Essene thief yes, tested it a lot since I had so much of it farming for SPC, far to clunky to be effective.kylewwefan wrote: »Willows Path was broken for the first 3 years of the game. By the time it got fixed, just became completely irrelevant.
I would vote for essence thief also. Many people tried it and couldn’t figure it out. Looks great on paper, but the essence to capture lands in some precarious spots. If you even know what it is you’re looking for.
El_Borracho wrote: »People, people, please. Have we forgotten about Immortal Warrior?
2 items: Adds 4% Healing Taken
3 items: Adds 14-1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you die, you instead turn into a statue for 3 seconds. While a statue you are immune to all negative effects but can still be healed. This effect can occur once every 20 minutes.
Look at that 5 piece. A statue? And look at that 20 minute cool down. I can't think of a reason to use that set, especially when Eternal Warrior, a near-equally perplexing set, exists.
LadyLethalla wrote: »Oblivion's Foe would be another.
Eh, there are a bunch of trash sets in ESO. Trying to decide which is the most underused is difficult, because most likely a lot of the sets posted here are actually not used by anyone at all.
If I had to pick one, I'd say 5 piece Night's silence: Why waste a 5-piece bonus when you can just get that as a Vampire?
Night's Silence
(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 833 Weapon Critical
(5 items) Ignore the Movement Speed penalty of Sneak.
Bucket and broom is awesome.Saucy_Jack wrote: »This is easy. The bucket and broom set.
I consider the 5th bonus of this set trash:
Kagrenac's Hope:
Current:
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1206 Maximum Health
(5 items) Decrease time to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
(5 items) Adds 222 Spell Damage
No one cares about the time to resurrect an ally.
ZOS can change Kagrenac's Hope 4th and 5th bonuses to the following and by doing so a new magicka sustain set with fine damage will be born:
New:
Kagrenac's Hope(craftable, 8 traits):
(4 items) Adds 833 Spell Critical
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your magicka recovery by 350 for 10 seconds.
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your spell damage by 400 for 10 seconds.
I sometimes use it for random vet DLC Dungeons. Very useful to rez someone while you are targeted by a channeling oneshot mechanic. The 25% do make a difference. Even Alcast recommends it for heal builds - this is far from underused.
Saucy_Jack wrote: »This is easy. The bucket and broom set.
TheUrbanWizard wrote: »Saucy_Jack wrote: »This is easy. The bucket and broom set.
Nirnhoned or infused on the broom?
DeadlyRecluse wrote: »Yeah, hard to argue that Kags is underused, at least if you consider the entire lifespan of the game.
When % rez speed bonuses were additive, high AR templars in Kags wre invaluable, especially with invis bats. Pop 3 dudes up in your bats.
Are we not going to talk about Ice Furnace?
(2 items) Adds 1096 Max Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 129 Weapon Damage
(5 items) When you deal direct damage with a Frost Damage ability, you have a 50% chance to deal an additional 1046 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second.
Who is this set even made for?
DeadlyRecluse wrote: »There's a bunch that are hot garbage (spelunker, lol).
Ashen grip stands out to me as uniquely bad, though. It's particularly egregious because it would be an easy set to make "decent but not BiS" just by upping the proc number (and making the partial bonuses and the 5piece proc play in the same CP domain).
I've seen people use or try to use Death's Wind, Lightspeaker, Night's Silence and Trainee (which used to be super good, and is honestly still decent on magicka toons). Same with some other sets that frequently get dismissed (Willow's Path, Hatchling's Shell, Whitestrake's Retribution, Oblivion's Edge, etc).
I've never seen someone actually try to use Ashen Grip.
I consider the 5th bonus of this set trash:
Kagrenac's Hope:
Current:
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1206 Maximum Health
(5 items) Decrease time to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
(5 items) Adds 222 Spell Damage
No one cares about the time to resurrect an ally.
ZOS can change Kagrenac's Hope 4th and 5th bonuses to the following and by doing so a new magicka sustain set with fine damage will be born:
New:
Kagrenac's Hope(craftable, 8 traits):
(4 items) Adds 833 Spell Critical
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your magicka recovery by 350 for 10 seconds.
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your spell damage by 400 for 10 seconds.
What? Kagrenac has been a staple in organized PVP and progression groups. It certainly has its place and is definitly not underused.
Well maybe some use it, but I still consider it's 5th bonus useless since most of the time the 25% faster resurrection isn't used.
The 25% faster resurrection is not making a lot of difference.
One can slot better sets and achieve much higher stats.
I consider the 5th bonus of this set trash:
Kagrenac's Hope:
Current:
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1206 Maximum Health
(5 items) Decrease time to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
(5 items) Adds 222 Spell Damage
No one cares about the time to resurrect an ally.
ZOS can change Kagrenac's Hope 4th and 5th bonuses to the following and by doing so a new magicka sustain set with fine damage will be born:
New:
Kagrenac's Hope(craftable, 8 traits):
(4 items) Adds 833 Spell Critical
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your magicka recovery by 350 for 10 seconds.
5 items: You are imbued with the hope of Kagrenac. When You deal damage, you have 10% chance to increase your spell damage by 400 for 10 seconds.
What? Kagrenac has been a staple in organized PVP and progression groups. It certainly has its place and is definitly not underused.
Well maybe some use it, but I still consider it's 5th bonus useless since most of the time the 25% faster resurrection isn't used.
The 25% faster resurrection is not making a lot of difference.
One can slot better sets and achieve much higher stats.
Umm, no. Kags is very very common in PVP. 25% res speed is very very strong when combined with templar and support passives. the stats are very good, and a bonus 5th piece spell damage to boot.
Lieblingsjunge wrote: »Morkuldin ;_;