The issues related to logging in to the European PC/Mac megaserver have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

Add some balance to Stam v Mag - Crits on shields

  • ak_pvp
    ak_pvp
    ✭✭✭✭✭
    ✭✭✭
    Minalan wrote: »
    CyrusArya wrote: »
    Daus wrote: »

    I wouldn't entirely agree with your Nightblade assessment. From my experience dueling, stamblades are on average much easier to kill, and apply less pressure than a magblade.

    Why do you feel stamblades are stronger?

    The game isn't balanced around duelling and duels are just one part of the PvP spectrum. Mageblade is phenomenal 1v1, but the accessibility and prevalence of its strengths falls off in small scale and open world until you get to raid pvp where it’s the best damage dealer. Stamblade is also a great class in duels but also very strong and easy to play 1vX and small scale. Much easier to get results on than mageblade. The shortcoming is that stamblade is dead weight in larger groups.

    Wholistically tho, I agree. I don’t think one is clearly superior to the other. Both are amazing. Nightblade is just the best designed class and both variants excel. If only every class was like that.
    Biro123 wrote: »
    The mag sorc army got a level up.
    The new ultimate argumentation is:"if you don't agree with me, you suck"

    Like you people are neglecting there are tons of magsorc that can stall a fight for hours face hitting a single key.

    What next? Surprisingly none came out still with a:"PUSH HIS STAMINA POOL CC-ING HIM" like every magsorc's not running around full well-fitted traited and 1300 stam rec

    No sorc is wearing well fitted lol

    Yeah they are lol
    You don’t get double incapped out of stealth by nightblade gank teams every time you leave a keep.

    I wish.

    From what I have heard there is more gankers on NA, all the sribes inspired lot are there, but EU is full of 24+ man zergs at all hours.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • ezeepeezee
    ezeepeezee
    ✭✭✭✭
    ak_pvp wrote: »
    Minalan wrote: »
    CyrusArya wrote: »
    Daus wrote: »

    I wouldn't entirely agree with your Nightblade assessment. From my experience dueling, stamblades are on average much easier to kill, and apply less pressure than a magblade.

    Why do you feel stamblades are stronger?

    The game isn't balanced around duelling and duels are just one part of the PvP spectrum. Mageblade is phenomenal 1v1, but the accessibility and prevalence of its strengths falls off in small scale and open world until you get to raid pvp where it’s the best damage dealer. Stamblade is also a great class in duels but also very strong and easy to play 1vX and small scale. Much easier to get results on than mageblade. The shortcoming is that stamblade is dead weight in larger groups.

    Wholistically tho, I agree. I don’t think one is clearly superior to the other. Both are amazing. Nightblade is just the best designed class and both variants excel. If only every class was like that.
    Biro123 wrote: »
    The mag sorc army got a level up.
    The new ultimate argumentation is:"if you don't agree with me, you suck"

    Like you people are neglecting there are tons of magsorc that can stall a fight for hours face hitting a single key.

    What next? Surprisingly none came out still with a:"PUSH HIS STAMINA POOL CC-ING HIM" like every magsorc's not running around full well-fitted traited and 1300 stam rec

    No sorc is wearing well fitted lol

    Yeah they are lol
    You don’t get double incapped out of stealth by nightblade gank teams every time you leave a keep.

    I wish.

    From what I have heard there is more gankers on NA, all the sribes inspired lot are there, but EU is full of 24+ man zergs at all hours.

    I personally don't notice any particular excess of people hitting hard from stealth. There are just a bunch of people sneaking around all the damn time, but they're not necessarily gankers. What I do notice, what actually bugs the crap out of me, is the huge number of people that just shield charge/chain/root/cc you and get you zerged constantly. So much pew pew it's absurd; the ranged damage output in this game relegates stam to either extreme-high mobility builds are extreme tank-utility only builds. Most people I've encountered (myself included) that try to have stam build balanced around decent damage output and decent healing just get melted by the zergs. I don't have a problem with gankers.
  • IZZEFlameLash
    IZZEFlameLash
    ✭✭✭✭✭
    Sylosi wrote: »
    CyrusArya wrote: »
    Nightblade is just the best designed class and both variants excel. If only every class was like that.

    Nightblade is an example of poor design, at least for something like Cyrodil, what you call "excelling", in a lot cases is simply a class that has certain mechanics that completely go against core game design principles like risk vs reward.

    NBs do have a lot more reward to its playstyle than the risk. Other classes just have huge risk for their intended playstyle like DKs and Templars. Perhaps it is just the current meta.
    Imperials, the one and true masters of all mortal races of Tamriel
  • evoniee
    evoniee
    ✭✭✭✭
    i think it already balance as it counter each other.
    attacker crit and penetration is useless, and defender resistance and crit is useless.
    the only issue is its kinda complicated to fight full glass cannon mag character. Stacking max magicka and spell damage and left survavibility to nothing, the shield compensate other stats while having insane damage and healing capability.
  • Lord-Otto
    Lord-Otto
    ✭✭✭✭✭
    ✭✭✭
    evoniee wrote: »
    i think it already balance as it counter each other.
    attacker crit and penetration is useless, and defender resistance and crit is useless.
    the only issue is its kinda complicated to fight full glass cannon mag character. Stacking max magicka and spell damage and left survavibility to nothing, the shield compensate other stats while having insane damage and healing capability.

    It's needed, though.

    While I agree, 1v1, shields are stronk without comprimising damage, look a bit closer:
    We don't sacrifice offensive stats for our defense, BUT! we sacrifice global cooldowns. And this is how you dominate a sorc in 1v1. If you pressure enough, the sorc will have to sacrifice offensive turns for shielding, unlike a HoT dodgeblocker. Once you got the upper hand, a sorc won't get a chance to safely lay the whole combo on you, and will ultimately run out of magicka or stamina, or get hit while shields expire eventually.
    The thing is, due to the four-turn-combo, shields need to mitigate one or two attacks, or the said things above would always be active from the start of the fight. It's tricky design, causing very extreme experiences.

    Or just teamshoot the sorc. Shields MELT against only two players already.
  • bg22
    bg22
    ✭✭✭✭✭
    I think the problem with shields is that the same stat that makes them large is the same stat that defines how powerful the player can attack. Shield magnitude ought to scale off of health or (health+stam) or (Health+mag). The advantage to tank should go toward the tank not toward a DD and I've been saying this for years.

    This.
  • Biro123
    Biro123
    ✭✭✭✭✭
    ✭✭✭✭
    bg22 wrote: »
    I think the problem with shields is that the same stat that makes them large is the same stat that defines how powerful the player can attack. Shield magnitude ought to scale off of health or (health+stam) or (Health+mag). The advantage to tank should go toward the tank not toward a DD and I've been saying this for years.

    This.

    Same for heals too? They scale from the same stats that do damage..
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • bg22
    bg22
    ✭✭✭✭✭
    This is a complete L2P issue. If you are a stamina build and can't destroy shields with 1 hit, you need to sort out your build there. Even tank builds can wreck shields and sorcs when played right. Hell, even magicka builds can wreck shields so easy.

    Videos? Show us your ways, oh great one.
  • bg22
    bg22
    ✭✭✭✭✭
    Biro123 wrote: »
    bg22 wrote: »
    I think the problem with shields is that the same stat that makes them large is the same stat that defines how powerful the player can attack. Shield magnitude ought to scale off of health or (health+stam) or (Health+mag). The advantage to tank should go toward the tank not toward a DD and I've been saying this for years.

    This.

    Same for heals too? They scale from the same stats that do damage..

    No bc there’s still a balance there; high damage generally has lower resistance, unlike Sorc where resistance is absolutely irrelevant, as is crit resistance. You as a Sorc only need to focus SOLELY on offensive stats. No other class has that imbalanced luxury.
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    bg22 wrote: »
    Biro123 wrote: »
    bg22 wrote: »
    I think the problem with shields is that the same stat that makes them large is the same stat that defines how powerful the player can attack. Shield magnitude ought to scale off of health or (health+stam) or (Health+mag). The advantage to tank should go toward the tank not toward a DD and I've been saying this for years.

    This.

    Same for heals too? They scale from the same stats that do damage..

    No bc there’s still a balance there; high damage generally has lower resistance, unlike Sorc where resistance is absolutely irrelevant, as is crit resistance. You as a Sorc only need to focus SOLELY on offensive stats. No other class has that imbalanced luxury.

    Every class has that luxury. It’s called Troll King on top of damage proc sets.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Biro123
    Biro123
    ✭✭✭✭✭
    ✭✭✭✭
    bg22 wrote: »
    Biro123 wrote: »
    bg22 wrote: »
    I think the problem with shields is that the same stat that makes them large is the same stat that defines how powerful the player can attack. Shield magnitude ought to scale off of health or (health+stam) or (Health+mag). The advantage to tank should go toward the tank not toward a DD and I've been saying this for years.

    This.

    Same for heals too? They scale from the same stats that do damage..

    No bc there’s still a balance there; high damage generally has lower resistance, unlike Sorc where resistance is absolutely irrelevant, as is crit resistance. You as a Sorc only need to focus SOLELY on offensive stats. No other class has that imbalanced luxury.

    Yup, and that's why my magsorc runs with around half the max stam than my stamblade, and only 200 less stam recovery.
    Yet my stamblade has 1/4 the mag of my magsorc, and less than half the mag recovery.. letting him stack wpndmg instead....
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • IZZEFlameLash
    IZZEFlameLash
    ✭✭✭✭✭
    bg22 wrote: »
    This is a complete L2P issue. If you are a stamina build and can't destroy shields with 1 hit, you need to sort out your build there. Even tank builds can wreck shields and sorcs when played right. Hell, even magicka builds can wreck shields so easy.

    Videos? Show us your ways, oh great one.

    There are plenty of vids on Youtube already. You only have to look there to see how easy it is to displace the shields and how Sorcs under pressure acts. I don't really care to record the video and edit it and upload it. Too much work for what little time I have left to play. Just about any intermediate-good players vids show this already.
    Imperials, the one and true masters of all mortal races of Tamriel
  • Tonturri
    Tonturri
    ✭✭✭✭✭
    bg22 wrote: »
    This is a complete L2P issue. If you are a stamina build and can't destroy shields with 1 hit, you need to sort out your build there. Even tank builds can wreck shields and sorcs when played right. Hell, even magicka builds can wreck shields so easy.

    Videos? Show us your ways, oh great one.

    Put your build into the uesp build editor and link it in the thread.
Sign In or Register to comment.