BaylorCorvette wrote: »I can believe they continued to screw magwardens since they did it to magplar and mdk for years... but I can't believe they buffed stamdens in pvp.
Actually yes I can. *heavy sigh*
It's pretty funny TBH. When I read all of the class changes and then read Warden changes and what effect it was going to have on Stam Warden specifically I just laughed. I assumed they were going to adjust how good Stam Warden was. I mean they did, they just adjusted one of the best classes to be better and not on par with the other Stam classes.
For PvE? Living Trellis is better than anything on the resto staff skill line. It's so good I run it instead of a damage shield in VMA and still get Flawless.So for a Magden what is going to be a cheap self heal without a restro staff?
Joy_Division wrote: »I only play a stam warden really so I'd like some feedback on Polar Wind.
A lot of people are stating something I totally agree with: Removing the Ice damage from Arctic Blast is not a good idea (also I dont think having to target something to use a heal is a good idea).
Would Wardens be upset if Polar Wind got the stun and lost the "heal other player" trait? That is leave the Arctic Blast alone (would you be totally fine with this as it is on Live) and put the change ZoS wants onto Polar Wind?
cpuScientist wrote: »PLEASE REVERT ARTIC BLAST. Make the heal 2 people thing constant and put the stun on that PLEASE
This was the most interesting ability in the game ZOS. PLEASE change this back. Allowed for very niche but fun useful builds in PvP and allowed a tank to contribute a little damage in PvE, But more importantly it was ICE damage. That would proc chilled. Now there is less abilities to use that can cause chilled. WHICH IS A WARDEN STAPLE IT IS A PASSIVE!
I really think the Arctic Blast change has to have some sort of damage.
It cant just be a stun and tbh the heal should be removed from it.
Want a heal? Use Green Balance line.
Frost magic is incredible in the Elder Scrolls series, please lets bring it up in ESO
Joy_Division wrote: »I only play a stam warden really so I'd like some feedback on Polar Wind.
A lot of people are stating something I totally agree with: Removing the Ice damage from Arctic Blast is not a good idea (also I dont think having to target something to use a heal is a good idea).
Would Wardens be upset if Polar Wind got the stun and lost the "heal other player" trait? That is leave the Arctic Blast alone (would you be totally fine with this as it is on Live) and put the change ZoS wants onto Polar Wind?
Joy_Division wrote: »I only play a stam warden really so I'd like some feedback on Polar Wind.
A lot of people are stating something I totally agree with: Removing the Ice damage from Arctic Blast is not a good idea (also I dont think having to target something to use a heal is a good idea).
Would Wardens be upset if Polar Wind got the stun and lost the "heal other player" trait? That is leave the Arctic Blast alone (would you be totally fine with this as it is on Live) and put the change ZoS wants onto Polar Wind?
Joy_Division wrote: »I only play a stam warden really so I'd like some feedback on Polar Wind.
A lot of people are stating something I totally agree with: Removing the Ice damage from Arctic Blast is not a good idea (also I dont think having to target something to use a heal is a good idea).
Would Wardens be upset if Polar Wind got the stun and lost the "heal other player" trait? That is leave the Arctic Blast alone (would you be totally fine with this as it is on Live) and put the change ZoS wants onto Polar Wind?
I consider polar wind superior morph for warden-tank and I`d rather see it stay as it is. Being able to heal allies is very nice and helpful. I also agree that arctic blast should keep its damage-part. Just make 2 very different morphs: Arctic blast with stun and good amount of ice-damage but remove healing from it, then polar wind as heal for self and ally. Choice between stun&dmg or healing.
Warden tanks already have Gripping Shards for AOE minor maim though.
ESO_Nightingale wrote: »Joy_Division wrote: »I only play a stam warden really so I'd like some feedback on Polar Wind.
A lot of people are stating something I totally agree with: Removing the Ice damage from Arctic Blast is not a good idea (also I dont think having to target something to use a heal is a good idea).
Would Wardens be upset if Polar Wind got the stun and lost the "heal other player" trait? That is leave the Arctic Blast alone (would you be totally fine with this as it is on Live) and put the change ZoS wants onto Polar Wind?
I consider polar wind superior morph for warden-tank and I`d rather see it stay as it is. Being able to heal allies is very nice and helpful. I also agree that arctic blast should keep its damage-part. Just make 2 very different morphs: Arctic blast with stun and good amount of ice-damage but remove healing from it, then polar wind as heal for self and ally. Choice between stun&dmg or healing.
This is what those of us on the warden discord have been saying however tanks did use arctic blast for the minor maim so old blast should be put on base.
ESO_Nightingale wrote: »Joy_Division wrote: »I only play a stam warden really so I'd like some feedback on Polar Wind.
A lot of people are stating something I totally agree with: Removing the Ice damage from Arctic Blast is not a good idea (also I dont think having to target something to use a heal is a good idea).
Would Wardens be upset if Polar Wind got the stun and lost the "heal other player" trait? That is leave the Arctic Blast alone (would you be totally fine with this as it is on Live) and put the change ZoS wants onto Polar Wind?
I consider polar wind superior morph for warden-tank and I`d rather see it stay as it is. Being able to heal allies is very nice and helpful. I also agree that arctic blast should keep its damage-part. Just make 2 very different morphs: Arctic blast with stun and good amount of ice-damage but remove healing from it, then polar wind as heal for self and ally. Choice between stun&dmg or healing.
This is what those of us on the warden discord have been saying however tanks did use arctic blast for the minor maim so old blast should be put on base.
Polar Wind = Health Scaling Ability with Self and Ally heal and a small ice aoe dot to utilize the glacial presence passive
Arctic Blast = Mag Scaling Ability with a respectable single target ice dot and a ranged stun with no heal... it is absolutely essential that this damage scale off max mag and spell damage and not health as the lack of good damaging abilities especially good ice damaging abilities is a major pain point of Magden mains everywhere
hedna123b14_ESO wrote: »Tested all classes for mag and stam on the pts. Magdens are by far the lowest damage dealers. Sustain buffs are great, but magden hits like a wet noodle...
Arctic Blast...they took away one of my Ice Mage's damage skills?
Do they even realize how hard it is to be a viable Frost damage MagWarden? Do they want me to be kicked from dungeons?
SilverIce58 wrote: »Fethcher Flies - Growing Swarm is the morph nobody uses. Convert it into stamina, poison morph. This will improve stamina aoe capabilities and make the warden more interesting.
Not nobody, I use Growing Swarm. Like i said earlier, its great against trash mobs. Maybe I'd be for making it a stamina ability, but only if it has a lost cost. What it already does + poison sounds pretty nice actually.
Scorch + winter's revenge will do the job a lot faster than throwing this dot around.
hedna123b14_ESO wrote: »Tested all classes for mag and stam on the pts. Magdens are by far the lowest damage dealers. Sustain buffs are great, but magden hits like a wet noodle...
Damn, that sucks.
I think increasing our DoTs would go a long way to helping that (Templars Blazing Spear and DK Eruption got a 70%+ increase).
So increase the damage of Winters Revenge and Swarm (then also make Fetcher Infection scale in damage per second over the duration not every second cast)
hedna123b14_ESO wrote: »Tested all classes for mag and stam on the pts. Magdens are by far the lowest damage dealers. Sustain buffs are great, but magden hits like a wet noodle...
Damn, that sucks.
I think increasing our DoTs would go a long way to helping that (Templars Blazing Spear and DK Eruption got a 70%+ increase).
So increase the damage of Winters Revenge and Swarm (then also make Fetcher Infection scale in damage per second over the duration not every second cast)