Maintenance for the week of April 22:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – April 22, 4:00AM EDT (08:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
50% of max health rather than 40%
While I like that ZOS reconsidered the shield changes I though the number 40 was just a very weird one too see. For simplicity's sake (much like with battle spirit) I highly suggest making it so shields do not exceed 50% of max health rather than 40%
I ask this in part because of the stupid 1-shot mechanics that plague the game. Most the the game's content was made and adjusted while taking the old damage shield system into account Now that they have been changed I feel as if a lot of 1-shot mechanics need to be changed as well.
50% makes things easy to think about and theorize about. 40% doesn't make it difficult per-say but does make it a tad more complex.
@ZOS_RobGarrett
Edited by NyassaV on September 28, 2018 1:51AM
Flawless Conqueror ~ Grand Overlord
She/Her ~ PC/NA | I record things for fun and for info