Tan9oSuccka wrote: »Carve/Brawler is a decent spammable. It needs a pretty significant buff though.
Lose the slow bleed, increase the burst point of impact damage.
I already wrote this elsewhere but I'll write it again:
Imo, dizzying swing shouldn't break animation just because the target 'bumps' into you. The cast should continue as long as the target stays in the 7m radius of the skill. Wrecking blow on the other hand needs a bigger change, and I like the idea of a morph with no cast time but reduced damage.
NightbladeMechanics wrote: »I agree that Dizzying Swing and Wrecking Blow are both outdated skills in the current state of the game, but would you rather have them reworked, or obtain more convincing offensive stamina morphs for sorc, warden, and DK?
Ectheliontnacil wrote: »It's a zero skill/high dmg ability, so it should be easily countered.
Also there's a lot of ppl who don't have major issues with dizzying swing, since they've learned how to use the skill correctly.
Ectheliontnacil wrote: »It's a zero skill/high dmg ability, so it should be easily countered.
Also there's a lot of ppl who don't have major issues with dizzying swing, since they've learned how to use the skill correctly.
zero skill? It is the most counterable skill out there and it takes skill to getting it to land against good players. Have you seen two good players try to land dizzying swings on each other? My issues with the skill arose with the speed meta
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Am I the only one that feels like this? I can charge up my attack but a enemy can run shuffle, swift jewelry and speed pots and just run around me spamming spin to win and be rewarded with less effort. Dizzying swing just feels overall less viable especially in this speed meta but as a stam sorc I have not many options to run as a spammable. If only the other morph, wrecking blow, was a instant cast and then I would switch to that in a instant (seeing as pvpers use dizzying swing as a spammable for the cc anyway)
You can move during the windup to better line it up or even kite your opponent to set up another combo.
You don't have to just stand there waiting for it to go off.
StamWhipCultist wrote: »Many sDK players tend to use dizzying in PvP. But they do it out of spite, in ironical way, since sDK has no class spammable yet.
All will be better once sDK get stamwhip.
NightbladeMechanics wrote: »I agree that Dizzying Swing and Wrecking Blow are both outdated skills in the current state of the game, but would you rather have them reworked, or obtain more convincing offensive stamina morphs for sorc, warden, and DK?
NightbladeMechanics wrote: »I agree that Dizzying Swing and Wrecking Blow are both outdated skills in the current state of the game, but would you rather have them reworked, or obtain more convincing offensive stamina morphs for sorc, warden, and DK?
Septimus_Magna wrote: »Still think Wrecking Blow should be instant cast with lower dmg.
Dizzy Swing could have a little less cast time but otherwise its not a bad skill if you can land it.