LadyNalcarya wrote: »Why though? Non-hm vet dungeons are pretty reasonable in terms of difficulty.
As long as the golden exists I'll never understand the argument it should be "earned". I "earned" half my monster helms from the golden. Such a solid argument.
Consdering that all non DLC vet dungeons are basically range from a small speed-bump to a literal cakewalk depending on team comp...I don't really see the need for this.
DLC vet dungeons on the other hand have a CP300 requirement for a reason...
Plus, while having a monster set is meta as ***..outside of trials...you don't really NEED them....and if you're doing trails then a vet dung is a walk in the park
Doctordarkspawn wrote: »LadyNalcarya wrote: »Why though? Non-hm vet dungeons are pretty reasonable in terms of difficulty.
For you.
LadyNalcarya wrote: »Doctordarkspawn wrote: »LadyNalcarya wrote: »Why though? Non-hm vet dungeons are pretty reasonable in terms of difficulty.
For you.
Nope, I'm not that special. I'm in 2 huge guilds (pve and trading, both are 500/500) and during prime time people are always looking for healers, tanks and dds for veteran pledges and even veteran trials. Grahtwood zone chat is also full of "LFGs", and many people are wearing dungeon and trial skins.
If you think that veteran dungeons are too hard, then I really doubt that monster helmets could change that. Sorry for being blunt, but that's true.
That being said, there is one specific demographic that would really like those blue helmets: the kind of people who make premade groups for nonvet bgs.It's not like they need a buff, though.
WhiteCoatSyndrome wrote: »I just wait for the Golden to have them if I don't want to run the content. >.>
This, ESO is already very nice at it, and so many run normals farming gear and do quests its hurt new players as in they learn they can go fake tank / healer / DD and nobody cares. you do an random normal at level 30 and you got three cp 780 one doing quest on alt and two farming sunderflame.Kiralyn2000 wrote: »So are people honestly saying that people only run vet due to the sets? It’s coming across as yes.
Like in every other game? The reason to do harder/more 'difficult' content, is for better rewards. If there aren't better rewards, why did they bother making it?
At least in any 'progression' game. You do harder content, to get better gear, to do harder content, to get better gear, to do harder content...... etc.
Im not for this unless some imperfect version
Taleof2Cities wrote: »
SidewalkChalk5 wrote: »ESO has a built-in gear progression that scales with the type of content. (Junk gear -> overland/crafted sets -> dungeon sets -> Monster helms -> trial sets -> ability-altering weapons.) Monster helms are the main incentive to progress from normal to veteran content. It's the way character progression is designed to work. Either put in the work and get up to speed for vet content, or stick with normal and wear the gear appropriate for your chosen playstyle.
WhiteCoatSyndrome wrote: »I just wait for the Golden to have them if I don't want to run the content. >.>