Vet PUG: You are pulling 65%+ DPS, do you vote kick the other DPS (low CP)?

ImmortalCX
ImmortalCX
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This happened last night. DC2. After we kicked him we were actually doing better because he was not sopping up any heals.

If I was elite and had trial gear, I probably could have carried him, but I didn't see that as an option.

So at what level of DPS do you vote kick the other DPS? If I was doing 65%, then that means he was doing 15-20% ?

Also, I've noticed that late-night is when all the fail-pugs happen. Prime-time, everyone is just trying to complete dailies. My new rule, no pugging after 9pm.

  • Darkestnght
    Darkestnght
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    Actually I would chose to just leave the group and start over.
    Xbox NA - CP1300+
    Xbox EU - CP400+

  • ghastley
    ghastley
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    Don't kick, teach. Especially if there's one glaring mistake that's being repeated. If everyone kick the learners, they don't finish learning.
  • Duvallkiin
    If it’s not a DLC dungeon, I would stay. Yes, you could teach him mechanics or situational awareness. Were you using mics? Maybe he was new. But maybe you were rushed for time. Just saying it would take a lot for me to vote to kick. If someone else started the vote I might say yes though.
  • redspecter23
    redspecter23
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    I probably would have just completed if possible. If not possible, I would have left, but I likely wouldn't have joined a pug for vet anyway. I will give a small amount of advice if I think it will help the group. I will not spend time talking about builds and rotations while in a dungeon. If I'm teaching, I do it with guild with discord. I don't teach by typing while in the middle of a run. That's just a personal preference.
    Edited by redspecter23 on October 23, 2018 7:32PM
  • ImmortalCX
    ImmortalCX
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    ghastley wrote: »
    Don't kick, teach. Especially if there's one glaring mistake that's being repeated. If everyone kick the learners, they don't finish learning.

    I'm just trying to get a daily done, and didnt have 3 hours to teach someone.

    What ended up happening is that the DPS we replaced him with was better (at least on trash), but also a very low CP. We wiped on Grobull and I left the group because I wasted the available time on the first dps.

    Besides, I'm not sure if I'm good enough to carry someone or explain a proper rotation? Is there a baseline CP for vets where its just not worthwhile?

  • WaltherCarraway
    WaltherCarraway
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    May I vote kick everyone else if my tank is pulling 15% (12k dps) via burning ember spam while maintaining 100% taunt uptime?
    Edited by WaltherCarraway on October 23, 2018 7:33PM
    Back from my last hiatus. 2021 a new start.
  • Waffennacht
    Waffennacht
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    Kicked, aint got no time for something they should already know
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • dpencil1
    dpencil1
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    To each his own. It really depends if the other group members agree with you. When pugging dungeons, I would very often find myself doing 75-80% group dps. It honestly didn't bother me at all because being max level with gold gear and lots of experience, I was perfectly content to carry a group of lowbies through, even offering tips along the way. In really tough content, though, if I couldn't carry them, then sure a discussion may need to happen over how to proceed. I wouldn't do that until the group had wiped several times though.
  • ImmortalCX
    ImmortalCX
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    Duvallkiin wrote: »
    If it’s not a DLC dungeon, I would stay. Yes, you could teach him mechanics or situational awareness. Were you using mics? Maybe he was new. But maybe you were rushed for time. Just saying it would take a lot for me to vote to kick. If someone else started the vote I might say yes though.

    I didnt actually initiate the kick. I said the DPS wasn't doing anything and either the healer or tank voted.
  • Latios
    Latios
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    Never. I’ve had a pretty fun scalecaller peak run with a limited group. I had more than double(almost triple) the DPS of the other guy, the team was clearly not experienced, but we managed. We even wiped multiple times at the final boss due to the statue mechanic and ppl dying because of it.

    I don’t enforce elitism whatsoever. I can pull enough DPS for both if it’s needed, and it’s always nice to help those with first clears, just like I was helped when I was a noob myself. Unless the person is clearly trolling, I never vote to kick.
    Edited by Latios on October 23, 2018 7:36PM
    The Eon Pokémon.
  • Danksta
    Danksta
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    In situations like these I just get out my trusty backpack, it's great for carrying pugs.
    BawKinTackWarDs PS4/NA

  • ImmortalCX
    ImmortalCX
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    dpencil1 wrote: »
    To each his own. It really depends if the other group members agree with you. When pugging dungeons, I would very often find myself doing 75-80% group dps. It honestly didn't bother me at all because being max level with gold gear and lots of experience, I was perfectly content to carry a group of lowbies through, even offering tips along the way. In really tough content, though, if I couldn't carry them, then sure a discussion may need to happen over how to proceed. I wouldn't do that until the group had wiped several times though.

    The difference here is that you are max level with trial gear, I'm CP500 with normal gear. If I could have carried him, I would.

  • SpacemanSpiff1
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    I'd go as far as we can until we hit a wall. If it's all randoms, i'll call out that we don't have the dps and bow out. If I'm with a couple friends, we'll let the random leave and grab someone else.

  • magictucktuck
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    As healer i usually do %60 percent of the groups damage, its frustrating lately, and i usually always pug as im not close to any guild members. I'm trying to be more social and get a group group of friends though.

    but unless they are also a *** OR its so bad we wont finish in a timely (relative to dungeon) fashion i don't vote kick
    Edited by magictucktuck on October 23, 2018 7:40PM
    PC-NA

    Necromancer

    Flawless Conqueror

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  • Starlock
    Starlock
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    I'm glad I play on console where we don't have these spying tools that allow other players to know this sort of thing to begin with.

    There is a very short list of situations where I initiate a vote to kick:
    • The player has been AFK or offline for 5+ minutes and there's little sign they are going to return.
    • Um... I can't think of another one, actually...

    I suppose that means it isn't even a list. I basically don't vote to kick unless someone is idle and not participating at all.
  • Luigi_Vampa
    Luigi_Vampa
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    Unless it is a vet DLC I can carry the DPS load so I wouldn't kick them.
    PC/EU DC
  • BLIZZchaos
    BLIZZchaos
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    Actually there is no baseline. I mean i wouldnt take anyone under 160 CP obviously but on that dungeon its fairly easy and I can solo it. Most of those bosses are easy.

    Would you rather be in there with a real team where a tank tanks everything, a healer heals, and you and the other dps have parses of 65k ad 40k? Cause you would still be doing 60% of the dps most likely.
  • qbit
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    Happens to me all the time. And my answer is no. I would never vote to kick someone from a normal PUG dungeon. The 65% group DPS just gives me a bit of self-satisfaction. Nothing to bring to anyone else’s attention. I chase meta builds and am satisfied with my DPS at my level. I certainly would never expect the majority of players to do the same. And I’d never want to ruin someone’s experience being a *** about it.

    I troll these forums a lot, but I don’t *** where I eat. I value all players in our game. The game we all love.

    Honestly, I’m afraid to do vet content because of this attitude I have. I don’t want to bring the group down. Only time I’ve ever done a vet dungeon was when @DeadlyRecluse carried me to get my ilambris helm. And I was lucky enough to get all weights in the same run from him and his awesome tank giving me their drops.

    Edit: sorry just saw you’re referring to vet PUGs. Well I don’t have an opinion for reasons already stated. I’d probably stick around for a while to try to complete. I don’t hate the player. I hate the game. If that’s makes sense. ;)
    Edited by qbit on October 23, 2018 7:48PM
  • WrathOfInnos
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    I wouldn’t kick. The other DPS is still contributing more than zero. And if you’re pulling good DPS then completing the content shouldn’t be an issue.
  • goldenflameslinger
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    I usually just carry them. I am in there to get my daily rewards or key or something, so I just want to get it over with.
    PS4 NA DC id: goldenflamesling
  • RANKK7
    RANKK7
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    This thread doesn't make much sense, if you are a decent dps, doing 60%+ damage is absolutely common in dungeon finder.

    You may not pug very often if you are impressed (or scared) by a 65% carry, it's not even an heavy carry by a long shot.

    lll
    "I really don't know who the **** came off with this change. Definitely somebody who does not play the game, that's for sure".
    lll
  • Horowonnoe
    Horowonnoe
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    ImmortalCX wrote: »
    This happened last night. DC2. After we kicked him we were actually doing better because he was not sopping up any heals.

    If I was elite and had trial gear, I probably could have carried him, but I didn't see that as an option.

    So at what level of DPS do you vote kick the other DPS? If I was doing 65%, then that means he was doing 15-20% ?

    Also, I've noticed that late-night is when all the fail-pugs happen. Prime-time, everyone is just trying to complete dailies. My new rule, no pugging after 9pm.

    I never kick a low dps pug unless they are an ***. I never kick them even if i am doing 95% of the DPS (it has actually happened) or if i am doing 60% dps as the healer. If its a really hard DLC dungeon, i just leave after my 15mins is up if they are that bad.
    PC / NA
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  • zaria
    zaria
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    Duvallkiin wrote: »
    If it’s not a DLC dungeon, I would stay. Yes, you could teach him mechanics or situational awareness. Were you using mics? Maybe he was new. But maybe you were rushed for time. Just saying it would take a lot for me to vote to kick. If someone else started the vote I might say yes though.
    Depend on content and your dps, if you do 45 rest of group does 30, healer does between 5 and 10, leaving him with 20-25 who is decent for non dlc vet, has 20 as my limit for DD in vet.

    Replacement is likely to be worse. Was you wiping or other issues? Was it an dlc? Group dps on last boss tend to be below 60 even in my vet dlc, Falcreach was higher because of lots of adds.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • SirAndy
    SirAndy
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    I never bother to check anyone's DPS when i pug random/undaunted vet dungeons.
    I may look at my parse(s) when the dungeon is done, but that's about it.

    I have no problem carrying low CP players, we all were them at some point ...
    shades.gif
  • EvilAutoTech
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    If they don't know the dungeon or the mechanics, then maybe it's OK to try to teach in a vet dungeon. If they don't know their role, kick em to the curb as we used to say.
  • Shantu
    Shantu
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    It's a PUG. No one should be able to kick anyone. If you don't like it, kindly dismiss yourself and start over.
  • Sheezabeast
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    Usually in this situation, I ask them if they could slot an aoe or switch ultimates. If they don’t communicate at all, then a vote ensues.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • rfennell_ESO
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    If it's going to make the vet dungeon very difficult or impossible to complete, kicking is an option.

    If it isn't going to realistically impede your completion, give 'em a ride.
  • Mudcrabber
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    I unchecked "show additional ally effects" in the video settings, and I wonder if that causes some ally attacks to go uncounted in the Combat Metrics group dps total. I'm often doubtful when it says I'm doing high percentages, sometimes exceeding 100%.
  • LonePirate
    LonePirate
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    ImmortalCX wrote: »
    Besides, I'm not sure if I'm good enough to carry someone or explain a proper rotation? Is there a baseline CP for vets where its just not worthwhile?

    Interesting. You excuse your own limitation or weakness while lambasting another player for a perceived limitation or weakness on their part. I think there is a word for that.
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