PelinalWhitestrake wrote: »Yeah, let's add a penalty to heavy armor. If you wear 5 pieces or more your character cannot swim, and it applies to all classes.DK's should actually receive a penalty for wearing heavy armor. They make the best tanks and need to be nerfed in some areas (can't be all top tier healer, tank and damage dealer). Reduce their mitigation by 40% and we should see a lot more diversity in builds regarding tanks.
/s
That's just silly. I'm trying to suggest actual balance changes that would fix the game here. DK's are currently way OP in PVE as tanks, dd's and even healers.
PelinalWhitestrake wrote: »Yeah, let's add a penalty to heavy armor. If you wear 5 pieces or more your character cannot swim, and it applies to all classes.DK's should actually receive a penalty for wearing heavy armor. They make the best tanks and need to be nerfed in some areas (can't be all top tier healer, tank and damage dealer). Reduce their mitigation by 40% and we should see a lot more diversity in builds regarding tanks.
/s
That's just silly. I'm trying to suggest actual balance changes that would fix the game here. DK's are currently way OP in PVE as tanks, dd's and even healers.
No. What You're trying is just to present Your extremly subjective opinion coming from huge lack of experience in game.
among other ramblings and still engage in a "discussion" with this guy?T..., remove the flame damage buff from engulfing flames (and maybe add that effect to liquid lightning? magSorc needs some love), ...
boombazookajd wrote: »and I reiterate...
This is why pvp is cancer to this game. No nerfs to the classes come from PvE. Classes have lost their identity...why? Because Forniteboiz who PvP expect some kind of "equality" amongst classes so that the only thing that differs is the name of the class and the skill, along with the visuals of said skill.
Everyone always inevitably brings up 1vX or how they got melted by 3 skills. Granted the OP says he's talking about PVE but come on, this is PVP in disguise. No one in their right mind thinks that PvE should ever be nerfed. Every nerf magDK's have taken is because of PVP fanboiz qq'ing about how strong they are in 1vX or whatever other stupid things you brotato chips do in Cyrodil besides knock down helpless doors, farm scroll APs, faction jump, or buy emp.
leepalmer95 wrote: »PelinalWhitestrake wrote: »Yeah, let's add a penalty to heavy armor. If you wear 5 pieces or more your character cannot swim, and it applies to all classes.DK's should actually receive a penalty for wearing heavy armor. They make the best tanks and need to be nerfed in some areas (can't be all top tier healer, tank and damage dealer). Reduce their mitigation by 40% and we should see a lot more diversity in builds regarding tanks.
/s
That's just silly. I'm trying to suggest actual balance changes that would fix the game here. DK's are currently way OP in PVE as tanks, dd's and even healers.
No. What You're trying is just to present Your extremly subjective opinion coming from huge lack of experience in game.
This 100%.
Play the game for more than a week first.
In fact go and make a mag dk first, can't balance something you haven't played.
for all the people laughing, tell mea counterplay in a 1v1 melee to ( flame breath> the fiery strike and then fossilize > spam fiery lash ) I'LL WAIT, CAUSE I WANT ALL YOU LAUGHERS TO BACK IT UP
for all the people laughing, tell mea counterplay in a 1v1 melee to ( flame breath> the fiery strike and then fossilize > spam fiery lash ) I'LL WAIT, CAUSE I WANT ALL YOU LAUGHERS TO BACK IT UP
Ah, the case where satire attracts the people being mocked who feel like they are in good company.
Simple. Avoid firey breath because its got a *** hitbox so easy to evade by just kiting. Fire strike, 5m, similar. Fossilize, can't quite avoid it, but use shuffle or FM and then dodge the power whip. Also if you die to whip spam l2p.
boombazookajd wrote: »and I reiterate...
This is why pvp is cancer to this game. No nerfs to the classes come from PvE. Classes have lost their identity...why? Because Forniteboiz who PvP expect some kind of "equality" amongst classes so that the only thing that differs is the name of the class and the skill, along with the visuals of said skill.
Everyone always inevitably brings up 1vX or how they got melted by 3 skills. Granted the OP says he's talking about PVE but come on, this is PVP in disguise. No one in their right mind thinks that PvE should ever be nerfed. Every nerf magDK's have taken is because of PVP fanboiz qq'ing about how strong they are in 1vX or whatever other stupid things you brotato chips do in Cyrodil besides knock down helpless doors, farm scroll APs, faction jump, or buy emp.
This is a DK dominated meta. I want more PVE class variety, you see DK's as Tanks, Healers and DD's everywhere. This calls for a nerf.
leepalmer95 wrote: »PelinalWhitestrake wrote: »Yeah, let's add a penalty to heavy armor. If you wear 5 pieces or more your character cannot swim, and it applies to all classes.DK's should actually receive a penalty for wearing heavy armor. They make the best tanks and need to be nerfed in some areas (can't be all top tier healer, tank and damage dealer). Reduce their mitigation by 40% and we should see a lot more diversity in builds regarding tanks.
/s
That's just silly. I'm trying to suggest actual balance changes that would fix the game here. DK's are currently way OP in PVE as tanks, dd's and even healers.
No. What You're trying is just to present Your extremly subjective opinion coming from huge lack of experience in game.
This 100%.
Play the game for more than a week first.
In fact go and make a mag dk first, can't balance something you haven't played.
I posted a 41k 6M parse a page ago, first time parsing on a magDK.I did it without even looking at the screen, and switching hand placement (right hand on keyboard and left on mouse). Go ahead and tell me that magDK isn't OP.
for all the people laughing, tell mea counterplay in a 1v1 melee to ( flame breath> the fiery strike and then fossilize > spam fiery lash ) I'LL WAIT, CAUSE I WANT ALL YOU LAUGHERS TO BACK IT UP
Onefrkncrzypope wrote: »1/10 mate would not bait again
What other class has a straight up 25% total damage buff? Also magDK rotation is super simple... yet so powerful. Doesn't seem fair to me. Compare it with magSorcs. Around same DPS but Sorcs need a much harder rotation to reach it.
leepalmer95 wrote: »PelinalWhitestrake wrote: »Yeah, let's add a penalty to heavy armor. If you wear 5 pieces or more your character cannot swim, and it applies to all classes.DK's should actually receive a penalty for wearing heavy armor. They make the best tanks and need to be nerfed in some areas (can't be all top tier healer, tank and damage dealer). Reduce their mitigation by 40% and we should see a lot more diversity in builds regarding tanks.
/s
That's just silly. I'm trying to suggest actual balance changes that would fix the game here. DK's are currently way OP in PVE as tanks, dd's and even healers.
No. What You're trying is just to present Your extremly subjective opinion coming from huge lack of experience in game.
This 100%.
Play the game for more than a week first.
In fact go and make a mag dk first, can't balance something you haven't played.
boombazookajd wrote: »and I reiterate...
This is why pvp is cancer to this game. No nerfs to the classes come from PvE. Classes have lost their identity...why? Because Forniteboiz who PvP expect some kind of "equality" amongst classes so that the only thing that differs is the name of the class and the skill, along with the visuals of said skill.
Everyone always inevitably brings up 1vX or how they got melted by 3 skills. Granted the OP says he's talking about PVE but come on, this is PVP in disguise. No one in their right mind thinks that PvE should ever be nerfed. Every nerf magDK's have taken is because of PVP fanboiz qq'ing about how strong they are in 1vX or whatever other stupid things you brotato chips do in Cyrodil besides knock down helpless doors, farm scroll APs, faction jump, or buy emp.
This is a DK dominated meta. I want more PVE class variety, you see DK's as Tanks, Healers and DD's everywhere. This calls for a nerf.

The Uninvited wrote: »alainjbrennanb16_ESO wrote: »Onefrkncrzypope wrote: »1/10 mate would not bait again
What other class has a straight up 25% total damage buff? Also magDK rotation is super simple... yet so powerful. Doesn't seem fair to me. Compare it with magSorcs. Around same DPS but Sorcs need a much harder rotation to reach it.
You have not set up you sorc right then
DK's reach 55-60k solo buffed (on a 51mil dummy). Show me a parse of magSorcs doing as much.
Show me a parse of a DK doing that first.
Edit: Oh, and please make that a parse of YOUR own DK.
for all the people laughing, tell mea counterplay in a 1v1 melee to ( flame breath> the fiery strike and then fossilize > spam fiery lash ) I'LL WAIT, CAUSE I WANT ALL YOU LAUGHERS TO BACK IT UP
Ah, the case where satire attracts the people being mocked who feel like they are in good company.
Simple. Avoid firey breath because its got a *** hitbox so easy to evade by just kiting. Fire strike, 5m, similar. Fossilize, can't quite avoid it, but use shuffle or FM and then dodge the power whip. Also if you die to whip spam l2p.