I don't know how I do it,but each time I go to cyrodiil to do delves,quest and skyshards
I end up doing keeps as nobody else seems to be interested in the "pve side" in cyrodiil.
Infact,they think of players who want to do delves and explore cyrodiil as dead weight in the alliance war.
When asked if someone likes to join in cyrodiil for it ,they even sling "pve hero" as some kind of insult to your head lol
Now i think if ,for example, an alliance would gain score points if a member manages to claim a skyshard or kill delve bosses.Things would be very different.
As delves would gain a significance in the alliance war.
maybe delve boss could not only drop siege weapons ,but also grant a monster trophy boon to the alliance that last killed the delve boss? the alliance that last killed a delve boss could gain a score boost, like in spikeball or something...
Because as it is now you might as well separate pve and pvp ,as pvp players think players who are there for delves and exploration are a plague on the server population.Nobody is interested,nobody wants to help out with it.
But in reality I believe it would be better if the exploration part of cyrodiil would gain a significance in the alliance war.
More variety and more ways in which players can contribute to the war.
Different objective campaigns might be cool too.
Like a campaign where all the scroll need to be in a sanctuary locked away by day 15 ,or the world eater alduin spawns..those kind of variations
Maybe add Tel var stones in the mix;if x delveboss trophies owned by the alliance, telvar stones are unlocked in cyrodiil
12 or so delve boss trophies are required to unlock tel var acquisition in cyrodiil itself for your respective alliance ,outside sewers and city
Or how about this:
If an alliance owns x amount of delveboss trophies ,they unlock a kennel/pen next to the forward camp.
So they could summon alliance specific creatures to help during keep fights
Like Pact:Mammoth
AD: senche
DC : dogs
Edited by Tipsy on August 27, 2018 1:10PM