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Fear and Ruge Cage double standard - Fear should get the treatment too

  • technohic
    technohic
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    Lord-Otto wrote: »
    technohic wrote: »
    Galarthor wrote: »
    technohic wrote: »
    Forums are indeed ran by NBs AND mag sorcs. Because balance has not really changed to be much other classes being top outside of them since DK vampires near launch outside of a brief stamden affair . A lot have rerolled when that looks to be the permanent top 2 in Cyrodiil

    That's not quite true.
    Stamblades have always been on the top of the food chain. And probably always will be given how ZOS is balancing. Just look at how Rune Cage and Sloads changes were made to cater to Stamblades while ignoring the plight of the rest of us.

    MagSorcs haven't been on top all the time. There were times, but there were also other times. For example, during the almost never-ending proc set meta before they nerf the proc sets after aeons. Sorcs were pretty much at the bottom of the food chain. This was then followed by a long period where sorcs were somewhere in the middle. Only recently have sorcs become a top contender again.

    Note, that I am speaking from a PvP perspective. In PvE it was a different story. But by the looks of it we are most talking from a PvP persective.

    The whole game is designed to favor Stamblades:

    1) Their main defensive tool does not suffer from reduce efficiency in non-CP (it always mitigates 100%). Everybody else suffers from reduced efficiency, either by having lower heals, shields, or resistances.

    2) They get their very own CP to reduce the cost of their main defensive tool. No one else gets such a treat except for blockers (that's why we got the perma blocking meta, a similar but different issue). Allowing them to sustain much longer.

    3) They get their very own Armor Trait to help them rofl (roll) even more. Again, no one else gets such a treat except for blockers (that's why we got the perma blocking meta, a similar but different issue).

    If you combine the Armor Trait and the CP they can rofl roll indefinitely. And remember, they throw in a cloak every now and then to reset the the increasing cost counter. No other class or stamina build has this luxury!

    4) They don't have to waste CPs to get their main defensive tool adjusted to the increased damage in the CP-environment. 0% of 100000000 damage is still 0 damage taken. This allows them to stack higher into the other defensive CPs, reaching mitigation levels others cannot.

    5) Now with Summerset they were even given immense speed. They are so fast that you have trouble hitting them at all. Especially when they run circles around you. Sure you could try to run or streak away, but you are always only 1 gap closer away and you cann't keep up with their speed or sustain it for nearly as long as they can. Remember their personal armor trait also reduces the cost of sprinting.

    6) You think they had any real trouble with Rune Cage-Meteor combo? The whole thing is a ruse! They can just cloak when the meteor is telegraphed and block right before it hits. Since they are invisble the Rune Cage won'T hit them. And even when they become visible when they start blocking. Rune Cage is on a delay, so it will only hit them AFTER the meteor, which they were then able to block.

    7) Fear has been broken for ages. It far outperforms Rune Cage as it got more and more powerful secondary effects and NBs got sure ways to deliver it via cloak and gap closer(countering their "it's doesn't have a 40m rage arguement) ... those gankers are in melee range anyways. They only stamblades not in melee range are the bow-gankers. But they got their own CC that reliably hits b/c they are attacking from stealth. They are also not build for prolonged engagements, so if the gank fails they vanish. There is no interest here to fight an enemy. As such, there is also no need for a CC to keep the enemy at range in such a fight.

    8) They also got the best gap openers in the game: cloak and shades - especially the shades as they allow them to move through objects and in 3 dimensions, completely obliterating line of sight. And afterwards, they can just cloak. In a 1on1 it is almost impossible to catch them. B/c if they run and you give chase then they will just port to their shade which is in the opposite direct (and probably behind an obstacle) so they will be out of reach and out of line of sight. Alternatively, you could decide to stay at the shade (in case you find it). But in that case they will just continue running away from you untill they are out of reach and line of sight. No other class has such powerful escaping tools.

    The list goes on, but this post is getting too long.

    I think you only think sorc was middle of the pack because you only compare them to stamblade. And half of what you mention is really from stam and medium armor which NBs are just the easiest to pull it off with.

    There’s 3 other classes who I think will never feel bad for where sorcs are at in comparison to NBs

    True. But keep in mind, Templars can buff a whole group. Neither sorcs nor nightblades have that degree of group utility. It is fair, if annoying, that a Temp would have weaker neutral play therefore.
    Mag DKs rule duels and own vampires. I am a vampire and have no sympathy for them. Stam DKs, on the other hand, yeah...
    Wardens are tricky. They may lack global utility, but they can still have a high burst and a lot of buffs.

    Really, I would only place stam DK in low tier. Wardens in lower mid-tier, mag DK in the middle, sorcs and temps higher mid-tier (after new changes). NBs have NEVER left high-tier since Imperial City, when d-pots got nerfed. You know, Shieldbreaker and Sload's are perfectly fine, but d-pots had to be nerfed. Oh right! Sload's DID get nerfed, exclusively for NB's Cloak!
    :trollface:

    P.S.: I refuse to acknowledge the existence of stam sorcs. They'd be low-tier, if they existed, though.

    Stam sorcs are really good right now. They make the fastest of this new speed meta
  • ku5h
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    DDuke wrote: »
    Yeah, I think Fear should also have a 40m range & deal 9-10k tooltip damage if someone doesn't break free from it. Oh, and give it a 1s delay before the CC actually applies so that I can guaranteed land Assassin's Will with it.

    When someone gives argument like this, makes me cringe how biased that someone can be. If you dont break free form 5sec stun, you're dead anyway and you know it. I guess next patch you guys will once again start crying about reach spammers, since only viable build for sorc will be master reach. Ohh cant wait for that diversity.
  • DeadlyRecluse
    DeadlyRecluse
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    Lord-Otto wrote: »
    technohic wrote: »
    Galarthor wrote: »
    technohic wrote: »
    Forums are indeed ran by NBs AND mag sorcs. Because balance has not really changed to be much other classes being top outside of them since DK vampires near launch outside of a brief stamden affair . A lot have rerolled when that looks to be the permanent top 2 in Cyrodiil

    That's not quite true.
    Stamblades have always been on the top of the food chain. And probably always will be given how ZOS is balancing. Just look at how Rune Cage and Sloads changes were made to cater to Stamblades while ignoring the plight of the rest of us.

    MagSorcs haven't been on top all the time. There were times, but there were also other times. For example, during the almost never-ending proc set meta before they nerf the proc sets after aeons. Sorcs were pretty much at the bottom of the food chain. This was then followed by a long period where sorcs were somewhere in the middle. Only recently have sorcs become a top contender again.

    Note, that I am speaking from a PvP perspective. In PvE it was a different story. But by the looks of it we are most talking from a PvP persective.

    The whole game is designed to favor Stamblades:

    1) Their main defensive tool does not suffer from reduce efficiency in non-CP (it always mitigates 100%). Everybody else suffers from reduced efficiency, either by having lower heals, shields, or resistances.

    2) They get their very own CP to reduce the cost of their main defensive tool. No one else gets such a treat except for blockers (that's why we got the perma blocking meta, a similar but different issue). Allowing them to sustain much longer.

    3) They get their very own Armor Trait to help them rofl (roll) even more. Again, no one else gets such a treat except for blockers (that's why we got the perma blocking meta, a similar but different issue).

    If you combine the Armor Trait and the CP they can rofl roll indefinitely. And remember, they throw in a cloak every now and then to reset the the increasing cost counter. No other class or stamina build has this luxury!

    4) They don't have to waste CPs to get their main defensive tool adjusted to the increased damage in the CP-environment. 0% of 100000000 damage is still 0 damage taken. This allows them to stack higher into the other defensive CPs, reaching mitigation levels others cannot.

    5) Now with Summerset they were even given immense speed. They are so fast that you have trouble hitting them at all. Especially when they run circles around you. Sure you could try to run or streak away, but you are always only 1 gap closer away and you cann't keep up with their speed or sustain it for nearly as long as they can. Remember their personal armor trait also reduces the cost of sprinting.

    6) You think they had any real trouble with Rune Cage-Meteor combo? The whole thing is a ruse! They can just cloak when the meteor is telegraphed and block right before it hits. Since they are invisble the Rune Cage won'T hit them. And even when they become visible when they start blocking. Rune Cage is on a delay, so it will only hit them AFTER the meteor, which they were then able to block.

    7) Fear has been broken for ages. It far outperforms Rune Cage as it got more and more powerful secondary effects and NBs got sure ways to deliver it via cloak and gap closer(countering their "it's doesn't have a 40m rage arguement) ... those gankers are in melee range anyways. They only stamblades not in melee range are the bow-gankers. But they got their own CC that reliably hits b/c they are attacking from stealth. They are also not build for prolonged engagements, so if the gank fails they vanish. There is no interest here to fight an enemy. As such, there is also no need for a CC to keep the enemy at range in such a fight.

    8) They also got the best gap openers in the game: cloak and shades - especially the shades as they allow them to move through objects and in 3 dimensions, completely obliterating line of sight. And afterwards, they can just cloak. In a 1on1 it is almost impossible to catch them. B/c if they run and you give chase then they will just port to their shade which is in the opposite direct (and probably behind an obstacle) so they will be out of reach and out of line of sight. Alternatively, you could decide to stay at the shade (in case you find it). But in that case they will just continue running away from you untill they are out of reach and line of sight. No other class has such powerful escaping tools.

    The list goes on, but this post is getting too long.

    I think you only think sorc was middle of the pack because you only compare them to stamblade. And half of what you mention is really from stam and medium armor which NBs are just the easiest to pull it off with.

    There’s 3 other classes who I think will never feel bad for where sorcs are at in comparison to NBs

    True. But keep in mind, Templars can buff a whole group. Neither sorcs nor nightblades have that degree of group utility. It is fair, if annoying, that a Temp would have weaker neutral play therefore.

    Sorcs give minor prophecy and NBs give minor savagery to their group members.

    Any class can run elemental drain and combat prayer (or orbs).

    Templars don't really have any advantage in terms of group utility anymore, with the removal of repentance as a group sustain tool. Shards is really the only thing they still have going for them as a kind of unique support kit.

    So a class should be weaker because in select circumstances it can give a group member some resources once in a while?

    Thrice Empress, Forever Scrub
  • NordSwordnBoard
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    Apples and Oranges on a broken break free cart.

    I really wish that the issues with cc break from these skills were addressed before any nerfings. I'm starting to think they can't fix it, if the solution ends up being to change something else instead and hope it picks up the slack for the actual issue.
    Fear is the Mindkiller
  • Xvorg
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    jaws343 wrote: »
    Pijng wrote: »
    Fear isn't range cc, and it doesn't deal dmg. I think it's ok.

    Nightblades can sneak up on you and use fear without you even knowing they are there, and at that point, the range is irrelevant because the nightblade is already directly on top of you. At least with Rune Cage you have the opportunity to see your enemy before being thrown into a buggy CC.

    Isn't that why they are the rogue class?

    In any case, making fear dodgeable won't solve any problem if used in combination with cloak. You'll never see when you had to dodge roll.
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • IAVITNI
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    Making Rune dodgeable isn't a valid solution because the skill shouldn't even exist in the sorc kit in the first place. Making it dodgeable really does nothing to how overbearing the combo actually is. The damage was far more detrimental to the average build. If the combo hits, you're dead. This should never be the case.

    Now the skill just goes down to useless, and won't be slotted. The damage-less cage had viable counter-play and didn't gut the skill. Damage-less and dodgable cage is just useless. At least a damageless cage provided pressure. It didn't guarantee a kill but it still posed a threat.

    No need to nerf Fear. Fix the buggy animation/Break Free Mechanics? Yes. But no need to compare it toCage.

    Cage needed to be removed anyways since it overpowers the sorc kit. NB kit is different, and while Fear does make a big difference, the tradeoff is that it eats into the defences of a night blade much more than Cage did.

    People need to recognize opportunity costs as well.

    Sincerely,
    A MagSorc Main.
    #RemoveShieldBreaker
  • RANKK7
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    helios777 wrote: »
    RANKK7 wrote: »
    Rune Cage is getting nerfed, what about Fear?

    Same CC crap hard to break free.

    Fear is even worst since it moves you around and can be out straight into the enemy or from the edge of a place or worst of all outside an aoe healing you.


    @ZOS_GinaBruno Let's not use double standard, get BOTH in line, not only rune cage.





    Lets not stop at Fear, why not make Fossilize dodgeable too? It's another unblockable/undodgeable CC...



    Yes, that too is equally broken in terms of break free not working properly.


    If they are unable to fix this issue, should make dodgeable that too, I agree.


    And if they are unable to fix this issue along as the others CC related issues, like resources consumed even not breaking free, immunity (there are a ton of thread around) and sliding after cc and knockbacks (there is that too), it's better they stop adding more CC crap overall and really focus to fix what we have ASAP.




    lll
    "I really don't know who the **** came off with this change. Definitely somebody who does not play the game, that's for sure".
    lll
  • IZZEFlameLash
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    Tbh they should all work like Petrify and not work half the time. :trollface:
    Imperials, the one and true masters of all mortal races of Tamriel
  • Galarthor
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    technohic wrote: »

    I think you only think sorc was middle of the pack because you only compare them to stamblade. And half of what you mention is really from stam and medium armor which NBs are just the easiest to pull it off with.

    There’s 3 other classes who I think will never feel bad for where sorcs are at in comparison to NBs

    Well during the Wrecking Blow meta and the (First) Proc Set Meta magSorc really have been at rock bottom. Just prior to Morrowind (if i recall the time correctly) sorcs were also at the lower end of the food chain.

    And when I said in the middle, I really meant it. Some classes were better, others were worse.off.

    Stamina pretty much always outperformed magicka in PvP. Even before CPs. And this is still true, due to ZOS' favoritism towards stamina builds (as layed out above). However, the changes ZOS makes are primarily aimed at stamblades, with the other stambuilds being more or less collateral. As you said, no other class synergies as well with the changes and the setup of this game.

    Well there is also ZOS' favoritism towards perma blockers, but I think that is more owed to bad and unexperience people complaining about dying too fast than to making sure your pet has an easy time killing people without being in too much danger itself.

    And to add to my list:

    9) They don't even have to sacrifice a bar slot to gain access to their main defensive tool.

    10) Their beloved rofl roll ignores lag, while other abilities (especially magicka) suffer from lag. Giving them a huge advantage in laggy environments!

    11) The same is true for Sprinting and Blocking ... all stamina (the few magicka frost staff tanks in this game can be neglected).

    Gotta help your pet to ensure it always comes out on top.
    Stamblades are like the spoiled kids of rich parents who provide their kids with every possible advantage they can get. Such as: expensive private schools and tutors, private coaches, pressuring the teachers, using their contacts to get the kids into good schools / jobs. etc.
    Stamblades are given every possible advantage in this game. The other stam classes / builds profit by proximity (like being friends with the rich kid). And just like spoiled rich kids they keep on complaining and wanting more.
  • KingJ
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    Galarthor wrote: »
    technohic wrote: »

    I think you only think sorc was middle of the pack because you only compare them to stamblade. And half of what you mention is really from stam and medium armor which NBs are just the easiest to pull it off with.

    There’s 3 other classes who I think will never feel bad for where sorcs are at in comparison to NBs

    Well during the Wrecking Blow meta and the (First) Proc Set Meta magSorc really have been at rock bottom. Just prior to Morrowind (if i recall the time correctly) sorcs were also at the lower end of the food chain.

    And when I said in the middle, I really meant it. Some classes were better, others were worse.off.

    Stamina pretty much always outperformed magicka in PvP. Even before CPs. And this is still true, due to ZOS' favoritism towards stamina builds (as layed out above). However, the changes ZOS makes are primarily aimed at stamblades, with the other stambuilds being more or less collateral. As you said, no other class synergies as well with the changes and the setup of this game.

    Well there is also ZOS' favoritism towards perma blockers, but I think that is more owed to bad and unexperience people complaining about dying too fast than to making sure your pet has an easy time killing people without being in too much danger itself.

    And to add to my list:

    9) They don't even have to sacrifice a bar slot to gain access to their main defensive tool.

    10) Their beloved rofl roll ignores lag, while other abilities (especially magicka) suffer from lag. Giving them a huge advantage in laggy environments!

    11) The same is true for Sprinting and Blocking ... all stamina (the few magicka frost staff tanks in this game can be neglected).

    Gotta help your pet to ensure it always comes out on top.
    Stamblades are like the spoiled kids of rich parents who provide their kids with every possible advantage they can get. Such as: expensive private schools and tutors, private coaches, pressuring the teachers, using their contacts to get the kids into good schools / jobs. etc.
    Stamblades are given every possible advantage in this game. The other stam classes / builds profit by proximity (like being friends with the rich kid). And just like spoiled rich kids they keep on complaining and wanting more.
    Lmfao kid get real.
  • Ender1310
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    Range range range..stop acting like the range isn't the key. No other stun has this range. You have to be in someone to fear them. Meaning they can hit back. You can throw your derp derp rune stune from 60 meters away. Grr so frustrating. Its not comparable. Not even incapacitate is comparable in functional utility. And don't get me wrong it's strong. But range is trumps all of this.
  • Lord-Otto
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    Ender1310 wrote: »
    Range range range..stop acting like the range isn't the key. No other stun has this range. You have to be in someone to fear them. Meaning they can hit back. You can throw your derp derp rune stune from 60 meters away. Grr so frustrating. Its not comparable. Not even incapacitate is comparable in functional utility. And don't get me wrong it's strong. But range is trumps all of this.

    I agree. Gap closers should be 8m, so you can't get charged from 60 meters.
  • bardx86
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    Lord-Otto wrote: »
    Ender1310 wrote: »
    Range range range..stop acting like the range isn't the key. No other stun has this range. You have to be in someone to fear them. Meaning they can hit back. You can throw your derp derp rune stune from 60 meters away. Grr so frustrating. Its not comparable. Not even incapacitate is comparable in functional utility. And don't get me wrong it's strong. But range is trumps all of this.

    I agree. Gap closers should be 8m, so you can't get charged from 60 meters.

    Exactly
  • Ragnarock41
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    Lord-Otto wrote: »
    Ender1310 wrote: »
    Range range range..stop acting like the range isn't the key. No other stun has this range. You have to be in someone to fear them. Meaning they can hit back. You can throw your derp derp rune stune from 60 meters away. Grr so frustrating. Its not comparable. Not even incapacitate is comparable in functional utility. And don't get me wrong it's strong. But range is trumps all of this.

    I agree. Gap closers should be 8m, so you can't get charged from 60 meters.

    Oh yeah, lets make a melee ranged ''gapcloser''. Why not. Enjoy crit charging from petrify range .d
    Edited by Ragnarock41 on August 5, 2018 11:31PM
  • Galarthor
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    KingJ wrote: »
    Lmfao kid get real.

    Great counter arguement.
    But what else should you say when you got none ...

    Insults are the arguements of those who have none!

    But I would like to see you trying to point out any similar class that got similar or better treatment by ZOS.
    Edited by Galarthor on August 6, 2018 5:27PM
  • WreckfulAbandon
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    I would settle for Fear not making me run thru walls and have to relog or /stuck
    PC NA

    All my comments are regarding PvP
  • thankyourat
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    Galarthor wrote: »
    technohic wrote: »

    I think you only think sorc was middle of the pack because you only compare them to stamblade. And half of what you mention is really from stam and medium armor which NBs are just the easiest to pull it off with.

    There’s 3 other classes who I think will never feel bad for where sorcs are at in comparison to NBs

    Well during the Wrecking Blow meta and the (First) Proc Set Meta magSorc really have been at rock bottom. Just prior to Morrowind (if i recall the time correctly) sorcs were also at the lower end of the food chain.

    And when I said in the middle, I really meant it. Some classes were better, others were worse.off.

    Stamina pretty much always outperformed magicka in PvP. Even before CPs. And this is still true, due to ZOS' favoritism towards stamina builds (as layed out above). However, the changes ZOS makes are primarily aimed at stamblades, with the other stambuilds being more or less collateral. As you said, no other class synergies as well with the changes and the setup of this game.

    Well there is also ZOS' favoritism towards perma blockers, but I think that is more owed to bad and unexperience people complaining about dying too fast than to making sure your pet has an easy time killing people without being in too much danger itself.

    And to add to my list:

    9) They don't even have to sacrifice a bar slot to gain access to their main defensive tool.

    10) Their beloved rofl roll ignores lag, while other abilities (especially magicka) suffer from lag. Giving them a huge advantage in laggy environments!

    11) The same is true for Sprinting and Blocking ... all stamina (the few magicka frost staff tanks in this game can be neglected).

    Gotta help your pet to ensure it always comes out on top.
    Stamblades are like the spoiled kids of rich parents who provide their kids with every possible advantage they can get. Such as: expensive private schools and tutors, private coaches, pressuring the teachers, using their contacts to get the kids into good schools / jobs. etc.
    Stamblades are given every possible advantage in this game. The other stam classes / builds profit by proximity (like being friends with the rich kid). And just like spoiled rich kids they keep on complaining and wanting more.

    Mag sorc has spent pretty much all but a few patches as the best class since imperial City. From imperial City to dark brotherhood mag sorc was pretty much the dominant class with 20 second shields, proxy Det, Magicka dawnbreaker, plus all the same strengths it has now. As a console player that version of mag sorc is the most broken build I have ever seen. Next came dark brotherhood where sorc was nerfed and alot of sorcs were complaining. the class was still good but not the top class. Mag templar and stamblade were pretty popular then while magblades and mag dks took massive nerfs and many people thought they were unplayable.

    1T patch came out and once again sorcs were on top both mag and Stam. Stam with black rose and proc sets and mag with lich spinner and pirate skeleton most people thought they were the two best classes. Sorc fell off a bit after the frag nerf but it was still a top teir build and since imperial City mag sorc has always been the number 1 mag class for small group PvP. So in the last 3 years sorcs have only spent 4 patches not being the best class and it has never spent time being below the 3rd or 4th best class where all other classes have spent time being the worst. Even stamblade which alot of sorcs like to talk about struggled heavily in the heavy armor infernal guardian meta to where most people had it at the bottom of their list.
  • Galarthor
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    Yeah ... those 20 sec shields in fight. I remember. Having to use shields only every 20 sec was so great. You could deal so much more damage while absorbing everything for 20 sec...

    Oh wait that was right around that time when people would 1 shot through your shields with Wrecking Blow and NBs 1 shotting your from stealth thanks to proc sets and their class abilities.

    Number 1 mag class does not put you on top of the food chain. That places you somewhere in the middle, right where I said mag sorcs have been a lot, b/c stamina usually towers above magicka in pvp. It has been like that for almost every patch.

    And everything not running heavy armor, stuggled in the heavy armor meta. And even if stamblades struggled during the heavy armor meta, they were part of it themselves and no other class spent more time on the top of the food chain than stamblades.
  • Abstraqt
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    RANKK7 wrote: »
    Rune Cage is getting nerfed, what about Fear?


    Fear is even worst since it moves you around and can be out straight into the enemy or from the edge of a place or worst of all outside an aoe healing you.







    What healing aoe's are so small that in 2 steps you'll run out of them
  • NyassaV
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    Fear already got nerfed without a super good reason. Fear can get nerfed again when it goes damage
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Galarthor
    Galarthor
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    NyassaV wrote: »
    Fear already got nerfed without a super good reason. Fear can get nerfed again when it goes damage

    I will gladly swap the former 1.5k to 3k damage Rune Cage dealt for the Minor Maim and 50% slow on Fear.
    But I guess then it would be OP all of a sudden b/c you NBs don't have it anymore but somebody else.
  • Feanor
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    NyassaV wrote: »
    Fear already got nerfed without a super good reason. Fear can get nerfed again when it goes damage
    Summon a dark spirit to terrify up to 2 enemies, causing them to flee in fear for 4 seconds. After the fear ends, their Movement Speed is reduced by [50 / 51 / 52 / 53]% for 4 seconds and they are afflicted with Minor Maim, reducing their damage done by 15%.

    Having that on 3 targets instead of 2 wasn’t a super good reason to nerf it. I see.

    If NBs tell you they dropped it from their bars entirely or are running the trap morph that doesn’t tell you something about how bad Fear is. It tells you something about how good the NB toolkit is.
    Edited by Feanor on August 8, 2018 6:55AM
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Galarthor
    Galarthor
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    Feanor wrote: »
    Having that on 3 targets instead of 2 wasn’t a super good reason to nerf it. I see.

    If NBs tell you they dropped it from their bars entirely or are running the trap morph that doesn’t tell you something about how bad Fear is. It tells you something about how good the NB toolkit is.

    You are so wrong. NBs got it really bad. They always have. They are suffering heroicly through all the hardships ZOS throws at them in order to save our souls. Jesus got nothing on stamblades.
  • TheValar85
    TheValar85
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    ezio45 wrote: »
    nah trap poisons on leathal arrow are worse than both

    get poisons in line

    drain poisons too

    yeah those twoo definetly needs to be nerfed and looked into them.

    About fear? oh hell yeah.
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