and then every 20 seconds or less you need to refresh it?
why cant a buff last at least 1 minute? i dont get it
weedgenius wrote: »I think it wouldn't be as much of an annoyance if the various buff/debuff icons were more intuitive. It's literally just a bunch of squares with shapes/colors that I can barely make out spread across my screen. They expect me to memorize like 50 images that all look similar and the buff/debuff they represent. Boooo
Saucy_Jack wrote: »This is why as a magplar I punc sweep punc sweep RD all NPC mobs and stay out of Cyro completely. Don't have to worry about pots; don't have to worry on some fancy-pants rotation with millisecond timing, don't have to worry about buffs or debuffs. Just punc sweep and RD, and the occasional honor the dead if my health gets low.
I only have so much playtime on here; I'm not going to waste it learning some crazy rotation that will only allow me to fight a handful of things beyond what I can kill already.
weedgenius wrote: »I think it wouldn't be as much of an annoyance if the various buff/debuff icons were more intuitive. It's literally just a bunch of squares with shapes/colors that I can barely make out spread across my screen. They expect me to memorize like 50 images that all look similar and the buff/debuff they represent. Boooo
I personally find it takes fun away from combat to have to constantly watch and refresh buffs in this game..
wondering if anyone else has this issue
and then every 20 seconds or less you need to refresh it?
why cant a buff last at least 1 minute? i dont get it
SammyFable wrote: »Managing Buffs adds complexity to the game, just as managing your resources does (and dots if you're a DD). If you want a simple one button combat, you could play Skyrim.
and then every 20 seconds or less you need to refresh it?
why cant a buff last at least 1 minute? i dont get it
Because that would be tremendously unbalanced. Powerful buffs, like shields, have short durations to counterbalance the powerful benefit. Part of the game is managing buffs and the resource pools that fuel them.
SammyFable wrote: »Managing Buffs adds complexity to the game, just as managing your resources does (and dots if you're a DD). If you want a simple one button combat, you could play Skyrim.
Do people really believe this..