Emma_Overload wrote: »They can make this change right around the same time they give us double DOT fire + shock poisons!
Emma_Overload wrote: »They can make this change right around the same time they give us double DOT fire + shock poisons!
Not before stam gets their version of hardened ward and harness magicka.
Emma_Overload wrote: »They can make this change right around the same time they give us double DOT fire + shock poisons!
Not before stam gets their version of hardened ward and harness magicka.
mark009.elliotb16_ESO wrote: »With the changes to enchantment procs on the pts sever, the absorb stamina glyph has become an option for replacing poisons for stamina classes that have sustain issues, such as stamsorc and stamplar. However, the glyph does magical damage and therefore the dps it gives is subpar compared to other options like a poison enchant. I propose that the damage from the glyph should be changed to physical damage, this will bring it to line with the other options.
Here are some stamblade parses on a 6mil dummy:
https://gyazo.com/ef4ede62677dc184e9a0e3f1dad20cae - Absorb Stamina
https://gyazo.com/af881e75a10015084253824ec69e2462 - Poison
Emma_Overload wrote: »They can make this change right around the same time they give us double DOT fire + shock poisons!
Not before stam gets their version of hardened ward and harness magicka.
Apples and oranges. Of course poisons are not comparable to the main defensive mechanics regarding the impact. Bone Shield scaled with stamina for a brief period once on the PTS, and it was massively overpowered. Please stop trying to make it look like poor stamina is so underwhelming.
CurvedSwords123 wrote: »MMM, nah. Non sustain oriented stam races should suffer in some way.
CurvedSwords123 wrote: »MMM, nah. Non sustain oriented stam races should suffer in some way.
Emma_Overload wrote: »They can make this change right around the same time they give us double DOT fire + shock poisons!