SaintSubwayy wrote: »
And don't tell me dual wield enchant nerfs will affect PVE dps. Right now DPS is broken strong in PVE and many good groups are able to skip vet trial mechanics with 100k+ DPS per player, it wouldn't hurt PVE one bit. https://youtu.be/7_92NppBv9I
Just see for yourself.
OK where on earth did you come up with that number....100k DPS / player would end up with 800k Groupdmg thats just unlogical af, except for Huge addgroups...and there the "problem" lies within the no aoe Cap change.
The only high DMG in this fight comes from the Burst , when the boss is able to get damaged, and all aoes are already laid down, in Combo with WM and groupbuffs.
Furthermore you compare PVE only with the Best DPS setup group, and best players prob arround the world.
@Oreyn_Bearclaw
I do agree it isn’t optimal when the patch after release changes stuff up in a meaningful way. But it’s even less optimal to leave things as they are for the next three months because someone spent 16 alloys. To me, it’s not even about the high damage. High damage is ok if it comes with the need to execute your attack window perfectly. What I find irritating is the ease with which the damage is achieved these days. It’s simply bad design.
@SaintSubwayy
Do you really think a Pad 3 vMoL HM burn is where the devs want the game to be?
@Oreyn_Bearclaw
I do agree it isn’t optimal when the patch after release changes stuff up in a meaningful way. But it’s even less optimal to leave things as they are for the next three months because someone spent 16 alloys. To me, it’s not even about the high damage. High damage is ok if it comes with the need to execute your attack window perfectly. What I find irritating is the ease with which the damage is achieved these days. It’s simply bad design.
@SaintSubwayy
Do you really think a Pad 3 vMoL HM burn is where the devs want the game to be?
Oreyn_Bearclaw wrote: »@Oreyn_Bearclaw
I do agree it isn’t optimal when the patch after release changes stuff up in a meaningful way. But it’s even less optimal to leave things as they are for the next three months because someone spent 16 alloys. To me, it’s not even about the high damage. High damage is ok if it comes with the need to execute your attack window perfectly. What I find irritating is the ease with which the damage is achieved these days. It’s simply bad design.
@SaintSubwayy
Do you really think a Pad 3 vMoL HM burn is where the devs want the game to be?
@Feanor
For the record, It was a lot more than 16 alloys and I am not the only one. The build I went all in on AFTER the DW nerf was brand new to me from the ground up. It was designed around back baring Destructive reach (the only weapon DOT available to magic, and something I have never back barred). This meant dropping a resto staff, so I had to build defense in other ways. I had to trait change 5 items, I made 8 pieces of gear gold, and bought 9 relatively pricey pieces of gear from the trader (edit: forgot the 7 haikajo's).
How much of this build will be salvageable, i honestly dont know. I dont think it will all be a waste, and I literally have thousands of gold mats and millions and millions of gold. I will be over it by next week, but this is just one more thing leaving a bad taste in players mouths from this patch. By any objective analysis, this patch has been a disaster. I want this game to stay healthy, and I am worried its not. How many more patch debacles cant his game handle? The answer is not Infinity. Haha.
@usmcjdkingusmcjdking wrote: »Oreyn_Bearclaw wrote: »@Oreyn_Bearclaw
I do agree it isn’t optimal when the patch after release changes stuff up in a meaningful way. But it’s even less optimal to leave things as they are for the next three months because someone spent 16 alloys. To me, it’s not even about the high damage. High damage is ok if it comes with the need to execute your attack window perfectly. What I find irritating is the ease with which the damage is achieved these days. It’s simply bad design.
@SaintSubwayy
Do you really think a Pad 3 vMoL HM burn is where the devs want the game to be?
@Feanor
For the record, It was a lot more than 16 alloys and I am not the only one. The build I went all in on AFTER the DW nerf was brand new to me from the ground up. It was designed around back baring Destructive reach (the only weapon DOT available to magic, and something I have never back barred). This meant dropping a resto staff, so I had to build defense in other ways. I had to trait change 5 items, I made 8 pieces of gear gold, and bought 9 relatively pricey pieces of gear from the trader (edit: forgot the 7 haikajo's).
How much of this build will be salvageable, i honestly dont know. I dont think it will all be a waste, and I literally have thousands of gold mats and millions and millions of gold. I will be over it by next week, but this is just one more thing leaving a bad taste in players mouths from this patch. By any objective analysis, this patch has been a disaster. I want this game to stay healthy, and I am worried its not. How many more patch debacles cant his game handle? The answer is not Infinity. Haha.
I'm going to be the first to say I actually owe you an apology. Having fought with and against you I never got the sense that your particular build was oppressive or unmanageable.
It's unfortunate that you, and a few others like you who took the change in moderation get caught in the crossfire. You have an honest build. Powerful, but not cheesy, and somewhat limited.
You guys are effectively killing the concept of ability combos to deal high damage by implementing broken mechanics that allow for lazy and overpowered damage
That sums it up.
It's pure laziness and is surely designed around the lazy, meta-chasing players that cannot compete without crutches. The same kind of people that perpetuate 'Lower the ceiling, raise the floor' across the forums.
Strong players will take advantage of it, sure, but not in numbers close to the average/bad player that needs assistance turned on.
Sometimes I really pity the guys at ZOS.
A massive overhaul is done: "ZOS why do you have to ruin everything?!!11! Do small changes and see what happens!!1!!"
A small change is done: "ZOS why is everything still ruined?!?!11? You are not doing enough, we need a bigger overhaul or PvP will die in a week!!1!!"
They really can't win, huh?