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What Do You Guys Feel Needs To Be Buffed With Sorc?

Valrien
Valrien
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List some things you feel is wrong with Sorc and how you might fix them. List everything if you can, not everything you say has to be implemented (because at least for me, my ideas all combined would make Sorc a bit too good potentially? I mean I don't necessarily think so, but I could see how others would. Also, because I play Mag Sorc and don't know what Stam Sorc might need, most of my ideas will be suggested with Stam Sorc in mind)

Personally?

-We need way more sustain. Make Frags procs free a la Grim Focus to alleviate some of our mana troubles, and make Rebate activate whenever we do damage with a Daedric Summoning ability with a cooldown of...say, 3 Seconds (to combo with Curse).

-Make Bound Aegis baseline. It's ridiculous that we have to waste a bar slot on something Magblades get for basically free. I vote we make Daedric Protection give the effect of both Aegis and Armament (+5% Magicka, +5% Stamina, +5-10% Light Attack Damage) instead of Health Regen and Stam Regen

-Make Encase a targeted circular AoE a la Liquid Lighting to complement our ranged playstyle (even though range doesn't especially matter when gap closers are meta. I'd also be okay with changing it to a PBAoE like Talons)

-Give us a proper damage spam, and make it Dark Magic to combo off of Blood Magic. My personal favorite idea is rework Crystal Shards to be its own spam (and proc off of itself). Change it to instant cast and change Crystal Blast to a Stamina morph that...I dunno what Stam Sorcs might need...stacks damage with each cast, to go off of the whole "rising power" theme that Hurricane has? I'd also be okay with leaving Crystal as is and turning Rune Cage into a spam, assuming we get Frags stun back.

-Raise the Implosion threshold, proc chance, or both. At 15% HP and 6% chance to proc it almost never goes off.

-Raise the shock damage bonus of Energized to make Shock Staff a more attractive option to a shock class!

-Change Persistence to literally anything. Seriously, what's up with this? This looks more like a CP passive than anything else.

-Make pets immune to ALL mechanics (but still targetable by players in PvP) so that pet Sorcs are more welcome in Trials

-Un-nerf Frags and Streak...please. If Frags is made a damage spam, only apply the stun to procs.

-Buff Shields. Damage gets higher and higher and higher with each patch and shields basically stay the same. Eventually it's going to get to the point where shields are decimated in one hit and Sorcs are left with nothing.

-Fix Overload animations please? It's far too clunky to even consider using.

That's all I can think of right now. I may add more ideas as they come to me.
Edited by Valrien on September 9, 2018 6:18AM
Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Urvoth
    Urvoth
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    I'd like all of that and also add a snare removal to boundless storm and reduce the cost increase and self stun on streak.
  • Mettaricana
    Mettaricana
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    Give stam sorc a dmg shield and stam scaling pets.
  • templesus
    templesus
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    Nothing, class is balanced as is. Only specs that need balancing are stamblade in PvE and PvP, magblade in PvE, and stam wardens in PvP. And all of the aforementioned need nerfs.
    Edited by templesus on September 9, 2018 6:21AM
  • Valrien
    Valrien
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    templesus wrote: »
    Nothing, class is balanced as is. Only specs that need balancing are stamblade in PvE and PvP, magblade in PvE, and stam wardens in PvP. And all of the aforementioned need nerfs.

    Please tell me how the class is balanced

    Worst sustain, lowest PvE DPS, doesn't even have the best burst, one-trick pony, no self-healing...

    The class is nothing but downsides. To be balanced, a class needs to have appropriate strengths to accompany the weaknesses...and Sorcs have a whole lot of weaknesses.

    I'm not trying to be a jerk, by the way. I genuinely want you to tell me why you think the class is balanced to gain a better understanding of why some people think this class doesn't deserve buffs.

    Personally, I think the classes you mention are great, and I want to see the underperforming classes all brought up to their level.
    Edited by Valrien on September 9, 2018 6:37AM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • FloppyTouch
    FloppyTouch
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    Take away implosion passive sorcs dont need it and give it to dks.
  • Houshiki
    Houshiki
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    Personally I'd prefer some previous nerfs to be undone. For instance, the dmg nerf to frags, which was, imo, only done to try and make the other morph more popular. Another would be streak's cost stacking. And rune cage, yes it needed to be nerfed, but the way it was handled missed the mark.

    Honestly speaking, sorcs could use a little tweaking here and there, but they're fairly balanced as is.

    On the other hand:
    templesus wrote: »
    Nothing, class is balanced as is. Only specs that need balancing are stamblade in PvE and PvP, magblade in PvE, and stam wardens in PvP. And all of the aforementioned need nerfs.
    Yes, I do think NBs, both mag and stam, needs balancing at least in pve, I don't pvp enough to really know how they stack up. Seriously, when trial leaderboard runs are usually filled with 7-8 NB dps, there is something wrong.
  • Valrien
    Valrien
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    Take away implosion passive sorcs dont need it and give it to dks.

    DKs don't especially need it either though.

    Bloodthirsty alone does plenty of "execute" damage for both classes
    Edited by Valrien on September 9, 2018 6:45AM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • happyhughes2001
    happyhughes2001
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    Sorc is just easy mode
  • Sergykid
    Sergykid
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    No. Finnaly sorc is in an adequate position, no longer dominant but isn't weak either. They are still very strong but don't feel like any nerf needed anymore, they are just there and not to be touched anymore.
    -PC EU- / battlegrounds on my youtube
  • Valrien
    Valrien
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    Sergykid wrote: »
    No. Finnaly sorc is in an adequate position, no longer dominant but isn't weak either. They are still very strong but don't feel like any nerf needed anymore, they are just there and not to be touched anymore.
    Valrien wrote: »
    templesus wrote: »
    Nothing, class is balanced as is. Only specs that need balancing are stamblade in PvE and PvP, magblade in PvE, and stam wardens in PvP. And all of the aforementioned need nerfs.

    Please tell me how the class is balanced

    Worst sustain, lowest PvE DPS, doesn't even have the best burst, one-trick pony, no self-healing...

    The class is nothing but downsides. To be balanced, a class needs to have appropriate strengths to accompany the weaknesses...and Sorcs have a whole lot of weaknesses.

    I'm not trying to be a jerk, by the way. I genuinely want you to tell me why you think the class is balanced to gain a better understanding of why some people think this class doesn't deserve buffs.

    Personally, I think the classes you mention are great, and I want to see the underperforming classes all brought up to their level.

    Can you name any upsides @Sergykid ?

    Anything it might be potentially good at?
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • happyhughes2001
    happyhughes2001
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    Sorc is very easy to play, does anybody find it challenging?
  • Sergykid
    Sergykid
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    Valrien wrote: »
    [...]
    1-We need way more sustain.
    2-Make Bound Aegis baseline.
    3-Make Encase a targeted circular AoE
    4-Give us a proper damage spam
    5-Raise the Implosion threshold
    6-Raise the shock damage bonus of Energized
    7-Change Persistence to literally anything
    8-Make pets immune to ALL mechanics (but still targetable by players in PvP) so that pet Sorcs are more welcome in Trials
    9-Un-nerf Frags and Streak
    10-Buff Shields
    11-Fix Overload animations please? It's far too clunky to even consider using.
    [...]

    in order of hyphens:
    1. dark exchange
    2. max mag and LA boost are strong so it's normal they require a slot
    3. u have ranged CC, they had to give a melee aoe CC too (and it does work like Talons, only frontal not around you)
    4. not all classes have spammable, u have frags and enough utility and over timers to compensate
    5. sorc is already best executioner
    6. you can't pin a class to a damage type, and the bonus is fair as to other classes
    7. this in pvp will help greatly because you block a lot. Also for tanks in pve is awesome
    8. never had problems in this regard
    9. sorcs already streak like crazy, and frags is part of their op burst
    10. shields also get stronger together with damage each patch. And shields are op already as they are
    11. animation can't bother in any way, you still hit one per second
    -PC EU- / battlegrounds on my youtube
  • Tsar_Gekkou
    Tsar_Gekkou
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    Just buff the sustain.
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • Beardimus
    Beardimus
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    Curious OP, do you want all of that list or just some it? If its all i think your kidding yourself as that would be insane, or you just having a laugh.

    Curse for given a few K damage and Sorcs went from the crap they were in CWC/DB to top of the tree.

    That extent of all those changes would be insane.

    Besides we already know we are getting 'balanced' for PvE next patch thus :-
    - nerfed wards
    - cheaper frag
    - OL needles with (probs nerfed)

    Was in the class reps notes.

    Curious why we need another thread on Sorc changes anyway as there is the class rep one and discord its all getting a bit lost.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Valrien
    Valrien
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    Beardimus wrote: »
    Curious OP, do you want all of that list or just some it? If its all i think your kidding yourself as that would be insane, or you just having a laugh.

    Curse for given a few K damage and Sorcs went from the crap they were in CWC/DB to top of the tree.

    That extent of all those changes would be insane.

    Besides we already know we are getting 'balanced' for PvE next patch thus :-
    - nerfed wards
    - cheaper frag
    - OL needles with (probs nerfed)

    Was in the class reps notes.

    Curious why we need another thread on Sorc changes anyway as there is the class rep one and discord its all getting a bit lost.

    Read the post

    Please
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • happyhughes2001
    happyhughes2001
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    Beardimus wrote: »
    Curious OP, do you want all of that list or just some it? If its all i think your kidding yourself as that would be insane, or you just having a laugh.

    Curse for given a few K damage and Sorcs went from the crap they were in CWC/DB to top of the tree.

    That extent of all those changes would be insane.

    Besides we already know we are getting 'balanced' for PvE next patch thus :-
    - nerfed wards
    - cheaper frag
    - OL needles with (probs nerfed)

    Was in the class reps notes.

    Curious why we need another thread on Sorc changes anyway as there is the class rep one and discord its all getting a bit lost.

    This ^
  • Somewhere
    Somewhere
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    Whether or not the class needs a spammable is moot isn't it? Wrobel has a vision of each of the classes and their strengths and weaknesses, and it's safe to assume a few things that will never happen: Sorcerers will never get a spammable, and DK will never get an execute. Sorcerers have non-class spammables but this thread isn't about DK.

    That said, the things your list would be nice, but the only one I think is truly necessary is a Bound Armor change. Do I think it needs to be moved to a passive? No. Does the active effect need to be actually useful? Oh yes. There was a poll a while back asking if anyone uses it:

    https://forums.elderscrollsonline.com/en/discussion/428310/sorcs-do-you-use-the-active-effect-of-bound-armor

    Polls need to be taken with a grain of salt, but with nearly everyone reporting saying no, I think it's probably safe to assume that the active skill isn't really used by enough people to justify it. So as it stands, we have a passive eating up a skill slot to give us 8% resources (and more light attack if you're stamina), and fractional increase in our tankiness. You could argue that we as Sorcs all suck at using it properly. But if we are all terrible at using it, I would argue that it simply doesn't synergize with our kit. Blocking to mitigate damage isn't a Sorcerer thing, we are supposed to teleport to avoid and use shields. Blocking to mitigate and stand your ground is a DK thing.

    It does just seem a little unfair that a NB can slot literally any Siphoning ability to get their Magicka bonus, and most of the siphoning skills are amazing, so it's not like that's a chore to do.
  • Beardimus
    Beardimus
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    Valrien wrote: »
    Beardimus wrote: »
    Curious OP, do you want all of that list or just some it? If its all i think your kidding yourself as that would be insane, or you just having a laugh.

    Curse for given a few K damage and Sorcs went from the crap they were in CWC/DB to top of the tree.

    That extent of all those changes would be insane.

    Besides we already know we are getting 'balanced' for PvE next patch thus :-
    - nerfed wards
    - cheaper frag
    - OL needles with (probs nerfed)

    Was in the class reps notes.

    Curious why we need another thread on Sorc changes anyway as there is the class rep one and discord its all getting a bit lost.

    Read the post

    Please

    Read mine please. Yours was a bit waffly, and said if all of them where implemented it would 'make Sorc a bit too good personally?'

    A 'bit' too good is a suggestion all of then wouldn't be WAY OP (which they would in my opinion, i want to know yours) and the question mark, makes it a question.

    So read my post, as I'm curious do you think all of them would be a good thing? Personally?

    Also, sounds like your build isn't particularly well optimised. What are you running? And what content are you doing primarily for your feedback? What are the things you are struggling with?

    I'm loathed to talk about Sorc here as well as the official channels that will actually make a difference as its unproductive, but hey, let's try to make some sense of what you are saying or trying to say.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Tommy_The_Gun
    Tommy_The_Gun
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    Just play some BGs as a non-sorc... And then we can talk.... ;)
    Edited by Tommy_The_Gun on September 9, 2018 7:20AM
  • Beardimus
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    Oh if you need suggestions personally to enjoy PvP id love

    - old frag back
    - I've love empower back
    - non sorc but support for MagDW
    - get away from pigeon holed Reach meta
    Details of my views are going to the class reps tho,
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Valrien
    Valrien
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    Sergykid wrote: »
    Valrien wrote: »
    [...]
    1-We need way more sustain.
    2-Make Bound Aegis baseline.
    3-Make Encase a targeted circular AoE
    4-Give us a proper damage spam
    5-Raise the Implosion threshold
    6-Raise the shock damage bonus of Energized
    7-Change Persistence to literally anything
    8-Make pets immune to ALL mechanics (but still targetable by players in PvP) so that pet Sorcs are more welcome in Trials
    9-Un-nerf Frags and Streak
    10-Buff Shields
    11-Fix Overload animations please? It's far too clunky to even consider using.
    [...]

    in order of hyphens:
    1. dark exchange
    2. max mag and LA boost are strong so it's normal they require a slot
    3. u have ranged CC, they had to give a melee aoe CC too (and it does work like Talons, only frontal not around you)
    4. not all classes have spammable, u have frags and enough utility and over timers to compensate
    5. sorc is already best executioner
    6. you can't pin a class to a damage type, and the bonus is fair as to other classes
    7. this in pvp will help greatly because you block a lot. Also for tanks in pve is awesome
    8. never had problems in this regard
    9. sorcs already streak like crazy, and frags is part of their op burst
    10. shields also get stronger together with damage each patch. And shields are op already as they are
    11. animation can't bother in any way, you still hit one per second
    You really know nothing about Sorc…

    1. Dark Exchange in PvE? Laughable. Few use it in PvP but it has its purposes
    2. LA boost is on Bound Armaments, not Aegis. Notice in my proposed passive Aegis also receives a nerf to compensate.
    3. Range doesn't matter thanks to gap closers. And Encase is practically useless because of the way it targets, the delay, and the size of the cone
    4. Yes, all classes have a spammable. Stam DK is the only other without it really and they deserve one too.
    5. Nightblade
    6. You sure can. Especially when no one else uses Shock staves anyways.
    7. No and kind of, in that order
    8. You don't raid, then
    9. Yeah and then they're out of MP, and Sorc burst really isn't that OP
    10. How? Max magicka doesn't increase much, and there's only one CP tree that increases shields while there are countless that increase damage
    11. I'm talking more the in and out animations, and also the light and heavy attacks do bleed together if you click too fast. Overall a pretty bad ult
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Valrien
    Valrien
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    Beardimus wrote: »
    Valrien wrote: »
    Beardimus wrote: »
    Curious OP, do you want all of that list or just some it? If its all i think your kidding yourself as that would be insane, or you just having a laugh.

    Curse for given a few K damage and Sorcs went from the crap they were in CWC/DB to top of the tree.

    That extent of all those changes would be insane.

    Besides we already know we are getting 'balanced' for PvE next patch thus :-
    - nerfed wards
    - cheaper frag
    - OL needles with (probs nerfed)

    Was in the class reps notes.

    Curious why we need another thread on Sorc changes anyway as there is the class rep one and discord its all getting a bit lost.

    Read the post

    Please

    Read mine please. Yours was a bit waffly, and said if all of them where implemented it would 'make Sorc a bit too good personally?'

    A 'bit' too good is a suggestion all of then wouldn't be WAY OP (which they would in my opinion, i want to know yours) and the question mark, makes it a question.

    So read my post, as I'm curious do you think all of them would be a good thing? Personally?

    Also, sounds like your build isn't particularly well optimised. What are you running? And what content are you doing primarily for your feedback? What are the things you are struggling with?

    I'm loathed to talk about Sorc here as well as the official channels that will actually make a difference as its unproductive, but hey, let's try to make some sense of what you are saying or trying to say.

    I said all of them together would make Sorc a bit too good. And I'm using the sets that are appropriate for the content at hand. I am not struggling, personally. I just feel that there are many things wrong with Sorc that are clearly outlined in the fixes proposed in my post.

    All of my builds are definitely optimized though. Or at least as close as I can get them (haven't found a group that will take a Sorc DPS into vCR so I just rock normal Srioria)

    I also did send this thread to the class reps, the official thread, and the Sorc Discord to make sure that everyone's ideas thoroughly get heard.

    Do I think all of them would be a good thing? No, not as I present them. With some fine-tuning yes, I think they would be very good for the game as a whole. But any combination of these changes would be absolutely fantastic.
    Edited by Valrien on September 9, 2018 7:30AM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • happyhughes2001
    happyhughes2001
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    Beardimus wrote: »
    Valrien wrote: »
    Beardimus wrote: »
    Curious OP, do you want all of that list or just some it? If its all i think your kidding yourself as that would be insane, or you just having a laugh.

    Curse for given a few K damage and Sorcs went from the crap they were in CWC/DB to top of the tree.

    That extent of all those changes would be insane.

    Besides we already know we are getting 'balanced' for PvE next patch thus :-
    - nerfed wards
    - cheaper frag
    - OL needles with (probs nerfed)

    Was in the class reps notes.

    Curious why we need another thread on Sorc changes anyway as there is the class rep one and discord its all getting a bit lost.

    Read the post

    Please

    Read mine please. Yours was a bit waffly, and said if all of them where implemented it would 'make Sorc a bit too good personally?'

    A 'bit' too good is a suggestion all of then wouldn't be WAY OP (which they would in my opinion, i want to know yours) and the question mark, makes it a question.

    So read my post, as I'm curious do you think all of them would be a good thing? Personally?

    Also, sounds like your build isn't particularly well optimised. What are you running? And what content are you doing primarily for your feedback? What are the things you are struggling with?

    I'm loathed to talk about Sorc here as well as the official channels that will actually make a difference as its unproductive, but hey, let's try to make some sense of what you are saying or trying to say.

    Great post
  • Emma_Overload
    Emma_Overload
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    More damage.

    Better sustain.
    #CAREBEARMASTERRACE
  • Beardimus
    Beardimus
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    Valrien wrote: »
    Beardimus wrote: »
    Valrien wrote: »
    Beardimus wrote: »
    Curious OP, do you want all of that list or just some it? If its all i think your kidding yourself as that would be insane, or you just having a laugh.

    Curse for given a few K damage and Sorcs went from the crap they were in CWC/DB to top of the tree.

    That extent of all those changes would be insane.

    Besides we already know we are getting 'balanced' for PvE next patch thus :-
    - nerfed wards
    - cheaper frag
    - OL needles with (probs nerfed)

    Was in the class reps notes.

    Curious why we need another thread on Sorc changes anyway as there is the class rep one and discord its all getting a bit lost.

    Read the post

    Please

    Read mine please. Yours was a bit waffly, and said if all of them where implemented it would 'make Sorc a bit too good personally?'

    A 'bit' too good is a suggestion all of then wouldn't be WAY OP (which they would in my opinion, i want to know yours) and the question mark, makes it a question.

    So read my post, as I'm curious do you think all of them would be a good thing? Personally?

    Also, sounds like your build isn't particularly well optimised. What are you running? And what content are you doing primarily for your feedback? What are the things you are struggling with?

    I'm loathed to talk about Sorc here as well as the official channels that will actually make a difference as its unproductive, but hey, let's try to make some sense of what you are saying or trying to say.

    I said all of them together would make Sorc a bit too good. And I'm using the sets that are appropriate for the content at hand. I am not struggling, personally. I just feel that there are many things wrong with Sorc that are clearly outlined in the fixes proposed in my post.

    All of my builds are definitely optimized though. Or at least as close as I can get them (haven't found a group that will take a Sorc DPS into vCR so I just rock normal Srioria)

    I also did send this thread to the class reps, the official thread, and the Sorc Discord to make sure that everyone's ideas thoroughly get heard.

    Do I think all of them would be a good thing? No, not as I present them. With some fine-tuning yes, I think they would be very good for the game as a whole. But any combination of these changes would be absolutely fantastic.

    I guess some of that ^ doesn't make sense to me. As alot of your suggestions would purely give Sorc more power. And if you are not struggling why the call for buffs. As ergo then a Sorc would be way OP for you.

    I personally don't get the calls for PvE buffs, 99% of the PvE game doesnt need to get any easier to cover <1% of hardest cheevos etc but certainly am passionate about sorting how Sorc 'feels' in PvP. And its not about OPness as Cage proved which was not a good step.

    If anything PvE is getting our wards nerfed, and Frag attention in the totally wrong areas. More frustration potential in U20 not less.

    Fixing broken things I'm all for, OL transition, streak animation ending, rune cage clunky nature /bug etc all vital but we need a CC that fits, bar space is an issue, and we are insanely hybrid with amber / shackle / EG / tri stat food and multiple mitigation forms alien to our primary

    but all that is covered in the reps chat.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
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    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
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  • Valrien
    Valrien
    ✭✭✭✭✭
    ✭✭✭
    Beardimus wrote: »
    Valrien wrote: »
    Beardimus wrote: »
    Valrien wrote: »
    Beardimus wrote: »
    Curious OP, do you want all of that list or just some it? If its all i think your kidding yourself as that would be insane, or you just having a laugh.

    Curse for given a few K damage and Sorcs went from the crap they were in CWC/DB to top of the tree.

    That extent of all those changes would be insane.

    Besides we already know we are getting 'balanced' for PvE next patch thus :-
    - nerfed wards
    - cheaper frag
    - OL needles with (probs nerfed)

    Was in the class reps notes.

    Curious why we need another thread on Sorc changes anyway as there is the class rep one and discord its all getting a bit lost.

    Read the post

    Please

    Read mine please. Yours was a bit waffly, and said if all of them where implemented it would 'make Sorc a bit too good personally?'

    A 'bit' too good is a suggestion all of then wouldn't be WAY OP (which they would in my opinion, i want to know yours) and the question mark, makes it a question.

    So read my post, as I'm curious do you think all of them would be a good thing? Personally?

    Also, sounds like your build isn't particularly well optimised. What are you running? And what content are you doing primarily for your feedback? What are the things you are struggling with?

    I'm loathed to talk about Sorc here as well as the official channels that will actually make a difference as its unproductive, but hey, let's try to make some sense of what you are saying or trying to say.

    I said all of them together would make Sorc a bit too good. And I'm using the sets that are appropriate for the content at hand. I am not struggling, personally. I just feel that there are many things wrong with Sorc that are clearly outlined in the fixes proposed in my post.

    All of my builds are definitely optimized though. Or at least as close as I can get them (haven't found a group that will take a Sorc DPS into vCR so I just rock normal Srioria)

    I also did send this thread to the class reps, the official thread, and the Sorc Discord to make sure that everyone's ideas thoroughly get heard.

    Do I think all of them would be a good thing? No, not as I present them. With some fine-tuning yes, I think they would be very good for the game as a whole. But any combination of these changes would be absolutely fantastic.

    I guess some of that ^ doesn't make sense to me. As alot of your suggestions would purely give Sorc more power. And if you are not struggling why the call for buffs. As ergo then a Sorc would be way OP for you.

    I personally don't get the calls for PvE buffs, 99% of the PvE game doesnt need to get any easier to cover <1% of hardest cheevos etc but certainly am passionate about sorting how Sorc 'feels' in PvP. And its not about OPness as Cage proved which was not a good step.

    If anything PvE is getting our wards nerfed, and Frag attention in the totally wrong areas. More frustration potential in U20 not less.

    Fixing broken things I'm all for, OL transition, streak animation ending, rune cage clunky nature /bug etc all vital but we need a CC that fits, bar space is an issue, and we are insanely hybrid with amber / shackle / EG / tri stat food and multiple mitigation forms alien to our primary

    but all that is covered in the reps chat.
    Just because I'm not "struggling," doesn't mean these changes would be OP. I'm working around these things but by no means are they good things.

    For example, I hate playing pet builds because of the limited bar space. I can bear slotting the pets the way they currently are because you don't need THAT many skills...but when you also have Bound Aegis and Inner Light to worry about you barely get any room at all for the important skills.

    Another example, I as a Sorc use more heavy attacks than any other class in my rotation. This leads to an overall DPS loss just because Sorc has very poor MP management tools.

    I also do passable DPS, but it is nowhere near as good as it should be when compared to other classes. PvE is very important. The top players are huge supporters of the game. They're the ones that make the build guides, the dungeon guides, the "advice for new players" guides, and the streams. They affect a lot more than the 1%. And even past the 1%, plenty of people still wish their class was better in PvE. Sorc DPS is relatively low and there isn't much to the rotation. Some people simply want "better"

    But yes, Bar Space is one of my biggest complains, which is why I want Bound Armor moved to a passive.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • ku5h
    ku5h
    ✭✭✭✭✭
    Class snare removal, preferably on Boundless storm or Streak.
    Cristal frag stun back.
  • ak_pvp
    ak_pvp
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    ✭✭✭
    Not asking for much eh? There are good ideas, but too much "well other classes have it."

    No spammable and no making bound armour baseline, that is a massive buff for free, just because others have it isn't a good idea.
    No implosion buffs, its cheesy as is.
    No buffing shields, they are already one of the better defense mechanics, since they are universal and have no soft counters. Harness also returns more mag than it costs. They do melt easily under heavy pressure, but that is the trade off. Instead, defense for sorcs should be in mobility and maintaining range. Saying range doesn't matter is a untrue, though the ability to maintain it is more the problem, as when caught you aren't escaping.

    What I would buff:
    • Unnerf frags. Make it proc of both bars. Have a stun, and increased dmg.
    • Fix bolt+morphs, lower the cost multiplier, make both remove roots and maybe snares, maintain momentum through it.
    • Better pet AI, turret mode and recall button. The mechanic immunity is fair too. Rebate should be whenever something your pet hit has died, restore 500 mag. Just a bit nicer for PvE.
    • IMO completely change encase, its a bad skill. Make mines the dedicated root.Both will be 5 mines, the close one would have a reactivation, the ranged one would increase damage for each mine stepped on.
    • Buff to energized is fair, someone did some math on it, and its only a small but nice change to compete with inferno.
    • Rune cage: Root an enemy within a confined prison, whilst imprisoned, block and any major buff is paused. Defensive rune: Make it more instant, and go through roll.
    • Increase the duration of expedition from boundless.
    Edited by ak_pvp on September 9, 2018 8:39AM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • MehrunesFlagon
    MehrunesFlagon
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    Valrien wrote: »
    templesus wrote: »
    Nothing, class is balanced as is. Only specs that need balancing are stamblade in PvE and PvP, magblade in PvE, and stam wardens in PvP. And all of the aforementioned need nerfs.

    Please tell me how the class is balanced

    Worst sustain, lowest PvE DPS, doesn't even have the best burst, one-trick pony, no self-healing...

    The class is nothing but downsides. To be balanced, a class needs to have appropriate strengths to accompany the weaknesses...and Sorcs have a whole lot of weaknesses.

    I'm not trying to be a jerk, by the way. I genuinely want you to tell me why you think the class is balanced to gain a better understanding of why some people think this class doesn't deserve buffs.

    Personally, I think the classes you mention are great, and I want to see the underperforming classes all brought up to their level.

    sorc needs a sustain mechanism other than dark exchange.
  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    nothing sorc's need no buff, my sorc gets high dps and has great resources, and well everything, the issue is not buffs but peeps following meta and believing meta is the word of god
    Main character dk - Vanikifar whitestrike
This discussion has been closed.