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https://forums.elderscrollsonline.com/en/discussion/683901

Force kick from siege weapon

  • Blackleopardex
    Blackleopardex
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    Make a option in the setting to lock it to group members only, personal only or free for all. This way the guys that wanna share can. And the guys that don't wanna can lock it. Simple as that. And tbh nobody should have a problem with anyone that wanna lock THEIR property, that they paid for.

    My own reaction: As many said going on a wall or door is np for me. I enjoy if I can just stand in the ram and watch the door tic down without lifting a finger. However... like also many other mentioned, sometimes I wish I could force people out of my weapons, when they are used wrong or just stolen for the sake of stealing... There are those cheap people that only use other peoples weapons... I guess golden vendor makes the greed bigger. And the so called 'help excuse' is ridicules, if i place 4 trebs it's because I use 4 trebs, so if they really wanna help, place more, that's helpful!!
    6 NB: Tank, Healer, Mag/Stam PVE&PVP.
    I don't read long signatures: https://www.youtube.com/user/Blackleopardex
  • Wreuntzylla
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    Hmm, let me contemplate the griefing opportunities. How many siege weapons can I drop and lock for personal use only, and then do nothing or shoot at the sky?

    What's the siege cap? I would try to hit the siege cap.
  • jaws343
    jaws343
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    Hmm, let me contemplate the griefing opportunities. How many siege weapons can I drop and lock for personal use only, and then do nothing or shoot at the sky?

    What's the siege cap? I would try to hit the siege cap.

    How many siege can you drop now just out of range of the wall that still count against the siege limit?

    The answer is the same # that you can drop if they were locked to you.

    So either people are already doing this and locking siege to the player who dropped them will change nothing or people aren't doing this right now, even though they can, and locking siege to players won't change anything.
  • Mayrael
    Mayrael
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    Make a option in the setting to lock it to group members only, personal only or free for all. This way the guys that wanna share can. And the guys that don't wanna can lock it. Simple as that. And tbh nobody should have a problem with anyone that wanna lock THEIR property, that they paid for.

    My own reaction: As many said going on a wall or door is np for me. I enjoy if I can just stand in the ram and watch the door tic down without lifting a finger. However... like also many other mentioned, sometimes I wish I could force people out of my weapons, when they are used wrong or just stolen for the sake of stealing... There are those cheap people that only use other peoples weapons... I guess golden vendor makes the greed bigger. And the so called 'help excuse' is ridicules, if i place 4 trebs it's because I use 4 trebs, so if they really wanna help, place more, that's helpful!!

    Bolded part is actually very important thing. We buy sieges as an investment, but why spend anything when you can just run around pretending you're doing something meaningful while all you do is trying to get that free tick. I can't count how many sieges I used knowing I won't get any APs for that (like solo tag a keep as a distraction), I have no problem with that. I can't count how many times I have put down more sieges in sucha situation when someone's came and had no sieges, but it was my choice to do so, and most people are smart enough to not take someone's siege without asking... But as usual there are exceptions, extremely resistant to knowledge exceptions.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • RexyCat
    RexyCat
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    Aurielle wrote: »
    Mureel wrote: »
    Mayrael wrote: »
    @ZOS_GinaBruno @ZOS_JessicaFolsom
    Years have passed, I can't believe we still are not able to kick siege weapon thieves from our own sieges... Why? If it's to hard to implement or causes some problems make it toggle in game settings "do you allow to use your sieges to other players or not" (by default allow). Maybe it's not game breaking but it's extremely frustrating when you put out that cold harbour ballista to shoot those nice 3 enemy's ballistas but suddenly some rank 4, 50 CP freshman steals it and starts to shoot to that single templar runing half mile away...

    Just let them use the stupid siege weapon! YOU weren't doing anything with it, so who cares?

    Also, PLEASE I am *sure* your scenario is happening just constantly. (Or not.)

    *facepalm*

    When I put down 2-3 ballistas, I’m using all of them. You fire one, then the next one, then the next one, and repeat. It’s the most efficient way to siege, as you don’t have to wait there twiddling your thumbs while the cooldown expires — way more efficient than when some greenie hops on one of your siege and fails to fire it as soon as the cooldown expires. Also, I know when to start packing up my siege based on wall percentage; I can’t effing pack up my siege when the greenie is on it plinging away at a wall that’s at 3%. I usually end up having to leave that ballista behind to stick with my group, which is just a waste of AP.

    In order to mitigate the effects of siege thieves, I often end up carrying more siege than I need to, which is just a waste of free inventory space. I shouldn’t have to do that. I understand why the option to use other people’s siege weapons exists; without it, spies/trolls could set up max siege and prevent anyone else from laying down siege weapons. People just need to be more considerate and buy their own siege.

    It isn't efficient to place so many siege weapon around and just expect to use them all for yourself. It is limited space where to place siege weapon, so virtually taking all possible AP for yourself when there could be other players around to do the same job sounds more like you just don't care that other also should get a space to put up their sieges.
  • Runs
    Runs
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    .
    RexyCat wrote: »
    Aurielle wrote: »
    Mureel wrote: »
    Mayrael wrote: »
    @ZOS_GinaBruno @ZOS_JessicaFolsom
    Years have passed, I can't believe we still are not able to kick siege weapon thieves from our own sieges... Why? If it's to hard to implement or causes some problems make it toggle in game settings "do you allow to use your sieges to other players or not" (by default allow). Maybe it's not game breaking but it's extremely frustrating when you put out that cold harbour ballista to shoot those nice 3 enemy's ballistas but suddenly some rank 4, 50 CP freshman steals it and starts to shoot to that single templar runing half mile away...

    Just let them use the stupid siege weapon! YOU weren't doing anything with it, so who cares?

    Also, PLEASE I am *sure* your scenario is happening just constantly. (Or not.)

    *facepalm*

    When I put down 2-3 ballistas, I’m using all of them. You fire one, then the next one, then the next one, and repeat. It’s the most efficient way to siege, as you don’t have to wait there twiddling your thumbs while the cooldown expires — way more efficient than when some greenie hops on one of your siege and fails to fire it as soon as the cooldown expires. Also, I know when to start packing up my siege based on wall percentage; I can’t effing pack up my siege when the greenie is on it plinging away at a wall that’s at 3%. I usually end up having to leave that ballista behind to stick with my group, which is just a waste of AP.

    In order to mitigate the effects of siege thieves, I often end up carrying more siege than I need to, which is just a waste of free inventory space. I shouldn’t have to do that. I understand why the option to use other people’s siege weapons exists; without it, spies/trolls could set up max siege and prevent anyone else from laying down siege weapons. People just need to be more considerate and buy their own siege.

    It isn't efficient to place so many siege weapon around and just expect to use them all for yourself. It is limited space where to place siege weapon, so virtually taking all possible AP for yourself when there could be other players around to do the same job sounds more like you just don't care that other also should get a space to put up their sieges.

    I have never received AP for using siege. Not for using it on walls/doors that is...
    Edited by Runs on August 24, 2018 10:33PM
    Runs| Orc NightbladeChim-el Adabal| Dunmer TemplarM'air the Honest| Khajiit Templar
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  • Hal_Moore
    Hal_Moore
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    Ya know i have the exact opposite problem...I can never find people willing to squat in my siege weapons and I just got use to running 4 at a time.

    Grass is greener on the other side much?

    This is why we can't have nice things.


    Edited by Hal_Moore on August 24, 2018 10:38PM
  • Casul
    Casul
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    dtsharples wrote: »
    BuildMan wrote: »
    I don’t buy siege, I get on other peoples siege.

    But you know what.

    We capture the keep.

    YOU don't capture anything, your'e just a pointless waste of a spot in your faction.

    The simple answer is that people need to stop being entitled little A-Holes, spend the 10 seconds it takes to find a siege merchant and buy some sieges of their own.
    Hell, if I got out of my car to pay for petrol does that entitle someone else to just get in my car and drive off?
    This is why we can't have nice things. If it aint yours, keep your hands off it.

    Seems I’ve struck a nerve. Either way we still got the keep. If you want to keep your siege then you should stay on it. Don’t complain that people want to make sure that they are being used 100%.
    PvP needs more love.
  • Soleya
    Soleya
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    Hmm, let me contemplate the griefing opportunities. How many siege weapons can I drop and lock for personal use only, and then do nothing or shoot at the sky?

    What's the siege cap? I would try to hit the siege cap.

    Won't be very effective at griefing unless you carry a ton of siege on you.

    Drop 20 siege sometimes and watch how fast they fall apart. When your not on them they degrade faster.
  • Mayrael
    Mayrael
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    Soleya wrote: »
    Hmm, let me contemplate the griefing opportunities. How many siege weapons can I drop and lock for personal use only, and then do nothing or shoot at the sky?

    What's the siege cap? I would try to hit the siege cap.

    Won't be very effective at griefing unless you carry a ton of siege on you.

    Drop 20 siege sometimes and watch how fast they fall apart. When your not on them they degrade faster.

    Yeah... Try to put down 20 sieges and kick everybody from them because you would be able to, would like to see that, 19 sieges fired one kicked.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • xxthir13enxx
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    Itoq wrote: »
    If you could block usage of your siege or if you could kick other players from it then traitors from other factions would make great use of that mechanic.

    Want to take a keep? Switch factions to the one that owns that keep, drop a bunch of siege and, block/kick anyone from using that siege to defend. Profit.

    Hate to break it to but those Troll Siege would degenerate so fast it wouldn’t even be funny...the cost of trying to keep people from placing siege would Far outweigh ANY benefit of actually capturing a keep.
  • RavenRoxie
    RavenRoxie
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    Mayrael wrote: »
    @ZOS_GinaBruno @ZOS_JessicaFolsom
    Years have passed, I can't believe we still are not able to kick siege weapon thieves from our own sieges... Why? If it's to hard to implement or causes some problems make it toggle in game settings "do you allow to use your sieges to other players or not" (by default allow). Maybe it's not game breaking but it's extremely frustrating when you put out that cold harbour ballista to shoot those nice 3 enemy's ballistas but suddenly some rank 4, 50 CP freshman steals it and starts to shoot to that single templar runing half mile away...


    H8NY5BT.jpg

    Literally, nothing in the world will make me ragequit harder than someone hoping on one of the 3 trebs I have out, when I VERY obviously have a rotation going. The only place I don't mind this as much would be the under 50 campaign, since many players are new and they may not know that it's rude and they may not even have enough AP to go get siege themselves. I know when I first started playing in Cyrodiil I hopped on everyone's siege and I think it was Betsy in the non cp campaign that explained that doing that made me an ***. :)

    Think of it this way, if you drive up to the doors at Walmart to pick a big item up and place it in your car, would it be acceptable for someone to come up and drive off with your car since you were 3 feet away from it messing with the big item? No, it wouldn't be would it? So, if someone puts siege down and they are 2 inches from it on their other siege for 2 seconds, maybe you should leave it the hell alone? :smiley:

    If you need siege, ask first. I will be more than happy to drop you down a few siege on every keep we raid because for me, it's not about the ap I spent on the siege at all. But, if I have 3 trebs out and 2 ballistas and I am going in a obvious rotation with them all, DO NOT jump on them!! PERIOD.
    giphy.gif

    As for coldfire siege, that's an entirely other level of rage that I can't even share publicly right now LOL.


    Here are some of my favorite replies from people who steal my siege :)

    1. Chill out, I'm just trying to help!
    giphy.gif
    NOPE. If I needed help running multiple siege I would not have put said multiple siege down in the first damn place. If I am using all my siege in a steady rotation where I get to each treb right when it able to use again, what part of that makes someone think "Hey, they need halp! Imma halp em yay!" ........ Just stop...

    2. I don't know where to purchase coldfire siege so I thought I could use this one.
    NOPE. I get my coldfire siege from either guild stores for too much gold or from dolmen drops. Either way, they are a pain in the ass to obtain and keep repaired so don't touch them!

    3. It will be faster if everyone runs a single siege
    NOPE. Unless you are living on another planet where time works differently, then no, everyone running ONE siege is not faster than people running 2 or 3 with a solid rotation.

    4. Noob! I obviously need to hit the door, not the wall, the door has less damage done to it that the wall!
    NOPE. Look, I think pretty much every new player makes this mistake, I know I did. It's not even stupid to assume that hitting the door would be better than the wall, since most keeps have doors that are never repaired at all. But, hitting that door is going to do ABSOLUTELY NOTHING. Always hit the wall next to the doors. If you hop on my siege, I am already over here grumbling under my breath and mildly raging in @BigBragg 's poor ears about how you just stole my siege. But, if you steal my siege and then proceed to hit the door, and then you proceed to argue with me when I tell you to at least hit the wall.... My eyes will literally fill with blood and I will have wet dreams that night about drop kicking your PC into the next universe. It may sound hot, but I promise you, it's not. :smile:
    giphy.gif


    This doesn't bother everyone and I truly envy those that are chill when this happens. I wish I could just be like whatever, and in certain situations I am. But, most of the time, I it makes me want to take my monitor outside, place it on the driveway, and run it over 36 times before going in to take a 22 hour nap, just to heal inner rage. :smile:
    b19e3b3c-4979-4453-b764-baf7b5ff77cd.gif
    Phantogram DC | Wood Elf | Magicka Nightblade/ | DPS | 856cp
    False Paradox | AD | Wood Elf | Non Combative Nightblade | Crafter | 856cp
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  • bloodthirstyvampire
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    I just throw my siege everywhere for people to use
  • Mayrael
    Mayrael
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    I just throw my siege everywhere for people to use

    And? What this got to do with the topic? There is literally million people here saying this, but nobody understands that's not the point of the thread.

    Do I try to convince someone to not drop sieges for other players? No!

    Do I setup sieges for other players to? Yes, you are not any better than I or the others.

    Do I mind if someone takes my property without my permission? Yes!

    Is it ok to not be able to do anything when someone refuses to leave your siege? No, it's your property, you have right to decide who and how uses it.

    And just to make sure: earth is not flat, vaccines are saving your life, people landed on moon etc.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • londonvictoria
    jaws343 wrote: »
    jaws343 wrote: »



    Tell them afterwards then...

    Yeah, after they have sat on my cold-fire siege weapon for too long and it is destroyed. Or do you mean after they used the siege ineffectively and we are overrun and then the siege is destroyed because they are still sitting in it and it cannot be picked up?

    Well, the option is to tell them and it then probably won't happen again, or to not tell them assume they're jerks, seethe about it on here, then watch it happen again.

    Just saying, the person who is doing it may not realise they shouldn't be doing it. So tell them. Nicely.
  • jaws343
    jaws343
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    RexyCat wrote: »
    Aurielle wrote: »
    Mureel wrote: »
    Mayrael wrote: »
    @ZOS_GinaBruno @ZOS_JessicaFolsom
    Years have passed, I can't believe we still are not able to kick siege weapon thieves from our own sieges... Why? If it's to hard to implement or causes some problems make it toggle in game settings "do you allow to use your sieges to other players or not" (by default allow). Maybe it's not game breaking but it's extremely frustrating when you put out that cold harbour ballista to shoot those nice 3 enemy's ballistas but suddenly some rank 4, 50 CP freshman steals it and starts to shoot to that single templar runing half mile away...

    Just let them use the stupid siege weapon! YOU weren't doing anything with it, so who cares?

    Also, PLEASE I am *sure* your scenario is happening just constantly. (Or not.)

    *facepalm*

    When I put down 2-3 ballistas, I’m using all of them. You fire one, then the next one, then the next one, and repeat. It’s the most efficient way to siege, as you don’t have to wait there twiddling your thumbs while the cooldown expires — way more efficient than when some greenie hops on one of your siege and fails to fire it as soon as the cooldown expires. Also, I know when to start packing up my siege based on wall percentage; I can’t effing pack up my siege when the greenie is on it plinging away at a wall that’s at 3%. I usually end up having to leave that ballista behind to stick with my group, which is just a waste of AP.

    In order to mitigate the effects of siege thieves, I often end up carrying more siege than I need to, which is just a waste of free inventory space. I shouldn’t have to do that. I understand why the option to use other people’s siege weapons exists; without it, spies/trolls could set up max siege and prevent anyone else from laying down siege weapons. People just need to be more considerate and buy their own siege.

    It isn't efficient to place so many siege weapon around and just expect to use them all for yourself. It is limited space where to place siege weapon, so virtually taking all possible AP for yourself when there could be other players around to do the same job sounds more like you just don't care that other also should get a space to put up their sieges.

    Clearly you are terrible at sieging then. The most efficient way to siege is to run 3 or 4 in a rotation sitting on one siege the entire time, even while it is reloading, is the least effective way to siege. 5 players running 15 siege will always be more effective than 15 players running 15 siege. The players not on siege should be defending those on siege.
  • Mayrael
    Mayrael
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    jaws343 wrote: »
    jaws343 wrote: »



    Tell them afterwards then...

    Yeah, after they have sat on my cold-fire siege weapon for too long and it is destroyed. Or do you mean after they used the siege ineffectively and we are overrun and then the siege is destroyed because they are still sitting in it and it cannot be picked up?

    Well, the option is to tell them and it then probably won't happen again, or to not tell them assume they're jerks, seethe about it on here, then watch it happen again.

    Just saying, the person who is doing it may not realise they shouldn't be doing it. So tell them. Nicely.

    Amazing, we wouldn't figure this out without your idea. What if they ignore you/don't see the chat? What if (it's not very uncommon, trust me I have tried to talk with them) they simply refuse to leave the siege because of reasons only they understand. Don't turn it around, we are not the bad ones here. Explain us why they should be able to steal someone's property?
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
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