The new situation would stop me. It would help you, maybe, but what helps you, destroys the fun of others. Especially those who spent years on doing the same things multiple times.TheTombstone wrote: »And no one would stop you from adventuring, but for those that don't want to be forced to explore every zone in order to get the most out of the game, this would help.
ZOS put a hard work into preparing the zones, forcing us to explore them all, which is good, because we make a crowd and have a chance to visit places we already forgot once. Now imagine you gathered all skyshards on single character - you no longer need to visit these places again on your other characters. Thousands of players in same situation. How empty Tamriel would become. If there is no longer need to explore for skyshards, mages guild books, achievements, titles, because in time everything would be account bound on someone's request...
Some people also want a horse training to be account bound, the auction house from SWTOR. The amount of ideas or demands goes up every week. I'm glad ZOS doesn't hear out for most of them.
And even if you are a subscriber, it doesn't give you special rights to change the world.
now imagine you as you had struggle before you dont want other players to have more pleasure from this game than you telling they also need to struggle by this where we can easy fix it, change to not force player to struggle with boring content
yes, it would help other players who yet dont have every character created but they dont have and wont have done it even soon maybe because of this?
oks you struggled by this boring stupid time wasting grind but is this reason to force other player to struggle this like you?
do you remember old max lvl as 16 vet rank? that was pure real grind, many had many chars at this time and what they got whet it was removed? not so much while now every new player dont need to get these vet ranks, just 50max lvl on char and enough
what you saying is like that as old players struggled to grind their every chat to 16 vet rank and these players will stay at their own to newer remove vet rank, they got it, some struggled it but got so dont remove it only because of newer players! keep it also to vet, force them to grind every new char to 16 vet rank because we had to do it - this is what I see in your opinion in this post like
is it like revenge to newer player? because you struggled with stupid thing in eariel time in this game then newer players also should even when game should evolving in time to be more pleasant for newer player to get more of them playing in it
So you want 150 extra Skillpoints right from the Start? Removing the need of collecting skillpoints? Removing the need for quests, Public Dungeons etc? How often do you create new chars? Every 2nd day? 1 or max 2 Days is enough to get all the Skillpoints you need.
not from jsut start if you readed posts before, to be this more equal to other lvling or new players it will be enough to get unlocked these skyshards when you hit 50lvl on your new char and have collected them before on another char
at 50lvl lvl and high cp player you really wont see difference if its new or old character while under lvling to 50lvl you would not have this skillpoints advantage because it will be locked until you hit this max lvl
and I was creating new alt with mind to play him after few months and as I have created 6 alts (ofc not counting main) only 1 of them is in playable state and rest are jsut magasiners because I was to bored to grind with them exploration again for just skillpoints
I have 8 chars, 7 of them are at max lvl with bought backapck upgrades because was with mind to play with them and currenly anly 2 are at plaaybe state, this my main and just single alt at which I had streangh to struggle to gather this minimum needed of points
That would be from the Start since you can be level 50 in hours ;D
yes I will be 50lvl in hours but thats because I know this game, I know classes and just shards hunting isnt anything special and needed for me, its jsut boring time waste as without this I know great game and classes and I want to run my content, without being forced to to shard grind which will give me nothing to my experience beside waste my free time and slow down me to go for normal enjoyable content
Once again, as was stated by another poster. You literally can level up, and get enough skill points without collecting a single skyshard. So, if skyshard collecting is what your bugaboo is, get the skill points in another way. There are plenty in the game, unless you want a character that is a full dps/healer/tank AND crafter/etc... Then you might have to collect the skyshards.
and this why I need more skillpoints unfortunately
when Im going to create alt then as I also dont like to much even pure grind to 50lvl (but this one is atlest fast eanough) I creating charaacter which is usable for more than 1 build
as I said before my only alt which I had to playable state bahind main was mag dk, I have exploored +- 75% of just tamriel gathering for hims shards and skippoints and he is able to dps, tank and pvp even without changes in cp
this isnt prume mmin/max but this is enough for me to be able play different roles, builds without ned to change and this my disadvantage is thats as this is not min/max to every of those build, its just enough to be playable and still have fun of this
my next alt magplar was, I wanted him also for pve and pvp like this dk, pve healer and dps 1st to collct mre poisnt via vet dung etc and here it ended, have done some pve with him and then got bored and didnt want to end his shard grind for more skillpoint to be viable for pvp and pve higher endgame
and rest of my alts went worse with even less skippoints as on every next I was more bored because of this in end your post - I want my alts to be able to play more than single build on them because I dont want to have 10+ alts and every on them for specific situations, content
I dont want many alts, I just want few alst for atlest each class and be able to do atleast 2 or 3 roles on them instead of just 1
thats why for me this isnt enough skippoiints from just lvling char and groupd dungs quests and Im forced to explore same map again and again with every of those alts which isnt fun for me after x-th time
No. Just no. Part of learning your class, learning the game in general, is exploration. I have 6 characters and hunt skyshards on all of them, often without a map or addons. Is it tedious? A bit. But there are so many things to do in this game - helping with WBs along the way, dolmens, taking that quest I missed my first time through - that I don't really mind. Removing this specific grind would remove many players' motivation to play the game, to learn their class at their own rate. The best players, the ones that knock out Vet everything every week, got that way by finding the skyshards themselves, learning more about their abilities as they went. Fast tracking only creates terrible players who would drop the game after a week because "there's nothing for me to do". Go out, fish, hunt skyshards, build onto that villa we all just got. Stop trying to create reasons to make this game fast and easy. This is not Super Mario Bros. It's not about reaching the final boss in under 5 minutes. It's about the journey. It's always been about the journey.
It's hard to talk with minority of people who find the key features of game as boring and waste of time and keep repeating how important it is for all to ease their boredom. Instead of adapting to the environment, about which they knew when they started the game, they rather keep demanding an easy way to obtain things. This is all wrong and selfish, and that's no progress.
@Edziu I read your spoiler: "retired from eso since morrowind, back after half of year for short time and again retired after summerset, GG". If you are no longer interested in playing ESO, then why are you so active in this thread? You represent any group? Or maybe you think the changes you want would make any difference in your returning to ESO?
The new situation would stop me. It would help you, maybe, but what helps you, destroys the fun of others. Especially those who spent years on doing the same things multiple times.TheTombstone wrote: »And no one would stop you from adventuring, but for those that don't want to be forced to explore every zone in order to get the most out of the game, this would help.
ZOS put a hard work into preparing the zones, forcing us to explore them all, which is good, because we make a crowd and have a chance to visit places we already forgot once. Now imagine you gathered all skyshards on single character - you no longer need to visit these places again on your other characters. Thousands of players in same situation. How empty Tamriel would become. If there is no longer need to explore for skyshards, mages guild books, achievements, titles, because in time everything would be account bound on someone's request...
Some people also want a horse training to be account bound, the auction house from SWTOR. The amount of ideas or demands goes up every week. I'm glad ZOS doesn't hear out for most of them.
And even if you are a subscriber, it doesn't give you special rights to change the world.
now imagine you as you had struggle before you dont want other players to have more pleasure from this game than you telling they also need to struggle by this where we can easy fix it, change to not force player to struggle with boring content
yes, it would help other players who yet dont have every character created but they dont have and wont have done it even soon maybe because of this?
oks you struggled by this boring stupid time wasting grind but is this reason to force other player to struggle this like you?
do you remember old max lvl as 16 vet rank? that was pure real grind, many had many chars at this time and what they got whet it was removed? not so much while now every new player dont need to get these vet ranks, just 50max lvl on char and enough
what you saying is like that as old players struggled to grind their every chat to 16 vet rank and these players will stay at their own to newer remove vet rank, they got it, some struggled it but got so dont remove it only because of newer players! keep it also to vet, force them to grind every new char to 16 vet rank because we had to do it - this is what I see in your opinion in this post like
is it like revenge to newer player? because you struggled with stupid thing in eariel time in this game then newer players also should even when game should evolving in time to be more pleasant for newer player to get more of them playing in it
So you want 150 extra Skillpoints right from the Start? Removing the need of collecting skillpoints? Removing the need for quests, Public Dungeons etc? How often do you create new chars? Every 2nd day? 1 or max 2 Days is enough to get all the Skillpoints you need.
not from jsut start if you readed posts before, to be this more equal to other lvling or new players it will be enough to get unlocked these skyshards when you hit 50lvl on your new char and have collected them before on another char
at 50lvl lvl and high cp player you really wont see difference if its new or old character while under lvling to 50lvl you would not have this skillpoints advantage because it will be locked until you hit this max lvl
and I was creating new alt with mind to play him after few months and as I have created 6 alts (ofc not counting main) only 1 of them is in playable state and rest are jsut magasiners because I was to bored to grind with them exploration again for just skillpoints
I have 8 chars, 7 of them are at max lvl with bought backapck upgrades because was with mind to play with them and currenly anly 2 are at plaaybe state, this my main and just single alt at which I had streangh to struggle to gather this minimum needed of points
That would be from the Start since you can be level 50 in hours ;D
yes I will be 50lvl in hours but thats because I know this game, I know classes and just shards hunting isnt anything special and needed for me, its jsut boring time waste as without this I know great game and classes and I want to run my content, without being forced to to shard grind which will give me nothing to my experience beside waste my free time and slow down me to go for normal enjoyable content
Once again, as was stated by another poster. You literally can level up, and get enough skill points without collecting a single skyshard. So, if skyshard collecting is what your bugaboo is, get the skill points in another way. There are plenty in the game, unless you want a character that is a full dps/healer/tank AND crafter/etc... Then you might have to collect the skyshards.
and this why I need more skillpoints unfortunately
when Im going to create alt then as I also dont like to much even pure grind to 50lvl (but this one is atlest fast eanough) I creating charaacter which is usable for more than 1 build
as I said before my only alt which I had to playable state bahind main was mag dk, I have exploored +- 75% of just tamriel gathering for hims shards and skippoints and he is able to dps, tank and pvp even without changes in cp
this isnt prume mmin/max but this is enough for me to be able play different roles, builds without ned to change and this my disadvantage is thats as this is not min/max to every of those build, its just enough to be playable and still have fun of this
my next alt magplar was, I wanted him also for pve and pvp like this dk, pve healer and dps 1st to collct mre poisnt via vet dung etc and here it ended, have done some pve with him and then got bored and didnt want to end his shard grind for more skillpoint to be viable for pvp and pve higher endgame
and rest of my alts went worse with even less skippoints as on every next I was more bored because of this in end your post - I want my alts to be able to play more than single build on them because I dont want to have 10+ alts and every on them for specific situations, content
I dont want many alts, I just want few alst for atlest each class and be able to do atleast 2 or 3 roles on them instead of just 1
thats why for me this isnt enough skippoiints from just lvling char and groupd dungs quests and Im forced to explore same map again and again with every of those alts which isnt fun for me after x-th time
In the time that it would take to level multiple characters to 50 (which you said you don't want to do), you could also collect skill points on the characters that you want to do multiple roles on. I'm honestly not seeing any time savings between the two options that you give me. Yes, it is a challenge to get all the skill points you need to make your character be able to do everything and switch between different roles seamlessly, but that's kind of the point. You put some effort in to get the extra skill points to save yourself some gold and time later with respeccing your character before.
My argument is that there are enough skill points from leveling and basic questing to level to be able to do ONE role on a character (pve or pvp or crafting) If you want to be able to do multiple roles on a character, you should have to put some work in to make that character better (by farming skyshards, the dungeons, public dungeons, or pvp levels) so that you have enough skill points to flex between the two.
There is a gold option for flexing between the two as well, by using the respec shrines to change your allocation of skill points.
If the skyshard grind was required to make a character viable at all (as in, they couldn't even do 1 role (pve/pvp/crafting) without the collection of them) then I could see the point of having skyshards account bound. But I don't believe that is the case, and you can be a viable character with just leveling and some basic questing.
That is my argument against the making of skyshard skill points account bound. Would it have been amazing for me, if all I had to do was level my crafters to 50, and I didn't have to do a single quest/skyshard collect? Yes, it would have saved me a lot of time when I set up and leveled all of those characters, but I don't believe that would have been the right thing to do in this case.
In fact, I have one character that was a crafter (a warden healer) that I had to convert to a pve healer (since groups need the minor toughness) I had to respec her to be able to do the pve content, and she no longer has the skill points to do the max level writs she was doing before. I could respec each day, and still do the writs, but that would be a waste of my gold, so I don't do it. If I want to be able to do them, I will need to do some content, so that I don't have the gold cost associated with it. In essence, I feel that to make a character "better" I need to do something to make them "better"
If you play on PC there no reason for this change as the addons that play the game for you tell you where they are and hell probably move you character to it and click on it with you just looking at the monitor.
If you play the game on console you have to use a website or app to get to locations(or just remember where they are). Adding a map UI addon to console would fix this issue.
No need for these things to be account wide.
They do not even have achievements account wide. You think you are going to get skyshards?!
Man, you really have no idea how ESO or addons work, do you?
If you play on PC there no reason for this change as the addons that play the game for you tell you where they are and hell probably move you character to it and click on it with you just looking at the monitor.
If you play the game on console you have to use a website or app to get to locations(or just remember where they are). Adding a map UI addon to console would fix this issue.
No need for these things to be account wide.
They do not even have achievements account wide. You think you are going to get skyshards?!
Man, you really have no idea how ESO or addons work, do you?
Or I was being sarcastic about PC addons... did the add-ons write this fourm post for you?
The new situation would stop me. It would help you, maybe, but what helps you, destroys the fun of others. Especially those who spent years on doing the same things multiple times.TheTombstone wrote: »And no one would stop you from adventuring, but for those that don't want to be forced to explore every zone in order to get the most out of the game, this would help.
ZOS put a hard work into preparing the zones, forcing us to explore them all, which is good, because we make a crowd and have a chance to visit places we already forgot once. Now imagine you gathered all skyshards on single character - you no longer need to visit these places again on your other characters. Thousands of players in same situation. How empty Tamriel would become. If there is no longer need to explore for skyshards, mages guild books, achievements, titles, because in time everything would be account bound on someone's request...
Some people also want a horse training to be account bound, the auction house from SWTOR. The amount of ideas or demands goes up every week. I'm glad ZOS doesn't hear out for most of them.
And even if you are a subscriber, it doesn't give you special rights to change the world.
now imagine you as you had struggle before you dont want other players to have more pleasure from this game than you telling they also need to struggle by this where we can easy fix it, change to not force player to struggle with boring content
yes, it would help other players who yet dont have every character created but they dont have and wont have done it even soon maybe because of this?
oks you struggled by this boring stupid time wasting grind but is this reason to force other player to struggle this like you?
do you remember old max lvl as 16 vet rank? that was pure real grind, many had many chars at this time and what they got whet it was removed? not so much while now every new player dont need to get these vet ranks, just 50max lvl on char and enough
what you saying is like that as old players struggled to grind their every chat to 16 vet rank and these players will stay at their own to newer remove vet rank, they got it, some struggled it but got so dont remove it only because of newer players! keep it also to vet, force them to grind every new char to 16 vet rank because we had to do it - this is what I see in your opinion in this post like
is it like revenge to newer player? because you struggled with stupid thing in eariel time in this game then newer players also should even when game should evolving in time to be more pleasant for newer player to get more of them playing in it
So you want 150 extra Skillpoints right from the Start? Removing the need of collecting skillpoints? Removing the need for quests, Public Dungeons etc? How often do you create new chars? Every 2nd day? 1 or max 2 Days is enough to get all the Skillpoints you need.
not from jsut start if you readed posts before, to be this more equal to other lvling or new players it will be enough to get unlocked these skyshards when you hit 50lvl on your new char and have collected them before on another char
at 50lvl lvl and high cp player you really wont see difference if its new or old character while under lvling to 50lvl you would not have this skillpoints advantage because it will be locked until you hit this max lvl
and I was creating new alt with mind to play him after few months and as I have created 6 alts (ofc not counting main) only 1 of them is in playable state and rest are jsut magasiners because I was to bored to grind with them exploration again for just skillpoints
I have 8 chars, 7 of them are at max lvl with bought backapck upgrades because was with mind to play with them and currenly anly 2 are at plaaybe state, this my main and just single alt at which I had streangh to struggle to gather this minimum needed of points
That would be from the Start since you can be level 50 in hours ;D
yes I will be 50lvl in hours but thats because I know this game, I know classes and just shards hunting isnt anything special and needed for me, its jsut boring time waste as without this I know great game and classes and I want to run my content, without being forced to to shard grind which will give me nothing to my experience beside waste my free time and slow down me to go for normal enjoyable content
Once again, as was stated by another poster. You literally can level up, and get enough skill points without collecting a single skyshard. So, if skyshard collecting is what your bugaboo is, get the skill points in another way. There are plenty in the game, unless you want a character that is a full dps/healer/tank AND crafter/etc... Then you might have to collect the skyshards.
and this why I need more skillpoints unfortunately
when Im going to create alt then as I also dont like to much even pure grind to 50lvl (but this one is atlest fast eanough) I creating charaacter which is usable for more than 1 build
as I said before my only alt which I had to playable state bahind main was mag dk, I have exploored +- 75% of just tamriel gathering for hims shards and skippoints and he is able to dps, tank and pvp even without changes in cp
this isnt prume mmin/max but this is enough for me to be able play different roles, builds without ned to change and this my disadvantage is thats as this is not min/max to every of those build, its just enough to be playable and still have fun of this
my next alt magplar was, I wanted him also for pve and pvp like this dk, pve healer and dps 1st to collct mre poisnt via vet dung etc and here it ended, have done some pve with him and then got bored and didnt want to end his shard grind for more skillpoint to be viable for pvp and pve higher endgame
and rest of my alts went worse with even less skippoints as on every next I was more bored because of this in end your post - I want my alts to be able to play more than single build on them because I dont want to have 10+ alts and every on them for specific situations, content
I dont want many alts, I just want few alst for atlest each class and be able to do atleast 2 or 3 roles on them instead of just 1
thats why for me this isnt enough skippoiints from just lvling char and groupd dungs quests and Im forced to explore same map again and again with every of those alts which isnt fun for me after x-th time
In the time that it would take to level multiple characters to 50 (which you said you don't want to do), you could also collect skill points on the characters that you want to do multiple roles on. I'm honestly not seeing any time savings between the two options that you give me. Yes, it is a challenge to get all the skill points you need to make your character be able to do everything and switch between different roles seamlessly, but that's kind of the point. You put some effort in to get the extra skill points to save yourself some gold and time later with respeccing your character before.
My argument is that there are enough skill points from leveling and basic questing to level to be able to do ONE role on a character (pve or pvp or crafting) If you want to be able to do multiple roles on a character, you should have to put some work in to make that character better (by farming skyshards, the dungeons, public dungeons, or pvp levels) so that you have enough skill points to flex between the two.
There is a gold option for flexing between the two as well, by using the respec shrines to change your allocation of skill points.
If the skyshard grind was required to make a character viable at all (as in, they couldn't even do 1 role (pve/pvp/crafting) without the collection of them) then I could see the point of having skyshards account bound. But I don't believe that is the case, and you can be a viable character with just leveling and some basic questing.
That is my argument against the making of skyshard skill points account bound. Would it have been amazing for me, if all I had to do was level my crafters to 50, and I didn't have to do a single quest/skyshard collect? Yes, it would have saved me a lot of time when I set up and leveled all of those characters, but I don't believe that would have been the right thing to do in this case.
In fact, I have one character that was a crafter (a warden healer) that I had to convert to a pve healer (since groups need the minor toughness) I had to respec her to be able to do the pve content, and she no longer has the skill points to do the max level writs she was doing before. I could respec each day, and still do the writs, but that would be a waste of my gold, so I don't do it. If I want to be able to do them, I will need to do some content, so that I don't have the gold cost associated with it. In essence, I feel that to make a character "better" I need to do something to make them "better"
This is wrong. Straight up wrong. You will invest so much more time into questing just to get a measly 3 skill points per zone. It is in no way worth it.
Players need Skyshards to progress, whether you like it or not
And here it is again. Competitive play rears its head in an attempt to change the game to fit its own agenda.
Here's another possible solution: Create an Endgame megaserver.
- All accounts would be eligible once they hit CP 1
- A transfer to the endgame server would then allow you to clone the status of your highest level character when creating new ones.
- Any character created in this way on the endgame megaserver could not be migrated back to any of the usual servers.
- All future balance changes based on competitive content feedback could then be applied to this megaserver alone.
This would concentrate the endgame population in one place (rather than NA and EU) and allow for easier group finding and (possibly) less lag, it would allow for character creation purely for endgame purposes. More "time-saving" systems could be implemented for endgame players. It would also shift the rebalancing efforts of ZOS away from the newbie population.
How does that sound?
The new situation would stop me. It would help you, maybe, but what helps you, destroys the fun of others. Especially those who spent years on doing the same things multiple times.TheTombstone wrote: »And no one would stop you from adventuring, but for those that don't want to be forced to explore every zone in order to get the most out of the game, this would help.
ZOS put a hard work into preparing the zones, forcing us to explore them all, which is good, because we make a crowd and have a chance to visit places we already forgot once. Now imagine you gathered all skyshards on single character - you no longer need to visit these places again on your other characters. Thousands of players in same situation. How empty Tamriel would become. If there is no longer need to explore for skyshards, mages guild books, achievements, titles, because in time everything would be account bound on someone's request...
Some people also want a horse training to be account bound, the auction house from SWTOR. The amount of ideas or demands goes up every week. I'm glad ZOS doesn't hear out for most of them.
And even if you are a subscriber, it doesn't give you special rights to change the world.
now imagine you as you had struggle before you dont want other players to have more pleasure from this game than you telling they also need to struggle by this where we can easy fix it, change to not force player to struggle with boring content
yes, it would help other players who yet dont have every character created but they dont have and wont have done it even soon maybe because of this?
oks you struggled by this boring stupid time wasting grind but is this reason to force other player to struggle this like you?
do you remember old max lvl as 16 vet rank? that was pure real grind, many had many chars at this time and what they got whet it was removed? not so much while now every new player dont need to get these vet ranks, just 50max lvl on char and enough
what you saying is like that as old players struggled to grind their every chat to 16 vet rank and these players will stay at their own to newer remove vet rank, they got it, some struggled it but got so dont remove it only because of newer players! keep it also to vet, force them to grind every new char to 16 vet rank because we had to do it - this is what I see in your opinion in this post like
is it like revenge to newer player? because you struggled with stupid thing in eariel time in this game then newer players also should even when game should evolving in time to be more pleasant for newer player to get more of them playing in it
So you want 150 extra Skillpoints right from the Start? Removing the need of collecting skillpoints? Removing the need for quests, Public Dungeons etc? How often do you create new chars? Every 2nd day? 1 or max 2 Days is enough to get all the Skillpoints you need.
not from jsut start if you readed posts before, to be this more equal to other lvling or new players it will be enough to get unlocked these skyshards when you hit 50lvl on your new char and have collected them before on another char
at 50lvl lvl and high cp player you really wont see difference if its new or old character while under lvling to 50lvl you would not have this skillpoints advantage because it will be locked until you hit this max lvl
and I was creating new alt with mind to play him after few months and as I have created 6 alts (ofc not counting main) only 1 of them is in playable state and rest are jsut magasiners because I was to bored to grind with them exploration again for just skillpoints
I have 8 chars, 7 of them are at max lvl with bought backapck upgrades because was with mind to play with them and currenly anly 2 are at plaaybe state, this my main and just single alt at which I had streangh to struggle to gather this minimum needed of points
That would be from the Start since you can be level 50 in hours ;D
yes I will be 50lvl in hours but thats because I know this game, I know classes and just shards hunting isnt anything special and needed for me, its jsut boring time waste as without this I know great game and classes and I want to run my content, without being forced to to shard grind which will give me nothing to my experience beside waste my free time and slow down me to go for normal enjoyable content
Once again, as was stated by another poster. You literally can level up, and get enough skill points without collecting a single skyshard. So, if skyshard collecting is what your bugaboo is, get the skill points in another way. There are plenty in the game, unless you want a character that is a full dps/healer/tank AND crafter/etc... Then you might have to collect the skyshards.
and this why I need more skillpoints unfortunately
when Im going to create alt then as I also dont like to much even pure grind to 50lvl (but this one is atlest fast eanough) I creating charaacter which is usable for more than 1 build
as I said before my only alt which I had to playable state bahind main was mag dk, I have exploored +- 75% of just tamriel gathering for hims shards and skippoints and he is able to dps, tank and pvp even without changes in cp
this isnt prume mmin/max but this is enough for me to be able play different roles, builds without ned to change and this my disadvantage is thats as this is not min/max to every of those build, its just enough to be playable and still have fun of this
my next alt magplar was, I wanted him also for pve and pvp like this dk, pve healer and dps 1st to collct mre poisnt via vet dung etc and here it ended, have done some pve with him and then got bored and didnt want to end his shard grind for more skillpoint to be viable for pvp and pve higher endgame
and rest of my alts went worse with even less skippoints as on every next I was more bored because of this in end your post - I want my alts to be able to play more than single build on them because I dont want to have 10+ alts and every on them for specific situations, content
I dont want many alts, I just want few alst for atlest each class and be able to do atleast 2 or 3 roles on them instead of just 1
thats why for me this isnt enough skippoiints from just lvling char and groupd dungs quests and Im forced to explore same map again and again with every of those alts which isnt fun for me after x-th time
In the time that it would take to level multiple characters to 50 (which you said you don't want to do), you could also collect skill points on the characters that you want to do multiple roles on. I'm honestly not seeing any time savings between the two options that you give me. Yes, it is a challenge to get all the skill points you need to make your character be able to do everything and switch between different roles seamlessly, but that's kind of the point. You put some effort in to get the extra skill points to save yourself some gold and time later with respeccing your character before.
My argument is that there are enough skill points from leveling and basic questing to level to be able to do ONE role on a character (pve or pvp or crafting) If you want to be able to do multiple roles on a character, you should have to put some work in to make that character better (by farming skyshards, the dungeons, public dungeons, or pvp levels) so that you have enough skill points to flex between the two.
There is a gold option for flexing between the two as well, by using the respec shrines to change your allocation of skill points.
If the skyshard grind was required to make a character viable at all (as in, they couldn't even do 1 role (pve/pvp/crafting) without the collection of them) then I could see the point of having skyshards account bound. But I don't believe that is the case, and you can be a viable character with just leveling and some basic questing.
That is my argument against the making of skyshard skill points account bound. Would it have been amazing for me, if all I had to do was level my crafters to 50, and I didn't have to do a single quest/skyshard collect? Yes, it would have saved me a lot of time when I set up and leveled all of those characters, but I don't believe that would have been the right thing to do in this case.
In fact, I have one character that was a crafter (a warden healer) that I had to convert to a pve healer (since groups need the minor toughness) I had to respec her to be able to do the pve content, and she no longer has the skill points to do the max level writs she was doing before. I could respec each day, and still do the writs, but that would be a waste of my gold, so I don't do it. If I want to be able to do them, I will need to do some content, so that I don't have the gold cost associated with it. In essence, I feel that to make a character "better" I need to do something to make them "better"
This is wrong. Straight up wrong. You will invest so much more time into questing just to get a measly 3 skill points per zone. It is in no way worth it.
Players need Skyshards to progress, whether you like it or not
I will respond to both of your posts here. You do not need the skyshards. There are over 400 skill points available in the game, only 130 (approximately) are from skyshards. That leaves 270 of them from other sources.
My point was that the skyshard grind is not your only option (but you choose to gloss over the entire argument), you have other choices. And it's a CHOICE. IF YOU WANT THE FLEXIBILITY, DO SOMETHING TO EARN IT. But you are just going to continue to bludgeon, and badger, and intimidate people who have an opinion other than yours. Quite simply, you are acting like a jerk and a bully, other have said it as well.
You have the option to either spend gold to respec, or to do questing to make your character better. That is a CHOICE in the game, you can choose to do it or not. But, because you don't want to CHOOSE to do it, doesn't mean you get to try bully people because they have made the choice to do that, because they understand that sometimes it takes a little effort to make things better.
This will be the last time I respond to any of your trolling posts in here. I provide concrete, rational explanations, of why I believe what I believe (It's an opinion, it CANNOT BE WRONG). You bully. Do you see the difference?
and like you @tmbrinks missiong that point its easiest way to obtain skillpoint via collecting these shards and with our examples as we dont ahve single build for every character its not enough from jsut lvling skillpoints and and with it additional via dung quests or public dung group challenges, we still need more to have our single alt not boring because of avaiblity just single build at him
No thanks, I want to play the game fully with all my characters, not have one achieve stuff which the rest are then handed on a plate just because I've done it once.
and like you @tmbrinks missiong that point its easiest way to obtain skillpoint via collecting these shards and with our examples as we dont ahve single build for every character its not enough from jsut lvling skillpoints and and with it additional via dung quests or public dung group challenges, we still need more to have our single alt not boring because of avaiblity just single build at him
I never said it wasn't the easiest. I said you have other options if you find that grind too tedious.
There are 2 versions of most dungeons (that's another 50 or so skill points, public dungeons for another 15. There are 50 in pvp alone (now that is a grind!). There are 11 in the main quest alone. 8 in the CWC quest (that's a quick one! If you have DLC) You can quickly get to 200+ skill points without collecting a single skyshard (now, I would, since the quests take you to them). If 200+ skill points isn't enough, then no amount of logic on my end will change your mind.
I completely agree that skyshards are the easiest and probably the quickest way to get skill points. It's what I did to get mine on my alt accounts. But the argument from nearly everybody in the "Pro-Account Bound Skyshards" camp, has been that "Farming skyshards is boring" and disregarding the other sources of skill points. You are not REQUIRED to do the skyshard grind. It's a choice, you can choose to do it or not. Hence, it should not be account bound.
Seriously, where does it end?
This post started by asking for all the skill points from skyshards. Others have added to the list by asking for the mages guild, fighters guild, undaunted, and psijic skill lines. Someone even suggested having all crafting trees maxed.
I hate to use the word "entitled", but asking for the entire game to be changed simply because you don't want to run the content because it doesn't suit you, personally, is pretty much a classic example of an entitled argument.
How about the people that don't want to be bothered by having to harvest? Should we give them hundreds of every available mat?
Don't want to level crafting? Here's every motif, along with every trait researched.
You want every monster set in the game but don't want to be bothered running dungeons? Here you go... we'll even make sure they're all Divines so you don't have to transmute them.
Don't want to PvP, but want that Emperor title. Sure, have it, since you can't be bothered. We certainly wouldn't want you to do something you don't like to do.
Seriously, where does it end?
This post started by asking for all the skill points from skyshards. Others have added to the list by asking for the mages guild, fighters guild, undaunted, and psijic skill lines. Someone even suggested having all crafting trees maxed.
I hate to use the word "entitled", but asking for the entire game to be changed simply because you don't want to run the content because it doesn't suit you, personally, is pretty much a classic example of an entitled argument.
How about the people that don't want to be bothered by having to harvest? Should we give them hundreds of every available mat?
Don't want to level crafting? Here's every motif, along with every trait researched.
You want every monster set in the game but don't want to be bothered running dungeons? Here you go... we'll even make sure they're all Divines so you don't have to transmute them.
Don't want to PvP, but want that Emperor title. Sure, have it, since you can't be bothered. We certainly wouldn't want you to do something you don't like to do.
and did we continued here by still asking for everthing of this? now some was jsut mention this something but we still stay with only skyshards so please dont pretend to us we want in this thread everything what you mentioned at once
Seriously, where does it end?
This post started by asking for all the skill points from skyshards. Others have added to the list by asking for the mages guild, fighters guild, undaunted, and psijic skill lines. Someone even suggested having all crafting trees maxed.
I hate to use the word "entitled", but asking for the entire game to be changed simply because you don't want to run the content because it doesn't suit you, personally, is pretty much a classic example of an entitled argument.
How about the people that don't want to be bothered by having to harvest? Should we give them hundreds of every available mat?
Don't want to level crafting? Here's every motif, along with every trait researched.
You want every monster set in the game but don't want to be bothered running dungeons? Here you go... we'll even make sure they're all Divines so you don't have to transmute them.
Don't want to PvP, but want that Emperor title. Sure, have it, since you can't be bothered. We certainly wouldn't want you to do something you don't like to do.
and did we continued here by still asking for everthing of this? now some was jsut mention this something but we still stay with only skyshards so please dont pretend to us we want in this thread everything what you mentioned at once
But you missed the point. YOU might have only asked for skyshards, but others have come in and started piling on asking for more and more.
My main point is that once you open this up for one thing, like skyshards, it never ends, as has been clearly pointed out by this thread.
Seriously, where does it end?
This post started by asking for all the skill points from skyshards. Others have added to the list by asking for the mages guild, fighters guild, undaunted, and psijic skill lines. Someone even suggested having all crafting trees maxed.
I hate to use the word "entitled", but asking for the entire game to be changed simply because you don't want to run the content because it doesn't suit you, personally, is pretty much a classic example of an entitled argument.
How about the people that don't want to be bothered by having to harvest? Should we give them hundreds of every available mat?
Don't want to level crafting? Here's every motif, along with every trait researched.
You want every monster set in the game but don't want to be bothered running dungeons? Here you go... we'll even make sure they're all Divines so you don't have to transmute them.
Don't want to PvP, but want that Emperor title. Sure, have it, since you can't be bothered. We certainly wouldn't want you to do something you don't like to do.
and did we continued here by still asking for everthing of this? now some was jsut mention this something but we still stay with only skyshards so please dont pretend to us we want in this thread everything what you mentioned at once
But you missed the point. YOU might have only asked for skyshards, but others have come in and started piling on asking for more and more.
My main point is that once you open this up for one thing, like skyshards, it never ends, as has been clearly pointed out by this thread.
No thanks, I want to play the game fully with all my characters, not have one achieve stuff which the rest are then handed on a plate just because I've done it once.
If this was a change that would be implemented and you still wanted to roleplay and explore, I doubt they'd take that option away from you - They could just as easily add a "Hardcore"' checkbox on the character creation screen and you could happily do it all again - Tutorial included.
They could even add multiple options in a dropdown:
Hardcore - Start from scratch,
Pathfinder - Start with user found wayshrines unlocked
etc...
Just in the spirit of your comment though - I hope you've never used "Travel to player" etc;
Seriously, where does it end?
This post started by asking for all the skill points from skyshards. Others have added to the list by asking for the mages guild, fighters guild, undaunted, and psijic skill lines. Someone even suggested having all crafting trees maxed.
I hate to use the word "entitled", but asking for the entire game to be changed simply because you don't want to run the content because it doesn't suit you, personally, is pretty much a classic example of an entitled argument.
How about the people that don't want to be bothered by having to harvest? Should we give them hundreds of every available mat?
Don't want to level crafting? Here's every motif, along with every trait researched.
You want every monster set in the game but don't want to be bothered running dungeons? Here you go... we'll even make sure they're all Divines so you don't have to transmute them.
Don't want to PvP, but want that Emperor title. Sure, have it, since you can't be bothered. We certainly wouldn't want you to do something you don't like to do.
and did we continued here by still asking for everthing of this? now some was jsut mention this something but we still stay with only skyshards so please dont pretend to us we want in this thread everything what you mentioned at once
But you missed the point. YOU might have only asked for skyshards, but others have come in and started piling on asking for more and more.
My main point is that once you open this up for one thing, like skyshards, it never ends, as has been clearly pointed out by this thread.
Slippery slope is a logical fallacy
Thats not how that works at all.kyle.wilson wrote:There are 429 skyshards for 143 skill points. So its actually 6,435 skyshards to fully level all 15 chars. That's a tedious and boring grind.
Hayden_Knight wrote: »Personally i think nothing at all should be account bound especially CP. its not often i see many players with less than 1000 CP these days, and we're running 160 gear - what a joke.
Only items brought from crown store should be shared.
However, the fact we have account shared CP. I agree with the OP and wouldn't be opposed to Sky shards being account wide, as well as all other achievements.
I don't understand this half in half out thing. Yea some stuff is shared, just enough to mean that you'll never enjoy questing or levelling alts again as you'll have CP coming out your ears and one shot most mobs - nothing will be a challenge ever again.
Bouldercleave wrote: »This has gotten to the point of ridiculousness. Now, we're to the point of asking for all the skyshards, guild skill lines, quest skill points, achievements, along with the CP you're already getting.
Basically, you're asking for a template that let's you create a max level character.
No. We're not asking to have them all. We're asking to have those we already unlocked with other characters. There's a big difference.
A typical player that has been here any length of time has run through the main PvE zones at least once and done all the quests and gotten the shards. That will equal over 100 skill points. It's just asking for too much to give an alt out of the gate.
I think on my original character (professional crafter now) he has collected 390 or so shards IIRC. That's 130 insta skill points. Even if you can't apply ALL of them at once, it would be game breakingly over powered.
I don't think anyone at ZoS is stupid enough to implement something like this - and I have precious little faith in them.
Why? It still wouldnt matter unless they had the skills leveled to spend them.
yes that not work like thatMaura_Neysa wrote: »Thats not how that works at all.
Maura_Neysa wrote: »NO, jusno
The cancer swings every patch would be 1000 times worse if all someone needed to do to make the new cancer build was level a Character to 50
No account bound
- Skyshards
- Lore Books
- Guild LinesThats not how that works at all.kyle.wilson wrote:There are 429 skyshards for 143 skill points. So its actually 6,435 skyshards to fully level all 15 chars. That's a tedious and boring grind.
There are 401 Skill Points as of Summerset
135 Skyshards
64 from leveling
38 DLC
50 from PvP ranks
10 vet Dungeons
20 norm Dungeons
20 Public Dungeons
14 from Main Story
50 from Over Land Quest
Maura_Neysa wrote: »NO, jusno
The cancer swings every patch would be 1000 times worse if all someone needed to do to make the new cancer build was level a Character to 50
No account bound
- Skyshards
- Lore Books
- Guild LinesThats not how that works at all.kyle.wilson wrote:There are 429 skyshards for 143 skill points. So its actually 6,435 skyshards to fully level all 15 chars. That's a tedious and boring grind.
There are 401 Skill Points as of Summerset
135 Skyshards
64 from leveling
38 DLC
50 from PvP ranks
10 vet Dungeons
20 norm Dungeons
20 Public Dungeons
14 from Main Story
50 from Over Land Quest
What you just said about skill points does not contradict what he just said
Bouldercleave wrote: »Bouldercleave wrote: »This has gotten to the point of ridiculousness. Now, we're to the point of asking for all the skyshards, guild skill lines, quest skill points, achievements, along with the CP you're already getting.
Basically, you're asking for a template that let's you create a max level character.
No. We're not asking to have them all. We're asking to have those we already unlocked with other characters. There's a big difference.
A typical player that has been here any length of time has run through the main PvE zones at least once and done all the quests and gotten the shards. That will equal over 100 skill points. It's just asking for too much to give an alt out of the gate.
I think on my original character (professional crafter now) he has collected 390 or so shards IIRC. That's 130 insta skill points. Even if you can't apply ALL of them at once, it would be game breakingly over powered.
I don't think anyone at ZoS is stupid enough to implement something like this - and I have precious little faith in them.
Why? It still wouldnt matter unless they had the skills leveled to spend them.
Why? Because it would further unbalance a game that is already struggling to find balance in MANY areas. I'm sorry that a few of you can't see that.
To me this is not a QoL issue at all. Implementing features like this would be a very quick way to speed up the inevitable demise of the game and I don't think that is something that any of us want.