shards for other characters...
Already added that one with the painting and pets. Want some more?This is a game, not work... -snip- Find a better analogy, please.
And I keep mentioning that too.We pay to play it, not the other way around.
...on different characters.TheTombstone wrote: »I view the game as someone who min-maxes things. All characters are separate people, in Story. Not in actuality. In actuality, they are one person, repeating the same things again and again..
And -THAT- is the only proper statement here.TheTombstone wrote: »...Which I'm okay with, when it comes to quests. Not going to find skyshards again and again.

TheTombstone wrote: »With what @TheShadowScout said, that is a logical fallacy. Comparing two unlike things. I view the game as someone who min-maxes things. All characters are separate people, in Story. Not in actuality. In actuality, they are one person, repeating the same things again and again. Which I'm okay with, when it comes to quests. Not going to find skyshards again and again.
TheTombstone wrote: »Someone mentioned loot sharing (I assume being able to trade loot after a boss kill) being a thing that helps reduce grind.... No. That isn't what that is for. That's for "This item is useless for me, anyone else want it?" Just about every MMO has that. WoW, SWTOR, etc etc.
TheShadowScout wrote: »That's like saying you want to be paid for a weeks work even tho you only showed up one day. Try it with your boss sometime... "Hey, I already did the work on monday..." you could say, and then demand you get the usual weekly pay. See where that gets you...
Another example I like is painting. If you paint one room in your house, are the others suddenly done as well because "you already did the work"? No?
Or if you prefer "doing the work with your character" - if you take one of your pets to the vet for the annual rabies vaccinations, are the others done with it as well? No?
See?
If you don't do it on that character... it ain't done on that character.
NoMoreChillies wrote: »I want to play the game my way.
Not spend wasted time gathering Skyshards ive already done before.
Please just add toggle and make everyone happy. Keybinds and guild chat colors too.
Quality of Life.
Cillion3117 wrote: »That takes away the fun of discovery.
Cillion3117 wrote: »That takes away the fun of discovery.
There is no discovery after 62 characters... Make it an option.
NoMoreChillies wrote: »I want to play the game my way.
Not spend wasted time gathering Skyshards ive already done before.
Please just add toggle and make everyone happy. Keybinds and guild chat colors too.
Quality of Life.
This thread has proven, that this statement is unequivocally untrue. (my emphasis in bold) Yet, this continues to be stated over, and over, and over, and over again

NoMoreChillies wrote: »I want to play the game my way.
Not spend wasted time gathering Skyshards ive already done before.
Please just add toggle and make everyone happy. Keybinds and guild chat colors too.
Quality of Life.
This thread has proven, that this statement is unequivocally untrue. (my emphasis in bold) Yet, this continues to be stated over, and over, and over, and over again
https://youtu.be/MG6rmqG0wAM
NoMoreChillies wrote: »I want to play the game my way.
Not spend wasted time gathering Skyshards ive already done before.
Please just add toggle and make everyone happy. Keybinds and guild chat colors too.
Quality of Life.
This thread has proven, that this statement is unequivocally untrue. (my emphasis in bold) Yet, this continues to be stated over, and over, and over, and over again
https://youtu.be/MG6rmqG0wAM
that gif does a great job of describing the people who want account bound skyshards... and then horse lessons, and then skill leveling, and then ... I'm glad you're stating to see that!

NoMoreChillies wrote: »I want to play the game my way.
Not spend wasted time gathering Skyshards ive already done before.
Please just add toggle and make everyone happy. Keybinds and guild chat colors too.
Quality of Life.
This thread has proven, that this statement is unequivocally untrue. (my emphasis in bold) Yet, this continues to be stated over, and over, and over, and over again
https://youtu.be/MG6rmqG0wAM
that gif does a great job of describing the people who want account bound skyshards... and then horse lessons, and then skill leveling, and then ... I'm glad you're stating to see that!
NoMoreChillies wrote: »I want to play the game my way.
Not spend wasted time gathering Skyshards ive already done before.
Keybinds and guild chat colors too.
Quality of Life.
TheShadowScout wrote: »That's like saying you want to be paid for a weeks work even tho you only showed up one day. Try it with your boss sometime... "Hey, I already did the work on monday..." you could say, and then demand you get the usual weekly pay. See where that gets you...
Another example I like is painting. If you paint one room in your house, are the others suddenly done as well because "you already did the work"? No?
Or if you prefer "doing the work with your character" - if you take one of your pets to the vet for the annual rabies vaccinations, are the others done with it as well? No?
See?
If you don't do it on that character... it ain't done on that character.
The minute someone brings in "real life" to backup a mechanic in a video game that is in no way striving for "realism" it means they basically forfeit the debate. What you just described is CP accountwide. Which is included. How does my BRAND new character know what took months of my main to accomplish?
Want to know how? Its a game, thus real life doesn't factor.
NoMoreChillies wrote: »I want to play the game my way.
Not spend wasted time gathering Skyshards ive already done before.
Please just add toggle and make everyone happy. Keybinds and guild chat colors too.
Quality of Life.
This thread has proven, that this statement is unequivocally untrue. (my emphasis in bold) Yet, this continues to be stated over, and over, and over, and over again
https://youtu.be/MG6rmqG0wAM
that gif does a great job of describing the people who want account bound skyshards... and then horse lessons, and then skill leveling, and then ... I'm glad you're stating to see that!
Silver_Strider wrote: »I suppose removing skill points in general and just unlocking passives/skills as you level a skill line is out of the question then?
Silver_Strider wrote: »I suppose removing skill points in general and just unlocking passives/skills as you level a skill line is out of the question then?
Which means you've no deadlines, no hurries, no need for the expedition of your character's progression.@TheShadowScout
It happens that I don't want skyshards account bound; however, I still find your argument specious, and here's why.
This is a game, not work. We pay to play it, not the other way around.
Find a better analogy, please.
Merlin13KAGL wrote: »Which means you've no deadlines, no hurries, no need for the expedition of your character's progression.@TheShadowScout
It happens that I don't want skyshards account bound; however, I still find your argument specious, and here's why.
This is a game, not work. We pay to play it, not the other way around.
Find a better analogy, please.
You've decided there's some needed level. You decide if it worth attaining or not.
This is still a non-issue.
EDIT: It's not like this game has permadeath. The only thing you ever have to reaquire are stolen goods or a little bit of gold. Your progress does not get reset.
TheTombstone wrote: »People keep saying we want hand outs. That isn't what I am asking. You are STILL doing the work. Just less times. Whether it's 1 time, or 5 times, you still do the work to unlock an area of shards for other characters.
Someone mentioned loot sharing (I assume being able to trade loot after a boss kill) being a thing that helps reduce grind.... No. That isn't what that is for. That's for "This item is useless for me, anyone else want it?" Just about every MMO has that. WoW, SWTOR, etc etc.
You are only doing the work if you regard characters as interchangeable templates. If you regard them as separate entities then you are not doing the work. They are. And they are doing it individually.