Rain_Greyraven wrote: »Just because ESO has PVP doesn't mean it's a PVP game.
The devs walked away from that mistake years ago....I'm fairly sure Cyrodil will eventually be revamped into a PVE zone.
That doesn't mean there will be no PVP, I think they can really expand the arena system, even add a epic questline to it along with better rewards....I can see that really becoming a popular staple for the game.
ImmortalCX wrote: »My point, in a roundabout way is that PVPers, regarless of game tend to be whiny and entitled.
My personal opinion, the reason I hate all the PVP whinging is that I think ZOS should continue to devote the majority of their resources to creating/improving PVE elements.

VaranisArano wrote: »ESO struggles to survive on the merit of new PVE content alone.
So the only options are to quit, continue your rat race meta-chasing, or be content with being slightly less good than the meta And in the case of this particular thread, accept that ZOS cares a lot more about profit than they do game balance. This game could be PVE only and ZOS would still tie you up in nerfs, grinds, and changing the meta.
ImmortalCX wrote: »Squeaky wheel, grease.
freespirit wrote: »VaranisArano wrote: »ESO struggles to survive on the merit of new PVE content alone.
So the only options are to quit, continue your rat race meta-chasing, or be content with being slightly less good than the meta And in the case of this particular thread, accept that ZOS cares a lot more about profit than they do game balance. This game could be PVE only and ZOS would still tie you up in nerfs, grinds, and changing the meta.
See bolded part...……. I enjoy this game immensely, I PVP a lot BUT I do so in less than optimal gear...… do I die a lot.... OMG yes, however I still have fun!
I dunno. Every MMO I've played has had PvP. No one has dared to be different. Show me an MMO that has this level of graphical detail, this much attention to cosmetics and personalization, similar (or better, please) housing, a grand diversity of mounts and pets, all these fascinating classes and skill lines and most importantly the depth of lore and story that ESO has, but without the PvP...or better yet, with private server hosting so we can still PvP but only with people we know and like....and I'll show you the game that will get all of my money forever for the rest of my life. I and the rest of the gang that doesn't like being teabagged or cursed at are just waiting for someone to make it so we can throw our cash at them.
jainiadral wrote: »Yeah, it's a personal thing on my part. I hate third party solutions that don't uninstall when you uninstall the game. That install clandestinely without your explicit consent. I have a lot fewer issues with the idea of VAC (don't play any of the games on that list) which uninstalls when you uninstall Steam or something like Blizzard's Warden.
Xigncode stays on your system once you've uninstalled and you have to make several registry tweaks to get rid of it. It's made by a company of dubious origin which isn't the slightest bit transparent to the gaming population. I have no idea what data they're gathering, what they intend to do with it, if the backdoor they've opened in my system can be exploited... There's little to no information and that makes me very cautious.
If it weren't for Xigncode, I'd have probably given BDO a shot during one of the Steam free weekends. It might have been fun for a week or two-- but the whole premise isn't really my cup of tea anyway. It might work for someone who loves PvP. I enjoy it in really, really small doses. And I definitely don't like it in ESO.
Of course PvPers complain the most. If there is one class that's more powerful than others, then choosing to play another class in PvE increases the difficulty of the content but the content can still be completed. If I try to do the same in PvP, however, I am at a disadvantage compared to anyone who plays the OP class (which is usually just about everyone) and will have a hard time getting anything done. If you know Heroes of Might and Magic 3, you know how stupidly powerful Necropolis is, and while it's ay-okay in PvE play, abusing it in PvP is a big no no, because you're forcing the enemy to do the same to stand a chance.ImmortalCX wrote: »1) Is it any surprise that ESO, a game that leans towards PVP in the endgame, has so many reported problems (here, in forum)?
Source, please. Even though I am a PvE player, I see no justification for this "argument".ImmortalCX wrote: »2) Why would any game developer in their right mind cater to PVPers? Adding PVE content seems to be the sure path to making players happier.
How is that relevant in any way to your argument? What even is your argument?ImmortalCX wrote: »3) Can you name any other MMO that has/had the same level of graphical detail AND scale of PVP combat? Is there another game with a Cyrodil sized map that supports hundreds of players, with high level of graphical detail? (Honestly, I dont know, but it seems unlikely)
BDO is coming to console (xbox one) and I enjoyed the beta so can't wait because at this rate I'm jumping ship.
ImmortalCX wrote: »
3) Can you name any other MMO that has/had the same level of graphical detail AND scale of PVP combat? Is there another game with a Cyrodil sized map that supports hundreds of players, with high level of graphical detail? (Honestly, I dont know, but it seems unlikely)
Kilnerdyne wrote: »"PvP is Endgame content"
*snip*
FearlessOne_2014 wrote: »This game has a large population? Not seeing that.
Guess it depends on where/what aspect you play. I see people all over the place. most major cities are packed, I see people in the wilderness all over the place, and I usually have at least 1 or 2 people in delves and public dungeons every time I go in. So where I play, there's plenty of folks.
Now, if you queue solely for Cyrodil, or other PvP elements, you may not see as many. DPS queues for group content are slow as per any MMO, so that's no indicator. but PvE? plenty.
Not GW2. Queue times for dps in that game are nearly instant, if not then super quick. But then again GW2's group finder are light years ahead of ESO's. Even tho being dated.ImmortalCX wrote: »I'm not an MMO historian, but my experience with WOW was that PVPers were the ones who complained the most loudly about balance and performance.
So my questions:
1) Is it any surprise that ESO, a game that leans towards PVP in the endgame, has so many reported problems (here, in forum)?
2) Why would any game developer in their right mind cater to PVPers? Adding PVE content seems to be the sure path to making players happier.
3) Can you name any other MMO that has/had the same level of graphical detail AND scale of PVP combat? Is there another game with a Cyrodil sized map that supports hundreds of players, with high level of graphical detail? (Honestly, I dont know, but it seems unlikely)
I tend to agree with the sentiment of your title. PvP almost always seems to drag the rest of the game down with it while on its endless and impossible quest to create "balance". I'm frankly so sick of having my builds, skills, and entire play styles endlessly screwed with and "nerfed" to accommodate this misguided perception of PvP that everyone is suppose to be balanced.
It's not going to happen. It's never going to happen. It never has happened. They should focus on making PvP and the rest of the game for that matter more fun and just delete the word balance from their vocabulary.
It took ANet about 4 years to come to this realization with GW2. The game is far more balanced now then it was in the past. Because of the split in skills between PvP and PvE.
If ZOS was to do the same. I'd resub and come back to ESO. However ZOS is not the slightest interested in balance at all. They are only interested on destroying players hard built characters and play styles for monetizing purposes. So whatever at least there is a MMO on the market that at least halfheartedly cares, and has all classes at a fun competitive level with each other.