There's no need to nerf Swift, either.
It's only the stacking of Swift with Expedition that was the problem. These nerfs hurt anyone who used only Swift or only Expedition and didn't stack the two.
Just lower the in-combat speed cap. Easy, clean solution that doesn't require nerfhammering dozens of different things and changing the way things have worked for years.
brandonv516 wrote: »Some sources of Major Expedition have been 4s for the longest time and we have adapted.
(i.e. Blur - Cost 3780 Magicka)
This just brings everyone else in line.
brandonv516 wrote: »Some sources of Major Expedition have been 4s for the longest time and we have adapted.
(i.e. Blur - Cost 3780 Magicka)
This just brings everyone else in line.
brandonv516 wrote: »Some sources of Major Expedition have been 4s for the longest time and we have adapted.
(i.e. Blur - Cost 3780 Magicka)
This just brings everyone else in line.
Joy_Division wrote: »brandonv516 wrote: »Some sources of Major Expedition have been 4s for the longest time and we have adapted.
(i.e. Blur - Cost 3780 Magicka)
This just brings everyone else in line.
Blur's main benefit was Evasion. The only function casting Bird of Prey will grant next patch is 4 seconds expedition
brandonv516 wrote: »Some sources of Major Expedition have been 4s for the longest time and we have adapted.
(i.e. Blur - Cost 3780 Magicka)
This just brings everyone else in line.
So your telling me Bird of Prey needed a nerf to be in line with Blur... In essence that Magden needed a nerfed to be in line with Magblade... umm ok... Is Magden gonna be getting spammable invisibility, a gap closer, ranged roots, ranged snares, unique untyped speed buffs, and a location recall ability now to make up for its lack of mobility... I think zos should undo the change to Bird of Prey as all classes play differently and the ability to maintain expedition as a mag class is what makes Magden unique and fun to play
There seems to be a pattern of buffing stuff so they have an excuse to Nerf it. Nobody was complaining about movement speed until swift was introduced. A better way to approach the problem would be to cap movement speed. So that people could use major expedition OR swift and not stack both.
The nerf to forward momentum is much more concerning. If you ask me its snare spam that needs to be looked at, so that people without momentum can engage in combat without being perma slowed.
There's no need to nerf Swift, either.
It's only the stacking of Swift with Expedition that was the problem. These nerfs hurt anyone who used only Swift or only Expedition and didn't stack the two.
Just lower the in-combat speed cap. Easy, clean solution that doesn't require nerfhammering dozens of different things and changing the way things have worked for years.
Illuvatarr wrote: »Cap movement speed increase at 30 percent. Doesn’t matter how you get there, that’s the hard cap. Simple fix.
Ariades_swe wrote: »Illuvatarr wrote: »Cap movement speed increase at 30 percent. Doesn’t matter how you get there, that’s the hard cap. Simple fix.
This guy gets it.
Its fair to all classes that way.
Ariades_swe wrote: »Illuvatarr wrote: »Cap movement speed increase at 30 percent. Doesn’t matter how you get there, that’s the hard cap. Simple fix.
This guy gets it.
Its fair to all classes that way.
Make it 40%-50%. 30% is an indirect nerf to stam sorcs. 40% is still technically an indirect nerf to stam sorcs, but that depends on Swift trait values. 46% is probably ideal since stam sorcs could still benefit from Swift.
sprint and running needs seperate speed caps. 40-50% running speed cap and since sprint adds 40% to speed, maybe 70% speed cap with sprint.
brandonv516 wrote: »brandonv516 wrote: »Some sources of Major Expedition have been 4s for the longest time and we have adapted.
(i.e. Blur - Cost 3780 Magicka)
This just brings everyone else in line.
So your telling me Bird of Prey needed a nerf to be in line with Blur... In essence that Magden needed a nerfed to be in line with Magblade... umm ok... Is Magden gonna be getting spammable invisibility, a gap closer, ranged roots, ranged snares, unique untyped speed buffs, and a location recall ability now to make up for its lack of mobility... I think zos should undo the change to Bird of Prey as all classes play differently and the ability to maintain expedition as a mag class is what makes Magden unique and fun to play
It doesn't make them unique. I would say Magplars are unique in that they are a magic class without a source to maintain Major Expedition. That's unique, in a bad way though.
Swift was a bit too strong and needed tuning. Major Expedition did not.
Real issue that doesn't get handled, of course, is the atrocious targetting system in this game. Even briefly mentioned in patch notes.
In other words, this is another band-aid fix. Or, more like an amputation of the leg to cure the toe pain.
The cause of the current speedpocalypse is swift, not major expedition. There was never an issue of people moving too fast before swift was introduced in summerset.
So the solution is simple: nerf swift and be done with that. There's no need to nerf major exp all across the board, like why does chains, quick cloak and bird of prey need a nerf again? 3.2k magicka for a 4s speed buff, seriously?