Yes, but role playing game can mean different things for different people. To some, it’s to project themselves in the skin of their character and experience the quests like if it happened directly to them. To others, like myself, it’s to theorycraft the strongest builds to tackle the most difficult content.
lordrichter wrote: »Yes, but role playing game can mean different things for different people. To some, it’s to project themselves in the skin of their character and experience the quests like if it happened directly to them. To others, like myself, it’s to theorycraft the strongest builds to tackle the most difficult content.
This is actually an interesting statement, since theory crafting the strongest builds is not really part of this sort of role playing. ESO is the sort of role playing game where player's abilities in the game world grow as the character's abilities grow as play progresses. Early advancement options are not always end-game oriented, and end-game abilities must be unlocked to obtain them. This is why we don't run off to the hardest trials after bypasing the tutorial and entering the world as a level 3. In this game, unlocking those abilities is part of the game. Not a distraction from the game, or a mindless grindy diversion, but part of the deliberate intent of the game.
Certainly, theory crafting is part of gaming, and is a common activity in many games, including this one, but it is not role playing. This is a 'god modding' activity, dependent upon a perspective outside that of the character, with an understanding of the world and what makes it go that the character could not have.
You can certainly do theory crafting in the game, and ESO is flexible in that way, but character progression is still tied to the RPG part of the game, and that has to be honored, first.
lordrichter wrote: »Yes, but role playing game can mean different things for different people. To some, it’s to project themselves in the skin of their character and experience the quests like if it happened directly to them. To others, like myself, it’s to theorycraft the strongest builds to tackle the most difficult content.
This is actually an interesting statement, since theory crafting the strongest builds is not really part of this sort of role playing. ESO is the sort of role playing game where player's abilities in the game world grow as the character's abilities grow as play progresses. Early advancement options are not always end-game oriented, and end-game abilities must be unlocked to obtain them. This is why we don't run off to the hardest trials after bypasing the tutorial and entering the world as a level 3. In this game, unlocking those abilities is part of the game. Not a distraction from the game, or a mindless grindy diversion, but part of the deliberate intent of the game.
Certainly, theory crafting is part of gaming, and is a common activity in many games, including this one, but it is not role playing. This is a 'god modding' activity, dependent upon a perspective outside that of the character, with an understanding of the world and what makes it go that the character could not have.
You can certainly do theory crafting in the game, and ESO is flexible in that way, but character progression is still tied to the RPG part of the game, and that has to be honored, first.
TheTombstone wrote: »Not true. It all depends on the builds you want to go for and how much xp you want to go for.
The new situation would stop me. It would help you, maybe, but what helps you, destroys the fun of others. Especially those who spent years on doing the same things multiple times.TheTombstone wrote: »And no one would stop you from adventuring, but for those that don't want to be forced to explore every zone in order to get the most out of the game, this would help.
No. Just no. Part of learning your class, learning the game in general, is exploration. I have 6 characters and hunt skyshards on all of them, often without a map or addons. Is it tedious? A bit. But there are so many things to do in this game - helping with WBs along the way, dolmens, taking that quest I missed my first time through - that I don't really mind. Removing this specific grind would remove many players' motivation to play the game, to learn their class at their own rate. The best players, the ones that knock out Vet everything every week, got that way by finding the skyshards themselves, learning more about their abilities as they went. Fast tracking only creates terrible players who would drop the game after a week because "there's nothing for me to do". Go out, fish, hunt skyshards, build onto that villa we all just got. Stop trying to create reasons to make this game fast and easy. This is not Super Mario Bros. It's not about reaching the final boss in under 5 minutes. It's about the journey. It's always been about the journey.
The new situation would stop me. It would help you, maybe, but what helps you, destroys the fun of others. Especially those who spent years on doing the same things multiple times.TheTombstone wrote: »And no one would stop you from adventuring, but for those that don't want to be forced to explore every zone in order to get the most out of the game, this would help.
ZOS put a hard work into preparing the zones, forcing us to explore them all, which is good, because we make a crowd and have a chance to visit places we already forgot once. Now imagine you gathered all skyshards on single character - you no longer need to visit these places again on your other characters. Thousands of players in same situation. How empty Tamriel would become. If there is no longer need to explore for skyshards, mages guild books, achievements, titles, because in time everything would be account bound on someone's request...
Some people also want a horse training to be account bound, the auction house from SWTOR. The amount of ideas or demands goes up every week. I'm glad ZOS doesn't hear out for most of them.
And even if you are a subscriber, it doesn't give you special rights to change the world.
No and people should be thankful CP is account bound
The new situation would stop me. It would help you, maybe, but what helps you, destroys the fun of others. Especially those who spent years on doing the same things multiple times.TheTombstone wrote: »And no one would stop you from adventuring, but for those that don't want to be forced to explore every zone in order to get the most out of the game, this would help.
ZOS put a hard work into preparing the zones, forcing us to explore them all, which is good, because we make a crowd and have a chance to visit places we already forgot once. Now imagine you gathered all skyshards on single character - you no longer need to visit these places again on your other characters. Thousands of players in same situation. How empty Tamriel would become. If there is no longer need to explore for skyshards, mages guild books, achievements, titles, because in time everything would be account bound on someone's request...
Some people also want a horse training to be account bound, the auction house from SWTOR. The amount of ideas or demands goes up every week. I'm glad ZOS doesn't hear out for most of them.
And even if you are a subscriber, it doesn't give you special rights to change the world.
now imagine you as you had struggle before you dont want other players to have more pleasure from this game than you telling they also need to struggle by this where we can easy fix it, change to not force player to struggle with boring content
yes, it would help other players who yet dont have every character created but they dont have and wont have done it even soon maybe because of this?
oks you struggled by this boring stupid time wasting grind but is this reason to force other player to struggle this like you?
do you remember old max lvl as 16 vet rank? that was pure real grind, many had many chars at this time and what they got whet it was removed? not so much while now every new player dont need to get these vet ranks, just 50max lvl on char and enough
what you saying is like that as old players struggled to grind their every chat to 16 vet rank and these players will stay at their own to newer remove vet rank, they got it, some struggled it but got so dont remove it only because of newer players! keep it also to vet, force them to grind every new char to 16 vet rank because we had to do it - this is what I see in your opinion in this post like
is it like revenge to newer player? because you struggled with stupid thing in eariel time in this game then newer players also should even when game should evolving in time to be more pleasant for newer player to get more of them playing in it
Man, it's so hard to understand your point. Maybe if you were using capitals and dots in a right place, your whole post wouldn't showed up as a single sentenceis it like revenge to newer player? because you struggled with stupid thing in eariel time in this game then newer players also should even when game should evolving in time to be more pleasant for newer player to get more of them playing in it
Sheezabeast wrote: »Sheezabeast wrote: »Sheezabeast wrote: »One thing no one has addressed is how this would muck up the current achievements you can get from collecting skyshards. Would you be demanding to have access to the dyes you get if you could just buy access to skill points?
Also how would this effect zones outside your chosen alliance? Would you get shards only native to your alliance zones? Or all zones? And wouldn't this mess up Cadwells Silver and Gold?
easy why like they have done with dyes or collectibles - once unlocked on 1 char then avaible for rest while you still can go for achiev for collecting this if its really that mmuch immersive for some ignorants as I see
Ignorants? Excuse me?
as I said in many post before and I see you are on of them who defend shards to be separate for every char while ignoring fact many playrer :
- dont have time to run it on every new char
- dont have any of fun in this running collecting simulator
- its just boring af for many
- and again not everyone have time for this while aslo have no fun running for this
and most is hard defenders of this system because its ok, its immersive for them to have it separately on every char while ignoring rest players who have more problem with this than fun of playing doing this
people who disagree with you = ignorant?
Is that really where you want to stand? That makes sense to you? You really thought that out all the way?
no not only because they disagree with me but because as they disagree they dont have good arguments for this or if they have and argument and it is challenged?undermined? (sorry jsut dont know perfect word for this in english)
you still are going with your argument which was defeated by opposite not only better but also by more good arguments to which you cant, you dont have next argument to stay on your side but you still dont want let rest unhappy players to get an upgrade to their fun
EDIT: thats all wha tI see what you writing, when we got new argument why to my shards account wide you stay nonstop with yout same and stale single argument or just a bit changed but still same instead of finding new argument against us
Classic bully behavior. You are right, everybody else is wrong. Start name calling, and disregarding anything they say. There have been dozens of people who are against this in this thread. But you will ignore their comments and ideas because they don't fit into your view.
so maybe please point my other arguments? maybe I missed some after reading 2 and half page but what I saw why people are against ths:
- this will ruin their immersion
- this will make unbalance for low levels (so I suggested to make it unlockable after max lvl)
- you have time for making new alt - you have time to run all of this again (just lol)
- you have fun doing this so we also should have fun doing this like you
- everything should be separated for every char (some people wanted even CP lol, they are real hard defenders)
did I miss something why you all dont want to make shysards accountwide?
The new situation would stop me. It would help you, maybe, but what helps you, destroys the fun of others. Especially those who spent years on doing the same things multiple times.TheTombstone wrote: »And no one would stop you from adventuring, but for those that don't want to be forced to explore every zone in order to get the most out of the game, this would help.
ZOS put a hard work into preparing the zones, forcing us to explore them all, which is good, because we make a crowd and have a chance to visit places we already forgot once. Now imagine you gathered all skyshards on single character - you no longer need to visit these places again on your other characters. Thousands of players in same situation. How empty Tamriel would become. If there is no longer need to explore for skyshards, mages guild books, achievements, titles, because in time everything would be account bound on someone's request...
Some people also want a horse training to be account bound, the auction house from SWTOR. The amount of ideas or demands goes up every week. I'm glad ZOS doesn't hear out for most of them.
And even if you are a subscriber, it doesn't give you special rights to change the world.
now imagine you as you had struggle before you dont want other players to have more pleasure from this game than you telling they also need to struggle by this where we can easy fix it, change to not force player to struggle with boring content
yes, it would help other players who yet dont have every character created but they dont have and wont have done it even soon maybe because of this?
oks you struggled by this boring stupid time wasting grind but is this reason to force other player to struggle this like you?
do you remember old max lvl as 16 vet rank? that was pure real grind, many had many chars at this time and what they got whet it was removed? not so much while now every new player dont need to get these vet ranks, just 50max lvl on char and enough
what you saying is like that as old players struggled to grind their every chat to 16 vet rank and these players will stay at their own to newer remove vet rank, they got it, some struggled it but got so dont remove it only because of newer players! keep it also to vet, force them to grind every new char to 16 vet rank because we had to do it - this is what I see in your opinion in this post like
is it like revenge to newer player? because you struggled with stupid thing in eariel time in this game then newer players also should even when game should evolving in time to be more pleasant for newer player to get more of them playing in it
So you want 150 extra Skillpoints right from the Start? Removing the need of collecting skillpoints? Removing the need for quests, Public Dungeons etc? How often do you create new chars? Every 2nd day? 1 or max 2 Days is enough to get all the Skillpoints you need.
kyle.wilson wrote: »alanmatillab16_ESO wrote: »
You know RPG stands for Role Playing Game not Really Prompt Gratification right?
Yes, but role playing game can mean different things for different people. To some, it’s to project themselves in the skin of their character and experience the quests like if it happened directly to them. To others, like myself, it’s to theorycraft the strongest builds to tackle the most difficult content.
Forcing mindless grinds to people who thrive challenging content is not a good idea. Just like it wouldn’t be a good idea to force you to play Dark Souls or other challenging games.
On top of that, people that ask to skip easy grinding are generally people that whant to do this hard, end-game content. Believe me, vMA is the complete opposite of Really Prompt Gratification.
I’m repeating myself, but to each their own!
I like completing the really hard content. I absolutely, unequivocally, do NOT want skyshards to be account bound.
For having at least 31.1K achiev points. (Elearium - EP - Templar healer - Bringer of Light - Voice of Reason - Dro-m’Athra Destroyer - Flawless Conquerer - Divayth Fyr’s Coadjuster - Blackrose Executioner - Master Angler - 9-trait/All Motifs - 31.1k+ Achievement Points) are you saying skyshards are hard?
I see it as more of an annoyance than difficult.
Plus what do you play on? I'd expect you to be a Grand Overlord with those points, but I don't recognize the char name from PCNA. But, nothing highlights someones love for pointless grind quite like Master Angler
The new situation would stop me. It would help you, maybe, but what helps you, destroys the fun of others. Especially those who spent years on doing the same things multiple times.TheTombstone wrote: »And no one would stop you from adventuring, but for those that don't want to be forced to explore every zone in order to get the most out of the game, this would help.
ZOS put a hard work into preparing the zones, forcing us to explore them all, which is good, because we make a crowd and have a chance to visit places we already forgot once. Now imagine you gathered all skyshards on single character - you no longer need to visit these places again on your other characters. Thousands of players in same situation. How empty Tamriel would become. If there is no longer need to explore for skyshards, mages guild books, achievements, titles, because in time everything would be account bound on someone's request...
Some people also want a horse training to be account bound, the auction house from SWTOR. The amount of ideas or demands goes up every week. I'm glad ZOS doesn't hear out for most of them.
And even if you are a subscriber, it doesn't give you special rights to change the world.
now imagine you as you had struggle before you dont want other players to have more pleasure from this game than you telling they also need to struggle by this where we can easy fix it, change to not force player to struggle with boring content
yes, it would help other players who yet dont have every character created but they dont have and wont have done it even soon maybe because of this?
oks you struggled by this boring stupid time wasting grind but is this reason to force other player to struggle this like you?
do you remember old max lvl as 16 vet rank? that was pure real grind, many had many chars at this time and what they got whet it was removed? not so much while now every new player dont need to get these vet ranks, just 50max lvl on char and enough
what you saying is like that as old players struggled to grind their every chat to 16 vet rank and these players will stay at their own to newer remove vet rank, they got it, some struggled it but got so dont remove it only because of newer players! keep it also to vet, force them to grind every new char to 16 vet rank because we had to do it - this is what I see in your opinion in this post like
is it like revenge to newer player? because you struggled with stupid thing in eariel time in this game then newer players also should even when game should evolving in time to be more pleasant for newer player to get more of them playing in it
So you want 150 extra Skillpoints right from the Start? Removing the need of collecting skillpoints? Removing the need for quests, Public Dungeons etc? How often do you create new chars? Every 2nd day? 1 or max 2 Days is enough to get all the Skillpoints you need.
not from jsut start if you readed posts before, to be this more equal to other lvling or new players it will be enough to get unlocked these skyshards when you hit 50lvl on your new char and have collected them before on another char
at 50lvl lvl and high cp player you really wont see difference if its new or old character while under lvling to 50lvl you would not have this skillpoints advantage because it will be locked until you hit this max lvl
and I was creating new alt with mind to play him after few months and as I have created 6 alts (ofc not counting main) only 1 of them is in playable state and rest are jsut magasiners because I was to bored to grind with them exploration again for just skillpoints
I have 8 chars, 7 of them are at max lvl with bought backapck upgrades because was with mind to play with them and currenly anly 2 are at plaaybe state, this my main and just single alt at which I had streangh to struggle to gather this minimum needed of points
Man, it's so hard to understand your point. Maybe if you were using capitals and dots in a right place, your whole post wouldn't showed up as a single sentenceis it like revenge to newer player? because you struggled with stupid thing in eariel time in this game then newer players also should even when game should evolving in time to be more pleasant for newer player to get more of them playing in it.
RaddlemanNumber7 wrote: »No, absolutely not. Each time one of my characters absorbs a skyshard it is a special little moment for me as well. I've just restarted my 15th character to ensure that it continues to happen.
As a casual player I don't agree with this statement, and frankly what would it take away from you if an option for other players was available to make it account bound? I'm sure the DEVs could make it a toggling option for all the MMO purists strongly voicing their concerns in this thread. Would that be OK then, or would you then feel cheated by it? OMG!!! ZOS is now pay to win...
I don't find it enjoyable to hunt down skyshards a second time, more importantly I don't have the cycles to do so. I find these types of grinds fests the biggest flaw of most MMOs.
I tell you what would be nice, me rolling another class and explore all the great skill lines that I can from the points I already earned on a different character.
Personally, I believe my dues are paid in full to ZOS, but pretty sure it's folks with 15+ characters out there that will never feel that way for reasons I truly can't understand.
The new situation would stop me. It would help you, maybe, but what helps you, destroys the fun of others. Especially those who spent years on doing the same things multiple times.TheTombstone wrote: »And no one would stop you from adventuring, but for those that don't want to be forced to explore every zone in order to get the most out of the game, this would help.
ZOS put a hard work into preparing the zones, forcing us to explore them all, which is good, because we make a crowd and have a chance to visit places we already forgot once. Now imagine you gathered all skyshards on single character - you no longer need to visit these places again on your other characters. Thousands of players in same situation. How empty Tamriel would become. If there is no longer need to explore for skyshards, mages guild books, achievements, titles, because in time everything would be account bound on someone's request...
Some people also want a horse training to be account bound, the auction house from SWTOR. The amount of ideas or demands goes up every week. I'm glad ZOS doesn't hear out for most of them.
And even if you are a subscriber, it doesn't give you special rights to change the world.
now imagine you as you had struggle before you dont want other players to have more pleasure from this game than you telling they also need to struggle by this where we can easy fix it, change to not force player to struggle with boring content
yes, it would help other players who yet dont have every character created but they dont have and wont have done it even soon maybe because of this?
oks you struggled by this boring stupid time wasting grind but is this reason to force other player to struggle this like you?
do you remember old max lvl as 16 vet rank? that was pure real grind, many had many chars at this time and what they got whet it was removed? not so much while now every new player dont need to get these vet ranks, just 50max lvl on char and enough
what you saying is like that as old players struggled to grind their every chat to 16 vet rank and these players will stay at their own to newer remove vet rank, they got it, some struggled it but got so dont remove it only because of newer players! keep it also to vet, force them to grind every new char to 16 vet rank because we had to do it - this is what I see in your opinion in this post like
is it like revenge to newer player? because you struggled with stupid thing in eariel time in this game then newer players also should even when game should evolving in time to be more pleasant for newer player to get more of them playing in it
So you want 150 extra Skillpoints right from the Start? Removing the need of collecting skillpoints? Removing the need for quests, Public Dungeons etc? How often do you create new chars? Every 2nd day? 1 or max 2 Days is enough to get all the Skillpoints you need.
not from jsut start if you readed posts before, to be this more equal to other lvling or new players it will be enough to get unlocked these skyshards when you hit 50lvl on your new char and have collected them before on another char
at 50lvl lvl and high cp player you really wont see difference if its new or old character while under lvling to 50lvl you would not have this skillpoints advantage because it will be locked until you hit this max lvl
and I was creating new alt with mind to play him after few months and as I have created 6 alts (ofc not counting main) only 1 of them is in playable state and rest are jsut magasiners because I was to bored to grind with them exploration again for just skillpoints
I have 8 chars, 7 of them are at max lvl with bought backapck upgrades because was with mind to play with them and currenly anly 2 are at plaaybe state, this my main and just single alt at which I had streangh to struggle to gather this minimum needed of points
That would be from the Start since you can be level 50 in hours ;D
TheTombstone wrote: »Actually, @mxxo the build I'm currently working towards takes 144 points, and is designed to be for a sub level 50 character. That's the bare minimum it takes as well. It's a min-maxed build that I wanted to try out.
I don't feel the need to do the same thing again and again. Yes, the Journey matters. But Sky Shards aren't part of the Journey to a lot of people. There are over what, 200+ posts on this thread, with over 2.5k views?? A lot of people supporting this in the comments and those that don't care enough to comment. I for one like doing the delves. I don't think that the books should be account bound, but it wouldn't surprise me if that became a thing in the future either.
Don't hate change, just because you had to do it the hard way.
The new situation would stop me. It would help you, maybe, but what helps you, destroys the fun of others. Especially those who spent years on doing the same things multiple times.TheTombstone wrote: »And no one would stop you from adventuring, but for those that don't want to be forced to explore every zone in order to get the most out of the game, this would help.
ZOS put a hard work into preparing the zones, forcing us to explore them all, which is good, because we make a crowd and have a chance to visit places we already forgot once. Now imagine you gathered all skyshards on single character - you no longer need to visit these places again on your other characters. Thousands of players in same situation. How empty Tamriel would become. If there is no longer need to explore for skyshards, mages guild books, achievements, titles, because in time everything would be account bound on someone's request...
Some people also want a horse training to be account bound, the auction house from SWTOR. The amount of ideas or demands goes up every week. I'm glad ZOS doesn't hear out for most of them.
And even if you are a subscriber, it doesn't give you special rights to change the world.
now imagine you as you had struggle before you dont want other players to have more pleasure from this game than you telling they also need to struggle by this where we can easy fix it, change to not force player to struggle with boring content
yes, it would help other players who yet dont have every character created but they dont have and wont have done it even soon maybe because of this?
oks you struggled by this boring stupid time wasting grind but is this reason to force other player to struggle this like you?
do you remember old max lvl as 16 vet rank? that was pure real grind, many had many chars at this time and what they got whet it was removed? not so much while now every new player dont need to get these vet ranks, just 50max lvl on char and enough
what you saying is like that as old players struggled to grind their every chat to 16 vet rank and these players will stay at their own to newer remove vet rank, they got it, some struggled it but got so dont remove it only because of newer players! keep it also to vet, force them to grind every new char to 16 vet rank because we had to do it - this is what I see in your opinion in this post like
is it like revenge to newer player? because you struggled with stupid thing in eariel time in this game then newer players also should even when game should evolving in time to be more pleasant for newer player to get more of them playing in it
So you want 150 extra Skillpoints right from the Start? Removing the need of collecting skillpoints? Removing the need for quests, Public Dungeons etc? How often do you create new chars? Every 2nd day? 1 or max 2 Days is enough to get all the Skillpoints you need.
not from jsut start if you readed posts before, to be this more equal to other lvling or new players it will be enough to get unlocked these skyshards when you hit 50lvl on your new char and have collected them before on another char
at 50lvl lvl and high cp player you really wont see difference if its new or old character while under lvling to 50lvl you would not have this skillpoints advantage because it will be locked until you hit this max lvl
and I was creating new alt with mind to play him after few months and as I have created 6 alts (ofc not counting main) only 1 of them is in playable state and rest are jsut magasiners because I was to bored to grind with them exploration again for just skillpoints
I have 8 chars, 7 of them are at max lvl with bought backapck upgrades because was with mind to play with them and currenly anly 2 are at plaaybe state, this my main and just single alt at which I had streangh to struggle to gather this minimum needed of points
That would be from the Start since you can be level 50 in hours ;D
yes I will be 50lvl in hours but thats because I know this game, I know classes and just shards hunting isnt anything special and needed for me, its jsut boring time waste as without this I know great game and classes and I want to run my content, without being forced to to shard grind which will give me nothing to my experience beside waste my free time and slow down me to go for normal enjoyable content
The new situation would stop me. It would help you, maybe, but what helps you, destroys the fun of others. Especially those who spent years on doing the same things multiple times.TheTombstone wrote: »And no one would stop you from adventuring, but for those that don't want to be forced to explore every zone in order to get the most out of the game, this would help.
ZOS put a hard work into preparing the zones, forcing us to explore them all, which is good, because we make a crowd and have a chance to visit places we already forgot once. Now imagine you gathered all skyshards on single character - you no longer need to visit these places again on your other characters. Thousands of players in same situation. How empty Tamriel would become. If there is no longer need to explore for skyshards, mages guild books, achievements, titles, because in time everything would be account bound on someone's request...
Some people also want a horse training to be account bound, the auction house from SWTOR. The amount of ideas or demands goes up every week. I'm glad ZOS doesn't hear out for most of them.
And even if you are a subscriber, it doesn't give you special rights to change the world.
now imagine you as you had struggle before you dont want other players to have more pleasure from this game than you telling they also need to struggle by this where we can easy fix it, change to not force player to struggle with boring content
yes, it would help other players who yet dont have every character created but they dont have and wont have done it even soon maybe because of this?
oks you struggled by this boring stupid time wasting grind but is this reason to force other player to struggle this like you?
do you remember old max lvl as 16 vet rank? that was pure real grind, many had many chars at this time and what they got whet it was removed? not so much while now every new player dont need to get these vet ranks, just 50max lvl on char and enough
what you saying is like that as old players struggled to grind their every chat to 16 vet rank and these players will stay at their own to newer remove vet rank, they got it, some struggled it but got so dont remove it only because of newer players! keep it also to vet, force them to grind every new char to 16 vet rank because we had to do it - this is what I see in your opinion in this post like
is it like revenge to newer player? because you struggled with stupid thing in eariel time in this game then newer players also should even when game should evolving in time to be more pleasant for newer player to get more of them playing in it
So you want 150 extra Skillpoints right from the Start? Removing the need of collecting skillpoints? Removing the need for quests, Public Dungeons etc? How often do you create new chars? Every 2nd day? 1 or max 2 Days is enough to get all the Skillpoints you need.
not from jsut start if you readed posts before, to be this more equal to other lvling or new players it will be enough to get unlocked these skyshards when you hit 50lvl on your new char and have collected them before on another char
at 50lvl lvl and high cp player you really wont see difference if its new or old character while under lvling to 50lvl you would not have this skillpoints advantage because it will be locked until you hit this max lvl
and I was creating new alt with mind to play him after few months and as I have created 6 alts (ofc not counting main) only 1 of them is in playable state and rest are jsut magasiners because I was to bored to grind with them exploration again for just skillpoints
I have 8 chars, 7 of them are at max lvl with bought backapck upgrades because was with mind to play with them and currenly anly 2 are at plaaybe state, this my main and just single alt at which I had streangh to struggle to gather this minimum needed of points
That would be from the Start since you can be level 50 in hours ;D
yes I will be 50lvl in hours but thats because I know this game, I know classes and just shards hunting isnt anything special and needed for me, its jsut boring time waste as without this I know great game and classes and I want to run my content, without being forced to to shard grind which will give me nothing to my experience beside waste my free time and slow down me to go for normal enjoyable content
Once again, as was stated by another poster. You literally can level up, and get enough skill points without collecting a single skyshard. So, if skyshard collecting is what your bugaboo is, get the skill points in another way. There are plenty in the game, unless you want a character that is a full dps/healer/tank AND crafter/etc... Then you might have to collect the skyshards.
@Edziu
I dont like repetitive either, but there are other things that could be faster. But not the basics of the game. For example mages guild, fighters guild, psijic guild... these things add nothing to the game and could be faster with the 2nd time you do them.
I don't need another game, this one suits my needs. Well, parts of this game. For a long time, I enjoyed vet dungeons and normal trials (I didn't dabble in vet trials yet). I had a BLAST dying 200 times on my first vMA clear. Now, since a couple weeks, I rediscovered pvp and I'm having a lot of fun there. The problem, is that there is 2-3 other archetypes that I would like to try in pvp and I dont have those archetypes battle ready. So I have the choice to waste a couple of weeks to bring those new toons to 50, and then grind skyshards, lorebooks, undaunted, horse and all that, or I can keep pvping with 2 of my chars that I built for pvp, until I get bored and quit the game for a 2nd time. And btw, it's just not MY needs, just look at the salts in this forum when a class gets nerfed. If it would be easy to bring a character battle ready, people would still be mad, but they would have a nice alternative.disintegr8 wrote: »Maybe you should find another game you might enjoy more instead of requesting ZOS change THIS game so it suits YOUR needs. Why should others lose stuff they enjoy just because others don't like it? - it's the same as your argument.disintegr8 wrote: »I have 14 max level toons on one account and 3 on a second account (currently working on numbers 4 and 5) and I see no reason why skyshards, skill points or horse training should be account wide. Even being able to use CP on below level 50 toons makes live too easy.
Yes - I have 19 characters at 60/60/60 in horse training, all done 1 day at a time with gold.
Well, good for you. I’m genuinely happy if you enjoyed doing it and take pride in it.
But not everyone likes the same things. I see no point in forcing people do things they find boring in a game.
You only need enough skill points to equip each characters needs and nobody's forcing you to get all of the skyshards on every character. Beyond maybe one character set aside as a crafter, any other character can get enough skill points without trudging all over Tamriel.
I suppose once you level a character to level 50, any new ones you make should start at level 50 with 64 skill points.