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SORCS: Take a Deep Breath

  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    There's gonna be so many fake sorcs that main other classes up in here saying "As a sorc, this change is for the best"

    Miss me with that.
    Edited by Yolokin_Swagonborn on September 18, 2018 12:07AM
  • FrancisCrawford
    FrancisCrawford
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    Skoomah wrote: »
    Sorcs still have incredible time delayed high damage. Sorcs still have incredible mobility with streak and control with runes and mines. The changes to overload allow for all sorts of new and interesting playstyles.

    Yes. You can still use shields for mitigation. You just need to pick your spots. You won’t be able to shield stack at will AND apply massive damage at the same time. You either pick to be on offensive rotation OR defensive rotation.

    Sorcs are still strong and very good in pvp AND pve. Take a deep breath.

    Well, they just got nerfed pretty badly in PvE; whatever they do to boost survival without useful shields will be very costly in terms of other effectiveness.
  • krathos
    krathos
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    Hey look at the bright side...

    You can now reorder your character screen so you can put all your sorc toons at the bottom where you can forget about them.
    Flapjack Palmdale
    <ANIMOSITY>

    Grand Overlord - Magicka Dragonknight
  • GrigorijMalahevich
    GrigorijMalahevich
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    hahaha, this is what happens when you leave people with iq lower than their age in magsorc discord :smiley:

    I don't know if anyone will bother playing magosrc now, but changing race to lizard, getting your hp to 28-30k should still be playable without ward or just re-roll stamplar, seriously...

    On a serious note - I had to check if it was 1st of April... Most clueless changes in ESO history.

    P.S. happy that I cancelled my eso+ and deleted ESO, have fun!
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • antihero727
    antihero727
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    Skoomah wrote: »
    These comments are not accurate. Mag Sorcs are incredibly powerful on both PvP and PVE. Their kit is one of the most complete out of all the classes. Good options for range dps, aoe dps, single target dps, mitigation and tankiness in the form of shields and control with runes and mines, Mobility in the form of streak. Sorcs complete VMA with one skill bar all the time. They are arguably the best class to solo with in PvP. Incredibly powerful.

    Can I have some of that blue skooma your smoking?
    Veldrn-AD Magica Sorc
    Bizarro Veldrn-AD Stam Sorc
    Antiherro-AD Stam DK
    Antihero-AD Magplar
    Aww Crit-AD Magblade
    AD Since PC beta
    On A lag free vacation
    for the near and far future
  • OrdoHermetica
    OrdoHermetica
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    I wish threads would stop hyper-focusing on sorcs. This affects literally every magicka build that uses light armor, not just sorcs. Not even mainly sorcs.
  • Priyasekarssk
    Priyasekarssk
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    Skoomah wrote: »
    It’s not honest to ignore the fact that sorcs are still strong in many other aspects of the game. If you choose to go 100% offensive, you shouldn’t be allowed to tank up at the same time. When a stamina character has to run up to an enemy and take all kinds of damage along the way, there has to be a offset to that when a mag character can unload all sorts of damage from far away.

    No one is telling anything because of TOS. Just put whatever garbage you want. No one cares.
  • fullheartcontainer
    fullheartcontainer
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    Drummerx04 wrote: »
    Great, so a NB hits me from stealth taking out over half my health and I can't even shield up to defend myself. I really hate that the forums are moderated. Your idiocy is astounding.

    tries to feel bad but I'm not a sorc so I could never do that anyways so welcome to the real world
  • fullheartcontainer
    fullheartcontainer
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    There's gonna be so many fake sorcs that main other classes up in here saying "As a sorc, this change is for the best"

    Miss me with that.

    Lmao at literally "No True Scotsmanning" and saying anyone who agrees isn't a sorc
  • acw37162
    acw37162
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    Considering Alcast just beat veteran Black Rose Prison in the first day on test with a mag sorc and he forgot his food buff for the last half of the last fight. I’m thinking there might be a rather large overreaction contention in the forums echo chamber.

    And I have a mag sorc and I didn’t unsubscribe over this round of patch notes.

    The crown crates, home prices, and revenue streaming motifs set up to be a ridiculous grind only a small portion of the game can even complete, yeah they are getting closer there.
  • leepalmer95
    leepalmer95
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    acw37162 wrote: »
    Considering Alcast just beat veteran Black Rose Prison in the first day on test with a mag sorc and he forgot his food buff for the last half of the last fight. I’m thinking there might be a rather large overreaction contention in the forums echo chamber.

    And I have a mag sorc and I didn’t unsubscribe over this round of patch notes.

    The crown crates, home prices, and revenue streaming motifs set up to be a ridiculous grind only a small portion of the game can even complete, yeah they are getting closer there.

    Alcast is one of the best pve players in the game.

    Also arena types aren't particularly hard, vet trials are much harder.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • CaliMade
    CaliMade
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    lmao at all the people who know they wont be able to adapt.

    sorcs will be fine ya’ll just need to learn how to adapt to big changes.

    im running sorc all next patch, bet on it

    (dont forget healing ward is still instant cast)
    XB1 GT- Cali Made


    Praetorian Stam DK Redguard

    Brigadier Stam/magblade (whatever i feel like running) Redguard

    Major Mag DK Dark Elf

    lieutenant Mag/stamplar (whatever i feel like running) Redguard
  • JarlUlfric
    JarlUlfric
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    Skoomah wrote: »
    Sorcs still have incredible time delayed high damage. Sorcs still have incredible mobility with streak and control with runes and mines. The changes to overload allow for all sorts of new and interesting playstyles.

    Yes. You can still use shields for mitigation. You just need to pick your spots. You won’t be able to shield stack at will AND apply massive damage at the same time. You either pick to be on offensive rotation OR defensive rotation.

    Sorcs are still strong and very good in pvp AND pve. Take a deep breath.

    You really need to take a deep breath and realize everything that you said there is false. I agree with @Drummerx04 that it's a shame that the forums are moderated so heavily, cause I'd have some choice words for non-sorcs.
    True High King
    Member since August 2013.
    Eastmarch Trade Company | Washed Up Raiders | Order of the Bear (RIP 4.17.2015 - 5.31.2019)
    EP | Björn Járnsída | Dragonknight Tank
    EP | First-Rank Ansei | Stamina Nightblade
    EP | Advancing Yokeda | Stamina Sorceror
    EP | Immortal Yokeda | Stamina Necromancer
    EP | Resilient Yokeda | Stamina Dragonknight
    EP | Talvos Sari | Magicka Sorcerer
  • Qbiken
    Qbiken
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    hhbm341s3mvf.png
  • Septimus_Magna
    Septimus_Magna
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    CaliMade wrote: »
    lmao at all the people who know they wont be able to adapt.

    sorcs will be fine ya’ll just need to learn how to adapt to big changes.

    im running sorc all next patch, bet on it

    (dont forget healing ward is still instant cast)

    Dont forget that your healing ward will be gone after one crit :wink:
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • PureEnvelope35
    PureEnvelope35
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    "Take a deep breath" I think that skill is gonna make sorc lives a living hell
    Fashion is the true endgame.PC EU
  • ExcaliburESO
    ExcaliburESO
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    You sorcs are forgetting not only u got nerfed every medium armor stamina got huge nerf magblades got nerfed too cuz of shield change (magblade nerfed even harder than u) what does this mean? We were waiting very long time to bring sorcs down to earth finnaly it happened what i can recomend is: If u go to you tube type in the search box Begginer´s Guide: How to play Elder Scrolls Online type has come for you to be like everybody else.
  • Feanor
    Feanor
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    CaliMade wrote: »
    lmao at all the people who know they wont be able to adapt.

    sorcs will be fine ya’ll just need to learn how to adapt to big changes.

    im running sorc all next patch, bet on it

    (dont forget healing ward is still instant cast)

    Yeah sure.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Gythral
    Gythral
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    it's fine as long as you only want to RP, trade or craft, if you want to play the game it's is broken beyond belief
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • NeroBad
    NeroBad
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    Skoomah wrote: »
    It’s not honest to ignore the fact that sorcs are still strong in many other aspects of the game. If you choose to go 100% offensive, you shouldn’t be allowed to tank up at the same time. When a stamina character has to run up to an enemy and take all kinds of damage along the way, there has to be a offset to that when a mag character can unload all sorts of damage from far away.

    Funny though that DKs and NBs can go 50-50% offensive and defensive, and still beat in offensive aspect a 100% offensive Sorc.
    Edited by NeroBad on September 18, 2018 9:19AM
  • d3adpain
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    yeah "mobility with streak" but you know its cost a lot and now dark deal is useless which can gap closed
    or one stam build run to you while with 1 heavy attack he can get all the stamina he needs to fight
    "Sorcs are still strong and very good in pvp AND pve"
    lol pvp ? already one mediocre stam dk plar nb can put so much pressure
    you will have to stay on defence and there's no way go offence appart from streaking and trying to reset the fight
    and pve ? well for the last patch i didn't saw ONE mag sorc at END GAME pve level in my guild or others
    and now its finally dead and became bank slot
  • Trout1996
    Trout1996
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    Skoomah wrote: »
    Sorcs still have incredible time delayed high damage. Sorcs still have incredible mobility with streak and control with runes and mines. The changes to overload allow for all sorts of new and interesting playstyles.

    Yes. You can still use shields for mitigation. You just need to pick your spots. You won’t be able to shield stack at will AND apply massive damage at the same time. You either pick to be on offensive rotation OR defensive rotation.

    Sorcs are still strong and very good in pvp AND pve. Take a deep breath.

    They're killing off diversity in mechanics with these changes. I play solo open world on all classes and all specs and sorcs have never given me a fit. Their burst is so telegraphed and now that cage is dodgeable, they are very easy to counter. They should buff cage and let it deal its damage now and forget all of these changes. The only shield that is a bit strong was untouched and that's Healing Ward. How hard is "Sorc casts shields, I apply DoTs, Sorc applied curse to me, I apply vigor and CC immunity potion if available, Sorc applies Endless Fury to me, I then follow with a roll dodge as the sorc's clench/ cage misses me and usually the C-frag will too. Come up with a CC of my own and the sorc's now helpless as his shields just dropped. I burn my ultimate or spammable and the sorc is either left dead or spamming healing ward on the defense which is destroying his magicka pool. He'll soon crack or have to reset the fight with a streak to break distance from me. I re-apply DoTs as he once again attempts his burst rotation on me, I follow up with my above plan and his depleted resource pool can't hold as he dies button mashing healing ward." Shields are extremely expensive and scale terribly with numbers but are stronger 1v1 whereas dodge chance (RiP) and LoS scale extremely well with numbers. Resistances are in the middle ground being a reliable mean of defense. Shields bring dynamic game-play and a unique defense mechanism to the game at the cost of a large amount of resources. Also most sorcs are bad at re-applying their shields and are able to be slain much easier than I stated. Welcome to the Tank meta.
    Leader of Grail Knights Solo and Small PvP Guild
    Stamplar: Karl Franz of the Empire | MagPlar: Leoncoeur the Lionhearted
    MagDk: Witch King Malekith | StamDk: Archaon
    MagSorc: G W Kush | StamSorc: Fully-Torqued Orc
    StamNb: Trout | MagBlade: The Red Duke
    StamDen: Jerome James | MagDen: Dips-the-Copenhagen
    YT https://www.youtube.com/channel/UCumzaR-HESaBhPPtBbB1gzw
  • Trout1996
    Trout1996
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    If they want to make a change to shield mechanics, they should change the way DoTs are mitigated upon shields. What I mean is that if lets say Burning Embers is applied to the sorc when his shield is down, it should burn his health. Let shields remain at 0 resistance and be immune to critical strikes because by dropping said mechanics would create a surge of high crit and pen builds (Nightblades come to mind, but can be done on any class with ease) that are held in check by literally one spec out of ten.
    Leader of Grail Knights Solo and Small PvP Guild
    Stamplar: Karl Franz of the Empire | MagPlar: Leoncoeur the Lionhearted
    MagDk: Witch King Malekith | StamDk: Archaon
    MagSorc: G W Kush | StamSorc: Fully-Torqued Orc
    StamNb: Trout | MagBlade: The Red Duke
    StamDen: Jerome James | MagDen: Dips-the-Copenhagen
    YT https://www.youtube.com/channel/UCumzaR-HESaBhPPtBbB1gzw
  • Mayrael
    Mayrael
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    Skoomah wrote: »
    It’s not honest to ignore the fact that sorcs are still strong in many other aspects of the game. If you choose to go 100% offensive, you shouldn’t be allowed to tank up at the same time. When a stamina character has to run up to an enemy and take all kinds of damage along the way, there has to be a offset to that when a mag character can unload all sorts of damage from far away.

    Lol... You know you can tank up 10x more damage with just one roll dodge. You can dodge 10 assassin's will using just one roll dodge. You're staying defensive and offensive at the same time! O_o blasphemy! Go play your stamblade :)
    "We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available."
    — They always claim they’re “investigating” the causes, but in reality they’re just waiting until the PC EU players go to bed. Once that happens, you can suddenly log in again and they happily mark the issue as Fixed.
  • Ipslor
    Ipslor
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    Mayrael wrote: »
    Skoomah wrote: »
    It’s not honest to ignore the fact that sorcs are still strong in many other aspects of the game. If you choose to go 100% offensive, you shouldn’t be allowed to tank up at the same time. When a stamina character has to run up to an enemy and take all kinds of damage along the way, there has to be a offset to that when a mag character can unload all sorts of damage from far away.

    Lol... You know you can tank up 10x more damage with just one roll dodge. You can dodge 10 assassin's will using just one roll dodge. You're staying defensive and offensive at the same time! O_o blasphemy! Go play your stamblade :)

    Clearly dodge need serious rework. Just think - you can completely avoid most damage! That is unacceptable. Rolldodge should have cast time. One must plan their defences!
  • Drummerx04
    Drummerx04
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    Ipslor wrote: »
    Mayrael wrote: »
    Skoomah wrote: »
    It’s not honest to ignore the fact that sorcs are still strong in many other aspects of the game. If you choose to go 100% offensive, you shouldn’t be allowed to tank up at the same time. When a stamina character has to run up to an enemy and take all kinds of damage along the way, there has to be a offset to that when a mag character can unload all sorts of damage from far away.

    Lol... You know you can tank up 10x more damage with just one roll dodge. You can dodge 10 assassin's will using just one roll dodge. You're staying defensive and offensive at the same time! O_o blasphemy! Go play your stamblade :)

    Clearly dodge need serious rework. Just think - you can completely avoid most damage! That is unacceptable. Rolldodge should have cast time. One must plan their defences!

    And did you know, heals can also restore your health INSTANTLY and allow you to remain on the offensive and defensive. And my god, heals scale with your offensive stats!!! Obviously all healing skills should come with a 1 second cast time so you have to plan when to heal yourself.
    PC/NA - Nightfighters, Raid Leader and Officer
    Lilith Arujo - DC sorc tank/dps/healer - Dro-m'Athra Destroyer, Gryphon Heart, Grand Warlord
    Lilith Tortorici - DC templar trials healer

    Notable Completions:
    vAS (72k), vMoL HM (160k), vAA HM (135k), vHRC HM, vSO HM (141k), vHoF HM (168k), vCR+3(129k), vDSA 45k, vMA 591k

    Original Addons:
    Lilith's Group Manager
    Lilith's Lazy Hacks - Auto Recharge/Repair
    Bot Scanner 2000
    Lilith's Command History
    Maintained Addons:
    Kill Counter
  • Micah_Bayer
    Micah_Bayer
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    Skoomah wrote: »
    These comments are not accurate. Mag Sorcs are incredibly powerful on both PvP and PVE. Their kit is one of the most complete out of all the classes. Good options for range dps, aoe dps, single target dps, mitigation and tankiness in the form of shields and control with runes and mines, Mobility in the form of streak. Sorcs complete VMA with one skill bar all the time. They are arguably the best class to solo with in PvP. Incredibly powerful.

    You know you're wrong when you have no agrees or awesomes
  • CaliMade
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    CaliMade wrote: »
    lmao at all the people who know they wont be able to adapt.

    sorcs will be fine ya’ll just need to learn how to adapt to big changes.

    im running sorc all next patch, bet on it

    (dont forget healing ward is still instant cast)

    Dont forget that your healing ward will be gone after one crit :wink:


    Naw man

    defending back bar+ 35 points into light armor focus+lightning form+ 3k crit resist+Bloodspawn= 4k crit suprise attacks on my 12-15k healing ward that so happens to buff my rapid regen and power surge by 30%.

    Adapt. I know some of you are good enough. this aint a nerf, just a slight rework. spec for crit resist and resistance and you will be fine
    XB1 GT- Cali Made


    Praetorian Stam DK Redguard

    Brigadier Stam/magblade (whatever i feel like running) Redguard

    Major Mag DK Dark Elf

    lieutenant Mag/stamplar (whatever i feel like running) Redguard
  • Skoomah
    Skoomah
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    Developer Comment:
    Spoiler
    Damage shields are very powerful because they can be used to instantly reduce incoming damage, and allow the user to stack offensive stats while also being very difficult to kill. Adding a cast time and increasing the duration makes this an ability to use proactively before damage happens, or at opportune times during combat.

    Sounds like a well thought out explanation for the change.
    Edited by Skoomah on September 18, 2018 12:35PM
  • leepalmer95
    leepalmer95
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    Skoomah wrote: »
    Developer Comment:
    Spoiler
    Damage shields are very powerful because they can be used to instantly reduce incoming damage, and allow the user to stack offensive stats while also being very difficult to kill. Adding a cast time and increasing the duration makes this an ability to use proactively before damage happens, or at opportune times during combat.

    Sounds like a well thought out explanation for the change.

    Not at all.

    Everyone stacks defensive stats while increasing offence because heals scale with dmg.

    Whats the difference between a mag sorc shielding at 20% hp and a magplar holding block at 20% and healing 12k?
    The mag sorc still gets bonus dmg from executes and spends much more magicka recovering.

    It's a stupid change by a clueless combat team.
    Edited by leepalmer95 on September 18, 2018 12:45PM
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
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