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How to counter DKs

  • kaiage
    kaiage
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    you call your guild and mug that b*tch.
    an anonymous EP nightblade and Templar...
    also; a warden and nightblade of the aldmeri flavour.

    "there's a dragon with matches, that's loose on the town..."
    "it's no easy road, this struggle and strife... we find ourselves, in the show of life" - tab @ the tab
    If you've been fallen by my steel or blade - sorry there's no tomorrow for yeh!
    Kidding;) don't take it so bad, I've been doing this a long time
  • Moonsorrow
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    fred4 wrote: »
    coppersly wrote: »
    2.) L2P around their one skill. I don't want to completely change my bars just to deal with one class but apparently that's the accepted norm
    Well, there's a bit of a conundrum. You don't say you can't adapt, but you don't want to. What are we to make of this? You want everything easy? Sounds a bit lazy to me. It also seems like hyperbole, since you really only need to find a replacement for Frags, and maybe Flame Reach, if you're using that.

    Seriously, though, what you are up against is rock, paper, scissors. Certain class / build matchups will typically only go one way, whether that is tilted in one players favour, or whether it's always a likely draw. This is a general flaw with the game, if you want to call it that. It comes, partly, from ZOS piling patch after patch on top of each other. It's not unique to your class or your build. If I was cynical, I'd say ZOS engineered it that way to keep people on the build-making merry-go-round, but the reality is probably more haphazard than that.

    What gets me about this thread is that this example is by far NOT the most egregious of this happening. In fact, ZOS made an effort to nerf wings specifically to help sorcs, who are the primary users of Force Shock. The class that's truly screwed against flappy DKs is ranged magblade. At least I take it you are able to survive or streak away? I ask again, what more do you want? Targets that are not worth engaging ARE a valid part of the game, be they outright tanks, healers, or your nemesis build.

    There are just so much worse things to complain about. If, for example, you complained about Shield Breaker + Infused Oblivion enchant + (maybe) Torug's Pact, I could understand that. I did the math on that. The damage is so high, it is not possible to outheal over time. You need a burst heal that's not Healing Ward. Again, if you get marked as an NB, you are screwed worse than a sorc. Your escape mechanic is broken, unless you had a shade up, whereas a sorc can always streak away.

    I don't play sorc. I play magblade. Like you, I wanted a build that wasn't limited to fighting only certain classes. I eventually settled on a resto / 2H build with Forward Momentum and mixed ranged + melee capabilities. I really did have to change my build totally. Is it the best duelling build? Nope. But it's versatile. It's a total compromise. As a sorc you have an excellent ranged CC and tons of non-reflectable ranged abilities. You don't even have the problems that magblades are having. Perhaps that's just as well, since sorcs tend to be so married to the destro staff, but look, that actually shows some consideration given to sorcs, by ZOS.

    @fred4 Your answers to OP are so well-written and correct that its pure pleasure to read them. <3 I hope the OP values them and uses the tips and tricks from them. Attitude to adapt is what makes a good player. :)

    to OP: remember, that same DK that flaps Wings and is trouble for you gets nothing from those Wings against a bleedblade or stamsorc or bleed/dotplar that can all be a very much counter setups against that DK. DK defense is about block and Wings. Dots and bleed in effect do not care about block, do not care about Wings. So DK has to live with that (die) or adjust setup (lower damage even more and put more hp regen or healing as an example). Every class has their ups and downs and the compromises that gotta make.

    Edited by Moonsorrow on September 11, 2018 8:55AM
  • agrr70
    agrr70
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    Bombard
    Smell my Cheese,
    Bowtard,feed me your tears
    PC EU Vivec
  • pieratsos
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    coppersly wrote: »
    Did I miss what class you are?

    I forgot to add it in and could not find an edit button. I'm playing magsorc but really this problem is on any class that isn't melee focused.
    Solariken wrote: »
    You either have to use a build without projectiles or just run away from good Dk players. Wings are a complete hard counter 1v1 to many builds and a soft counter to vampires. It sucks but we just play the hand we're dealt.

    I figured this was the answer. It seems they were built soley for PvP anti-range/mage. Feels like the go to class if you want to be a king in PvP without trying :/

    So let me get this straight: DKs have the ability to reflect your projectiles (not beams, ultimates, not haunting curse, not rune cage, not even your execute.. or your secondary execute) and you think they're gods in PVP?

    So you want to be able to pew-pew from a distance without any repercussions or counterplay?

    Also, to answer your question: the easies way to rend an mDK useless is to pop him with a negate. Then, he won't be able to use wings or ANY of his magic abilities. Negate also happens to be the one ability in the game that completely moots every other ground-based ultimate. Our Standard? Gone. Nova? Gone. Hell, a DK can't even use Ferocious Leap or Chains or Accelerate to get out of it.

    ...so you're just complaining that your specific playstyle is bad and that you don't want to L2P.

    You don't need leap or chains to get out of negate. You can just simply walk out of it.
    No sorc is using negate to counter a Dk and if you have trouble with a sorc negate in a 1v1 then it's not the Op that needs to l2p.
  • pieratsos
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    coppersly wrote: »
    Yall this was a legit thread about dealing with DKs as a projectile mage. All I got from this thread was
    1.) Terrible community. Faster to insult than to help by miles
    2.) L2P around their one skill. I don't want to completely change my bars just to deal with one class but apparently that's the accepted norm

    The biggest counters against DKs are bleeds and defiles. As a mag sorc u don't really have access to those. Sorcs lack pressure and you will find it hard to fight tanky opponents in general. If you don't want to change ur entire playstyle and use pets then ur best bet is using atro to fight them. He can do a lot of dmg(cp campaigns) and put some good pressure that you can complement with ur burst. But even then u are still relying on ur opponents to underestimate ur atro and stay in range and make mistakes in general. It's not really gonna happen against competent players. Not being able to kill certain classes doesn't mean it's bad or good. It's just that classes have certain advantages and weaknesses as it should be.

    Alternatively you can just ignore all these crap about advantages weaknesses or whatever and go full cheese mode. Slap on 3 procs and enjoy the hate.
  • D0PAMINE
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    @FloppyTouch @NBrookus also, ultimate cost increase poisons for StamDK. If I cant sustain, I rely on ultimate. If my ultimate fails to be ready when I need it, I can easily die.
  • Priyasekarssk
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    Tirps wrote: »
    Yes, my poor ranged magicka nightblade would also like to know how to kill DKs, at least you can spam crushing, rune and curse on sorc :D
    D0PAMINE wrote: »
    @FloppyTouch @NBrookus also, ultimate cost increase poisons for StamDK. If I cant sustain, I rely on ultimate. If my ultimate fails to be ready when I need it, I can easily die.

    Nope. Lizard DK is immune. Nothing can be done on proper well defined Dk builds. As soon as you see a good DK , magicka builds go in opposite direction. Thats your best bet. Dont bother fighting a good DK.
    Edited by Priyasekarssk on September 11, 2018 1:58PM
  • Savos_Saren
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    Tirps wrote: »
    Yes, my poor ranged magicka nightblade would also like to know how to kill DKs, at least you can spam crushing, rune and curse on sorc :D
    D0PAMINE wrote: »
    @FloppyTouch @NBrookus also, ultimate cost increase poisons for StamDK. If I cant sustain, I rely on ultimate. If my ultimate fails to be ready when I need it, I can easily die.

    Nope. Lizard DK is immune. Nothing can be done on proper well defined Dk builds. As soon as you see a good DK , magicka builds go in opposite direction. Thats your best bet. Dont bother fighting a good DK.

    Wait- what? Are you saying that Argonians are completely immune to all weapon poisons in the game?
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • ak_pvp
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    Tirps wrote: »
    Yes, my poor ranged magicka nightblade would also like to know how to kill DKs, at least you can spam crushing, rune and curse on sorc :D
    D0PAMINE wrote: »
    @FloppyTouch @NBrookus also, ultimate cost increase poisons for StamDK. If I cant sustain, I rely on ultimate. If my ultimate fails to be ready when I need it, I can easily die.

    Nope. Lizard DK is immune. Nothing can be done on proper well defined Dk builds. As soon as you see a good DK , magicka builds go in opposite direction. Thats your best bet. Dont bother fighting a good DK.

    No, I already told you, silly billy. Lizards are not immune to cost poisons. If you still think so, come back once you have L2P.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Tan9oSuccka
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    Moonsorrow wrote: »
    Koensol wrote: »
    Wings is just extremely broken against any projectile based build in a 1v1 or in small scale battles like BG's. Ranged magblade has it the worst, followed by magsorc. I find it really bad design when as a magblade the only thing I can do against a magdk of similar skill level, is to run away. There is no class in the game that is as hard countered by 1 single skill. You can try removing wing stacks with resto light attacks, but it is pointless, because they will just reapply it the moment you switch to front bar. You have zero chance of applying any counter pressure, which ends up with you just realizing it is better to just leave. Magdk's start suffering more in the open world, where they are not as mobile as other classes and get easily caught by zergs. In 1v1 and BG they are pure cheese though.

    So if there was not that "hard counter" against a ranged magblade then why all would not play a ranged magblade? Why people always want all counters against them gone and how all of those are always "cheese"? So a ranged magblade has no skills and setups that you think are no cheese? Imagine what other classes think about ranged magblade if you want a reality check haha. I play all classes equally, but since you think Wings are cheese, i`d trade my Wings to your Cloak. Deal? :)

    LOL. So true.

    On my Stam DK, most Mag blades try a couple failed attacks and wuss away in cloak once pressured.

    Wings is not OP in the slightest.



  • Tan9oSuccka
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    Tirps wrote: »
    Yes, my poor ranged magicka nightblade would also like to know how to kill DKs, at least you can spam crushing, rune and curse on sorc :D
    D0PAMINE wrote: »
    @FloppyTouch @NBrookus also, ultimate cost increase poisons for StamDK. If I cant sustain, I rely on ultimate. If my ultimate fails to be ready when I need it, I can easily die.

    Nope. Lizard DK is immune. Nothing can be done on proper well defined Dk builds. As soon as you see a good DK , magicka builds go in opposite direction. Thats your best bet. Dont bother fighting a good DK.

    Nope. Sorry, that’s incorrect.
  • Priyasekarssk
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    Tirps wrote: »
    Yes, my poor ranged magicka nightblade would also like to know how to kill DKs, at least you can spam crushing, rune and curse on sorc :D
    D0PAMINE wrote: »
    @FloppyTouch @NBrookus also, ultimate cost increase poisons for StamDK. If I cant sustain, I rely on ultimate. If my ultimate fails to be ready when I need it, I can easily die.

    Nope. Lizard DK is immune. Nothing can be done on proper well defined Dk builds. As soon as you see a good DK , magicka builds go in opposite direction. Thats your best bet. Dont bother fighting a good DK.

    Nope. Sorry, that’s incorrect.

    Lizard is immune to poisoned status effect. Prove it otherwise.
  • Urvoth
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    technohic wrote: »
    Melee, purge, bleeds, and defile. Seem to be best thing against DKs.

    So basically everything magsorcs don't have...
  • Priyasekarssk
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    ak_pvp wrote: »
    Tirps wrote: »
    Yes, my poor ranged magicka nightblade would also like to know how to kill DKs, at least you can spam crushing, rune and curse on sorc :D
    D0PAMINE wrote: »
    @FloppyTouch @NBrookus also, ultimate cost increase poisons for StamDK. If I cant sustain, I rely on ultimate. If my ultimate fails to be ready when I need it, I can easily die.

    Nope. Lizard DK is immune. Nothing can be done on proper well defined Dk builds. As soon as you see a good DK , magicka builds go in opposite direction. Thats your best bet. Dont bother fighting a good DK.

    No, I already told you, silly billy. Lizards are not immune to cost poisons. If you still think so, come back once you have L2P.

    Lizards are completely immune to poison status effects. Please come back once you L2P. Just throwing up poisoned in screen doesnt mean effect that going through. Poison goes through initial damage when proc that it.
    Edited by Priyasekarssk on September 11, 2018 4:00PM
  • Tan9oSuccka
    Tan9oSuccka
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    ak_pvp wrote: »
    Tirps wrote: »
    Yes, my poor ranged magicka nightblade would also like to know how to kill DKs, at least you can spam crushing, rune and curse on sorc :D
    D0PAMINE wrote: »
    @FloppyTouch @NBrookus also, ultimate cost increase poisons for StamDK. If I cant sustain, I rely on ultimate. If my ultimate fails to be ready when I need it, I can easily die.

    Nope. Lizard DK is immune. Nothing can be done on proper well defined Dk builds. As soon as you see a good DK , magicka builds go in opposite direction. Thats your best bet. Dont bother fighting a good DK.

    No, I already told you, silly billy. Lizards are not immune to cost poisons. If you still think so, come back once you have L2P.

    Lizards are completely immune to poison status effects. Please come back once you L2P. Just throwing up poisoned in screen doesnt mean effect that going through. Poison goes through initial damage when proc that it.

    They are not immune to cost poisons. If you have trouble fighting a DK it’s really L2P.
  • Priyasekarssk
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    ak_pvp wrote: »
    Tirps wrote: »
    Yes, my poor ranged magicka nightblade would also like to know how to kill DKs, at least you can spam crushing, rune and curse on sorc :D
    D0PAMINE wrote: »
    @FloppyTouch @NBrookus also, ultimate cost increase poisons for StamDK. If I cant sustain, I rely on ultimate. If my ultimate fails to be ready when I need it, I can easily die.

    Nope. Lizard DK is immune. Nothing can be done on proper well defined Dk builds. As soon as you see a good DK , magicka builds go in opposite direction. Thats your best bet. Dont bother fighting a good DK.

    No, I already told you, silly billy. Lizards are not immune to cost poisons. If you still think so, come back once you have L2P.

    Lizards are completely immune to poison status effects. Please come back once you L2P. Just throwing up poisoned in screen doesnt mean effect that going through. Poison goes through initial damage when proc that it.

    They are not immune to cost poisons. If you have trouble fighting a DK it’s really L2P.

    "They are not immune to cost poisons" Same lies again and again. Whats the meaning of poisoning when secondary effects doesn't last for duration ? Just prove that with evidence that argonian cost poisons status effects lasts for entire 6 second duration and all abilities costs with 60 percent increase. Its not L2P. I always need cheese to play.
    Edited by Priyasekarssk on September 11, 2018 4:11PM
  • Joy_Division
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    Is this thread a necro from 2014?
    coppersly wrote: »
    [All today I've seen no DK fall than less to 3 people. No one I've seen enemy or teammate has been able to 1v1 or even 2v1 a DK. Kinda of ridiculous the amount of tanking, kiting, damage, and healing they can do.

    OK, I don't intend on being mean, but that's patently ridiculous. We've gone beyond L2P and have ventured into the learn to make objective observation realm here.

    After years, yes, mag DKs are finally in a decent place. It's not necessary to bludgeon them back into suckiness because some people aren't happy they are having difficulty pew-pewing them with impunity from 28 meters away.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Royaji
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    ak_pvp wrote: »
    Tirps wrote: »
    Yes, my poor ranged magicka nightblade would also like to know how to kill DKs, at least you can spam crushing, rune and curse on sorc :D
    D0PAMINE wrote: »
    @FloppyTouch @NBrookus also, ultimate cost increase poisons for StamDK. If I cant sustain, I rely on ultimate. If my ultimate fails to be ready when I need it, I can easily die.

    Nope. Lizard DK is immune. Nothing can be done on proper well defined Dk builds. As soon as you see a good DK , magicka builds go in opposite direction. Thats your best bet. Dont bother fighting a good DK.

    No, I already told you, silly billy. Lizards are not immune to cost poisons. If you still think so, come back once you have L2P.

    Lizards are completely immune to poison status effects. Please come back once you L2P. Just throwing up poisoned in screen doesnt mean effect that going through. Poison goes through initial damage when proc that it.

    They are not immune to cost poisons. If you have trouble fighting a DK it’s really L2P.

    "They are not immune to cost poisons" Same lies again and again. Whats the meaning of poisoning when secondary effects doesn't last for duration ? Just prove that with evidence that argonian cost poisons status effects lasts for entire 6 second duration. Its not L2P. I always need cheese to play.

    Someone explain this guy the difference between "Poisoned status effect" and "Effect from a poison"
  • Jhalin
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    ak_pvp wrote: »
    Tirps wrote: »
    Yes, my poor ranged magicka nightblade would also like to know how to kill DKs, at least you can spam crushing, rune and curse on sorc :D
    D0PAMINE wrote: »
    @FloppyTouch @NBrookus also, ultimate cost increase poisons for StamDK. If I cant sustain, I rely on ultimate. If my ultimate fails to be ready when I need it, I can easily die.

    Nope. Lizard DK is immune. Nothing can be done on proper well defined Dk builds. As soon as you see a good DK , magicka builds go in opposite direction. Thats your best bet. Dont bother fighting a good DK.

    No, I already told you, silly billy. Lizards are not immune to cost poisons. If you still think so, come back once you have L2P.

    Lizards are completely immune to poison status effects. Please come back once you L2P. Just throwing up poisoned in screen doesnt mean effect that going through. Poison goes through initial damage when proc that it.

    They are not immune to cost poisons. If you have trouble fighting a DK it’s really L2P.

    "They are not immune to cost poisons" Same lies again and again. Whats the meaning of poisoning when secondary effects doesn't last for duration ? Just prove that with evidence that argonian cost poisons status effects lasts for entire 6 second duration and all abilities costs with 60 percent increase. Its not L2P. I always need cheese to play.

    They aren’t immune to the effects of poisons, they are immune to the POISONED status and only that, which is a small DoT the can apply from any source of poison damage.

    You can easily test this yourself with a friend.
  • Priyasekarssk
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    Jhalin wrote: »
    ak_pvp wrote: »
    Tirps wrote: »
    Yes, my poor ranged magicka nightblade would also like to know how to kill DKs, at least you can spam crushing, rune and curse on sorc :D
    D0PAMINE wrote: »
    @FloppyTouch @NBrookus also, ultimate cost increase poisons for StamDK. If I cant sustain, I rely on ultimate. If my ultimate fails to be ready when I need it, I can easily die.

    Nope. Lizard DK is immune. Nothing can be done on proper well defined Dk builds. As soon as you see a good DK , magicka builds go in opposite direction. Thats your best bet. Dont bother fighting a good DK.

    No, I already told you, silly billy. Lizards are not immune to cost poisons. If you still think so, come back once you have L2P.

    Lizards are completely immune to poison status effects. Please come back once you L2P. Just throwing up poisoned in screen doesnt mean effect that going through. Poison goes through initial damage when proc that it.

    They are not immune to cost poisons. If you have trouble fighting a DK it’s really L2P.

    "They are not immune to cost poisons" Same lies again and again. Whats the meaning of poisoning when secondary effects doesn't last for duration ? Just prove that with evidence that argonian cost poisons status effects lasts for entire 6 second duration and all abilities costs with 60 percent increase. Its not L2P. I always need cheese to play.

    They aren’t immune to the effects of poisons, they are immune to the POISONED status and only that, which is a small DoT the can apply from any source of poison damage.

    You can easily test this yourself with a friend.

    Ok. What if DK is purging negative effects ? Poison wont lasts if full duration. With wings active, DK is immune to any damage on 1v1. AOEs is not going to kill anyone.
  • Priyasekarssk
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    Is this thread a necro from 2014?
    coppersly wrote: »
    [All today I've seen no DK fall than less to 3 people. No one I've seen enemy or teammate has been able to 1v1 or even 2v1 a DK. Kinda of ridiculous the amount of tanking, kiting, damage, and healing they can do.

    OK, I don't intend on being mean, but that's patently ridiculous. We've gone beyond L2P and have ventured into the learn to make objective observation realm here.

    After years, yes, mag DKs are finally in a decent place. It's not necessary to bludgeon them back into suckiness because some people aren't happy they are having difficulty pew-pewing them with impunity from 28 meters away.

    Issue is with stamDK. Stam DK & NBs are overpowered right now. NBs producing unimaginable dps in PVP from 28 meters away . Its fine because NB can do it ? This ridiculous 8k weapon damage builds is preset for all classes according to ZOs and class representatives ? Please make such builds viable for all classes.

    Mage DK still can be countered by melee stamina builds and killable. Problem is with stam dk with lizard set up & NBs with ridculous weapon/spell damage set up.
    Edited by Priyasekarssk on September 11, 2018 5:19PM
  • Savos_Saren
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    Tirps wrote: »
    Yes, my poor ranged magicka nightblade would also like to know how to kill DKs, at least you can spam crushing, rune and curse on sorc :D
    D0PAMINE wrote: »
    @FloppyTouch @NBrookus also, ultimate cost increase poisons for StamDK. If I cant sustain, I rely on ultimate. If my ultimate fails to be ready when I need it, I can easily die.

    Nope. Lizard DK is immune. Nothing can be done on proper well defined Dk builds. As soon as you see a good DK , magicka builds go in opposite direction. Thats your best bet. Dont bother fighting a good DK.

    Argonians are immune to the poisoned status effect. They are not immune to poisons.

    Just as Dunmer are immune to the burning status effect- not immune to all fire damage.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Tan9oSuccka
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    Is this thread a necro from 2014?
    coppersly wrote: »
    [All today I've seen no DK fall than less to 3 people. No one I've seen enemy or teammate has been able to 1v1 or even 2v1 a DK. Kinda of ridiculous the amount of tanking, kiting, damage, and healing they can do.

    OK, I don't intend on being mean, but that's patently ridiculous. We've gone beyond L2P and have ventured into the learn to make objective observation realm here.

    After years, yes, mag DKs are finally in a decent place. It's not necessary to bludgeon them back into suckiness because some people aren't happy they are having difficulty pew-pewing them with impunity from 28 meters away.

    Issue is with stamDK. Stam DK & NBs are overpowered right now. NBs producing unimaginable dps in PVP from 28 meters away . Its fine because NB can do it. Why this bias for NBs ?

    Mage DK still can be countered by melee stamina builds and killable. Problem is with stam dk with lizard set up & NBs with ridculous weapon/spell damage set up.

    Problems with Stam DK? Oh my goodness.

    You sound like a Sorc superstar.

    Here ya go. Force pulse, mines, curse and frags. Game over.

    If you sit there spamming frame reach, you’re gonna have a bad time. Watch him carefully, most Stam Dks don’t have much Magicka. They get maybe a couple wing casts off before they’re spent.

    Time your burst. If he gets in melee range, use mines.
  • Priyasekarssk
    Priyasekarssk
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    Is this thread a necro from 2014?
    coppersly wrote: »
    [All today I've seen no DK fall than less to 3 people. No one I've seen enemy or teammate has been able to 1v1 or even 2v1 a DK. Kinda of ridiculous the amount of tanking, kiting, damage, and healing they can do.

    OK, I don't intend on being mean, but that's patently ridiculous. We've gone beyond L2P and have ventured into the learn to make objective observation realm here.

    After years, yes, mag DKs are finally in a decent place. It's not necessary to bludgeon them back into suckiness because some people aren't happy they are having difficulty pew-pewing them with impunity from 28 meters away.

    Issue is with stamDK. Stam DK & NBs are overpowered right now. NBs producing unimaginable dps in PVP from 28 meters away . Its fine because NB can do it. Why this bias for NBs ?

    Mage DK still can be countered by melee stamina builds and killable. Problem is with stam dk with lizard set up & NBs with ridculous weapon/spell damage set up.

    Problems with Stam DK? Oh my goodness.

    You sound like a Sorc superstar.

    Here ya go. Force pulse, mines, curse and frags. Game over.

    If you sit there spamming frame reach, you’re gonna have a bad time. Watch him carefully, most Stam Dks don’t have much Magicka. They get maybe a couple wing casts off before they’re spent.

    Time your burst. If he gets in melee range, use mines.

    "Force pulse, mines, curse and frags. Game over." ?

    lol. I clearly mentioned, stam DK in lizard set up with infused jewellery. 15K magicka is pretty much possible on stam builds. Problem is not with sorcs lol. Almost all classes except NBs.

    Ok lets take your sorc example. Wings + purge counters everything just you what said. With 30K resistance and 30k health on top of argonian healing + troll king is going to go down with your combo ? Every 30 seconds you will pop up potions. Simply 12K resources each every 30 seconds. When you have clever alchemist you literally run over 4K weapon damage with 50 percent up time. Put mines all over the place because thats the only damage skill ?

    Yes stam DK is OP cheese. There are hybrid variations for this set up. I just said stam DK. You sound like DK superstar.
    Edited by Priyasekarssk on September 11, 2018 5:14PM
  • Tan9oSuccka
    Tan9oSuccka
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    Is this thread a necro from 2014?
    coppersly wrote: »
    [All today I've seen no DK fall than less to 3 people. No one I've seen enemy or teammate has been able to 1v1 or even 2v1 a DK. Kinda of ridiculous the amount of tanking, kiting, damage, and healing they can do.

    OK, I don't intend on being mean, but that's patently ridiculous. We've gone beyond L2P and have ventured into the learn to make objective observation realm here.

    After years, yes, mag DKs are finally in a decent place. It's not necessary to bludgeon them back into suckiness because some people aren't happy they are having difficulty pew-pewing them with impunity from 28 meters away.

    Issue is with stamDK. Stam DK & NBs are overpowered right now. NBs producing unimaginable dps in PVP from 28 meters away . Its fine because NB can do it. Why this bias for NBs ?

    Mage DK still can be countered by melee stamina builds and killable. Problem is with stam dk with lizard set up & NBs with ridculous weapon/spell damage set up.

    Problems with Stam DK? Oh my goodness.

    You sound like a Sorc superstar.

    Here ya go. Force pulse, mines, curse and frags. Game over.

    If you sit there spamming frame reach, you’re gonna have a bad time. Watch him carefully, most Stam Dks don’t have much Magicka. They get maybe a couple wing casts off before they’re spent.

    Time your burst. If he gets in melee range, use mines.

    "Force pulse, mines, curse and frags. Game over." ?

    lol. I clearly mentioned, stam DK in lizard set up with infused jewellery. 15K magicka is pretty much possible on stam builds. Problem is not with sorcs lol. Almost all classes except NBs.

    Ok lets take your sorc example. Wings + purge counters everything just you what said. With 30K resistance and 30k health on top of argonian healing + troll king is going to go down with your combo ? Every 30 seconds you will pop up potions. Simply 12K resources each every 30 seconds. When you have clever alchemist you literally run over 4K weapon damage with 50 percent up time. Put mines all over the place because thats the only damage skill ?

    Yes stam DK is OP cheese. There are hybrid variations for this set up. I just said stam DK. You sound like DK superstar.

    Yes. My Nord Stamina DK is all the rage these days. (LOL, no).

    How many Stam Dks run purge? You wouldn’t have enough to spam wings and purge at least not long. Even at 15k, purge is super expensive to cast.

    Force pulse is not reflected. Stam DK has to get in close to you for damage. Most rely on 2H. They can’t go offensive while tripping on mines.

    I’m sorry to say. Play one, and you’ll better understand how they work. You’ll also see how woefully underpowered they really are.
  • Priyasekarssk
    Priyasekarssk
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    Is this thread a necro from 2014?
    coppersly wrote: »
    [All today I've seen no DK fall than less to 3 people. No one I've seen enemy or teammate has been able to 1v1 or even 2v1 a DK. Kinda of ridiculous the amount of tanking, kiting, damage, and healing they can do.

    OK, I don't intend on being mean, but that's patently ridiculous. We've gone beyond L2P and have ventured into the learn to make objective observation realm here.

    After years, yes, mag DKs are finally in a decent place. It's not necessary to bludgeon them back into suckiness because some people aren't happy they are having difficulty pew-pewing them with impunity from 28 meters away.

    Issue is with stamDK. Stam DK & NBs are overpowered right now. NBs producing unimaginable dps in PVP from 28 meters away . Its fine because NB can do it. Why this bias for NBs ?

    Mage DK still can be countered by melee stamina builds and killable. Problem is with stam dk with lizard set up & NBs with ridculous weapon/spell damage set up.

    Problems with Stam DK? Oh my goodness.

    You sound like a Sorc superstar.

    Here ya go. Force pulse, mines, curse and frags. Game over.

    If you sit there spamming frame reach, you’re gonna have a bad time. Watch him carefully, most Stam Dks don’t have much Magicka. They get maybe a couple wing casts off before they’re spent.

    Time your burst. If he gets in melee range, use mines.

    "Force pulse, mines, curse and frags. Game over." ?

    lol. I clearly mentioned, stam DK in lizard set up with infused jewellery. 15K magicka is pretty much possible on stam builds. Problem is not with sorcs lol. Almost all classes except NBs.

    Ok lets take your sorc example. Wings + purge counters everything just you what said. With 30K resistance and 30k health on top of argonian healing + troll king is going to go down with your combo ? Every 30 seconds you will pop up potions. Simply 12K resources each every 30 seconds. When you have clever alchemist you literally run over 4K weapon damage with 50 percent up time. Put mines all over the place because thats the only damage skill ?

    Yes stam DK is OP cheese. There are hybrid variations for this set up. I just said stam DK. You sound like DK superstar.

    Yes. My Nord Stamina DK is all the rage these days. (LOL, no).

    How many Stam Dks run purge? You wouldn’t have enough to spam wings and purge at least not long. Even at 15k, purge is super expensive to cast.

    Force pulse is not reflected. Stam DK has to get in close to you for damage. Most rely on 2H. They can’t go offensive while tripping on mines.

    I’m sorry to say. Play one, and you’ll better understand how they work. You’ll also see how woefully underpowered they really are.

    Nord stamina cannot or no need to have 15K magicka. Also no need to spam purge. Problem is lizard set up with sustained resources. Its perfectly sync with DK and warden.
  • Jeremy
    Jeremy
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    coppersly wrote: »
    I'm having an incredibly hard time countering Dragon Knights in PvP. Mostly due to their insane self sustain healing, damage dealing, and immunity to projectiles/immobilzations. They constantly have reflect up half of my attacks are completely worthless agaisnt them, and my CC abilities only work once before they roll to gain dodge AND CC immunity. At that point only lightning heavy attacks and wall of elements are able to damage them.

    How do I even begin to damage and counter them without reworking all of my spells to deal with a single class/target.

    There is no counter to a good Dragon Knight that I have been able to find. And God help you if you get a group of them after you.

    I've bee able to stalemate a few of them. But that seems about the best outcome i can hope for.

    Edited by Jeremy on September 11, 2018 7:27PM
  • technohic
    technohic
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    Urvoth wrote: »
    technohic wrote: »
    Melee, purge, bleeds, and defile. Seem to be best thing against DKs.

    So basically everything magsorcs don't have...

    Well; I was responding as this seemed to start off as a generic "DKs are OP" and has had some other points later like "It takes 3 guys minimum."

    Sorcs dont have access to those counters, but they have options to avoid wings. Its not great for sorc though, as I feel they are pigeon holed into a pretty narrow build with only slight tweaks possible. Telling them to just use crushing shock over reach just makes it all the tighter.
    Jhalin wrote: »
    ak_pvp wrote: »
    Tirps wrote: »
    Yes, my poor ranged magicka nightblade would also like to know how to kill DKs, at least you can spam crushing, rune and curse on sorc :D
    D0PAMINE wrote: »
    @FloppyTouch @NBrookus also, ultimate cost increase poisons for StamDK. If I cant sustain, I rely on ultimate. If my ultimate fails to be ready when I need it, I can easily die.

    Nope. Lizard DK is immune. Nothing can be done on proper well defined Dk builds. As soon as you see a good DK , magicka builds go in opposite direction. Thats your best bet. Dont bother fighting a good DK.

    No, I already told you, silly billy. Lizards are not immune to cost poisons. If you still think so, come back once you have L2P.

    Lizards are completely immune to poison status effects. Please come back once you L2P. Just throwing up poisoned in screen doesnt mean effect that going through. Poison goes through initial damage when proc that it.

    They are not immune to cost poisons. If you have trouble fighting a DK it’s really L2P.

    "They are not immune to cost poisons" Same lies again and again. Whats the meaning of poisoning when secondary effects doesn't last for duration ? Just prove that with evidence that argonian cost poisons status effects lasts for entire 6 second duration and all abilities costs with 60 percent increase. Its not L2P. I always need cheese to play.

    They aren’t immune to the effects of poisons, they are immune to the POISONED status and only that, which is a small DoT the can apply from any source of poison damage.

    You can easily test this yourself with a friend.

    Ok. What if DK is purging negative effects ? Poison wont lasts if full duration. With wings active, DK is immune to any damage on 1v1. AOEs is not going to kill anyone.

    A DK that is going to puge AND keep wings up? When are they going to find a time to attack and heal?
  • Quantum_V
    Quantum_V
    Class Representative
    coppersly wrote: »
    I'm having an incredibly hard time countering Dragon Knights in PvP. Mostly due to their insane self sustain healing, damage dealing, and immunity to projectiles/immobilzations. They constantly have reflect up half of my attacks are completely worthless agaisnt them, and my CC abilities only work once before they roll to gain dodge AND CC immunity. At that point only lightning heavy attacks and wall of elements are able to damage them.

    How do I even begin to damage and counter them without reworking all of my spells to deal with a single class/target.

    Waiting for more DKs to come with L2P issues vomitting some nonsense.

    My advise is avoid fighting DKs with underpowered classes. You cannot beat any competent DK , no matter how hard you try. Instead make a DK. DK & NBs will get huge buffs in future. Class representatives & ZOs are in process of buffing DKs & NBs whichever way possible. I am not sure either ZOs is biased or class representatives. Many class representatives way they comment looks they are completely biased. They always say DK & NB are underpowered and needs more buffs. Just check their comments in recent times.

    Many mage set ups are already dead. You will really look embrassed when complain in forums.

    What are you talking about?
    Quantum - Magicka DK

    Youtube Channel

  • NyassaV
    NyassaV
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    Either kill it quickly or walk/run away. I get so tired of fighting DKs becuase no matter the skill level of the player; as long as the read the skill tool-tips and are wearing Impen they pretty much take too long to kill. I have very little interest in dueling anyone since it is in no way "balanced game play" (but has it ever really)

    I don't care what anybody says but the ability to keep someone perma rooted (perma snare is fine I guess) and reflect 75% of projectiles is not balanced whatsoever.

    Wings needs to not be a viable 1v1 defense as it's mostly a anti-zerg sorta skill. It should reflect 2 projectiles (maybe 3) per person for 8 seconds.
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
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